Moved the filters to their own directory.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@833 a31d4220-a93d-0410-bf67-fe4944624d44
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@ -118,17 +118,12 @@ SET( CMAKE_CXX_FLAGS "-O3 -Wall")
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# Source files definition
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SET(SRC_MAIN
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src/2xSaI.cpp
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src/admame.cpp
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src/bilinear.cpp
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src/bios.cpp
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src/Cheats.cpp
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src/CheatSearch.cpp
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src/EEprom.cpp
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src/Flash.cpp
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src/Globals.cpp
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src/interframe.cpp
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src/hq2x.cpp
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src/Mode0.cpp
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src/Mode1.cpp
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src/Mode2.cpp
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@ -136,9 +131,7 @@ SET(SRC_MAIN
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src/Mode4.cpp
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src/Mode5.cpp
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src/Patch.cpp
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src/pixel.cpp
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src/RTC.cpp
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src/scanline.cpp
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src/Sound.cpp
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src/Sram.cpp
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src/Util.cpp
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@ -188,16 +181,26 @@ SET(SRC_FEX_MINI
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src/fex_mini.cpp
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)
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SET(SRC_FILTERS
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src/filters/2xSaI.cpp
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src/filters/admame.cpp
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src/filters/bilinear.cpp
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src/filters/hq2x.cpp
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src/filters/interframe.cpp
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src/filters/pixel.cpp
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src/filters/scanline.cpp
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)
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SET(SRC_HQ_C
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src/hq/c/hq_implementation.cpp
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src/filters/hq/c/hq_implementation.cpp
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)
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SET(SRC_HQ_ASM
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src/hq/asm/hq3x_16.asm
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src/hq/asm/hq3x_32.asm
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src/hq/asm/hq4x_16.asm
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src/hq/asm/hq4x_32.asm
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src/hq/asm/hq3x32.cpp
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src/filters/hq/asm/hq3x_16.asm
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src/filters/hq/asm/hq3x_32.asm
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src/filters/hq/asm/hq4x_16.asm
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src/filters/hq/asm/hq4x_32.asm
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src/filters/hq/asm/hq3x32.cpp
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)
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SET(SRC_GTK
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@ -265,6 +268,7 @@ ADD_LIBRARY (
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${SRC_AGB}
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${SRC_DMG}
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${SRC_FEX_MINI}
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${SRC_FILTERS}
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${SRC_DEBUGGER}
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)
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@ -1,5 +1,4 @@
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#include "System.h"
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#include "Port.h"
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#include "../System.h"
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extern int RGB_LOW_BITS_MASK;
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@ -35,7 +35,7 @@
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* - the whole source code of the program is released with the binary.
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*/
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#include "System.h"
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#include "../System.h"
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#ifdef MMX
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extern "C" bool cpu_mmx;
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@ -4,7 +4,7 @@
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** Written: 6/14/00 - JSF
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**/
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#include "System.h"
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#include "../System.h"
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#define RGB(r,g,b) ((r)>>3) << systemRedShift |\
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((g) >> 3) << systemGreenShift |\
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@ -27,7 +27,7 @@
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* file, but you are not obligated to do so. If you do not wish to
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* do so, delete this exception statement from your version.
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*/
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#include "System.h"
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#include "../System.h"
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#include "interp.h"
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/***************************************************************************/
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@ -1,4 +1,4 @@
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#include "System.h"
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#include "../System.h"
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#include <stdlib.h>
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#include <memory.h>
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@ -1,4 +1,4 @@
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#include "System.h"
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#include "../System.h"
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extern int RGB_LOW_BITS_MASK;
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@ -1,4 +1,4 @@
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#include "System.h"
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#include "../System.h"
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extern int RGB_LOW_BITS_MASK;
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@ -1,4 +1,4 @@
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#include "System.h"
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#include "../System.h"
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void Simple2x16(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */,
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u8 *dstPtr, u32 dstPitch, int width, int height)
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