Commit Graph

974 Commits

Author SHA1 Message Date
wowzaman12 4f87c9aaf5 missed a minor change.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1252 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-27 19:53:35 +00:00
wowzaman12 da022b38f0 fix compiling against latest ffmpeg code.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1251 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-27 17:58:35 +00:00
wowzaman12 fad4d9faf8 changed the panel to have a black background when a rom isn't loaded. Also fixed compiling dsound driver in the wxwidgets interface via mingw-w64
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1250 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-27 17:54:45 +00:00
wowzaman12 27b35c2136 forgot the wxwidgets interface icons.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1249 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-27 17:49:26 +00:00
wowzaman12 25b6799b10 cmakelists changes, wxwidgets interface build fix to follow.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1248 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-27 17:48:42 +00:00
skidau 2ee3f2d0f3 Added VS2013 solution by mickdermack.
Have to install the Multibyte MFC Library for Visual Studio 2013, because Multibyte strings were deprecated in favor of wchar strings.

https://www.microsoft.com/download/details.aspx?id=40770

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1247 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-26 21:19:37 +00:00
skidau e55cbb43cc Added Solar Sensor support from VBA-Wii.
Requires EEPROM+Sensor save type and Real Time Clock enabled.  The solar sensor can be controlled by the left and right motion sensor controls.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1246 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-26 09:08:30 +00:00
skidau e831c2d6cb Re-enable the save type auto-detect code instead of enabling all save types.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1245 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-25 11:01:50 +00:00
skidau b56e1edc45 Added a Auto-start link option
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1244 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-24 13:30:49 +00:00
skidau a483633c96 Fixed the crash that would occur if a GBA link mode were used with a GB game.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1243 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-23 13:35:01 +00:00
skidau b03200a15f Ported AdamN's Game Link (Game Boy link) code from 1030e.
Seems to work better with a link timeout of 1.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1242 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-23 12:17:26 +00:00
skidau 96786eaa30 Fixed NO_LINK build.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1241 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-23 06:38:51 +00:00
skidau 32bff76eed Ported AdamN's Wireless Adapter code from 1030e.
Known Issue :
* Instability with 3-4 players on pokemon games due to another client interfering a client and host communication, causing both clients to think their data never reached the host and repeatedly resending the data again (a few retries before dropping the connection)

TODO :
* Host may need to send the ACK data to the Client who send the data instead of broadcasting to all clients, to prevent other Clients from getting the wrong ACK data and thinking their data never reached the Host. 

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1240 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-23 03:42:39 +00:00
squall-leonhart ffd7277f6d bgklink merged to trunk.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1239 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-20 14:23:14 +00:00
skidau 9a5e6d107f Fixed importing GameShark snapshots
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1238 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-20 12:02:28 +00:00
squall-leonhart cfe9ff75cd bios dialog struck through enable text fixed
controls disabled however, because we don't have the execution implemented for cgb bios.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1237 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-20 03:39:21 +00:00
squall-leonhart 5085182a01 i had issues applying the xbrz patch and had to revert manually several times, and forgot to add the new files as a result
so here they are.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1236 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-20 02:58:03 +00:00
skidau 8b0b049230 Preliminary update to the GameCube to GBA link cable emulation. Fixes Zelda Wind Waker's Tingle Tuner connection, Pac-Man Vs, Final Fantasy: Crystal Chronicles multiplayer, and most other Gamecube to GBA link cable games.
* Added a second socket at port 49420 (0xc10c) which sends clock information
* Handled disconnections from the GBA and GC
* Made the transfers asynchronous
* Blocks the socket before the connection times out

