Commit Graph

1146 Commits

Author SHA1 Message Date
alyosha-tas 10de07aec2 Update PPU.run.cs 2017-05-30 18:24:30 -04:00
alyosha-tas 787470df35 NES: allow headerless ROMs to be loaded if in DB 2017-05-29 20:27:07 -04:00
alyosha-tas fe7606130e Add files via upload 2017-05-29 18:50:02 -04:00
adelikat 284ee1f9a2 Neshawk - UNIF_BMC_FK23C - I think these dipswitch variables are supposed to be MapperProps 2017-05-27 12:12:04 -05:00
adelikat 5f1b8cdc09 SNES - fix frame 0 loadstating 2017-05-27 10:21:14 -05:00
adelikat 12a4ec1ac7 SNES - only register the trace logger on compatibility profile 2017-05-27 09:54:53 -05:00
alyosha-tas a3a78c6a2e Fix Tagin Dragon 2017-05-26 18:24:21 -04:00
alyosha-tas 1a7f8b0ff8 Fix #857 2017-05-25 12:53:11 -04:00
Sappharad 5573409fad Merge branch 'master' into mono-portable
# Conflicts:
#	BizHawk.Client.Common/Extensions.cs
#	BizHawk.Client.Common/movie/bk2/Bk2Movie.IO.cs
#	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
#	BizHawk.Emulation.Cores/Consoles/Sega/Saturn/Yabause.cs
#	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
#	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-23 20:32:48 -05:00
alyosha-tas e1cfc28562 Update MMC3 to remove RewireNametable_TLSROM 2017-05-22 10:51:40 -04:00
alyosha-tas 05bf7e46d4 Fix TLSROM mapper
Fix #848
2017-05-19 17:22:39 -04:00
zeromus 5b44f0960f snes: support trace logging GB and SMP cores (C# side and dlls) 2017-05-14 13:51:02 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
nattthebear 999dcdaec8 The power of C# 5, or 6, or something 2017-05-07 16:54:18 -04:00
zeromus c641e163f9 SGB CDL c# side; and fix SGB loading (broken by pwrap refactors) 2017-05-06 16:23:26 -05:00
adelikat 1dae91e6a8 clean up core constructors - consistent parameter casing, and put them at the top of the class 2017-05-05 19:05:36 -05:00
adelikat 59139ab266 Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
adelikat 62a13d961d Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider 2017-05-05 11:21:37 -05:00
Sappharad 7998f6374c Merge branch 'master' into mono-portable 2017-05-03 17:36:32 -05:00
alyosha-tas 2790ec1801 Update GxROM.cs
Fix AV super real pachinko
2017-05-03 12:04:10 -04:00
J.D. Purcell 1946db8791 Whitespace, to reduce difference with master. 2017-05-02 23:12:37 -04:00
J.D. Purcell 8b2b12585a Mostly whitespace cleanup to reduce difference with mono-portable branch. 2017-05-02 23:09:50 -04:00
Sappharad 7f5aa0ae77 Merge branch 'master' into mono-portable
Conflicts:
	.gitignore
	BizHawk.Client.Common/PathManager.cs
	BizHawk.Client.Common/lua/LuaSandbox.cs
	BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
	BizHawk.Client.EmuHawk/AVOut/SynclessRecordingTools.cs
	BizHawk.Client.EmuHawk/CustomControls/VirtualListView.cs
	BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
	BizHawk.Client.EmuHawk/GLManager.cs
	BizHawk.Client.EmuHawk/Program.cs
	BizHawk.Client.EmuHawk/movie/EditSubtitlesForm.cs
	BizHawk.Client.EmuHawk/movie/PlayMovie.cs
	BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi_CMD.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.ITraceable.cs
	BizHawk.Emulation.Cores/LibretroOld/LibRetro.cs
	Version/VersionInfo.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-02 20:38:56 -05:00
nattthebear e3fab1a4d5 cleaner 2017-05-02 18:15:33 -04:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat b3ad3ce6ba Move BizInvoke files from Emulation.Common to Common 2017-05-01 17:30:42 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
