Commit Graph

5495 Commits

Author SHA1 Message Date
Triang3l 1dcc919a33 [GPU] Move k_Y1_Cr_Y0_Cb_REP usage example to xenos.h 2022-05-19 21:41:52 +03:00
Triang3l 7d63d6e1d3 [D3D12] Fix 2:1-subsampled format swizzle 2022-05-19 21:40:03 +03:00
Triang3l 825a5b176c [D3D12] Fix frontbuffer resource state 2022-05-19 21:39:11 +03:00
Triang3l 46202dd27a [Vulkan] Basic texture descriptor set allocation/binding 2022-05-17 22:42:28 +03:00
Triang3l 3381d679b4 Merge branch 'master' into vulkan 2022-05-17 22:31:34 +03:00
Triang3l 7675b6b140 [DXBC] Cleanup texture/sampler name setting 2022-05-17 22:30:55 +03:00
Triang3l 533de3b477 [D3D12] Remove unnecessary binding count uint32_t casts 2022-05-17 21:33:17 +03:00
Triang3l 5f2b0a899a [Vulkan] Fix TransientDescriptorPool ignoring the descriptor type 2022-05-15 22:20:24 +03:00
Triang3l f9261811a9 [D3D12] Fix layouts_mutex_ lock naming 2022-05-15 18:52:28 +03:00
Triang3l 0db94a700f [Vulkan] Use pipeline layout key structures directly 2022-05-15 17:42:27 +03:00
Triang3l b80361ee3c [Vulkan] Texture cache: Maximum dimensions, null images 2022-05-15 16:59:27 +03:00
Triang3l 185c23dd50 [Vulkan] Gather shader stages that VS can be translated into 2022-05-15 16:31:24 +03:00
Triang3l 7d19a8c0e8 [Vulkan] Add missing <functional> include for std::hash 2022-05-15 16:20:12 +03:00
Triang3l 862c457761 [Vulkan] Use Shader::IsHostVertexShaderTypeDomain 2022-05-15 16:19:36 +03:00
Triang3l 05adfbc58d Merge branch 'master' into vulkan 2022-05-15 16:18:41 +03:00
Triang3l a65fd4f673 [GPU] Shader::IsHostVertexShaderTypeDomain 2022-05-15 16:13:05 +03:00
Triang3l f9b3b90a68 [D3D12] Subsystem management order cleanup 2022-05-14 22:30:06 +03:00
Triang3l 60052fb4fc [Vulkan] Don't require imageViewFormatSwizzle in the immediate drawer 2022-05-14 22:18:21 +03:00
Triang3l d6a9056952 [D3D12] D3D12Texture::SRVDescriptorKey structure 2022-05-14 18:41:15 +03:00
Triang3l 26cf717394 [GPU] Make TextureCache constructors explicit 2022-05-14 18:28:32 +03:00
Triang3l 775b4623dc Merge branch 'master' into vulkan 2022-05-14 17:05:39 +03:00
Triang3l d280b3953d [GPU] Texture object/binding management to common superclass 2022-05-14 16:18:10 +03:00
Triang3l af3158f1bf [Legacy Vulkan] Add Vulkan prefix to Pipeline/TextureCache to avoid future name collisions 2022-05-11 21:21:33 +03:00
Triang3l 73d574a046 [Vulkan] Rectangle and quad list geometry shader generation 2022-05-10 21:48:18 +03:00
Triang3l b9256fcdbd Merge branch 'master' into vulkan 2022-05-10 15:57:50 +03:00
Triang3l e6fb9883d2 [D3D12] Discard primitives with NaN position in GS 2022-05-09 22:34:17 +03:00
Triang3l 4cd4a91aa7 [D3D12] Rectangle GS comment typo fix [ci skip] 2022-05-09 19:17:55 +03:00
Triang3l 8f0e751909 [D3D12] Runtime geometry shader generation 2022-05-09 19:16:22 +03:00
Triang3l 44cda56d35 [GPU] Handle kRegisters and kGammaRamp in the trace viewer 2022-05-08 19:41:11 +03:00
Triang3l 2473496c7e [GPU] Make RegisterFile::kRegisterCount constexpr 2022-05-08 19:37:29 +03:00
Triang3l 72cf75f365 [DXBC] Geometry shader instructions 2022-05-07 22:11:31 +03:00
Caroline Joy Bell d36c3975d8 [UI] Implement Type::kDirectory in Win32FilePicker 2022-05-07 21:54:26 +03:00
Triang3l e3425b242e [DXBC] Both v[#] and v[#][#] operands for HS and GS 2022-05-07 16:17:17 +03:00
Triang3l 5875f6ab31 [UI] Windows: Disable rounded corners 2022-05-05 21:46:20 +03:00
Triang3l 9c8e0cc53e [GPU] DC_LUT_PWL_DATA comment fix [ci skip] 2022-05-05 13:13:30 +03:00
Triang3l c794d0d538 [GPU] DC_LUT_RW_INDEX/WRITE_EN_MASK + gamma ramp and registers in traces 2022-05-05 13:10:29 +03:00
Triang3l 2d90d5940f [DXBC] Jump to the loop skip address before pushing 2022-05-04 22:01:30 +03:00
Triang3l 0e0f04dc1d [D3D12] Fix point size calculation + point code cleanup
