illusion98
32263bb208
Change default config file name
2020-04-08 03:20:32 +11:00
illusion98
0957851868
Change window title
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xenia -> xenia-canary
2020-04-08 03:20:31 +11:00
Cancerous
5a6af0101d
Merge branch 'master' of https://github.com/ObsidianNA/xenia into canary
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Recent Files Menu Bar PR 1396
2020-04-08 03:20:31 +11:00
illusion98
3427d8f68e
Merge remote-tracking branch 'randprint/ThreadDistribution' into canary
2020-04-08 03:20:31 +11:00
Rados??aw Gli??ski
5dcd444232
Fixed Mask incorrectness. Does mask_ == 0x01 means accept all?
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Affected Games:
- Grid 2 (freezes)
- Skate. (Menu Soundtrack)
- Crackdown 2 Demo (ingame freeze)
2020-04-08 03:20:31 +11:00
Rados??aw Gli??ski
9f3f4ad1ce
"Template" for 0xFE message: 0x22005
2020-04-08 03:20:31 +11:00
Cancerous
288a483b93
[Kernel] XamSwapDisc and supporting functions
2020-04-08 03:20:30 +11:00
Cancerous
516d802fe5
New Icons
2020-04-08 03:20:30 +11:00
Cancerous
615f86506c
[UI] Add window dimension cvars
2020-04-08 03:20:30 +11:00
illusion98
75b0beae2a
Merge remote-tracking branch 'emoose/devicetype-fix' into canary
2020-04-08 03:20:30 +11:00
illusion98
ebeb117e74
Add command to show fps in titlebar
2020-04-08 03:20:30 +11:00
Cancerous
131177358a
FPS Counter at the end of the display chain PR 1362
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from IceTDrinker
2020-04-08 03:20:29 +11:00
Margen67
9016a3ea08
AVX(2/512) builds
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xenia-build:
Make release the default config. (no longer need --config=Release)
Add --cpu_arch argument;
Valid options are SSE2 (default), AVX, AVX2, and AVX512.
CI:
Remove unneeded env vars since we're only building Release for Windows anyway.
Only do tests on AppVeyor since they only work there.
AppVeyor:
Remove empty tab/space.
Remove unneeded cmds.
Turn deploy off since it didn't do anything.
GitHub Actions:
Rename GitHub Actions artifacts.
Premake:
Remove commented out garbage.
2020-04-08 03:20:29 +11:00
Margen67
435a9091ad
[CI] Add GitHub Actions
2020-04-08 03:20:29 +11:00
illusion98
c266b17898
Add cvar for Unreal Engine 3 workaround
2020-04-08 03:20:29 +11:00
illusion98
07afd9a377
[Discord] Change ID and new description
2020-04-08 03:20:29 +11:00
illusion98
d5bf375834
[Discord] Add Time Elasped and Description Text
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Display Time Elapsed when idle or playing a game
Display description when hovering over the icon
2020-04-08 03:20:29 +11:00
illusion98
cc5b99ccbe
Hack for Source engine
2020-04-08 03:20:28 +11:00
Radosław Gliński
15208c5b8c
Disable debugging break on KeBugCheck
2020-04-08 03:20:28 +11:00
illusion98
9f9d8ba92d
Merge 2 remote-tracking branch 'emoose/stfs-packages, emoose/title-updates' into canary-cleanup
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Originally merged by @0x8080
Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-04-08 03:20:28 +11:00
illusion98
4e270843d7
Merge remote-tracking branch 'emoose/dashboard' into canary-cleanup
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Originally merged by @0x8080
Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-04-08 03:20:28 +11:00
illusion98
a85bd39f81
Update Readme
2020-04-08 03:20:28 +11:00
chss95cs@gmail.com
add3b69649
Reuse flag results in OPCODE_BRANCH_TRUE codegen if the preceding instruction was a comparison that already set the cpu flags
2020-04-08 03:20:28 +11:00
chss95cs@gmail.com
895a0e8703
Add constant folding for OPCODE_ROTATE_LEFT
2020-04-08 03:20:28 +11:00
Triang3l
b47948b7cf
[DXBC] Fix another copy-paste kVSDS typo
2020-04-07 19:19:08 +03:00
Triang3l
306f2947ec
[DXBC] Fix a copy-paste kDSVS typo
2020-04-07 19:18:21 +03:00
Triang3l
9d36c257b0
[D3D12] Non-adaptive triangle tessellation
2020-04-07 18:55:43 +03:00
Triang3l
b00baadf53
[D3D12] Fix a lint issue in comments
2020-04-06 12:41:35 +03:00
Triang3l
283c3ab59b
[D3D12/DXBC] Fix a couple of tessellation-related comments
2020-04-06 00:19:29 +03:00
Triang3l
c4f47039eb
[GPU] Fix a typo in the tessellation patch types comment
2020-04-06 00:08:05 +03:00
Triang3l
4b9f63cdf1
[GPU] Shader::HostVertexShaderType enum for domain shader types
2020-04-06 00:03:23 +03:00
Triang3l
8da8044771
[DXBC] Move cvars from D3D12 to GPU
2020-04-05 17:23:38 +03:00
Triang3l
e82d05c687
[D3D12] Pass adaptive tessellation factors via index buffer like on the guest
2020-04-05 17:22:49 +03:00
Triang3l
5d6fe38e6f
[DXBC] Vertex shader prologue and gamma to new DXBC code
2020-04-05 13:13:55 +03:00
Rick Gibbed
a0f486b0fa
Bump minimum Python version ( #1581 )
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Bump minimum Python version to 3.6.
2020-03-30 17:37:32 -05:00
Triang3l
5f5e281e8c
[DXBC] Rewrite a comment in memexport that may be outdated
2020-03-29 19:14:25 +03:00
Triang3l
05f6b444a0
[DXBC] Move memexport to the new DXBC code and make it more straightforward
2020-03-29 19:09:58 +03:00
Triang3l
7bdf59a8c7
[DXBC] Fix totally broken instruction when memexport is used in PS
2020-03-28 00:23:02 +03:00
Triang3l
a10bd2a5c1
[DXBC] Unbreak MRT in RTV output path
2020-03-27 23:18:15 +03:00
Triang3l
316f996d50
[DXBC] D3D11.3 Functional Specification lies
2020-03-27 21:31:00 +03:00
Triang3l
821a9897ef
[Kernel/XAM] Even more detailed rationale for XNotifyGetNext param_ptr null check
2020-03-23 10:46:51 +03:00
Triang3l
61bcd467a6
[Kernel/XAM] Rationale for XNotifyGetNext param_ptr null check
2020-03-23 10:38:45 +03:00
Triang3l
a4ffcd5175
[D3D12] Update DXBC contribution notes
2020-03-23 00:13:54 +03:00
Gliniak
4f8cdd9967
[Kernel/XAM] XNotifyGetNext: Check for nullptr for param_ptr
2020-03-22 15:38:31 -05:00
Triang3l
cde092ece1
[D3D12] Persistent shader and PSO storage
2020-03-21 19:22:19 +03:00
Triang3l
b1d3fd2ad3
[App/Config] Add storage_root cvar and make content_root inside it by default, move game configs from content
2020-03-13 09:42:29 +03:00
Margen67
b3d1c5982a
[CPU] Typo fix
2020-03-07 19:39:56 -06:00
Gliniak
5558c8aafe
[XAM/Network] Implemented NetDll___WSAFDIsSet
2020-03-03 17:07:49 -06:00
Rick Gibbed
0b5ee8a4a3
[Travis] Fix usage of deprecated keys.
2020-03-02 10:16:01 -06:00
gibbed
8d5d70c77f
[XAM] Don't allow an empty title.
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[XAM] Don't allow an empty titles because ImGui explodes otherwise.
2020-02-29 15:47:19 -06:00