nattthebear 7f3716a839 if it looks like a duck, swims like a duck, and quacks like a duck, then it may or may not be a duck 2017-04-29 07:54:31 -04:00
zeromus 7d99ca3738 mmc5: use PPUON instead of spriteon and screenon 2017-04-29 00:38:52 -05:00
zeromus d8fd403ea2 attempt to apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/ 2017-04-28 21:33:26 -05:00
adelikat 83124a8d20 Fix VerifiedDisassembler to not expose the internal cpu property 2017-04-27 12:02:08 -05:00
adelikat 57b63aaed4 Emulation.Common - cleanup Enums.cs 2017-04-27 11:45:44 -05:00
adelikat f0b5ee4789 just testing a webhook 2017-04-26 21:13:49 -05:00
adelikat 3192cc70ae slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship 2017-04-26 19:09:00 -05:00
adelikat 15a25bdd87 cleanup MGBAHawk code 2017-04-25 12:00:50 -05:00
adelikat 167ed41a51 Break up MGBAHawk into separate files 2017-04-25 11:42:03 -05:00
adelikat 010c04f421 bleh, forgot to check this in 2017-04-25 11:17:35 -05:00
adelikat e72aceccdc Misc VBANext cleanups 2017-04-25 11:14:24 -05:00
adelikat ba28ca53a8 GambatteLink cleanup 2017-04-25 11:06:50 -05:00
adelikat 2426cfa31a misc cleanup of related Gambatte files 2017-04-25 10:42:11 -05:00
adelikat 21aa648318 Gambatte - some cleanup 2017-04-25 10:11:43 -05:00
adelikat 2de20e956b use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods 2017-04-25 08:28:06 -05:00
adelikat a20e01ab69 Remove the obsolete MemoryDomain.FromByteArray() method 2017-04-24 13:55:20 -05:00
adelikat 54ebe75d2b remove the obsolete MemoryDomain.FromIntPtr method 2017-04-24 13:47:40 -05:00
nattthebear 432cbc54d7 it annoyed me 2017-04-23 13:25:29 -04:00
nattthebear 13423ac461 woops 2017-04-23 13:25:12 -04:00
nattthebear 72808f01bb remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really. 2017-04-23 13:21:35 -04:00
nattthebear d1ca433a93 mgba: registers 2017-04-22 21:59:55 -04:00
nattthebear 5bebd0685a snes: add a toggle multitap button 2017-04-22 17:08:33 -04:00
adelikat d14b2abd17 Revert "now no one gets to have any fun"
This reverts commit e199dfda0d.
2017-04-22 15:14:20 -05:00
nattthebear e199dfda0d now no one gets to have any fun 2017-04-22 16:04:39 -04:00
nattthebear 12b4be4fbc justifier 2017-04-22 10:41:45 -04:00
adelikat 242b0e09ab SNES - support the Justifier, because why not 2017-04-22 08:55:39 -05:00
nattthebear 7d60049b86 remove leftover debuggign cruft 2017-04-21 22:04:09 -04:00
nattthebear f3f9ad8e9b honk 2017-04-21 21:59:04 -04:00
adelikat 62ed1b5b73 snes - change x,y button names to something less vauge 2017-04-20 21:05:11 -05:00
nattthebear a46acca981 It's like archaeology. We're the first ones to use this ancient Mayan super scope code 2017-04-20 21:29:58 -04:00
adelikat 99d70a1c7f SNES - super scope support 2017-04-20 19:50:58 -05:00
alyosha-tas 6a23f922f6 NESHawk implement PAL APU Frame Sequencer 2017-04-20 17:26:49 -04:00
adelikat 27e7edcaf1 SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off 2017-04-19 20:30:54 -05:00
J.D. Purcell 3d6b1da94d Whitespace only (indentation fixes/cleanup). 2017-04-19 20:34:30 -04:00
adelikat 3f866f6d7f Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design 2017-04-19 12:44:02 -05:00
adelikat ee5d35bb34 Libsnescore reformat round 3 2017-04-19 12:33:05 -05:00
adelikat 58189f0113 LibsnesCore - Move ScanlineHookManager class to its own file 2017-04-19 12:25:22 -05:00
adelikat e3ae4b1410 LibsnesCore reformating round 2 - sort out private fields vs pulbic properties 2017-04-19 12:19:16 -05:00
adelikat 808d03155a Libsnescore - misc cleanups round 1 2017-04-19 11:40:41 -05:00
