..
gl
nv2a/gl: Allocate only needed size for inline arrays
2025-07-20 16:59:31 -07:00
glsl
nv2a/gl: Cache shader modules
2025-07-02 20:11:30 -07:00
null
nv2a: Handle renderer init errors more gracefully
2024-12-31 01:37:05 -07:00
thirdparty
meson: Migrate nv2a_vsh_cpu submodule to a subproject
2025-01-02 19:07:25 -07:00
vk
nv2a: Const-ify some function parameters
2025-07-02 21:26:17 -07:00
debug_renderdoc.c
nv2a: Allow multiframe RenderDoc captures with nv2a traces
2025-05-15 08:37:13 -07:00
meson.build
nv2a: Move {Vsh,Psh}State generation into glsl subdir
2025-06-28 00:18:28 -07:00
methods.h.inc
nv2a: Handle PGRAPH color keying
2025-06-21 13:25:24 -07:00
pgraph.c
nv2a: Fix CPU surface access callback race and use-after-free
2025-07-02 01:41:09 -07:00
pgraph.h
nv2a: Fix CPU surface access callback race and use-after-free
2025-07-02 01:41:09 -07:00
profile.c
nv2a: Use root-relative paths to reference parent dir headers
2025-03-27 23:33:40 -07:00
psh_regs.h
nv2a: Move PSH definitions to psh_regs.h
2025-06-28 00:18:28 -07:00
rdi.c
nv2a: Use root-relative paths to reference parent dir headers
2025-03-27 23:33:40 -07:00
s3tc.c
nv2a: Handle texture dimensions not divisible by 4 in S3TC decoder
2025-03-14 18:44:25 -07:00
s3tc.h
nv2a: Add Vulkan renderer
2024-12-31 01:37:05 -07:00
surface.h
nv2a: Add Vulkan renderer
2024-12-31 01:37:05 -07:00
swizzle.c
nv2a: Multiversion [un]swizzle to optimize for common bpp
2025-01-26 18:47:46 -07:00
swizzle.h
nv2a: Move [un]swizzle_rect to swizzle.h
2025-01-26 18:47:46 -07:00
texture.c
ui,xbox: Copyright updates on changed files
2025-01-06 23:06:21 -07:00
texture.h
nv2a: Add Vulkan renderer
2024-12-31 01:37:05 -07:00
util.h
nv2a: Add Vulkan renderer
2024-12-31 01:37:05 -07:00
vertex.c
nv2a/vk: Fallback to UBO if maxPushConstantsSize is insufficient
2024-12-31 01:37:05 -07:00
vsh_regs.h
nv2a: Move some VSH definitions to vsh_regs.h
2025-06-28 00:18:28 -07:00