spacy51
34dbd80dab
MODIFIED: Input setup dialog
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ADDED: Clear all keys
2008-01-09 14:06:52 +00:00
spacy51
75ed6f5fad
ADDED: BIOS settings dialog
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MODIFIED: Seperate BIOS settings for GB mono and GBA
REMOVED: Old BIOS settings menu entries
2008-01-09 12:44:54 +00:00
spacy51
e250495c0d
little update
2008-01-07 19:17:53 +00:00
spacy51
b0eec46455
2008-01-06 14:21:13 +00:00
mudlord
444976b1be
Updated buglist
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Added blank todo list (could be very helpful for us)
2008-01-05 22:53:24 +00:00
mudlord
85fb1c3ec7
Updated bug list with ALL known OpenGL issues
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This is a useful checklist to see what I have to do to fix it up :)
2008-01-05 22:47:59 +00:00
spacy51
77bf084e6c
More detailed info on 16 bit hack issues.
2008-01-05 01:30:49 +00:00
spacy51
757c18a5ea
Direct3D renderer:
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Fixed: Sqeezed image for 1x image size
Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled
Optimized: Textures are now a power of 2
Optimized: Clear screen only when necessary
Debug: Added #define D3D_DEBUG_INFO for debug builds
2008-01-05 01:13:27 +00:00
spacy51
eb732ff492
draw the new image on the old one instead vice versa
2008-01-01 14:34:11 +00:00
spacy51
b8c20bc1bf
updated
2007-12-31 13:22:13 +00:00
mudlord
698dd10fec
Updated bug list
2007-12-31 01:18:50 +00:00
spacy51
504e8ab9f1
added support for RGB555 format (6bit green instead of 6bit).
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improve speed when trying to interpolate the same colors.
2007-12-30 21:11:40 +00:00
spacy51
ba8f18d6dc
hq3x/4x:
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moved source files to seperate directory
added 16bit C version
C version: cleanup
C version: much code merging for 16bit/32bit
C version: code optimization ( only calculate YUV values for one pixel once )
C version: corrected one logic mistake when dealing with pixels at the border of the image
2007-12-30 20:09:14 +00:00
spacy51
8d6442b5ee
build system clean up
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enable GBA logging for release versions (no measurable performance impact)
change "DEV_VERSION" to "GBA_LOGGING"
2007-12-25 16:22:30 +00:00
spacy51
eaa72a8da0
added info about missing OpenGL files
2007-12-25 15:22:32 +00:00
spacy51
4bc0048174
added known preprocessor switches
2007-12-23 20:51:19 +00:00
spacy51
1dc60821b2
added info on OpenAL SDK
2007-12-05 23:28:53 +00:00
spacy51
61a7e95296
2007-12-02 12:57:59 +00:00
spacy51
0bc9ba8e25
enable Windows Visual Styles without a .manifest file
2007-12-01 11:22:58 +00:00
spacy51
c7087d1ee6
not needed
2007-12-01 11:05:42 +00:00
spacy51
cb6c92b8ad
fixed VSync & TripleBuffering behaviour
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workaround: VSync will be disabled when the menu is opened in full screen mode
dynamic size for text messages
image will not be rendered to backbuffer but to textured triangle strip
fullScreenStretch will be applied immediately
bBilinear filter was not applied at initialization
minor fixes
2007-12-01 10:19:06 +00:00
Nach
65d6036921
Whitespace trim, and SVN property set.
2007-11-21 01:27:44 +00:00
Nach
f33aafcbdf
Trimmed whitespace, and set propper line endings for SVN.
2007-11-14 12:28:27 +00:00
DJRobX
7d96299124
Upgrade to 1.8 beta core
2007-11-07 01:27:54 +00:00
DJRobX
a8953de9da
update UI to allow multiple key assignments to functions
2007-11-03 07:28:19 +00:00
DJRobX
4a0294b952
Fix missing initialization code for vba link
2007-11-02 10:20:08 +00:00
DJRobX
3b2b0e0431
Fix debug assertion on link options dialog
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Fix tab control offset problem
Enhance tab controls by graying out inoperable tabs
Fix locked aspect ratio in Direct3D mode
2007-11-02 09:19:38 +00:00
DJRobX
5659db8a9a
Updated Direct3D to Spacy's 1.8 beta build
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Added new code to disable backbuffer locking to enable proper Vsync
Enabled triple buffering for Direct3D
Removed some unneeded binary VS.NET files
2007-11-01 10:28:09 +00:00
DJRobX
c5049e7a5d
Project cleanups, add _CRT_SECURE_NO_WARNINGS to reduce absurdly high
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warning count.
Fix DirectDraw initializer to check for 1024x768 and 1280x1024, they were grayed out. Default resolutions set to 60hz and DirectDraw now obeys fsFrequency setting.
2007-10-31 02:33:28 +00:00
mudlord
8bda069b3b
Added VBALink to the SVN code. Note that this is completely untested
2007-10-30 19:04:22 +00:00