6fcf9d21fe made per-vertex diameter vs. constant radius consistent, and with that commit the shader works with direct pixel to NDC conversion, however, the NDC conversion factor was outdated in that commit (still included the 0.5 factor for diameter to radius conversion, resulting in all points being 50% narrower along each axis than needed). Now, the diameter to radius conversion factor is used there properly, and also the multiplication of the per-vertex diameter by 0.5 has been removed from the shader since the constant already includes it now (the constant diameter is passed via the system constants instead of the radius also).
2022-05-04 13:26:30 +03:00
Peter Wright 7ab5ccbbd9 Add #include <cfloat> to fix build error on Linux. 2022-05-03 19:45:10 +03:00
Triang3l 9e6f96a2fc Merge branch 'master' into vulkan 2022-05-03 16:21:30 +03:00
Triang3l 6fcf9d21fe [D3D12] Point sprite size fixes, point/line bits in PsParamGen 2022-05-03 16:15:16 +03:00
Triang3l fe50c5c2e5 [XeSL] Prefix all local names with `xesl_id/var_` 2022-05-03 13:48:32 +03:00
Triang3l 72a4d14056 Merge branch 'master' into vulkan 2022-05-03 00:13:31 +03:00
Triang3l b88f715140 Merge branch 'master' into vulkan 2022-05-03 00:13:17 +03:00
Triang3l 7a89ad16a6 [D3D12] Update D3D12RenderTargetCache::Update write mask argument name 2022-05-02 23:16:18 +03:00
Triang3l 0fd578cafd [GPU] Get unclipped draw height by running VS on the CPU 2022-04-28 22:25:25 +03:00
Triang3l b2b1d7b518 [GPU] More accurate vertex kill + PsParamGen/point documentation 2022-04-27 23:10:56 +03:00
Triang3l 5ec0c92601 [GPU] Ignore z_enable for !z_write_enable && z_func == ALWAYS 2022-04-27 21:46:29 +03:00
Triang3l 5519dbb39f [GPU] Shader control flow documentation improvements 2022-04-27 21:34:08 +03:00
Triang3l b42680abf7 [GPU] Shader ALU refactoring + documentation
Mainly move instruction info from the ShaderTranslator to xe::gpu::ucode for future use in the CPU shader interpreter
2022-04-27 20:52:20 +03:00
Triang3l df9a37f798 [GPU] Ucode disasm: Fix exec formatting 2022-04-26 23:08:31 +03:00
Triang3l 69958cba9d [GPU] shader-compiler: Accept little-endian ucode 2022-04-26 22:59:02 +03:00
Triang3l 443d61c9e1 [D3D12] GetFormatCopyInfo: Remove unused divide_by_block_size variable 2022-04-26 22:42:17 +03:00
Triang3l fcf6a7ded1 [Android] Minor postInvalidateWindowSurface JNI cleanup 2022-04-26 22:41:11 +03:00
Triang3l 12ff951972 [Base] More flexible Xenos float16 conversion functions 2022-04-26 22:35:37 +03:00
Joel Linn e3dd873892 [Base] Fix wait for callback return
- If wait item has disarmed itself and is then disarmed by another
  thread, still wait for the callback to return to meet guaratees
2022-04-26 13:56:11 -05:00
Joel Linn 3b4dc7da3b [Base] Use disruptorplus spin wait
- Attempt to fix deadlocks when using valgrind on CI
2022-04-26 13:56:11 -05:00
Joel Linn e59a0e1206 [Base] Relax some timing constraints.
- Because setting the timer is scheduled by us but the wait on POSIX is
  currently scheduled by pthreads, this solves issues on overprovisioned
  CIs
2022-04-26 13:56:11 -05:00
Joel Linn 4a36a7962c [Base] Remove unneeded delay scheduler 2022-04-26 13:56:11 -05:00
Joel Linn 15950eec37 [Base] Use chrono APIs for Timers 2022-04-26 13:56:11 -05:00
Joel Linn 1478be14c7 [Base] Add chrono tests 2022-04-26 13:56:11 -05:00
Joel Linn 23eef94984 [Base] Add chrono support
- WinSystemClock is a FILETIME clock without scaling, can convert to
  system_time
- XSystemClock is a FILTETIME clock with scaling applied, can only
  convert to WinSystemClock
2022-04-26 13:56:11 -05:00
Joel Linn 9b4168cce9 [Base] Make HighResolutionTimer platform agnostic 2022-04-26 13:56:11 -05:00
Joel Linn 75357caeaf [Base] Add TimerQueue
- Cross platform functionality similar to Windows' `CreateTimerQueue`
  with `WT_EXECUTEINTIMERTHREAD`
2022-04-26 13:56:11 -05:00
Joel Linn a85fc25040 [Base] Add more tests for HighResolutionTimer 2022-04-26 13:56:11 -05:00
