squall_leonhart69r
62151efe7f
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@434 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 04:06:41 +00:00
squall_leonhart69r
9085786118
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@433 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 04:06:32 +00:00
squall_leonhart69r
5f8e3c5cef
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@432 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 04:06:25 +00:00
squall_leonhart69r
5ef313c0eb
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@431 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 04:05:35 +00:00
squall_leonhart69r
8769440f12
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@430 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 04:03:22 +00:00
squall_leonhart69r
77711ff79a
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@429 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 04:03:14 +00:00
squall_leonhart69r
57d6e2053b
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@428 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 04:03:07 +00:00
squall_leonhart69r
6769e79df8
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@427 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 04:02:59 +00:00
squall_leonhart69r
f48e46c20d
Removed file/folder
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@423 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 03:54:27 +00:00
squall_leonhart69r
5c7972df00
Removed file/folder
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@422 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 03:54:07 +00:00
squall_leonhart69r
a12695afdb
Removed file/folder
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@421 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 03:53:57 +00:00
squall_leonhart69r
13ab4f3e02
Removed file/folder
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@420 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 03:53:42 +00:00
squall_leonhart69r
f823383dc7
Removed file/folder
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@419 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 03:53:30 +00:00
squall_leonhart69r
87624928a7
Removed file/folder
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@418 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 03:53:13 +00:00
squall_leonhart69r
ab3e4a0a33
added partial support for Brunni's GB palettes, might make this more permanent in the future by improving the built in palette editor and adding pergame support to it.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@414 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-29 02:52:45 +00:00
Nach
74ffd4d661
Property set for new files.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@410 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-28 00:04:28 +00:00
Nach
3c1c4aad4f
You better believe it, it's a whitespace trim, and line conversions, eol settings comming up.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@409 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-27 23:58:25 +00:00
squall_leonhart69r
fcb541eb22
moved some of the GBA core files to the new agb directory and setup the paths, fixed some includes i didn't setup properly for GB.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@391 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-27 15:48:18 +00:00
squall_leonhart69r
9e95199210
Renamed GB to DMG, fixed makefiles and vc project files to accomodate this change
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@390 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-27 13:33:37 +00:00
mudlord
4d0775a977
Bleh, fixed resource, again.
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This most likely will be the last MFC GUI based update
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@367 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-12 00:39:48 +00:00
squall_leonhart69r
6a90061fb7
Reverts Spacy's Divide by Zero fix that caused GBA rom white screen (mudlord)
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Note, spacy, in the future, have mudlord check any code you want to commit to svn, or have him fix the bug.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@349 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-01 09:11:34 +00:00
mudlord
2a6b3f2576
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@348 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-01 08:22:57 +00:00
spacy51
0183f2a910
ADDED compile date to about box
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REDESIGNED about box a little
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@345 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-29 13:11:02 +00:00
spacy51
ba39e0f2b3
FIXED: Entering fullscreen while logging window was active caused dead-lock
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@343 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-26 12:12:16 +00:00
spacy51
cdae90d9a1
RENAME FileToggleMenu accelerator to FileToggleFullscreen
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@342 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-26 11:55:06 +00:00
spacy51
ff3d186725
ADDED average performance logging. Enable with LOG_PERFORMANCE. Optionally change frame interval with PERFORMANCE_INTERVAL = x frames
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@341 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-26 11:46:37 +00:00
mudlord
edf6f13bc4
Major Linux updates by bgKu:
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- Added a basic manpage
- Added a default Linux configuration file
- Applied debian patch 01_use_dot_dir. This makes vba save the save states and battery files to $HOME/.vbam/. It is useful because the rom path is very likely to be read only. These paths can still be overridden using the config file. The configuration file and the vba-over.ini file can also be loaded from that .vbam path. Needs some Windows testing.
- Text.cpp/h getopt.c/h are sdl specific so moved them to the sdl folder.
- Removed the ability to disable the ASM version of the Sai2x scalers at runtime (to make them behave like the HQ filters)
- Fix the command line parsing bug I introduced in rev 191 (thanks to MNK)
- Gave to the interframe blending filters the same interface as fullscreen filters
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@334 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-24 05:33:18 +00:00
spacy51
ff18785f70
IMPROVE texture locking performance
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@333 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 14:08:28 +00:00
spacy51
39ffa7eee5
FIXED division by 0
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@332 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 13:27:31 +00:00
spacy51
604d8f54b2
mudlord:
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REMOVED GLSL shaders.
FIXED Win OGL crashing on startup when a filter is enabled.
ADDED support for display lists.
FIXED resizing when using display lists.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@330 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 11:24:22 +00:00
spacy51
edc59c8013
ADDED fullscreen support to OpenGL
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@328 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:23:36 +00:00
spacy51
f56a1b3533
ADDED full screen mode enumeration functionality to OpenGL (uses Windows GDI functions).
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@327 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:22:57 +00:00
spacy51
fd055c2756
WORKAROUND: Input does not work when switching from D3D to OGL
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@326 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:16:33 +00:00
spacy51
a56a812c02
Resource file cleanup. Remove reference to non-existent InterlaceIB function. Removed non-IFB MotionBlur.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@325 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:15:10 +00:00
spacy51
54f4154953
FIX issues with NO_D3D
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@321 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-19 02:06:42 +00:00
spacy51
c73edf150f
ADDED possibility to edit GB cheats
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@320 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-18 20:51:47 +00:00
spacy51
15d48b9256
REMOVE Display Drivers Dialog ( IDD_DRIVERS )
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@317 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 14:30:37 +00:00
spacy51
c54c0a8823
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@316 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 13:52:17 +00:00
spacy51
620f223205
Fixed strange mistake with "resource.h" being renamed to "resource." because it had two mac line endings in it.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@315 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 13:40:40 +00:00
spacy51
978bece999
NUKED skin support
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CLEANED resource file
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@313 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 13:20:50 +00:00
spacy51
754fe029c9
NUKED DDraw even more
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FIXED here and there
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@312 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 12:47:36 +00:00
mudlord
4fc470cbcc
Removed DirectDraw.cpp
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Fixed up issue in MainWndFile
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@311 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 06:34:06 +00:00
mudlord
635ff74f10
Nuked DirectDraw renderer
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@310 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 05:58:17 +00:00
spacy51
66c2e9b596
ADDED Extended Fullscreen Settings dialog for Direct3D.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@308 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-15 17:23:18 +00:00
spacy51
9df386d9a0
Prepare display interface for adding an extended full screen settings dialog.
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Changes are backwards compatible to the old DirectDraw video mode enumeration code.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@306 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 23:13:49 +00:00
spacy51
2dd0496140
IMPROVE icon
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USE new icon for x64
CLEAN resource file
REMOVE useless files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@302 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 21:58:24 +00:00
spacy51
dedb0326ad
fixed wrong tab order in directories dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@297 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 12:55:50 +00:00
spacy51
066f6b9d08
minor
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@293 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-12 22:21:26 +00:00
spacy51
a92c0d6653
FIXED: Buffer overrun when selecting "Flash save" in the "Import->Battery file..." dialog.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@287 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 17:50:19 +00:00
spacy51
b73b895e97
clear cheat list when another ROM is loaded
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@286 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 17:40:25 +00:00