xemu/hw/xbox/nv2a/pgraph/vk
Matt Borgerson 5685a6290c nv2a/vk: Set specular power uniform 2025-04-16 20:26:22 -07:00
..
blit.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
buffer.c nv2a/vk: Make main buffers dedicated 2024-12-31 01:37:05 -07:00
command.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
constants.h nv2a/vk: Load 16b float depth textures as unorm to match surface w/a 2024-12-31 01:37:05 -07:00
debug.c nv2a/vk: Add command buffer region debug markers 2024-12-31 01:37:05 -07:00
debug.h nv2a/vk: Simplify debug indent loop to a variable field width format 2025-01-07 00:52:51 -07:00
display.c ui,xbox: Copyright updates on changed files 2025-01-06 23:06:21 -07:00
draw.c nv2a: Simplify surface clip to scissor size calculation 2025-03-17 14:48:47 -07:00
glsl.c nv2a/vk: Add debug_shaders option 2024-12-31 01:37:05 -07:00
glsl.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
image.c nv2a/vk: Fixup depth transition stages 2024-12-31 01:37:05 -07:00
instance.c nv2a/vk: Include result code in device/instance creation error messages 2024-12-31 01:37:05 -07:00
meson.build nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
renderer.c ui,xbox: Copyright updates on changed files 2025-01-06 23:06:21 -07:00
renderer.h nv2a: Partial implementation of SET_SPECULAR_PARAMS 2025-04-16 18:24:46 -07:00
reports.c nv2a/vk: Fix reports 2024-12-31 01:37:05 -07:00
shaders.c nv2a/vk: Set specular power uniform 2025-04-16 20:26:22 -07:00
surface-compute.c nv2a/vk: Add command buffer region debug markers 2024-12-31 01:37:05 -07:00
surface.c nv2a: Drop surface compat clip constraint 2025-03-17 14:48:47 -07:00
texture.c nv2a: Handle texture dimensions not divisible by 4 in S3TC decoder 2025-03-14 18:44:25 -07:00
vertex.c nv2a/vk: Fix vertex ram buffer dirty bit check 2025-03-19 02:25:33 -07:00