GTK : Added GB bootrom file support
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@851 a31d4220-a93d-0410-bf67-fe4944624d44
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2b5b2a0e01
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72ccee1bb2
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@ -38,6 +38,8 @@ bool gbWritePNGFile(const char *);
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bool gbWriteBMPFile(const char *);
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bool gbReadGSASnapshot(const char *);
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extern int gbHardware;
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extern struct EmulatedSystem GBSystem;
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#endif // GB_H
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@ -5,7 +5,6 @@
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#include "gb.h"
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u8 gbDaysinMonth [12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
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const u8 gbDisabledRam [8] = {0x80, 0xff, 0xf0, 0x00, 0x30, 0xbf, 0xbf, 0xbf};
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extern int gbHardware;
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extern int gbGBCColorType;
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extern gbRegister PC;
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@ -4,11 +4,11 @@
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#include "../Util.h"
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#include "gbGlobals.h"
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#include "gbSound.h"
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#include "gb.h"
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#include "../apu/Gb_Apu.h"
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#include "../apu/Effects_Buffer.h"
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extern int gbHardware;
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extern long soundSampleRate; // current sound quality
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gb_effects_config_t gb_effects_config = { false, 0.20f, 0.15f, false };
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@ -34,10 +34,14 @@ GameBoyConfigDialog::GameBoyConfigDialog(GtkDialog* _pstDialog, const Glib::RefP
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refBuilder->get_widget("SystemComboBox", m_poSystemComboBox);
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refBuilder->get_widget("BorderCheckButton", m_poBorderCheckButton);
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refBuilder->get_widget("PrinterCheckButton", m_poPrinterCheckButton);
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refBuilder->get_widget("BootRomCheckButton", m_poBootRomCheckButton);
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refBuilder->get_widget("BootRomFileChooserButton", m_poBootRomFileChooserButton);
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m_poSystemComboBox->signal_changed().connect(sigc::mem_fun(*this, &GameBoyConfigDialog::vOnSystemChanged));
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m_poBorderCheckButton->signal_toggled().connect(sigc::mem_fun(*this, &GameBoyConfigDialog::vOnBorderChanged));
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m_poPrinterCheckButton->signal_toggled().connect(sigc::mem_fun(*this, &GameBoyConfigDialog::vOnPrinterChanged));
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m_poBootRomCheckButton->signal_toggled().connect(sigc::mem_fun(*this, &GameBoyConfigDialog::vOnUseBootRomChanged));
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m_poBootRomFileChooserButton->signal_selection_changed().connect(sigc::mem_fun(*this, &GameBoyConfigDialog::vOnBootRomSelectionChanged));
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}
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void GameBoyConfigDialog::vSetConfig(Config::Section * _poConfig, VBA::Window * _poWindow)
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@ -55,6 +59,13 @@ void GameBoyConfigDialog::vSetConfig(Config::Section * _poConfig, VBA::Window *
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bool bPrinter = m_poConfig->oGetKey<bool>("gb_printer");
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m_poPrinterCheckButton->set_active(bPrinter);
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bool bUseBootRom = m_poConfig->oGetKey<bool>("gb_use_bios_file");
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m_poBootRomCheckButton->set_active(bUseBootRom);
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m_poBootRomFileChooserButton->set_sensitive(bUseBootRom);
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std::string sBootRom = m_poConfig->oGetKey<std::string>("gb_bios_file");
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m_poBootRomFileChooserButton->set_filename(sBootRom);
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}
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void GameBoyConfigDialog::vOnSystemChanged()
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@ -89,4 +100,17 @@ void GameBoyConfigDialog::vOnPrinterChanged()
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m_poWindow->vApplyConfigGBPrinter();
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}
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void GameBoyConfigDialog::vOnUseBootRomChanged()
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{
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bool bUseBootRom = m_poBootRomCheckButton->get_active();
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m_poConfig->vSetKey("gb_use_bios_file", bUseBootRom);
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m_poBootRomFileChooserButton->set_sensitive(bUseBootRom);
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}
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void GameBoyConfigDialog::vOnBootRomSelectionChanged()
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{
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std::string sBootRom = m_poBootRomFileChooserButton->get_filename();
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m_poConfig->vSetKey("gb_bios_file", sBootRom);
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}
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} // namespace VBA
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@ -19,9 +19,7 @@
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#ifndef __VBA_GAMEBOYCONFIG_H__
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#define __VBA_GAMEBOYCONFIG_H__
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#include <gtkmm/dialog.h>
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#include <gtkmm/builder.h>
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#include <gtkmm/combobox.h>
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#include <gtkmm.h>
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#include "configfile.h"
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#include "window.h"
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@ -40,6 +38,8 @@ private:
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void vOnSystemChanged();
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void vOnBorderChanged();
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void vOnPrinterChanged();
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void vOnUseBootRomChanged();
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void vOnBootRomSelectionChanged();
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VBA::Window * m_poWindow;
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@ -47,6 +47,8 @@ private:
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Gtk::ComboBox * m_poSystemComboBox;
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Gtk::CheckButton * m_poBorderCheckButton;
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Gtk::CheckButton * m_poPrinterCheckButton;
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Gtk::CheckButton * m_poBootRomCheckButton;
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Gtk::FileChooserButton * m_poBootRomFileChooserButton;
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};
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} // namespace VBA