adelikat 7ebddc6087 LibsnesCore - break off memory domain stuff to a separate file 2017-04-19 10:51:16 -05:00
adelikat bc42af0fa6 Libsnescore - Break off IEmulator implementation into a separate file 2017-04-19 10:36:08 -05:00
adelikat 8e3c3dab5d Break off LibsnesCore services into separate files 2017-04-19 09:41:52 -05:00
adelikat d1d6c20749 break SNES settings code into its own file 2017-04-19 08:31:48 -05:00
zeromus f108673449 fix some embarrassing bugs in new snes interop. maybe biz will be more stable now. 2017-04-18 22:09:04 -05:00
zeromus 2e286317f2 tidy snes 2017-04-17 22:49:17 -05:00
adelikat 18017b5e23 SNES - better mouse button names 2017-04-17 16:32:09 -05:00
nattthebear 0393e9241b coreside, this is a short, so yeah... 2017-04-16 18:08:57 -04:00
adelikat 7571781f87 SNES - an attempt at mouse support 2017-04-16 16:39:21 -05:00
adelikat 13ca76f3f8 UI for changing SNES controller configurations 2017-04-15 20:34:32 -05:00
adelikat 5e177db320 Multitap button orders too 2017-04-15 20:34:31 -05:00
adelikat 2daa1b3d68 snes - some progress on controller configuration support - use controller deck for ControllerDefinition and hack in appropriate button orders 2017-04-15 20:34:30 -05:00
nattthebear 41f8875a4f more snes controller stuff 2017-04-15 18:27:04 -04:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
J.D. Purcell ed3bf0e62b Fix mixed line endings. 2017-04-15 15:53:02 -04:00
nattthebear 5b41b7260b some snes controller rough in 2017-04-15 15:40:34 -04:00
J.D. Purcell 16bf63ade8 Random cleanups. 2017-04-10 09:36:04 -04:00
J.D. Purcell b2a28339d1 Use 'nameof' operator. 2017-04-10 08:36:42 -04:00
zeromus 23fb06a0cd c++ side setup for setting any devices on snes input ports 2017-04-09 16:45:05 -05:00
alyosha-tas f4f06d7554 Delete PPU.run.cs 2017-04-07 20:14:57 -04:00
alyosha-tas 9f7a926437 NES Fix more then 8 sprites option 2017-04-07 20:14:34 -04:00
alyosha-tas 9e94bec081 NES fix more then 8 sprites option 2017-04-07 20:12:59 -04:00
Sappharad 2664baf098 - Fix the SNES DLL check for builds in release mode.
- Flip the back slashes because Visual Studio doesn’t like them
- Update my release build script to chmod cgc and ffmpeg, because somehow ffmpeg lost the executable flag.
- Update version to 1.12.1
2017-04-02 20:59:51 -05:00
Sappharad d68d961ef8 Merge branch 'master' into mono-portable 2017-04-02 20:03:31 -05:00
Sappharad d68b0038d5 SNES now works on macOS 2017-03-28 21:21:25 -05:00
alyosha-tas 9d93fe404c NES Timing Update
Update per Visual NES inspection of $2001 writes

Correctly fixes Micro Machines while maintaining Battletoads 2p warps sync
2017-03-21 19:01:30 -04:00
Sappharad 145dd8d1c3 Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-03-15 18:02:46 -05:00
zeromus b4ad2f40d9 snes c# cleanup 2017-03-15 17:49:19 -05:00
Sappharad 740f69b8db Another failed attempt at SNES support on macOS. Crashes in snes_load_cartridge_normal, I believe Mono doesn’t actually support cross-process MemoryMappedFiles, so this is dead again. 2017-03-14 22:03:38 -05:00
Sappharad ecd9800968 Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.DiscoHawk/DiscoHawk.cs
	BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-03-14 20:36:35 -05:00
alyosha-tas e82f19c39e NES Set up a known valid state for testing 2017-03-09 17:50:19 -05:00
zeromus 598e173d60 snes: tidy 2017-03-08 15:57:00 -06:00
alyosha-tas c60cb77ee8 NES Update APU 2017-03-08 13:26:41 -05:00
alyosha-tas 22da9ae6ea NES Update Core 2017-03-08 12:18:30 -05:00