Wunkolo be8b9c512f [x64] Add GFNI optimization for SPLAT(int8)
`pxor` is a zero-uop register-rename and `gf2p8affineqb dest, zero, int8`
is a very quick single-instruction way to use affine galois
transformations to fill a register with an immediate byte without
touching memory.
2022-04-26 13:46:46 -05:00
Gliniak 3a115ae6a0 [Kernel] Restored usage of: log_string_format_kernel_calls 2022-04-14 13:48:24 -05:00
Triang3l ef8a60e011 [GPU] Round tessellation patch vertex count up (by @deaklajos #2007)
Also move the clamping of the guest index count to the index buffer size to the place before it's read in calculations
2022-04-14 21:19:12 +03:00
Triang3l 38aca269e1 [GPU] Offset and clamp tessellation patch index (#2008, thanks @deaklajos) 2022-04-14 13:04:34 +03:00
Triang3l fea430f1f9 [GPU] Fix scalar c[#+aL], shader docs/refactoring 2022-04-13 23:08:19 +03:00
Triang3l 1f324bebcd [GPU] Norm16 > float16 texture load shaders 2022-04-09 23:34:50 +03:00
Triang3l 744767f549 [D3D12] Compile all built-in shaders with the same FXC version 2022-04-09 23:24:28 +03:00
Triang3l 72f3eead63 [GPU] Texture load shader style (alignment) cleanup 2022-04-09 23:23:54 +03:00
DESKTOP-F0UGBP9\deakl 8d02c5ab21 [GPU] Fixed size 0 point sprites enlarged to default 2022-04-05 02:25:24 +03:00
Triang3l 47799163bd Merge branch 'master' into vulkan 2022-04-04 22:02:46 +03:00
Triang3l 3d48fde5ca [GPU] XeSL texture load shaders + minor XeSL cleanup 2022-04-04 21:48:27 +03:00
Triang3l 0acb97d383 [Vulkan] EDRAM range ownership transfers, resolve clears, 2x-as-4x MSAA
Transfers are functional on a D3D12-like level, but need additional work so fallbacks are used when multisampled integer sampled images are not supported, and to eliminate transfers between render targets within Vulkan format compatibility classes by using different views directly.
2022-04-03 16:40:29 +03:00
Triang3l 85fc7036b8 Merge branch 'master' into vulkan 2022-04-02 22:45:23 +03:00
Triang3l c4eae232f1 [D3D12] Fixes/cleanup for render targets and barriers 2022-04-02 22:44:10 +03:00
Triang3l 1131dff705 Merge branch 'master' into vulkan 2022-03-28 21:58:34 +03:00
Triang3l 0f3207d019 [Vulkan] Fix basePipelineIndex signedness 2022-03-28 21:57:44 +03:00
Triang3l 52d61fc94c Merge branch 'master' into vulkan 2022-03-27 16:20:21 +03:00
Triang3l 3a07559df9 [GPU] XeSL host depth store and VS passthrough shaders 2022-03-27 16:15:53 +03:00
Triang3l 328aa11283 Merge branch 'master' into vulkan 2022-03-27 00:11:45 +03:00
Triang3l 2cd6c31998 [Vulkan] Samplerless texelFetch 2022-03-27 00:09:44 +03:00
Gliniak 67a0ccb7c0 [CPU] Unified assertions for unimplemented opcodes 2022-03-23 11:41:49 -05:00
Triang3l 7048baaf21 Merge branch 'master' into vulkan 2022-03-22 21:54:34 +03:00
Triang3l fa62d395fd [Vulkan] InitializeSubresourceRange: Use return, not reference 2022-03-22 21:51:02 +03:00
Triang3l 32ab1a2df1 [D3D12] Minor RT code style/comments cleanup 2022-03-22 21:48:26 +03:00
Triang3l ee8e71cea8 [D3D12] RT dump: Fix r# allocation 2022-03-22 21:41:44 +03:00
Triang3l 920704c71a [D3D12] RT transfer: Same front/back stencil ops 2022-03-22 21:39:06 +03:00
Triang3l 1259c9f7a2 [Vulkan] Pipeline barrier merging 2022-03-21 23:02:51 +03:00
Triang3l acc4fd6846 [Vulkan] Rectangle list geometry shader 2022-03-21 22:53:19 +03:00
Triang3l c47b874a4d Merge branch 'master' into vulkan 2022-03-21 20:57:02 +03:00
Triang3l 82c1fb87aa [App] Do all fullscreen entry logic for --fullscreen=true (fixes #1999) 2022-03-14 20:42:52 +03:00
Wunkolo c1de37f381 [x64] Remove usage of `xbyak_bin2hex.h`
C++ has had binary-literals since C++14. There is no need for these
binary enum values from xbyak.
2022-03-08 12:18:58 -06:00
Wunkolo f356cf5df8 [x64] Add `VECTOR_ROTATE_LEFT_I32` overflow-test
Edit one of the lanes in this unit-test to be larger than the width of
the element-size to ensure that this case is handled correctly.