Requires Dolphin 4.0-5899 or later.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1235 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-20 02:11:12 +00:00
squall-leonhart 1ac06a6e66 XBRZ 1.2 added as a built in filter
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1233 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-19 01:44:47 +00:00
squall-leonhart e76cf5511d reverted the removal of backup enabled checks, and changes to remote.cpp
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1232 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-19 00:52:47 +00:00
squall-leonhart 576460798c Adds a item for the DisableSFX speedhack back to the Video menu.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1231 a31d4220-a93d-0410-bf67-fe4944624d44
2014-04-20 09:24:10 +00:00
squall-leonhart b6bc047b1a updates subwcrev and applies minor fixes patch 46
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1229 a31d4220-a93d-0410-bf67-fe4944624d44
2014-03-08 07:11:53 +00:00
kode54 0bd675de7f SDL sound code now posts to semaphores no matter what, in case the other side is still waiting after a speedup transition
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1228 a31d4220-a93d-0410-bf67-fe4944624d44
2013-11-14 23:32:08 +00:00
kode54 5eb646b1da Rewrote SDL sound synchronization, using a very old patch as a base for some of the changes
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1227 a31d4220-a93d-0410-bf67-fe4944624d44
2013-11-14 07:51:57 +00:00
normmatt234 706774c3c0 Remove useless backup enabled checks in read handlers.
Fix illegal halfword and byte reads.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1226 a31d4220-a93d-0410-bf67-fe4944624d44
2013-10-22 18:04:02 +00:00
kode54 a4c133210f Mother 3 fix, refined to not break Metroid Fusion or hopefully anything else
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1225 a31d4220-a93d-0410-bf67-fe4944624d44
2013-10-22 01:17:06 +00:00
kode54 c276ccd7ce Changed PCM FIFO refill behavior to only stuff the FIFO with silence if it runs completely empty, which seems to fix the stuttering in Mother 3. From the technical behavior, Mother 3's sound code would periodically set DMA 1 and 2 to reason 0, then reset them back to reason 3. This presumably occurs every time the source buffers run empty and the source addresses are reset. Unfortunately, with the current execution and memory timing, this occurs just in time for the DMA buffers to run down to only 16 samples each, and then the attempted refill call will trigger while the DMA reason is 0, so they don't refill, and the timer routine thus stuffs the FIFO buffers with 16 samples worth of silence, causing a stutter. Now, the buffer is allowed to drop below 16, which gives Mother 3's sound code enough time to restart the DMA channels, and they continue to pump samples gracefully, as I never detected a full underrun in my testing.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1224 a31d4220-a93d-0410-bf67-fe4944624d44
2013-10-21 21:46:49 +00:00
kode54 46f83f7d73 Add tiled rendering define to Android makefiles, too.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1223 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-24 11:53:04 +00:00
kode54 c0d1532211 Add tiled rendering define - big performance improvement
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1222 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-24 11:52:20 +00:00
kode54 d808640113 Fix target output name
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1221 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-24 11:51:36 +00:00
kode54 a2655200dc Fix build for Android
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1220 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-24 11:50:37 +00:00
kode54 297b01ff8c Sonic Advance 1/2 work now with NO_LINK defined
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1216 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 16:18:54 +00:00
kode54 e4894d2ea2 (Libretro) Fix build
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1215 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 16:18:04 +00:00
squall-leonhart 29f7d67c34 re-adding the fix for zelda oracles
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1214 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 15:09:45 +00:00
kode54 9ec51eb94e Let's try that again.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1213 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 13:57:40 +00:00
squall-leonhart 0e4e1c2dd6 revert 1207-1210 as its not really ready for integration yet.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1211 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 02:42:37 +00:00
thibeaz 74bc2d4517 rolling back, it seems there was some more issues than original thought
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1210 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 02:25:42 +00:00
thibeaz 24ea8597e2 fix a goof I made with the last commit, this should fix it
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1209 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 02:16:27 +00:00
thibeaz 7fb1366997 just a small revert, old data got mixed in the last commit
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1208 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-20 21:25:50 +00:00
thibeaz f4965c825f libretro merge into trunk, the individual interfaces can still be compiled on their own so the gtk/sdl/mfc interfaces can still work as originally intended. Special thanks to Squarepusher of the libretro team for helping us get this merged
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1207 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-20 21:08:23 +00:00
squall-leonhart 2c25c47cb9 fixes zelda oracles without breaking duke nukem or 007
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1206 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-19 03:24:22 +00:00
normmatt234 0a52749627 Implement memory mirrors for SRAM/FLASH.
Correctly handle 16/32bit reads from SRAM.
Removed unaligned handler for CPUReadHalfWordSigned.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1205 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-18 22:08:42 +00:00
squall-leonhart a9da83f563 This fixes the colour issue when using opengl and a HQ3 or 4x filter.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1204 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-17 15:23:47 +00:00
normmatt234 d4ba5638ac Revert changes to the ioReadable table from r1200 which broke Megaman Battle Network series.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1203 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-16 18:44:46 +00:00
normmatt234 1e59a21b88 Move the cpuDmaHack assignments into doDMA. (Fixes Croket 2 regression)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1201 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-15 07:15:31 +00:00
normmatt234 40f0a74ac1 Re-added the DMA Prefetch buffer. This fixes Phantasy Star Collection.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1200 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-14 08:00:19 +00:00
squall-leonhart 22f63644ef another tom harder patch, fixing some warnings in the gvbam and wxvbam
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1199 a31d4220-a93d-0410-bf67-fe4944624d44
2013-06-17 04:17:12 +00:00
squall-leonhart 87fccd153d commiting Tim Harders patch for libav/ffmpeg
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1198 a31d4220-a93d-0410-bf67-fe4944624d44
2013-06-17 04:05:37 +00:00
squall-leonhart f801761eca bring branches into line
fixes duke nukem on bgk-link and silences gcc warning on trunk
ignore a few more files

