Converted some NULLs to zeros to fix build on some systems.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@848 a31d4220-a93d-0410-bf67-fe4944624d44
This commit is contained in:
parent
f7b55782fd
commit
ec72c82c3c
|
@ -40,15 +40,15 @@ bool skipSaveGameCheats = false;
|
|||
// 0x0000 to 0x7FFF: set custom 15 bit color
|
||||
int customBackdropColor = -1;
|
||||
|
||||
u8 *bios = NULL;
|
||||
u8 *rom = NULL;
|
||||
u8 *internalRAM = NULL;
|
||||
u8 *workRAM = NULL;
|
||||
u8 *paletteRAM = NULL;
|
||||
u8 *vram = NULL;
|
||||
u8 *pix = NULL;
|
||||
u8 *oam = NULL;
|
||||
u8 *ioMem = NULL;
|
||||
u8 *bios = 0;
|
||||
u8 *rom = 0;
|
||||
u8 *internalRAM = 0;
|
||||
u8 *workRAM = 0;
|
||||
u8 *paletteRAM = 0;
|
||||
u8 *vram = 0;
|
||||
u8 *pix = 0;
|
||||
u8 *oam = 0;
|
||||
u8 *ioMem = 0;
|
||||
|
||||
u16 DISPCNT = 0x0080;
|
||||
u16 DISPSTAT = 0x0000;
|
||||
|
|
|
@ -56,7 +56,7 @@ struct {
|
|||
}
|
||||
static const astFilters[] =
|
||||
{
|
||||
{ "None", 1, { NULL, NULL } },
|
||||
{ "None", 1, { 0, 0 } },
|
||||
{ "2xSaI", 2, { _2xSaI, _2xSaI32 } },
|
||||
{ "Super 2xSaI", 2, { Super2xSaI, Super2xSaI32 } },
|
||||
{ "Super Eagle", 2, { SuperEagle, SuperEagle32 } },
|
||||
|
@ -76,7 +76,7 @@ struct {
|
|||
}
|
||||
static const astFiltersIB[] =
|
||||
{
|
||||
{ "None", { NULL, NULL } },
|
||||
{ "None", { 0, 0 } },
|
||||
{ "Smart interframe blending", { SmartIB, SmartIB32 } },
|
||||
{ "Interframe motion blur", { MotionBlurIB, MotionBlurIB32 } }
|
||||
};
|
||||
|
|
|
@ -452,7 +452,7 @@ void sdlMakeStretcher(int width, int sizeOption)
|
|||
|
||||
#else // C_CORE
|
||||
|
||||
void (*sdlStretcher)(u8 *, u8*, int) = NULL;
|
||||
void (*sdlStretcher)(u8 *, u8*, int) = 0;
|
||||
|
||||
#define SDL_CALL_STRETCHER \
|
||||
sdlStretcher(srcPtr, dstPtr, width)
|
||||
|
|
Loading…
Reference in New Issue