It should only mask the lower `log2(32)=5` bits of the input, causing
`33`(`100001`) to be `1`(`000001`).
2022-03-08 12:18:58 -06:00
Wunkolo 337f0b2948 [x64] Add AVX512 optimization for `VECTOR_ROTATE_LEFT(Int32)`
`vprolvd` is an almost 1:1 analog with this opcode and can be
conditionally emitted when the host supports AVX512{F,VL}.

Altivec docs say that `vrl{bhw}` masks the lower log2(n) bits of the
element-size.

[vprold](https://www.felixcloutier.com/x86/vprold:vprolvd:vprolq:vprolvq)
modulos the shift-value by the element size in bits, which is the same
as masking the lower log2(n) bits. So `vrlw` maps exactly to `vprold`.
2022-03-08 12:18:58 -06:00
Joel Linn 7e894d10a7 [kernel] Correct status for looked up objects
- The guest will check for 0x40000000 and replace it with
  0xb7 (ERROR_ALREADY_EXISTS), which is the correct return value.
  For example, see:
  https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-createmutexa
2022-03-08 12:17:57 -06:00
Joel Linn 91f4954967 [kernel] Refactor uses of attribute names 2022-03-08 12:17:57 -06:00
Joel Linn 38d589d1e0 [kernel] Remove unnecessary string copy 2022-03-08 12:17:57 -06:00
Joel Linn b72ab7b4a4 [Base] Refactor POSIX timers, fix user-after-free
Since timer_delete does not clean up already queued signals, signal info
data needs to be retained after timer deletion and object destruction in
order to circumvent use-after-free bugs.
2022-03-08 12:17:57 -06:00
Joel Linn 257b904a5e [Base] Add DelayScheduler class
Schedule callbacks whith the only guarantee that they will not be run for
the minimum duration specified. Useful for garbage collecting POSIX
timer_create() signal info data.
2022-03-08 12:17:57 -06:00
Joel Linn e0f34b97fb [Base] Check for correct thread in HResTimer tests 2022-03-08 12:17:57 -06:00
Joel Linn fb741db2fe [Base] Fix callback threads for POSIX timers 2022-03-08 12:17:57 -06:00
Joel Linn 986dcf4f65 [Base] Check success of sync primitive creation
- Mainly use `assert`s, since failure is very rare
- Forward failure of `CreateSemaphore` to guests because it is more easy
  to trigger with invalid initial parameters.
2022-03-08 12:17:57 -06:00
Joel Linn 6bd1279fc0 [Base] Forward `handle=null` as nullptr for win 2022-03-08 12:17:57 -06:00
Joel Linn 4ea6e45e0c [Base] Remove `Sleep`s from more test cases
Timing dependencies in this tests were causing spurious test failures:
- Create and Run Thread
- Test Thread QueueUserCallback