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1197 a31d4220-a93d-0410-bf67-fe4944624d44
2013-05-04 15:31:45 +00:00
normmatt234 2223d4f982 Fixed register used in asm.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1195 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-07 05:47:26 +00:00
squall-leonhart 6400102ddc reduce new lines
fix duke nukem cgb menu | in my limited testing this has not regressed any other games.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1194 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-06 20:18:14 +00:00
squall-leonhart 75017d0957 dirty buildfix for linux, can do it properly later.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1193 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-06 18:33:15 +00:00
normmatt234 544838a5d1 Make the asm code increment lsl/lsr/asr rm by 4 if rm is pc. (ASM now passes the armwrestler MOV opcode test)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1192 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-06 09:27:12 +00:00
normmatt234 f4f7a5597f Fix clock cycles in some arm/thumb opcodes.
Implement missing ARM instruction used in the wstein.gba homebrew.
Remove cpuDmaHack has it causes graphical glitches in Lufia and incorrectly handles unmapped reads.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1191 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-06 08:51:58 +00:00
squall-leonhart 653cdc8d7a couldn't just add a guy who's contributed more in 3 days then anyone has in the last 3 years to the "Contributors" list ;D
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1189 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-31 12:37:45 +00:00
squall-leonhart 2a3999f332 some small pvs warning fixes
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1188 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-31 12:19:34 +00:00
squall-leonhart 428d0ccf74 move around apu reset a bit, doesn't seem to have broken anything
doesn't seem to have fixed anything either.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1187 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-31 11:20:41 +00:00
normmatt234 2bdf598834 Fix handling of unused memory when reading 16/8 bit data.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1185 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-30 06:10:23 +00:00
normmatt234 81e13e0a25 Add missing ARM opcode variant strh (w=1) used in several homebrew gba demos (e.g. afire).
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1184 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-30 06:08:20 +00:00
normmatt234 eeeb048e4c Make 32bit read out of bounds not get rotated if they are unaligned.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1180 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 17:27:55 +00:00
normmatt234 455105fd77 hopefully fixed unaligned reads correctly this time...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1178 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 16:56:22 +00:00
normmatt234 2a520f5ba2 Fix yet another oversight in the unaligned read code.
Implemented missing thumb opcode (Which is invalid according to gbatek but Moto GP seems to use it)

