added known preprocessor switches
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Developer Information File:
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- Don't use the global optimization switch (/Og) because it causes a black screen in Metroid Prime.
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==========================
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Developer Information File
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==========================
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Software needed to compile:
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nasm 0.99.06 +/-
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DirectX 9.0c SDK +
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Optional:
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OpenAL SDK +/-
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+ newer is ok
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+/- newer and older is ok
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Known preprocessor switches:
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- SDL: Defined for the SDL version
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- DEV_VERSION: Enables logging
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- FINAL_VERSION: Defined for release versions
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- BKPT_SUPPORT
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- MMX: Enable MMX instruction set
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- NO_OGL: Exclude OpenGL code
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- NO_D3D: Exclude Direct3D code
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- NO_OAL: Exclude OpenAL code
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