Commit Graph

214 Commits

Author SHA1 Message Date
nattthebear 148cadda72 Fix issue #1009: sameboy: stack pointer saved in init state 2017-09-29 18:07:50 -04:00
nattthebear 148e40b504 Fix stack overflow in printer callback 2017-08-29 18:16:02 -04:00
nattthebear 0c3e18efb1 Could you use these things to print like, boobs? 2017-08-29 18:16:02 -04:00
nattthebear d990226a26 human build bot has completed! 2017-08-24 21:10:32 -04:00
zeromus b868c07a10 blind commit: add SMP hooks to bsnes to test hook scoping system (need to build a waterbox to proceed) 2017-08-23 10:08:43 -04:00
nattthebear c001a1add5 saturnus - Port fix from Mednafen Team to fix super tempo 2017-08-20 20:42:07 -04:00
nattthebear 36a84bd0dd Fix savestate hash match issue with Saturnus 2017-08-13 17:21:00 -04:00
nattthebear da88560815 sameboy: Fix some sgb audio issues in donkey kongs. Two problems: One, due to the HLE startup, DK starts writing audio data too early and sticks the SPC in a bad state. Two, the full transfer format for SOU_TRN doesn't seem to be documented anywhere; it's acutally a 0-terminated list of regions to upload; not just a single region. 2017-07-22 14:22:46 -04:00
nattthebear 569730a61b picodrive: region select. closes #929 2017-07-22 10:55:17 -04:00
nattthebear fcfe2b23c9 Pizza Boy makes some interesting attempts, but doesn't stack up against the serious GB cores 2017-07-21 18:23:14 -04:00
nattthebear 38ff289990 Sameboy: Add copyright notices from original repo back. They were inadvertently left out because I copied a subdirectory and not the root directory 2017-07-21 16:44:12 -04:00
nattthebear d640c16cff sameboi: fix lag flag and input callback on non-sgb mode 2017-07-20 18:39:51 -04:00
nattthebear 7880cbabb3 I thought there was more to this vb settings thing. I guess not. 2017-07-20 17:22:40 -04:00
nattthebear 491dc9c1fb sameboy: wbx file 2017-07-19 20:43:44 -04:00
nattthebear 0d6bdc200b sameboy: a bit of savestate optimization 2017-07-19 20:38:19 -04:00
nattthebear a640c53e52 Sameboy: RTC 2017-07-19 20:18:13 -04:00
nattthebear 57ca86710b sameboy: SAVERAMS 2017-07-19 19:49:23 -04:00
nattthebear cf8013af4a sameboy: Add more features for the merciless slave driver 2017-07-19 18:48:11 -04:00
nattthebear 7d2ee60ade sameboy: lag flag / inputcallback 2017-07-19 17:08:48 -04:00
nattthebear 09672a6bf9 SGB: fix bugs in attr chr. Fixes some graphical glitches in Daffy Duck Marvin Missions 2017-07-18 20:45:06 -04:00
nattthebear bfd7337a32 sameboy: SGB support. Mostly accomplished through the power of copy+paste, since we plan on dropping pizza boy 2017-07-18 19:57:53 -04:00
nattthebear 1f89158179 sameboy: input 2017-07-18 18:19:51 -04:00
nattthebear 721a6c0470 sameboy: brip bruffer 2017-07-18 17:46:21 -04:00
nattthebear f7bb894753 sameboy: it's alive! 2017-07-18 16:48:49 -04:00
nattthebear 34e68c589f Sameboy progress 2017-07-18 16:48:49 -04:00
nattthebear 87f7183a27 sameboy: initial commit 2017-07-18 16:48:49 -04:00
nattthebear c31ebe176d gpgx: multidisk? dunno 2017-07-17 18:49:16 -04:00
nattthebear 0389b346f3 pcfx: fuck you mode 2017-07-16 10:01:31 -04:00
nattthebear 05299c618f picodrive: Only honor reset and power buttons on leading edge. Works around bug where resetting every frame broke the emu 2017-07-13 18:06:35 -04:00
nattthebear d305c873bf Gpgx: Backport some changes that were supposed to fix something 2017-07-11 20:52:08 -04:00
nattthebear ab4d81788e TSTHawk: Potentially release ready? 2017-07-11 20:35:01 -04:00
nattthebear 9ab8b50c82 waterbox: Allow special section attributes to put variables directly in sealed or invisible. This can be easier to use than the heaps for adapting some existing code 2017-07-11 18:46:25 -04:00
nattthebear ff58de56a1 TSTHawk: Settings? 2017-07-11 18:12:03 -04:00
nattthebear b7d743e280 TSTHawk: Lag flag detection and InputCallbacks 2017-07-10 20:35:51 -04:00