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@ -1,5 +1,5 @@
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<?xml version="1.0"?>
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<!--Generated with glade3 3.4.5 on Tue Jan 6 21:21:29 2009 -->
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<!--Generated with glade3 3.4.5 on Fri Jan 23 14:39:58 2009 -->
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<interface>
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<object class="GtkListStore" id="model1">
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<columns>
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@ -28,7 +28,7 @@
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</object>
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<object class="GtkDialog" id="GameBoyConfigDialog">
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<property name="border_width">5</property>
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<property name="title" translatable="yes">Game Boy games settings</property>
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<property name="title" translatable="yes">GameBoy settings</property>
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<property name="window_position">GTK_WIN_POS_CENTER_ON_PARENT</property>
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<property name="type_hint">GDK_WINDOW_TYPE_HINT_DIALOG</property>
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<property name="has_separator">False</property>
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@ -36,61 +36,142 @@
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<object class="GtkVBox" id="dialog-vbox1">
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<property name="visible">True</property>
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<child>
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<object class="GtkVBox" id="vbox1">
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<object class="GtkFrame" id="frame1">
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<property name="visible">True</property>
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<property name="label_xalign">0</property>
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<property name="shadow_type">GTK_SHADOW_NONE</property>
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<child>
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<object class="GtkHBox" id="hbox1">
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<object class="GtkAlignment" id="alignment1">
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<property name="visible">True</property>
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<property name="left_padding">12</property>
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<child>
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<object class="GtkLabel" id="label1">
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<object class="GtkVBox" id="vbox1">
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<property name="visible">True</property>
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<property name="label" translatable="yes">Emulated system : </property>
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</object>
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</child>
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<child>
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<object class="GtkComboBox" id="SystemComboBox">
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<property name="visible">True</property>
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<property name="model">model1</property>
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<child>
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<object class="GtkCellRendererText" id="renderer1"/>
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<attributes>
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<attribute name="text">0</attribute>
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</attributes>
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<object class="GtkHBox" id="hbox1">
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<property name="visible">True</property>
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<child>
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<object class="GtkLabel" id="label1">
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<property name="visible">True</property>
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<property name="label" translatable="yes">Emulated system : </property>
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</object>
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</child>
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<child>
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<object class="GtkComboBox" id="SystemComboBox">
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<property name="visible">True</property>
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<property name="model">model1</property>
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<child>
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<object class="GtkCellRendererText" id="renderer1"/>
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<attributes>
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<attribute name="text">0</attribute>
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</attributes>
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</child>
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</object>
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<packing>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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</child>
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<child>
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<object class="GtkCheckButton" id="BorderCheckButton">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="label" translatable="yes">Display Super Game Boy borders</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton" id="PrinterCheckButton">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="label" translatable="yes">Emulate a Game Boy Printer</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="position">2</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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</child>
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<child>
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<object class="GtkCheckButton" id="BorderCheckButton">
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<child type="label">
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<object class="GtkLabel" id="label2">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="label" translatable="yes">Display Super Game Boy borders</property>
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<property name="draw_indicator">True</property>
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<property name="label" translatable="yes"><b>System and peripherals</b></property>
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<property name="use_markup">True</property>
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</object>
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<packing>
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton" id="PrinterCheckButton">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="label" translatable="yes">Emulate a Game Boy Printer</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="position">2</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkFrame" id="frame2">
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<property name="visible">True</property>
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<property name="label_xalign">0</property>
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<property name="shadow_type">GTK_SHADOW_NONE</property>
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<child>
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<object class="GtkAlignment" id="alignment2">
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<property name="visible">True</property>
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<property name="left_padding">12</property>
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<child>