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1176 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 16:24:14 +00:00
normmatt234 d434b0b7e5 opps forgot to change change the unaligned 16bit rotate to check against old address.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1174 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 15:44:01 +00:00
normmatt234 81f6d88f65 Fixed unaligned 16/32 bit reads.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1172 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 15:27:45 +00:00
squall-leonhart 2818c8b1cb commit this and see who complains? :D
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1167 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-11 07:59:03 +00:00
squall-leonhart 50eea83b1b more improvements to gba-arm by Normmatt
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1163 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-04 06:53:17 +00:00
squall-leonhart 7d90ceb12e lets commit the right version of the arm patch this time eh.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1162 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-04 06:26:16 +00:00
squall-leonhart 49e936b283 Applied fixes to NormMatts r1150 fixes - V-Rally 3 working again
Re-added nasm.props to vs2008 build folder + changes to nasm.rules for spaces in paths.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1161 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-04 06:15:53 +00:00
squall-leonhart f4b933d686 implement ALL of abhoriels patch correctly.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1160 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 17:25:22 +00:00
bgk 1fe8b9e860 GBA: Revert r1150 since it adds artifacts in (at least) V-Rally 3
Please fix and commit again.


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1159 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 13:47:51 +00:00
bgk b5bcf0490c GTK: Apply patch #3524058 - Auto-load/save cheats
Thanks go to unmacaque


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1156 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 12:59:48 +00:00
bgk c872f0d625 GTK: Updated the .desktop file to validate
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1155 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 12:56:12 +00:00
bgk 526429f009 GTK: Fix "#3598672 - emulated system option in gvbam changes by itself in Linux"
Applied patch 3599614 thanks to Mika Attila 


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1154 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 12:51:40 +00:00
bgk 1a6a4d2f9d GBA: Fix build
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1153 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 12:43:01 +00:00
squall-leonhart 59579cb66f commit abhoriels RSBS and RSCS patch
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1151 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-02 03:48:32 +00:00
squall-leonhart 174cbec2a2 patch to correct some behavior in arm tests.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1150 a31d4220-a93d-0410-bf67-fe4944624d44
2013-01-23 00:38:00 +00:00
squall-leonhart d94c8037e0 OSX/Mac buildfix changes to GBALink
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1149 a31d4220-a93d-0410-bf67-fe4944624d44
2012-11-20 08:58:44 +00:00
squall-leonhart 2ea42c3cd2 merge Fix for SDL colours on OSX as indicated by x3ro
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1148 a31d4220-a93d-0410-bf67-fe4944624d44
2012-11-20 04:04:57 +00:00
bgk 02ff19dcfe GTK: Fix a GCC warning
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1146 a31d4220-a93d-0410-bf67-fe4944624d44
2012-10-03 17:49:39 +00:00
bgk 96f9fd2607 GTK: Fix an invalid memory access in the joypad config dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1145 a31d4220-a93d-0410-bf67-fe4944624d44
2012-10-03 17:18:17 +00:00
squall-leonhart 289b31824f file type fixes
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1131 a31d4220-a93d-0410-bf67-fe4944624d44
2012-09-11 21:53:26 +00:00
squall-leonhart 56cbd01cd7 removed the modal else from the client connection dialogue
now it doesn't crash when clicking connect on debug builds




still does on release builds, just like start server :(

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1117 a31d4220-a93d-0410-bf67-fe4944624d44
2012-09-03 09:36:28 +00:00
squall-leonhart de77f29b1a this makes the serverwait dialog appear.
still causes a crash in release builds and points at output.c in an area of unicode :|

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1116 a31d4220-a93d-0410-bf67-fe4944624d44
2012-09-03 09:14:27 +00:00
bgk 0af6a10271 LINK: Don't assume the data we want to send is the first to be written to SIOMLT_SEND since last transfer.
But rather the one present in SIOMLT_SEND when master sets the start transfert bit.
Fixes Advance Wars