nattthebear a1bcb90ee6 TSTHawk: Fix interlaced display so it doesn't crash because crashing is bad 2017-07-10 19:12:44 -04:00
nattthebear a9ba725cb3 TSTHawk: Fix less than ideal video output. Whoops! 2017-07-09 14:16:15 -04:00
nattthebear 110d741cb3 TSTHawk: controller stuff 2017-07-09 13:40:52 -04:00
nattthebear dd7389f848 PicoDrive: Add core query whether 32X hardware is currently active. Remove code that assumed that the emulator would always activate 32X hardware when _32xPreinit was true, or that it would never activate 32X hardware when _32xPreinit was false. Both assumptions are false. 2017-07-09 12:14:27 -04:00
nattthebear d1ff443540 PicoDrive: Add the rest of the games to the DB. Expose IRegionable information and use it to inform FPS rate 2017-07-09 11:59:54 -04:00
nattthebear 0ee1832d57 Adult Video Games 2017-07-09 11:18:03 -04:00
nattthebear ee0ae25d3e uzem: Fix some controller stuff: clock activates on rising edge, latch is continuously active whenever high... fixes the detect controllers routine in the official kernel 2017-07-04 09:11:31 -04:00
nattthebear bd57871171 New! With more games than the 32X! And better sounding ones too! 2017-07-03 21:29:34 -04:00
nattthebear ea02e62d05 PicoDrive: Add memory domains, including ISaveRammable support. In order to get memory domains for 32x, "32X" needs to be on the gamedb entry. 2017-07-03 11:43:03 -04:00
nattthebear 5e54b896b7 PicoDrive: Disable idle loop detection. Move rom to alloc_sealed. Set heap sizes. 2017-07-03 10:50:24 -04:00
nattthebear d1a9c41466 PicoDrive: Fail fast when trying to run any hardware that calls PicoCartResize (SVP, Pier Solar, and others). Bizhawk won't be using this, so no reason to think about it. 2017-07-03 10:24:26 -04:00
nattthebear b6d2f38899 remove stray printf 2017-07-03 09:09:00 -04:00
nattthebear bc55597e90 PicoDrive: CD Audio support. GPGX and PicoDrive both share the same MCD emulation core, which has significant accuracy difficulties with CD audio... 2017-07-03 08:16:34 -04:00
nattthebear 24cd317a1c PicoDrive: Mega CD. No CD audio yet. 2017-07-02 20:46:01 -04:00
nattthebear a80f16c032 PicoDrive: minor cleanup 2017-07-02 18:29:41 -04:00
nattthebear 45e0770d06 PicoDrive: Connect 32X bios files. These are not required by the emulator, but we'll require them for deterministic mode. Otherwise, they're used if available. 2017-07-02 18:16:38 -04:00
nattthebear fee2f865cc PicoDrive: Fix 32x. (The 32x video draw routines don't respect pitch so you have to set it to width in bytes) 2017-07-02 17:45:10 -04:00
nattthebear 264436e614 PicoDrive: input plus lagged and callback 2017-07-02 16:15:54 -04:00
nattthebear 8b4176df70 PicoDrive: Sound 2017-07-02 15:06:44 -04:00
nattthebear 47535f8158 PicoDrive (WIP) 2017-07-02 13:47:43 -04:00
nattthebear bc9726f687 Waterbox: Connect basic stdio. You get an empty stdin, real stdout and stderr, and can present readonly files to the core. 2017-07-01 21:02:52 -04:00
nattthebear f972df72ea pizza: Save the last rendering of the border as well when MASK_EN is used. Seems to match real hardware? 2017-07-01 10:09:27 -04:00
nattthebear 8e1df5562a Pizza: Fix bug that broke sound channel 3 in certain cases. Bug was introduced by the porting process and does not exist in original core. 2017-07-01 09:38:20 -04:00
nattthebear 203a0521b5 pizza: set up constructors right for SGB and GB 2017-06-28 22:19:20 -04:00
nattthebear e8ef4913e9 snes9x: Port byuu's s-cpu fix 2017-06-27 20:29:10 -04:00
nattthebear e57a3ae23c gpgx: silently discard R&W on bus to locations that shouldn't be accessed by plain pointer 2017-06-26 18:17:00 -04:00
nattthebear db73b7f275 virtual boyee: make frame 0 size match other frame sizes 2017-06-26 17:34:01 -04:00
nattthebear 7c5c3482e7 pizza: RTC, maybe 2017-06-25 09:19:32 -04:00
nattthebear 537b2a1616 pizza: saverams 2017-06-24 21:46:11 -04:00