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<object class="GtkVBox" id="vbox2">
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<property name="visible">True</property>
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<child>
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<object class="GtkCheckButton" id="BootRomCheckButton">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="label" translatable="yes">Use a Game Boy boot ROM file</property>
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<property name="draw_indicator">True</property>
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</object>
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</child>
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<child>
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<object class="GtkHBox" id="hbox2">
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<property name="visible">True</property>
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<child>
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<object class="GtkLabel" id="label4">
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<property name="visible">True</property>
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<property name="label" translatable="yes">Boot ROM file : </property>
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</object>
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<packing>
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<property name="expand">False</property>
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</packing>
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</child>
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<child>
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<object class="GtkFileChooserButton" id="BootRomFileChooserButton">
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<property name="visible">True</property>
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</object>
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<packing>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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</child>
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</object>
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</child>
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<child type="label">
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<object class="GtkLabel" id="label3">
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<property name="visible">True</property>
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<property name="label" translatable="yes"><b>Boot ROM</b></property>
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<property name="use_markup">True</property>
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</object>
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</child>
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</object>
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<packing>
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<property name="position">2</property>
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</packing>
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</child>
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<child internal-child="action_area">
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<object class="GtkHButtonBox" id="dialog-action_area1">
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<property name="visible">True</property>
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@ -633,8 +633,10 @@ void Window::vInitConfig()
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m_poCoreConfig->vSetKey("bios_file", "" );
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m_poCoreConfig->vSetKey("save_type", SaveAuto );
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m_poCoreConfig->vSetKey("flash_size", 64 );
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m_poCoreConfig->vSetKey("gb_border", true );
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m_poCoreConfig->vSetKey("gb_border", false );
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m_poCoreConfig->vSetKey("gb_printer", false );
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m_poCoreConfig->vSetKey("gb_use_bios_file", false );
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m_poCoreConfig->vSetKey("gb_bios_file", "" );
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m_poCoreConfig->vSetKey("emulator_type", EmulatorAuto );
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// Display section
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@ -735,6 +737,16 @@ void Window::vCheckConfig()
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m_poCoreConfig->vSetKey("use_bios_file", false);
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}
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sValue = m_poCoreConfig->sGetKey("gb_bios_file");
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if (sValue != "" && ! Glib::file_test(sValue, Glib::FILE_TEST_IS_REGULAR))
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{
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m_poCoreConfig->vSetKey("gb_bios_file", "");
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}
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if (m_poCoreConfig->sGetKey("gb_bios_file") == "")
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{
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m_poCoreConfig->vSetKey("gb_use_bios_file", false);
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}
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iValue = m_poCoreConfig->oGetKey<int>("save_type");
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if (iValue != 0)
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{
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@ -1031,6 +1043,21 @@ bool Window::bLoadROM(const std::string & _rsFile)
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{
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m_eCartridge = CartridgeGB;
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m_stEmulator = GBSystem;
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useBios = m_poCoreConfig->oGetKey<bool>("gb_use_bios_file");
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gbGetHardwareType();
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if (gbHardware & 5)
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{
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gbCPUInit(m_poCoreConfig->sGetKey("gb_bios_file").c_str(), useBios);
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}
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// If the bios file was rejected by gbCPUInit
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if (m_poCoreConfig->oGetKey<bool>("gb_use_bios_file") && ! useBios)
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{
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m_poCoreConfig->vSetKey("gb_bios_file", "");
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}
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gbReset();
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}
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}
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@ -86,8 +86,6 @@ extern void remoteOutput(const char *, u32);
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extern void remoteSetProtocol(int);
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extern void remoteSetPort(int);
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extern int gbHardware;
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struct EmulatedSystem emulator = {
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NULL,
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NULL,
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@ -33,7 +33,6 @@ static char THIS_FILE[] = __FILE__;
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#endif
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extern void remoteCleanUp();
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extern int gbHardware;
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/////////////////////////////////////////////////////////////////////////////
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// MainWnd
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