squall-leonhart
3b58c9b506
saving the autoskip option still not working... hmmm
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@877 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-26 03:59:25 +00:00
squall-leonhart
fc0983d339
autoframeskipping wasn't saving to cfg, that is now fixed.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@876 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-25 17:05:31 +00:00
squall-leonhart
2fd0d42cb1
:) Applied OV2's pause when inactive fix, now works great! that'll make people happy.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@874 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-25 06:10:43 +00:00
squall-leonhart
71a1818c63
filepathremover should be fixed as well as fileexists
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@873 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-24 05:32:37 +00:00
squall-leonhart
5761233dc9
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@872 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-24 05:30:20 +00:00
squall-leonhart
9152c67444
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@871 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-24 05:27:55 +00:00
squall-leonhart
ad404dd582
Code reverted to prior to spacy's relative directories.
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Maybe we can do this properly in the future, but for now it was causing issues for people who like to keep saves with the roms, as well as breaking the rom open dialogues.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@870 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-24 05:15:25 +00:00
squall-leonhart
4379051553
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@869 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-24 05:01:02 +00:00
squall-leonhart
7344af8e4b
autoframe skipping now working.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@868 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-24 02:08:58 +00:00
squall-leonhart
9601308b16
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@867 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-24 01:23:14 +00:00
squall-leonhart
ece030d01d
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@866 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 18:33:46 +00:00
squall-leonhart
d2807c65ef
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@865 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 17:25:55 +00:00
squall-leonhart
e2058fb268
missed this one previously. - pause when inactive fix.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@864 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 16:56:15 +00:00
squall-leonhart
f84cb6009d
found some more protector code to remove, and added back in pause when inactive toggle/function.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@863 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 15:19:42 +00:00
squall-leonhart
b0682b232e
more removal of protection,
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MFC may not compile at all at this point.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@862 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 14:34:29 +00:00
squall-leonhart
3189764717
removed quick open rom Menu's and classes. (broke the other open rom menu's)
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Deleted protect.c and protect.h (last appearance is svn 860)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@861 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 12:59:59 +00:00
squall-leonhart
270793170b
removed the protection... yeah i dont think this is needed anymore... its more of a pita then anything.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@860 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 12:10:30 +00:00
bgk
93534f4af6
Oops
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@859 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-21 09:55:13 +00:00
bgk
f86f872ba9
GTK : Removed the XVideo renderer since it was badly written, and OpenGL
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does a better job in all cases now.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@858 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-19 10:41:38 +00:00
bgk
a7029d7b4d
GTK: Rewrote the OpenGL code. The old code used a software path with
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Mesa drivers. The new one (taken from the SDL port) is much faster with
these drivers.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@857 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-19 10:20:42 +00:00
bgk
60202f1e1c
Fixed OpenGL display for mesa drivers
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@856 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-07 08:23:25 +00:00
jbo_85
d078d3e3a6
Fixed include path for the asm HQ filters.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@855 a31d4220-a93d-0410-bf67-fe4944624d44
2009-02-17 18:31:10 +00:00
bgk
214a80d12c
Removed some unused vars
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@854 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-26 18:52:42 +00:00
bgk
4d74125282
GTK : New GBA settings dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@853 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-24 10:09:10 +00:00
bgk
55a905fd3e
GTK : Removed 2 global vars
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@852 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-23 14:40:18 +00:00
bgk
72ccee1bb2
GTK : Added GB bootrom file support
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@851 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-23 13:41:24 +00:00
bgk
2b5b2a0e01
Add an initializer for a static const member.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@850 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-14 12:02:19 +00:00
bgk
14177eea70
The number of samples in the system sound driver buffer has to be a
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power of 2 on some machines.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@849 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-12 21:12:46 +00:00
bgk
ec72c82c3c
Converted some NULLs to zeros to fix build on some systems.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@848 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-12 07:56:04 +00:00
bgk
f7b55782fd
GTK : Introducing the new Game Boy config dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@847 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-06 21:20:18 +00:00
bgk
a6e74b1e7b
Fixed loading non gzipped roms, thanks to mnk for the report
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@846 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-04 13:32:18 +00:00
bgk
2495a7b9d9
Fixed build with asm scalers
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@845 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-04 09:03:26 +00:00
bgk
07facf723a
Fixed a few warnings
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@844 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 20:18:09 +00:00
bgk
c1606970d3
Fixed MFC
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@843 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 17:17:40 +00:00
bgk
56ec0561bc
Forgot a file
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@842 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 16:53:56 +00:00
bgk
e8368853d3
Moved more GBA specific code to the gba folder.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@841 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 16:11:02 +00:00
bgk
697f1f4777
This was apparently not used anymore.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@840 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 15:24:31 +00:00
bgk
7b60b9d67f
No more cryptic names ...
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@839 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 15:20:03 +00:00
bgk
6c563db1d8
No need to use cryptic names
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@838 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:52:03 +00:00
bgk
73a4b8295f
Moved the APU files up by one level, since they are shared between the GB and GBA cores.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@837 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:43:18 +00:00
bgk
74d06efcc6
Modified the includes so that files from the dmg folder don't include anything from the agb folder.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@836 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:34:16 +00:00
bgk
4783c0c67a
Moved some files to the common folder.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@835 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:21:18 +00:00
bgk
c627b5ee75
Fixed the VC2008 project for my last commit
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@834 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 13:23:09 +00:00
bgk
baab1b8e87
Moved the filters to their own directory.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@833 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 13:02:35 +00:00
bgk
70537265dd
Fixed a warning
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@832 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 16:44:26 +00:00
bgk
0db42853e4
Simplified the SDL audio driver by using a generic ring buffer (from Gambatte). Changed the A/V max delay and sound update framerate to saner values. Emulation smoothness and sound quality have improved on my system. Please report any issue.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@831 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 14:34:33 +00:00
bgk
a1ea838423
GTK : Added an option to allow a sound sample rate of 48 000 Hz (finally ...)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@830 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 12:14:04 +00:00
bgk
9645dabc61
Fixed MFC for my previous commit.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@829 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 11:18:15 +00:00
bgk
437be084a9
More conversion from sound quality to sample rate.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@828 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 11:09:37 +00:00
bgk
49b5ee430a
Directly use sound sample rate instead of "quality"
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@827 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 10:42:34 +00:00