spacy51
1b9e54ca54
minor cleanup & changes
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@284 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 19:10:28 +00:00
spacy51
87e1f085b0
minor
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@283 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 17:06:23 +00:00
spacy51
5a80ca34fc
use newer (Windows 2000) version of folder selection
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@282 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 17:04:21 +00:00
spacy51
73f7325e93
forgot to add these files
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@280 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 22:58:05 +00:00
squall_leonhart69r
f9958724fb
Arranged Open menu to Gameboy, Gameboy Colour, Gameboy Advance, Added Game Overrides menu item under Emulator options and Greyed out Linking menu until someone has a chance to look at it.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@279 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 20:06:47 +00:00
squall_leonhart69r
52826f04c6
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@278 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 19:55:04 +00:00
spacy51
5de08170c6
ADDED: Seperate GBC ROM folder support
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MODIFIED: Directories dialog
MODIFIED: File filters for ROMs
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@276 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 15:18:40 +00:00
spacy51
31f519cca6
MODIFIED: Input setup dialog
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ADDED: Clear all keys
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@275 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 14:06:52 +00:00
spacy51
cec4a40c32
small code cleanup
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@274 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 13:13:14 +00:00
spacy51
1957e4f1f1
ADDED: BIOS settings dialog
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MODIFIED: Seperate BIOS settings for GB mono and GBA
REMOVED: Old BIOS settings menu entries
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@273 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 12:44:54 +00:00
spacy51
de1172a65b
FIXED: Load most recent save game did not work
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FIXED: Save to oldest save game always wrote to slot 1
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@272 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-08 16:03:52 +00:00
spacy51
a8f7a3befa
Fixed: Visible noise at image border with bilinear texture filter enabled
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@270 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 14:42:16 +00:00
spacy51
6f6ab0c4fa
use D3DCREATE_FPU_PRESERVE when initializing Direct3D to fix low frequency noise in DirectSound
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@268 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 20:57:35 +00:00
spacy51
35cccd7ca6
merged seperate winCheckMenuBarInfo into updateWindowSize
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@266 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 14:13:39 +00:00
spacy51
0615013a73
add minimum window size
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@265 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 13:50:09 +00:00
spacy51
4552ff988a
pause sound when interacting with non-client area
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@264 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 23:39:28 +00:00
spacy51
ba3bd3b6c5
fix texture alignment
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@261 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 22:22:35 +00:00
spacy51
9f1c4dcb46
OpenAL configuration dialog:
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Fixed: Label overlapped combo box
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@259 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:56 +00:00
spacy51
7206d4c467
Direct3D renderer:
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Fixed: Sqeezed image for 1x image size
Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled
Optimized: Textures are now a power of 2
Optimized: Clear screen only when necessary
Debug: Added #define D3D_DEBUG_INFO for debug builds
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@258 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:27 +00:00
spacy51
0e6a4e7548
draw the new image on the old one instead vice versa
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@255 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 14:34:11 +00:00
spacy51
35354a3556
Direct3D: Added hardware motion blur
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@254 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 02:31:07 +00:00
spacy51
22e4269c29
use magenta background in debug mode
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@253 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 15:53:27 +00:00
mudlord
7d1d78cd9a
Updated copyright information in core files that we modded :)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@250 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 04:52:00 +00:00
spacy51
1e9552726a
hq3x/4x:
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moved source files to seperate directory
added 16bit C version
C version: cleanup
C version: much code merging for 16bit/32bit
C version: code optimization ( only calculate YUV values for one pixel once )
C version: corrected one logic mistake when dealing with pixels at the border of the image
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@246 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-30 20:09:14 +00:00
mudlord
b46e90b62c
Added extra commenting to OGL renderer source
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Made more steps to allow OGL renderer to be more modular
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@245 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-28 23:07:44 +00:00
spacy51
153d35246a
Clear log whenever a new game is started.
