More detailed info on 16 bit hack issues.

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spacy51 2008-01-05 01:30:49 +00:00
parent af6edc61d4
commit 77bf084e6c
1 changed files with 3 additions and 1 deletions

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@ -4,4 +4,6 @@ Known Bugs:
- OpenGL: Fragment shaders do not work quite as well as original test build (Mudlord)
- Audio core: assertation error occurs when disabling GB sound
- x64: Needs optimizations (x64 native code, whatever)
- Wrong bit depth image is displayed for some frames when switching from/to Hq3x/4x ASM (most probably caused by 16bit to 32bit hack)
- Wrong bit depth image is displayed for 2 frames when switching from/to HQ3x/4x ASM
- This is caused by the 16bit hack which does not re-process the emulated image.
It results in the display devices treating the image at pix with the wrong bit depth.