xemu/hw/xbox/nv2a/pgraph/vk/debug.h

61 lines
2.3 KiB
C

/*
* Geforce NV2A PGRAPH Vulkan Renderer
*
* Copyright (c) 2024 Matt Borgerson
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef HW_XBOX_NV2A_PGRAPH_VK_DEBUG_H
#define HW_XBOX_NV2A_PGRAPH_VK_DEBUG_H
#define DEBUG_VK 0
extern int nv2a_vk_dgroup_indent;
#define NV2A_VK_XDPRINTF(x, fmt, ...) \
do { \
if (x) { \
fprintf(stderr, "%*s" fmt "\n", nv2a_vk_dgroup_indent, "", \
##__VA_ARGS__); \
} \
} while (0)
#define NV2A_VK_DPRINTF(fmt, ...) NV2A_VK_XDPRINTF(DEBUG_VK, fmt, ##__VA_ARGS__)
#define NV2A_VK_DGROUP_BEGIN(fmt, ...) \
do { \
NV2A_VK_XDPRINTF(DEBUG_VK, fmt, ##__VA_ARGS__); \
nv2a_vk_dgroup_indent++; \
} while (0)
#define NV2A_VK_DGROUP_END(...) \
do { \
nv2a_vk_dgroup_indent--; \
assert(nv2a_vk_dgroup_indent >= 0); \
} while (0)
#define VK_CHECK(x) \
do { \
VkResult vk_result = (x); \
if (vk_result != VK_SUCCESS) { \
fprintf(stderr, "vk_result = %d\n", vk_result); \
} \
assert(vk_result == VK_SUCCESS && "vk check failed"); \
} while (0)
void pgraph_vk_debug_frame_terminator(void);
#endif