They have been largely replaced by spin waits.
2022-03-08 12:17:57 -06:00
Joel Linn e75e0eb39c [Base] Fix `Semaphore::Create` invalid parameters 2022-03-08 12:17:57 -06:00
Joel Linn bb42829308 [Base] Fix WaitMultiple on POSIX
- Never use `cond_.notify_one()` because it may wake a thread that is
  unrelated to the signalled wait handle, resulting in a lost wake and
  possible deadlock. Wait conditions are to be checked by the threads
  themselves.
- Refactor and simplify `WaitMultiple`
2022-03-08 12:17:57 -06:00
Joel Linn ca6296089e [Base] Remove timing dependency from test
- Use atomics and spin waits to synchronize threads for tests
- Improves test stability on CI
2022-03-08 12:17:57 -06:00
Joel Linn 49efbeaca8 [Base] Add spin wait helper to threading test 2022-03-08 12:17:57 -06:00
Radosław Gliński 6b45cf8447
[Base] Match exactly when no pattern in wildcard 2022-02-17 17:38:04 -06:00
Triang3l ba28ef9717 [Win32] Declare Windows 7-11 support in the manifest 2022-02-17 20:38:52 +03:00
Joel Linn 00e7de9297 [CPU] Improve vrsqrtefp accuracy 2022-02-16 17:09:28 -06:00
Joel Linn d64848245d [CPU] Improve vrefp accuracy 2022-02-16 17:09:28 -06:00
Triang3l 294c76f7c4 [UI] Remove `virtual` from Window::IsFullscreen (tracked entirely by common code) 2022-02-16 20:37:53 +03:00
Triang3l b41fb851c6 [Vulkan] Unsupported pipeline features assertion typo fix 2022-02-15 23:05:47 +03:00
Triang3l e13c4ae90b Merge branch 'master' into vulkan 2022-02-15 23:02:43 +03:00
Triang3l 9e803ccf25 [D3D12] Pad kBlendOpMap with dummy values for all 3 bits 2022-02-15 23:02:26 +03:00
Triang3l c75e0dd19e [Vulkan] Blend and depth/stencil state, small pipeline cleanup 2022-02-15 23:00:21 +03:00
Triang3l a64264ed77 Merge branch 'master' into vulkan 2022-02-14 12:37:49 +03:00
Triang3l 74c109273c [UI] Add PerMonitor fallback to Windows dpiAwareness 2022-02-14 12:35:08 +03:00
Triang3l 09f6081b16 [Vulkan] Fix shader bytecode path in premake5.lua 2022-02-13 23:29:46 +03:00
Triang3l b8c9d5bb8c Merge branch 'master' into vulkan 2022-02-13 23:25:39 +03:00
Triang3l e57db52285 [UI] Enable Windows PMv2 DPI awareness accidentally kept disabled after testing 2022-02-13 23:10:19 +03:00
Triang3l 7652b321d0 [UI] Fix Windows 10 1607+ DPI function loading 2022-02-13 23:07:27 +03:00
Triang3l 7fc940422c [UI] Windows AdjustWindowRect and GetClientRect usage cleanup 2022-02-13 23:01:25 +03:00
Triang3l be5f7db3ef [D3D12] Fixed-function state cleanup 2022-02-13 21:50:00 +03:00
Triang3l 325ae443da [D3D12] Rename current_cached_pipeline_ to current_guest_pipeline_ 2022-02-13 21:21:49 +03:00
Triang3l 10ec47e1fe [GPU] Move common-face polygon offset to draw_util 2022-02-13 21:18:02 +03:00
Triang3l 8d07c79897 [GPU] Cleanup RB_COLOR_MASK and RB_DEPTHCONTROL normalization 2022-02-13 20:50:31 +03:00
Triang3l 8ca67b8aa7 [Vulkan] Expose relevant portability subset features 2022-02-13 20:19:01 +03:00
Triang3l 0590346084 [Vulkan] Add Vulkan-Headers and VMA submodules 2022-02-13 20:08:08 +03:00
Triang3l 8ccb00d03d [SPIR-V] Store vfetch_full address in a variable 2022-02-07 23:00:23 +03:00
Triang3l e447cf6ed8 Merge branch 'master' into vulkan 2022-02-07 22:22:43 +03:00
Triang3l 9b1fdac986 [UI] UI common shaders to XeSL 2022-02-06 22:48:38 +03:00
Triang3l 4480437a3d [SPIR-V] xb genspirv > buildshaders + opt + remap + .xesl 2022-02-05 17:07:07 +03:00
Wunkolo ea992eda1f [x64] Fix missing BMI2 emit-feature detection
We only tested for BMI1 but not for BMI2, so we've been missing out on
BMI2 performance gains for a little while. Oops.
2022-02-05 12:08:32 +03:00
Triang3l 922efb13ce Merge branch 'master' into vulkan 2022-02-03 21:12:10 +03:00
Gliniak 7977d7ab98 [Base] Changed entry point to wmain for Windows
This prevents subapps from crashing when executing wmain specific functions
2022-02-01 15:50:48 -06:00
Triang3l 52ec0acd0c [App] Add text saying that post-processing is vendor-independent 2022-02-01 22:29:14 +03:00
Triang3l 413d7ded49 [UI] Android surface [skip appveyor] 2022-02-01 22:18:04 +03:00
Triang3l c6fc8f706a [Base] GetAndroidThreadJniEnv capitals, move JNI usage tips there 2022-02-01 21:33:20 +03:00
Triang3l 009f709ad4 [Base] Remove Android jfieldIDs used only once from the file scope 2022-01-31 13:00:28 +03:00
Triang3l d998c13ee8 [Base] Explain why no Android activity in xenia-base [ci skip] 2022-01-31 12:12:57 +03:00
Triang3l 3f817fb241 [Base] Android JNIEnv attachment and LaunchWebBrowser 2022-01-30 23:35:40 +03:00
Triang3l d2ef8d3300 [Base] Android error reporting via SIGABRT/RuntimeException 2022-01-30 18:36:11 +03:00
Triang3l 50cf96ff36 [D3D12] Don't drain PSO preload creation queue if not queueing at all 2022-01-30 12:37:14 +03:00
gibbed 306ee85514 [App] Add Compatibility help menu item. 2022-01-29 08:02:20 -06:00
gibbed c6b2b1e8eb [App] Replace Website help menu item with FAQ. 2022-01-29 08:02:20 -06:00
gibbed 7019205810 [App] Rename ShowCommitID to ShowBuildCommit. 2022-01-29 08:02:20 -06:00
Triang3l 22eb8747d3 [GPU/Kernel] Fix space-prefixed hexadecimal number printing 2022-01-29 14:02:55 +03:00
Triang3l fe3f0f26e4 [UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
2022-01-29 13:22:03 +03:00
Pseudo-Kernel 372bdd3ec9
[APU] XMA: Fix audio loop handling.
Handles audio loop if loop_start < loop_end.
Need to handle additional cases like loop_start > loop_end.
2022-01-29 02:49:00 -06:00
TranzRail 1d51b574ec [Kernel] Add PVR opcode (includes cvars support) 2022-01-29 02:44:55 -06:00
Wunkolo 24205ee860 [x64] Fix `VECTOR_SH{L,R,A}_V128(Int8)` masking
[AltiVec](https://www.nxp.com/docs/en/reference-manual/ALTIVECPEM.pdf)
doc says that it just uses the lower `log2(n)` bits of the shift-amount
rather than the whole element-sized value. So there is no need to handle
an overflow. Also adjusts 64-bit literals to utilize the explicit
`UINT64_C` type.
2022-01-29 02:39:34 -06:00
Wunkolo f8350b5536 [x64] Add `VECTOR_SH{R,L}_I8_SAME_CONSTANT` unit test
This is to target the new GFNI-based optimization for the Int8 case.
2022-01-29 02:39:34 -06:00
Wunkolo bd9a290b30 [x64] Add `GFNI`-based optimization for `VECTOR_SH{R,L}_V128(Int8)`
In the `Int8` case of `VECTOR_SH{R,L}_V128`, when all the values are the
same, then a single-instruction `gf2p8affineqb` can be emitted that does
an int8-based arithmetic-shift, utilizing GF(8) arithmetic.

