xemu/hw/xbox/nv2a/pgraph
Matt Borgerson 824af3978f meson: Migrate nv2a_vsh_cpu submodule to a subproject 2025-01-02 19:07:25 -07:00
..
gl nv2a/gl: Use snake case for line width ranges 2024-12-31 01:37:05 -07:00
glsl nv2a/psh: Handle 3D textures in BUMPENVMAP[_LUM] modes 2024-12-31 03:17:52 -07:00
null nv2a: Handle renderer init errors more gracefully 2024-12-31 01:37:05 -07:00
thirdparty meson: Migrate nv2a_vsh_cpu submodule to a subproject 2025-01-02 19:07:25 -07:00
vk nv2a/vk,gl: Fix a couple 64b shift/printing bugs 2024-12-31 01:37:05 -07:00
debug_renderdoc.c nv2a: Fix nv2a_dbg_renderdoc_init on Windows 2024-12-31 01:37:05 -07:00
meson.build nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
methods.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
pgraph.c nv2a: Block renderer finalization on display present 2024-12-31 01:37:05 -07:00
pgraph.h nv2a/vk: Ensure pg->clearing set before pgraph_vk_surface_update 2024-12-31 01:37:05 -07:00
profile.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
psh.h nv2a/glsl: Ensure sampler type matches texture dimensionality 2024-12-31 01:37:05 -07:00
rdi.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
s3tc.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
s3tc.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
shaders.c nv2a/glsl: Ensure sampler type matches texture dimensionality 2024-12-31 01:37:05 -07:00
shaders.h nv2a/vk: Fallback to UBO if maxPushConstantsSize is insufficient 2024-12-31 01:37:05 -07:00
surface.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
swizzle.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
swizzle.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
texture.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
texture.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
util.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
vertex.c nv2a/vk: Fallback to UBO if maxPushConstantsSize is insufficient 2024-12-31 01:37:05 -07:00
vsh.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00