added info on OpenAL SDK

This commit is contained in:
spacy51 2007-12-05 23:28:53 +00:00
parent adf36092f7
commit 1dc60821b2
1 changed files with 14 additions and 13 deletions

View File

@ -2,19 +2,20 @@ Developer Information File:
- Don't use the global optimization switch (/Og) because it causes a black screen in Metroid Prime.
- Project Configurations:
- Debug: Debug ON | Optimizations OFF | UPX OFF
- Release: Debug OFF | Optimizations OFF | UPX OFF
- Optimized: Debug OFF | Optimizations ON | UPX ON
Software Used:
OPTIONAL UPX 1.25 +/-
NEEDED nasm 0.98.39 +/-
INCLUDED zlib 1.2.3 +/-
INCLUDED libpng 1.2.8 +/-
NEEDED Microsoft Platform SDK 2003 SP1 +/-
NEEDED Microsoft DirectX 9.0c SDK (June 2005) +
NEEDED Microsoft Visual Studio .NET Professional 2003 German +
Software needed to compile:
nasm 0.99.06 +/-
DirectX 9.0c SDK +
Optional:
OpenAL SDK +/-
+ newer is ok
+/- newer and older is ok
+/- newer and older is ok
Download locations:
NASM: http://nasm.sourceforge.net
DirectX SDK: http://msdn2.microsoft.com/en-us/xna/aa937788.aspx
OpenAL SDK: http://openal.org/downloads.html