More info here:
https://wunkolo.github.io/post/2020/11/gf2p8affineqb-int8-shifting/

Also fixes the iteration-type for when detecting if all of the simd
lanes are the same value(was iterating `u16` and not `u8`)
2022-01-29 02:39:34 -06:00
Joel Linn dbbf401205 [Base] Align test memory 2022-01-25 12:55:10 -06:00
Rick Gibbed e49916ea0a [XAM] Improvements to profile r/w setting exports
[XAM] Improvements to XamUserReadProfileSettingsEx/
XamUserWriteProfileSettings.

- Unify X_USER_READ_PROFILE_SETTING and X_USER_WRITE_PROFILE_SETTING
  into X_USER_PROFILE_SETTING.
- Clean up Setting serialization to use X_USER_PROFILE_SETTING_DATA
  instead of manual buffer copying.
- Fix XamUserReadProfileSettingsEx case where user_index is non-zero
  and xuids are being used.
- Skip unset settings in XamUserWriteProfileSettings_entry.
2022-01-24 07:29:57 -06:00
Margen67 564a6d6238 [App] Disable stuff that crashes the emulator 2022-01-23 11:57:40 -06:00
Wunkolo f7c14a089d [x64] Add host-extension detection preprocessor
Rather than having a huge list of if-statements that all do the same
thing, this preprocessor allows a more concise pattern to detecting if
the emit-flag is enabled as well as the correlated Xbyak flag that it
needs to check for to before allowing the feature-flag to be emitted.

Also moved the AVX-check to the beginning to early-out rather than do a
bunch of wasted work only to find out last that the host doesn't even
support AVX.
2022-01-23 05:04:56 -06:00
Joel Linn e4ae1d8b2f [Base] Fix `copy_and_swap_16_in_32_aligned` 2022-01-22 16:18:54 +03:00
Joel Linn 0316d1a054 [Base] Tests for `copy_and_swap_16_in_32_aligned` 2022-01-22 16:18:54 +03:00
Joel Linn 4a288dc6bd [Base, aarch64] Add `copy_and_swap` NEON impls 2022-01-22 16:18:54 +03:00
Joel Linn bfaad055a2 [Base] Add easier to debug `copy_and_swap` tests 2022-01-22 16:18:54 +03:00
Rick Gibbed 617b17e25b
[WinKey] Fix RThumbDown being mapped to RThumbLeft 2022-01-14 16:06:40 -06:00
Wunkolo a9a365aa32 [x64] Add `GFNI`-based optimization for `VECTOR_SHA_V128(Int8)`
In the `Int8` case of `VECTOR_SHA_V128`, when all the values are the same, then a single-instruction `gf2p8affineqb` can be emitted that does an int8-based arithmetic-shift, utilizing GF(8) arithmetic.

More info here:
https://wunkolo.github.io/post/2020/11/gf2p8affineqb-int8-shifting/

As of now(Dec 2021): Tremont(Lakefield), Jasper Lake, Ice lake, Tigerlake, and Rocket Lake support GNFI.
2022-01-13 15:32:55 -06:00
Wunkolo fba23e3e75 [x64] Add `kX64EmitGFNI` emitter feature-flag
This determines support for the `gf2p8affineqb` instruction. Even though `GFNI` is typically found with AVX512-enabled chips, it _is_ possible for there to be a chip with `GFNI` but does not support `AVX` or `AVX2` of any sort. An example of this is Tremont(Lakefield) chips as well as Jasper Lake.

