xemu/hw/xbox/nv2a/pgraph/glsl
Matt Borgerson 8f478e017a nv2a/psh: Handle 3D textures in BUMPENVMAP[_LUM] modes 2024-12-31 03:17:52 -07:00
..
common.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
common.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
geom.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
geom.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
meson.build nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
psh.c nv2a/psh: Handle 3D textures in BUMPENVMAP[_LUM] modes 2024-12-31 03:17:52 -07:00
psh.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
vsh-ff.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
vsh-ff.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
vsh-prog.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
vsh-prog.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
vsh.c nv2a/glsl: Add swizzled attr check 2024-12-31 01:37:05 -07:00
vsh.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00