nattthebear 876a138e9b pizza: fix MASK_EN - the frame is grabbed before the command 2017-06-24 19:10:13 -04:00
nattthebear ed57f766ad Pizza: Savestates at ~600K in SGB mode 2017-06-24 11:05:59 -04:00
nattthebear 00f2743240 pizza: ship wbx file 2017-06-24 09:47:51 -04:00
nattthebear 6637e0a53f pizza: add lag/polling support 2017-06-24 09:38:03 -04:00
nattthebear e81d269fbe pizza: support pocahontas custom musacks. this game is an abomination 2017-06-24 09:12:08 -04:00
nattthebear 26063b35d0 pizza: first bits of sound. bios starting sound plays. bomb sound plays in Bomberman GB. 2017-06-23 20:51:19 -04:00
nattthebear 21c70d1d65 gpgx: port other changes from the old branch 2017-06-22 17:44:23 -04:00
nattthebear e231cd5084 gpgx: port some svp changes from old branch. that game sucked 2017-06-22 17:31:31 -04:00
nattthebear d1838cb868 pizza: some debugging info 2017-06-20 18:31:10 -04:00
nattthebear c112bb835f pizza: most things besides sound should be working now 2017-06-20 18:23:51 -04:00
nattthebear ea32862199 pizza: some basic ATTR stuff now working 2017-06-19 19:53:40 -04:00
nattthebear 95a56b15a8 pizza: SGB joypad functionality working 2017-06-18 20:35:55 -04:00
nattthebear 278b29a840 pizza: use waterboxcore 2017-06-18 16:05:55 -04:00
nattthebear 80698781b1 misc code cleanup 2017-06-18 15:01:02 -04:00
nattthebear 37b285fe8d saturnus: get rid of the round-tripping of analogs through the mednafen input system. 2017-06-18 12:25:01 -04:00
nattthebear 9ff2da5265 Start work on Honda Oddessy2 2017-06-18 10:29:03 -04:00
nattthebear 1292b27163 Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell. 2017-06-18 08:51:09 -04:00
nattthebear 5a8fad73b9 saturnus: use waterboxcore 2017-06-17 15:30:03 -04:00
nattthebear c04beea4d0 update snes9x to use WaterboxCore 2017-06-17 12:57:43 -04:00
nattthebear 3e731ae0b3 Make ngp core use WaterboxCore infrastructure 2017-06-17 10:47:10 -04:00
nattthebear 6f60eb5efc Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is... 2017-06-17 10:07:02 -04:00
nattthebear a4c6d04a18 pizza: change internal rendering pipeline to 32 bit colors 2017-06-16 09:20:35 -04:00
nattthebear 04d4880564 pizza: cover your ears 2017-06-16 08:19:03 -04:00
nattthebear dd9d1b2018 pizza: input 2017-06-15 21:38:52 -04:00
nattthebear 8fa903c004 pizza progress: it runs 2017-06-15 19:00:41 -04:00
nattthebear 69ec6b2a73 remove some sound buffers from snes savestates 2017-06-14 18:56:24 -04:00
nattthebear 17cc595ba6 i'd stash all of this but it's less effort to commit 2017-06-14 16:49:42 -04:00
zeromus f7ac0d0b02 update snes9x submodule -> obj layers toggle commit 2017-06-13 21:47:08 -05:00
nattthebear 7d6b4611dc pizza: start removing parts i don't like 2017-06-13 20:21:13 -04:00
nattthebear a82d3bc540 snes9x: shartfox: show 99% of all frames as lag frames, as intended 2017-06-13 20:21:13 -04:00
nattthebear 2eb4205a3b libsnes: remove some palette code that wasn't used by us. not sure what this was for. gets raw snes state size down to 5MB 2017-06-13 19:24:28 -04:00
nattthebear cbbc922cf7 pizza boy at c7bc6ee376028b3766de8d7a02e60ab794841f45 2017-06-13 19:24:28 -04:00
nattthebear 668006fba0 arbitrarily slash the size of most libsnes cothreads significantly, decreasing overall state size from 10MB to 7MB 2017-06-11 20:33:58 -04:00
nattthebear 626de2d7c8 waterbox: add guard pages to libco stacks 2017-06-11 20:10:37 -04:00
nattthebear edbe83bc13 libsnes: savestate uncompressed size 14MB=>10MB (for a game with nothing special) 2017-06-11 15:30:54 -04:00
nattthebear 8cf1e43e70 libsnes: move tile cache out of savestates. saves like 400kB. meh. 2017-06-11 11:28:29 -04:00
nattthebear ee026d0525 libsnes: Cleanup some dead code. Apparently the codebase contained a primitive attempt to implement savestates, but it contained significant bugs and had no use beyond toy projects. 2017-06-11 09:37:47 -04:00