13df339fe7/GenuineIntel/GenuineIntel00806A1_Lakefield_LC_InstLatX64.txt (L1297-L1299)

13df339fe7/GenuineIntel/GenuineIntel00906C0_JasperLake_InstLatX64.txt (L1252-L1254)
2022-01-13 15:32:55 -06:00
Wunkolo 5d1b53cd6f [x64] Add `VECTOR_SHA_I8_SAME_CONSTANT` unit test
This is to target the new GNFI-based optimization for the Int8 case.
2022-01-13 15:32:55 -06:00
Stefan Schmidt 31c9f026c5 [UI] Force use of Xwayland when running on Wayland 2022-01-12 17:37:54 +03:00
Enrico Pozzobon 5e31429128 [WinKey] Rebindable keyboard controls. 2022-01-11 12:38:13 -06:00
gibbed 5384e0e174 [Base] Fix MICROPROFILE_PRINTF. 2022-01-11 06:09:26 -06:00
gibbed f4d60f3fc4 [XAM] Fix xeXMsgStartIORequestEx result check. 2022-01-11 06:09:06 -06:00
Wunkolo 233ed107fe [CPU] Remove `use_haswell_instructions` in favor of `x64_extension_mask`
Rather than having a single bool to conditionally detect haswell-level
instruction features. The granularity is increased with a new
`x64_extension_mask` where individual features within the x64 backend
can be turned on or off in a bit-mask manner. Since we have an ARM
backend on the horizon, I've added this to the new `x64`
configuration-group rather than `CPU`. This new pattern will hopefully
allow for testing to be more targetted to certain processor features and
allows the user to determine if they want certain features to be enabled
or disabled(such as avoiding BMI2 on certain AMD processors due to
pdep/pext being incredibly slow). The default configuration is to detect
and utilize all available features.
2022-01-11 03:57:32 -06:00
Wunkolo 37aa3d129c [x64] Explicitly handle AND_NOT `dest == src1`
This addresses a JIT-issue in the case that the `src1` and `dest`
register are both the same. This issue only happens in the "generic"
x86 path but not in the BMI1-accelerated path.

Thanks Rick for the extensive debugging help.

When `src1` and `dest` were the same, then the `addc` instruction at
`82099A08` in title `584108FF` might emit the following assembly:
```
.text:82099A08                 andc      r11, r10, r11
  |
  | Jitted
  |
  V
00000000A0011B15  mov         rbx,r10
00000000A0011B18  not         rbx
00000000A0011B1B  and         rbx,rbx
```

This was due to the src1 operand and the destination register being the
same, which used to call the "else" case in the x64 emitter when it
needs to be handled explicitly due to register aliasing/allocation.

Addresses issue #1945
2022-01-10 15:48:49 -06:00
gibbed 975eadf17e [Kernel] Assert export function return/arg types. 2022-01-09 14:16:37 -06:00
gibbed 12ec728989 [Kernel] Use tables for export groups. 2022-01-09 14:16:37 -06:00
gibbed 3ad0a7dab2 [Kernel] Suffix export functions with _entry. 2022-01-09 12:17:03 -06:00
Triang3l 14b69fdb00 [GPU] vfetch_full fetching nothing still must calculate the address 2022-01-09 16:26:05 +03:00
Triang3l d6188c5d7e [GPU] Reuse base+index*stride in vfetch_mini instead of reloading the index GPR
The wheel shader in 4D530910 does vfetch_full to r0 with the index from r0.x, and then vfetch_mini.
Thanks @Gliniak for the finding :3
Also small formatting cleanup in commented-out code.
2022-01-09 14:58:38 +03:00
gibbed 600c14b3f0 [xboxknrl] Implement ExTryToAcquireRWLShared.
[xboxknrl] Implement ExTryToAcquireReadWriteLockShared.
2022-01-07 10:22:48 -06:00
gibbed 1f9c434b5e [xboxkrnl] Implement ExAcquireRWLShared.
[xboxkrnl] Implement ExAcquireReadWriteLockShared.
2022-01-07 10:22:48 -06:00
gibbed 3162a6435c [xboxkrnl] Implement ExTryToAcquireRWLExclusive.
[xboxkrnl] Implement ExTryToAcquireReadWriteLockExclusive.
2022-01-07 10:22:48 -06:00
gibbed e795337071 [xboxkrnl] ExReleaseReadWriteLock fixes.
[xboxkrnl] ExReleaseReadWriteLock fixes:
- Don't unncessarily double-load lock members.
- Reset readers entry count when lock count becomes negative.
- Properly decrease writers waiting count when writer event fired.
2022-01-07 10:22:48 -06:00
gibbed b4f35635c5 [xboxkrnl] ExAcquireReadWriteLockExclusive fixes.
[xboxkrnl] ExAcquireReadWriteLockExclusive fixes:
- Don't unnecessarily double-load lock count.
- Don't release spin lock before we're done with the lock.
2022-01-07 10:22:48 -06:00
gibbed fa774f1d86 [xboxkrnl] Fix up XexGetProcedureAddress logging.
[xboxkrnl] Fix up XexGetProcedureAddress failure logging.
2022-01-07 09:35:43 -06:00
Wunkolo 4303f6b200 [x64] Fix OPCODE_AND_NOT src1-constant case
Fix the the case where src1 is constant and src2 is non-constant causing
an assert due to trying to call `.constant()` on the src2 operand.
Interfaces with an issue Gliniak was encountering where title `4D53082D`
encounters an assert. Also includes a BMI1-acceleration in the 64-bit
case where a temporary register is needed(the `and` x86 instruction only
supports immediate constants up to 32-bits).
2022-01-06 13:00:58 -06:00
Gliniak 20fe7bc4b7 [Kernel/XMP] Send correct notification when playback controller is changed
- Changed locked into playback_client enumerator
- Changed vague notification name to something more descriptive
2022-01-04 16:22:57 -06:00
Gliniak 1ba4fbec17 [Kernel/XMP] Remove responsibility of stopping audio when controller is changed 2022-01-04 16:22:57 -06:00
Wunkolo 24d4e1e0e5 [x64] Add `BMI1`-based acceleration for `AndNot`
In the case of having two register operands for `AndNot`, the `andn` instruction can be used when the host supports `BMI1`. `andn` only supports 32-bit and 64-bit operands, so some register up-casting is needed.
2022-01-04 16:16:49 -06:00
Wunkolo 3ab43d480d [x64] Add `kX64EmitBMI1` feature-flag and detection
The `BMI1 feature` fits into the current pattern of `use_haswell_instructions` as BMI1 was only introduced in haswell.