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Move log function definitions to the appropriate header file.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@244 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 15:40:21 +00:00
spacy51
3d7cd89633
Logging: New messages will not replace old messages anymore when window is opened
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OpenAL: Corrected some comments
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@243 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 15:20:28 +00:00
spacy51
9b808813d4
FIXED: Shader-related crashes when uninitializing OpenGL renderer
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@242 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:57:15 +00:00
spacy51
5c29c440f3
FIXED: Creation of empty registry key
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@241 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:31:27 +00:00
spacy51
c663dde691
FIXED: No audio buffer low logging when not throttling
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@240 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:25:48 +00:00
spacy51
b42d881176
Removed "Automatic frame skipping" option, will now be activated with throttling
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Throttling now uses (actually rapes) the Smooth60FPS functionality, so that throttling is no more skippy.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@239 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-26 16:09:21 +00:00
spacy51
cecabf15bc
removed portable.cpp/h from the MSVC project file
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added C version of HQ3x/4x filters to the MSVC project file
x64 version compiles now
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@238 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 20:11:50 +00:00
spacy51
f08f489ff3
build system clean up
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enable GBA logging for release versions (no measurable performance impact)
change "DEV_VERSION" to "GBA_LOGGING"
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@233 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 16:22:30 +00:00
spacy51
5661463dfd
little redesign of the Directories dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@232 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 15:43:13 +00:00
mudlord
9f97116e06
Removed unneeded code, GL_TRIANGLE_STRIP is more than enough.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@230 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-24 20:31:39 +00:00
mudlord
31e5d61273
Added sanity checks when killing shaders
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@229 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-24 20:13:17 +00:00
spacy51
848a8879e8
fixed compile errors with NO_OAL switch
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@227 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:18:21 +00:00
spacy51
077d2bcc9a
grayed out D3D menu options when compiling with NO_D3D
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@226 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:15:34 +00:00
spacy51
4382e41696
added NO_OGL switch
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simplified fall back when initializing render API failed
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@225 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:09:29 +00:00
spacy51
3821d13005
cleanup
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@224 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:07:48 +00:00
mudlord
6418ed33b0
Fixed up OpenGL code from last round
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@222 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 20:03:57 +00:00
mudlord
b1fa777574
Spacy, we don't need GLEW anymore! ^_^
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Rewrote vertex handling so that it is cleaner (switch() anyone?)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@221 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 19:36:16 +00:00
spacy51
2175eeee91
fixed some compiler warnings
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@220 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 13:29:50 +00:00
spacy51
a52671188a
fixed some x64 compiler errors/warnings
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we still need a GLEW x64 lib
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@219 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 13:19:52 +00:00
spacy51
2289d47912
added support for video compression (no support for YUV color space)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@214 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-17 17:42:56 +00:00
spacy51
547772d1f6
completely reworked AVI recording
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compression will be re-added soon
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@213 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 19:45:25 +00:00
spacy51
180eab1396
correctly pause sound when resizing window
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@212 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 02:18:26 +00:00
spacy51
92f63b3f7f
added buffer count selection to OpenAL config dialog. default is 5
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@211 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 01:12:49 +00:00
mudlord
d796bebb0b
Fixed crash when changing filters
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Changed expected sampler in shaders to "OGL2Texture"
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@210 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 23:55:21 +00:00
spacy51
7a87270133
pause sound while moving window
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@208 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 19:41:01 +00:00
spacy51
86320355b8
reduced buffer count to 5
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added logging of empty buffer queue
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@207 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 19:40:05 +00:00
spacy51
dd3c201018
removed DirectSound useOldSync option (would wait with an evil while())
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@206 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 18:22:17 +00:00
spacy51
fc6989e710
disable some sound settings while recording sound
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@205 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 18:12:15 +00:00
spacy51
6017a61525
make sound & AVI recording independent from sound output
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@204 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 16:03:52 +00:00
spacy51
f05d2b145e
make sound & AVI recording independent from sound output
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@203 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 15:55:00 +00:00
spacy51
6ba79876a2
improved copyImage function
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split up copyImage to cpyImg16 and cpyImg32
unified D3D & DDraw copyImage behavior
no pitch hacks for 16 bit necessary anymore
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@202 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 14:47:24 +00:00
spacy51
f8ed7b0b9a
remove assembler version of copyImage because it is not faster as C version
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declare copyImage as inline
move code from display.cpp to Display.h
delete display.cpp
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@201 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 13:28:09 +00:00
spacy51
d6e7ebe472
disable cheats by default
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@199 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:20:38 +00:00
spacy51
82183f019d
fix deprecated warning in VC++
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@197 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:19:31 +00:00
spacy51
468fecfc48
fixed crash when entering OAL config
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@195 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-14 18:20:10 +00:00
mudlord
6b10dbee8f
Fixed size of accelerator dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@192 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 05:54:40 +00:00
mudlord
535e114079