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1115 a31d4220-a93d-0410-bf67-fe4944624d44
2012-09-02 17:26:08 +00:00
bgk 8ee689b96c WX: Somewhat fix lan link. Advance wars won't link properly whereas it is working with mem link.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1114 a31d4220-a93d-0410-bf67-fe4944624d44
2012-09-02 14:26:22 +00:00
bgk 11f4dfb43b WX: Fix build with LINK enabled
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1113 a31d4220-a93d-0410-bf67-fe4944624d44
2012-09-01 17:59:13 +00:00
kode54 51afa7e129 Fixed a crash on Windows XP and older systems
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1112 a31d4220-a93d-0410-bf67-fe4944624d44
2012-08-26 07:44:19 +00:00
squall-leonhart c8d6432cb7 removing some cases where then and else do exactly the same thing
i could not see any functional differences anywhere, but there might be something im overlooking.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1111 a31d4220-a93d-0410-bf67-fe4944624d44
2012-08-19 21:22:16 +00:00
bgk 43d71c8bdb WX: Fix build on non-win32
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1110 a31d4220-a93d-0410-bf67-fe4944624d44
2012-08-08 19:09:37 +00:00
bgk a0929baee4 FFMPEG: Fix build with newer versions of the library.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1109 a31d4220-a93d-0410-bf67-fe4944624d44
2012-08-08 19:08:42 +00:00
kode54 a958ca170d Added device change notifier to XAudio2 outputs
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1108 a31d4220-a93d-0410-bf67-fe4944624d44
2012-08-04 22:15:46 +00:00
squall-leonhart 3741669b56 clarified, and ignored another user side project file
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1107 a31d4220-a93d-0410-bf67-fe4944624d44
2012-07-22 20:31:54 +00:00
squall-leonhart 0585f558cb maybe emucr will get the hint now.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1105 a31d4220-a93d-0410-bf67-fe4944624d44
2012-07-22 19:59:26 +00:00
squall-leonhart 75056f7b74 commit latest nasm and kode54's change to gb_oscs that has seemed to have resolved the channel 3 issue in a number of games.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1097 a31d4220-a93d-0410-bf67-fe4944624d44
2012-05-23 09:29:46 +00:00
squall-leonhart b3457e493f how did the spanish version of fire red get its save type set to eeprom (savetype=1)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1096 a31d4220-a93d-0410-bf67-fe4944624d44
2012-05-23 06:40:11 +00:00
squall-leonhart 75667980a7 cleans up a unary minus unsigned still unsigned warning
also fixes channel 3 in Mario and luigi super star saga.  DON'T ASK ME HOW, i have no idea.  Infact changing other area's affected the channels as well, so i have no idea how the fuck this works.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1094 a31d4220-a93d-0410-bf67-fe4944624d44
2012-05-12 06:13:10 +00:00
bgk 3fe64a7485 FFMPEG: Fix build for newer versions of the library.
Thanks to Tim Harder for the patch.


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1092 a31d4220-a93d-0410-bf67-fe4944624d44
2012-03-25 08:14:31 +00:00
bgk a7c7f063c1 Fix build errors with zlib-1.2.6.
The problem relates to gzFile not being a typedef of voidp anymore in zlib-1.2.6.
Thanks to Tim Harder for the patch.


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1091 a31d4220-a93d-0410-bf67-fe4944624d44
2012-03-25 08:09:07 +00:00
squall-leonhart 35c18aff76 update FSF address
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1086 a31d4220-a93d-0410-bf67-fe4944624d44
2012-01-23 08:49:39 +00:00
thibeaz a02d69b317 added shuffles patch for fixing wxwidgets interface build, unfortunetly still fails building on link enabling. but if disabled it will build and run.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1085 a31d4220-a93d-0410-bf67-fe4944624d44
2012-01-23 03:46:47 +00:00
squall-leonhart e1cc1ea034 clicking start server crashes vba-m, so lets not let people click it for now.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1084 a31d4220-a93d-0410-bf67-fe4944624d44
2012-01-21 01:06:43 +00:00
squall-leonhart 05d20571f7 shuffles magic mush...... trunk MSVC2010 buildfix
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1071 a31d4220-a93d-0410-bf67-fe4944624d44
2012-01-20 22:03:27 +00:00
thibeaz 9ad39de0b9 added the option to disable/enable xaudio2 support in the cmakelist since it was neglected the first time around, also going to be looking into expanding the sound settings dialog and enhancing it some as soon as I figure out some xrc specifics for wxPropertySheetDialog.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1067 a31d4220-a93d-0410-bf67-fe4944624d44
2012-01-16 18:44:25 +00:00
squall-leonhart c55fc8a937 reverts ini file generation to pre rev885 behaviour
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1066 a31d4220-a93d-0410-bf67-fe4944624d44
2012-01-16 01:48:28 +00:00
squall-leonhart 541ecbda78 SubWCRev is no longer standalone, removed from dependencies and pointed the project files to find it via path
updated DevInfo.txt
applied khh's patch for gbalink.cpp though more changes are required to bring trunk up to building since the Wx patches

