nv2a/gl: Use snake case for line width ranges

This commit is contained in:
Matt Borgerson 2024-12-31 01:10:58 -07:00 committed by mborgerson
parent e67f19d03b
commit b6d6a4709d
3 changed files with 6 additions and 6 deletions

View File

@ -321,10 +321,10 @@ void pgraph_gl_draw_begin(NV2AState *d)
if (!anti_aliasing && pgraph_reg_r(pg, NV_PGRAPH_SETUPRASTER) &
NV_PGRAPH_SETUPRASTER_LINESMOOTHENABLE) {
glEnable(GL_LINE_SMOOTH);
glLineWidth(MIN(r->supportedSmoothLineWidthRange[1], pg->surface_scale_factor));
glLineWidth(MIN(r->supported_smooth_line_width_range[1], pg->surface_scale_factor));
} else {
glDisable(GL_LINE_SMOOTH);
glLineWidth(MIN(r->supportedAliasedLineWidthRange[1], pg->surface_scale_factor));
glLineWidth(MIN(r->supported_aliased_line_width_range[1], pg->surface_scale_factor));
}
if (!anti_aliasing && pgraph_reg_r(pg, NV_PGRAPH_SETUPRASTER) &
NV_PGRAPH_SETUPRASTER_POLYSMOOTHENABLE) {

View File

@ -52,8 +52,8 @@ static void pgraph_gl_init(NV2AState *d, Error **errp)
/* Internal RGB565 texture format */
assert(glo_check_extension("GL_ARB_ES2_compatibility"));
glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, r->supportedSmoothLineWidthRange);
glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, r->supportedAliasedLineWidthRange);
glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, r->supported_smooth_line_width_range);
glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, r->supported_aliased_line_width_range);
pgraph_gl_init_surfaces(pg);
pgraph_gl_init_reports(d);

View File

@ -230,8 +230,8 @@ typedef struct PGRAPHGLState {
GLint palette_loc[256];
} disp_rndr;
GLfloat supportedAliasedLineWidthRange[2];
GLfloat supportedSmoothLineWidthRange[2];
GLfloat supported_aliased_line_width_range[2];
GLfloat supported_smooth_line_width_range[2];
} PGRAPHGLState;
extern GloContext *g_nv2a_context_render;