Fixed sound thread issues in Subversion
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Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@191 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 03:45:51 +00:00
spacy51
bb250f3e7d
dynamic OpenAL DLL loading
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@189 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-12 18:04:26 +00:00
spacy51
c2997799f7
optimized timing formula a little
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increases buffer size a little
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@185 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-08 14:48:14 +00:00
mudlord
a9e35b1909
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@184 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 21:27:40 +00:00
mudlord
d7d58fc6c5
Added E-Reader support to GBA core
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@183 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 20:46:20 +00:00
spacy51
ba1850dbbe
When resizing the window to a smaller size, the emulated image will now be updated as well.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@182 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 19:04:30 +00:00
spacy51
1484c18b73
quickly enter last used fullscreen mode by pressing Esc while in windowed mode
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@181 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 18:46:34 +00:00
spacy51
a9b8ab92f9
disable fullscreen GDI objects (menu & mode confirm dialog) for D3D & OpenGL
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@180 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 18:14:46 +00:00
spacy51
c963116c6f
removed display::renderMenu function (was not used anymore)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@179 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 17:25:36 +00:00
spacy51
0522a2b116
device won't be reset twice when entering full screen
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@178 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 17:10:33 +00:00
spacy51
95b56a6f91
code was not necessary anymore
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@177 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 15:51:32 +00:00
spacy51
b93c9ba4fa
fixed: alcCloseDevice was not called in release builds
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@176 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 20:27:57 +00:00
spacy51
4e9362c238
"Generic Software" is now default
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@175 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 20:27:05 +00:00
spacy51
8d546e2f07
fixed buffer size calculation
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every sample rate works now
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@174 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 17:30:43 +00:00
spacy51
b01e579c2a
fixed audio sync not working in DirectSound
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@173 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 15:06:43 +00:00
spacy51
af97deab1d
added OpenAL device enumeration & selection
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@171 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 14:23:43 +00:00
mudlord
2dabc9c2d9
soundBufferTotalLen is in DirectSound.cpp now
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Added correct sound device selection in OpenAL
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@170 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 13:54:29 +00:00
mudlord
028e88e0de
Cleaned up GUI of redundant options, due to implementation of new sound cores
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@169 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 10:14:45 +00:00
mudlord
82c163e159
Updated file extraction code in Util.cpp
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Modded fex due to MS compiler idiocy when it comes to fex_type_rar
Updated OpenAL renderering setting to now save initial setting in the INI
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@168 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 09:50:41 +00:00
mudlord
faf058870c
Added support for OpenAL software audio mixing
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Updated GBA sound engine to support new audiosavestate format
Several improvements to audio cores
Updated sample buffer length in DirectSound
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@167 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 08:16:35 +00:00
mudlord
e42aaa9c96
Optimized OpenGL rendering context creation
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@166 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 03:05:09 +00:00
spacy51
3ff0606ad8
added DirectSound <> OpenAL selection
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OpenAL can be excluded from build with #define NO_OAL
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@162 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 23:22:37 +00:00
spacy51
8f273f5cc6
added OpenAL output
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UI change coming soon
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@161 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 22:37:40 +00:00
spacy51
cdb46fb21b
minor changes
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@159 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-04 20:03:46 +00:00
spacy51
952ca087ce
fixed processor load always at 100%
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@156 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 23:09:10 +00:00
spacy51
e8a7648cc8
make debugging full screen easier
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@154 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 18:23:21 +00:00
spacy51
62a08c4997
do not assign one key twice to the same button
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@153 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 14:31:27 +00:00
spacy51
aa49ab74ff
some menu changes
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added myself to about box
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@152 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 12:43:38 +00:00
mudlord
b2c6b16098
Updated filter menu
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@149 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 06:08:49 +00:00
spacy51
2bb5210603
moved the call to preInitialize to a central location
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@142 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 01:52:09 +00:00
spacy51
e2f3e132cc
MainWnd creation is now the same for all render devices
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@141 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 01:46:05 +00:00
spacy51
ad29571768
assembler routine now activated with #ifndef C_CORE instead of #ifdef ASM
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@139 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 00:18:52 +00:00
spacy51
417a1bad2d
added workaround for +1 scanline size in 16bit mode
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@138 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 00:13:40 +00:00
spacy51
b384014f32
added NO_D3D preprocessor switch
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@136 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 23:24:34 +00:00
spacy51
035be8dcf4
renamed NOSKINS to NO_SKINS
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@135 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 23:03:32 +00:00
mudlord
9fc9f2994b
Updated GBA core
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@130 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 22:27:30 +00:00
spacy51
7cb96f1071
optimized font treatment on device reset
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@129 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 21:22:02 +00:00
spacy51
655a149f2b
fixed no image after multi-tasking from full screen
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@128 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 14:41:48 +00:00
spacy51
a4a2f0a3a3
readded skin support
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(only DirectDraw supports it)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@127 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 13:42:24 +00:00