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1064 a31d4220-a93d-0410-bf67-fe4944624d44
2012-01-04 19:38:33 +00:00
squall-leonhart 7f627ac7b0 took drnach's dmg association and expanded on it :)
looks like the branch doesn't have properties assigned

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1062 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-28 13:05:40 +00:00
bgk b716c9c328 SDL: Install vba-over.ini in the data directory and use it.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1060 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-28 10:23:38 +00:00
n-a-c-h 58db70f758 Add missing extensions. Note though that the association section is still missing .dmg
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1059 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-27 22:09:31 +00:00
n-a-c-h a21e1a0d0f Add missing extensions.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1058 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-27 22:01:34 +00:00
n-a-c-h f1e0e14144 Add missing extensions.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1057 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-27 21:56:00 +00:00
n-a-c-h 725a20ff6c I'm not sure where these MIME types came from, but if we're going to invent some, let's invent some proper ones. I'm not sure if -rom is the best suffix though.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1056 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-27 21:49:55 +00:00
bgk 8f80b303b5 GTK: Hint the file manager it can use gvbam to open GB and GBA rom files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1055 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-27 21:30:59 +00:00
bgk cc39456d49 GTK: Fix an uninitialized variable causing potential crashes in the joypad config dialog.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1053 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-27 19:20:49 +00:00
bgk f7bf880096 Some fixes to help building on NetBSD
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1052 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-27 15:34:39 +00:00
bgk aedfa7a18b SDL/WX: Fix build with asm scalers enabled.
If Win32 has issues with OpenGL those should not be hacked around in common code.


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1034 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-03 13:47:20 +00:00
bgk 26003fe355 GTK: Applied patch #3386384 to fix build when NLS is disabled.
Thanks to Dmitry Marakasov.


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1032 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-03 13:11:19 +00:00
squall-leonhart ee094c4246 correction to OP_MVNS, fixed by AdamN, fixes vrally 3 flickering
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1030 a31d4220-a93d-0410-bf67-fe4944624d44
2011-07-28 12:18:28 +00:00
thibeaz 4bae6afc9f in the EXECUTE_PROCESS command in the CmakeLists.txt file for the wxwidgets gui was missing the end bracket, this should fix it, next on the list is work on using ffmpeg as an external dependency and not need it as a requirement (hopefully), if it doesn't work, you can shoot me Squall
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1028 a31d4220-a93d-0410-bf67-fe4944624d44
2011-06-30 01:54:32 +00:00
squall-leonhart f109539a64 wx about box fix from darktjm
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1025 a31d4220-a93d-0410-bf67-fe4944624d44
2011-06-14 13:38:10 +00:00
squall-leonhart 919c5fb7a8 apply the vba config file rename to the trunk, this has come about because older versions use some values slightly differently which would cause those versions to fail to work or have the wrong settings.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1023 a31d4220-a93d-0410-bf67-fe4944624d44
2011-06-13 15:46:20 +00:00
squall-leonhart 7a19748d88 all current vba-m Wx patches applied to trunk.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1021 a31d4220-a93d-0410-bf67-fe4944624d44
2011-05-25 11:55:46 +00:00
squall-leonhart c478cf1fa9 buncha patches by darktjm
sdl fix not applied yet

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1017 a31d4220-a93d-0410-bf67-fe4944624d44
2011-05-24 07:39:29 +00:00
bgk 5c5aea8c6b SDL: Enable OpenGL by default
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1016 a31d4220-a93d-0410-bf67-fe4944624d44
2011-05-07 07:09:21 +00:00
squall-leonhart 77ae016369 should fix GS codes that don't work on games which use lcd interrupts instead of vblank
thanks unmacaque

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1014 a31d4220-a93d-0410-bf67-fe4944624d44
2011-05-05 13:17:13 +00:00
squall-leonhart e3b06a9684 Bugger unicode support, we can just convert multibyte to widestring using google cloud services and a bunch of midgets running in spinwheels.
Also enables whole program optimisation (funnily i was only doing linker time optimisation so it wasn't as good as it could be.)