Also moved the aliases to the end of the enum rather than interleave it with the bit definitions.
2022-01-04 16:16:49 -06:00
Wunkolo 0fdb855a11 [JIT, x64] Add and implement `OPCODE_AND_NOT`
Verified the x64 implementation using `xenia-cpu-ppc-tests`.
2022-01-04 16:16:49 -06:00
Joel Linn 4f258b2ee9 [GPU, Vulkan] Fix typo in non AMD64 code
* `copy_and_swap_16_unaligned` -> `copy_cmp_swap_16_unaligned`.
2022-01-02 16:47:05 -06:00
Wunkolo 13a48e13bd [Base] Add `operator<<` string conversion for `vec128_t`
This allows `catch` to print out the contents of a particular vector when diagnosing how a `REQUIRE` expression has failed.
2022-01-02 15:14:58 -06:00
Wunkolo f645c3ba31 [Base] Fix `to_hex_string` out-of-indexing for `vec128_t` type
Trying to print five `{:08X}` when vec128_t only has four values. 🥴
2022-01-02 15:14:58 -06:00
Wunkolo 5317907523 [x64] Add `kX64EmitAVX512*` feature-flags
Implements the detection of some baseline `AVX512` subsets and some common aliases into `X64EmitterFeatureFlags`.

So far, `AVX512{F,VL,BW,DQ}` are the only subsets of `AVX512` that are detected with this PR since I anticipate these are the ones that will actually be used a lot in the x64 backend. Some aliases are also implemented such as `kX64EmitAVX512Ortho` which is `AVX512F` and `AVX512VL` combined which are the two subsets of AVX512 required to allow for `AVX512` operations upon `ymm` and `xmm` registers.

These aliases can possibly be collapsed since we could just always require `AVX512VL` to be supported to allow for _any_ kind of `AVX512` to be used since we will practically always want to use `AVX512` on `xmm` registers at the very least as there is no use-case where we want to use the 512-bit `zmm` registers exclusively.
2022-01-02 11:52:31 -06:00
Wunkolo 1a8068b151 [Base] Add user-literals for several memory sizes
Rather than using `n * 1024 * 1024`, this adds a convenient `_MiB`/`_KiB` user-literal to the new `literals.h` header to concisely describe units of memory in a much more readable way. Any other useful literals can be added to this header. These literals exist in the `xe::literals` namespace so they are opt-in, similar to `std::chrono` literals, and require a `using namespace xe::literals` statement to utilize it within the current scope.

I've done a pass through the codebase to replace trivial instances of `1024 * 1024 * ...` expressions being used but avoided anything that added additional casting complexity from `size_t` to `uint32_t` and such to keep this commit concise.
2022-01-02 11:51:31 -06:00
Wunkolo b64b4c6761 [x64] IsFeatureEnabled: Allow parallel feature checks
Just checking if the resulting mask is non-zero means we cannot allow this function to check for multiple features in parallel. A hypothetical computer that supports FMA but not AVX2 will return `true` if you try to call `IsFeatureEnabled(kX64EmitFMA | kX64EmitAVX2)`. We should make sure all the masked flags return `true` rather than check for non-zero.

This is ramping up to allow for particular subsets of AVX512 to be checked for in parallel with a single function call.
2021-12-28 20:57:32 -06:00