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1013 a31d4220-a93d-0410-bf67-fe4944624d44
2011-04-26 07:25:16 +00:00
bgk 879ddd06ed GTK: Fixed bug #3201910
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1011 a31d4220-a93d-0410-bf67-fe4944624d44
2011-03-12 08:51:23 +00:00
bgk d77482ea3e GTK: Fix emulation stuck paused after closing the general options dialog when the "pause when inactive" option has been toggled.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1009 a31d4220-a93d-0410-bf67-fe4944624d44
2011-03-01 16:48:35 +00:00
bgk e23e553abe GTK: Merged the GB and GBA cheat list dialogs. Patch by unmacaque.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1007 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-26 10:06:32 +00:00
bgk 222dd4c1b3 FILTERS: Changed the 2xSaImmx implementation to GPLv2+, since the author allowed it. This will make life easier to packagers.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1006 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-25 19:25:17 +00:00
bgk 3918d01ffd GTK: Add missing file. Oops.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1005 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-25 19:03:37 +00:00
bgk 955a8aa61a ALL: Update vba-over.ini with an older but better version
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1004 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-25 18:23:42 +00:00
bgk 73e22a800d GTK: Add GameBoy cheats support. Thanks to unmacaque for the patch.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1003 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-25 17:56:10 +00:00
bgk 48ce2e94b7 GTK: Fix NLS for the directories config dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1000 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 21:02:47 +00:00
bgk 6bb7f0a8b2 GTK: Add vba-over.ini support
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@999 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 19:34:56 +00:00
bgk 3d7ed45c58 GTK: Cleanup
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@998 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 18:40:20 +00:00
bgk abe283c064 GTK: More NLS WIP
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@996 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 17:01:10 +00:00
bgk c756a51012 GTK: NLS support WIP
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@995 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 13:06:17 +00:00
bgk 3d757cd1ac GTK: Add support for 7z archives
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@993 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 10:52:33 +00:00
bgk 0b7a1ecd62 GTK: Mark more strings as translatable
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@991 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 08:19:59 +00:00
bgk c40af7cc74 GTK: Remove the StringTokenizer class and move the functionality to tools.cpp
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@990 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-22 18:04:08 +00:00
bgk 191825d160 GTK: Turned the last menu based settings into a dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@988 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 19:03:38 +00:00
bgk 0be270ad00 GTK: Cleanup includes. Don't instanciate global objects.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@987 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 16:36:25 +00:00
bgk 6f0b4f3048 GTK: Added GBA cheats support. Thanks to unmacaque for the patch.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@986 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 14:53:04 +00:00
bgk c7a3ab4c33 CMAKE: Allow building without SFML
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@983 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 12:22:58 +00:00
bgk 7ce0d17315 GTK: Don't reset the renderer when entering the display config dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@982 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 10:38:42 +00:00
bgk d031acfd50 GTK: Don't disable rendering when using the menus. Thanks to fernandotcl for the patch.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@981 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 10:15:03 +00:00
bgk d9285a2bab SDL: Allow vbam to run on systems without an audio device. Thanks to jcranmer for the patch.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@980 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 09:25:07 +00:00
bgk e87b5c4829 GTK: Change the OpenGL texture size when changing scaler size. Thanks to fernandotcl for the patch.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@979 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 09:02:46 +00:00
bgk 9d6e6eef22 GTK: Rename the main GtkBuilder file for consistency
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@978 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 08:33:01 +00:00
bgk 33e95d70ee GTK: Convert the remaining parts of the UI from Glade to GtkBuilder. Thanks to Rafał Mużyło for the patch.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@977 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 08:28:48 +00:00