Stephen Anthony
524cec907a
Updated Windows build to support SDL 2.0.8.
2018-03-24 14:47:18 -02:30
Stephen Anthony
0908a92da1
Continuing with the large refactoring of EventHandler:
...
- all keyboard-related stuff moved into PhysicalKeyboardHandler class
- all snapshot-related stuff moved directly into PNGLibrary class
- EventHandler class is now ~1300 LOC, which while still large, is much better than 2500 LOC
2018-03-24 12:36:00 -02:30
Stephen Anthony
08ac6b0ff9
Fixed joystick hat not receiving 'CENTER' event ( fixes #300 ).
2018-03-21 18:16:33 -02:30
Stephen Anthony
3ce71302b7
Minor updates and commenting for PhysicalJoystickHandler.
2018-03-18 15:58:41 -02:30
Stephen Anthony
7eab28b2ef
Use smart pointer for joystick in PhysicalJoystickHandler.
2018-03-17 19:44:47 -02:30
Stephen Anthony
76b6026d30
First pass at reworking EventHandler, splitting it up into more manageable pieces.
...
For now, joystick-related stuff is moved into its own classes.
No improvements are made yet; just refactoring and moving code around.
This reduces EventHandler from ~2500 lines to ~2000 lines.
2018-03-17 18:00:44 -02:30
Christian Speckner
5c1bd83904
Merge branch 'master' into feature/precise-audio
2018-02-12 23:32:03 +01:00
Stephen Anthony
2874a7c504
Fixed some compiler warnings from clang.
...
Refactored Stack::replace() to use Stack::applyAll() lambda instead.
2018-02-06 15:11:16 -03:30
sa666666
b84d97cd9a
And so it begins again ...
2018-02-06 08:54:35 -03:30
Christian Speckner
7d7ebb8d03
Merge branch 'master' into feature/precise-audio
2018-02-04 23:50:16 +01:00
Christian Speckner
f7c445fb7c
Merge branch 'release/5.1'
2018-02-04 23:48:45 +01:00
Stephen Anthony
2bd0d05d44
Bumped version number for 5.1 release.
2018-02-04 18:37:35 -03:30
Stephen Anthony
f29dcfece1
Refactored TimeLineWidget to use uInt32 throughout:
...
- this fixes issues with signed vs. unsigned in some areas
- it also self-documents, in that the slider should never use negative values
2018-02-04 11:15:42 -03:30
Stephen Anthony
77f2c478a0
Fixed warnings from Xcode (some pretty big issues were caught here)
2018-02-03 20:44:46 -03:30
Stephen Anthony
1f1ced0f01
Bumped minimum state version.
2018-02-03 19:30:52 -03:30
Stephen Anthony
6c5bddcdf8
Time Machine dialog now resizes correctly:
...
- in 2x mode, it takes up the maximum amount of space
- in larger modes, it takes up the same relative amount of space: ~80% width
2018-02-03 17:27:52 -03:30
Christian Speckner
803b85343a
Tuning.
2018-02-03 01:23:19 +01:00
Christian Speckner
cb89d09c7f
Refactoring: remove framerate from OSystem and Console.
2018-02-03 01:01:02 +01:00
Stephen Anthony
86941ad6af
Fixed time machine dialog glitches when the state list is empty.
2018-01-30 19:50:29 -03:30
Christian Speckner
89f3f4c9b8
Merge branch 'master' into feature/precise-audio
2018-01-29 21:18:36 +01:00
Christian Speckner
87c59db4e0
Merge branch 'release/5.1'
2018-01-29 21:17:00 +01:00
thrust26
9a3516b610
fixed compression factor calculation due to previous commit
2018-01-29 17:13:17 +01:00
thrust26
aa7dd33dc8
removed keeping very 1st state with compression enabled
2018-01-29 16:58:26 +01:00
Stephen Anthony
b11643881a
Intervals on timeline are now graphically proportional to time:
...
- intervals are only valid when using key shortcuts
- using the mouse to select/scroll does not show proper proportions yet
2018-01-28 20:11:21 -03:30
Christian Speckner
f87316bfdb
Dynamically adjust fragment buffer size based on fragmen size and period.
2018-01-29 00:09:21 +01:00
Christian Speckner
c5aad2ae7a
Volume adjustment.
2018-01-29 00:09:21 +01:00
Christian Speckner
ae88a5b6b6
Fix crash on audio settings change.
2018-01-29 00:09:21 +01:00
thrust26
d7cc2036df
some refinements for additional save states creation
2018-01-28 11:21:52 +01:00
thrust26
d2177ea610
added extra save state when starting time machine navigation
...
(some TODOs left, see EventHandler and TimeMachineDialog)
2018-01-28 10:15:39 +01:00
Christian Speckner
6b984a8563
Avoid race condition in pause, switch to shared_ptr for simpler semantics.
2018-01-28 00:27:25 +01:00
Stephen Anthony
2c90aaa7c7
Timeline and buttons in TimeMachineDialog are now syncronized.
2018-01-27 19:34:26 -03:30
thrust26
a7308b4c0d
fixed toned down dialogs
2018-01-26 20:13:22 +01:00
Christian Speckner
4528b9067a
Assorted fixes -> works (module timing glitches).
2018-01-25 22:48:00 +01:00
Christian Speckner
8198f6ccaf
Crackling and screeching.... but it is correlated with the TIA :)
2018-01-25 20:48:34 +01:00
sa666666
dc9f92ecdb
A fix for the previous fix.
2018-01-20 20:37:36 -03:30
Stephen Anthony
2cb2eed3e7
Add 'override' to method, to eliminate warning in clang.
2018-01-20 20:13:02 -03:30
thrust26
72ff2a40fa
developer/player settings added to frame stats overlay
2018-01-20 20:11:54 -03:30
thrust26
4e3b26cea9
display of current timer divider to debugger added
2018-01-18 13:03:59 +01:00
Christian Speckner
be91e6ff21
Threadsafe fragment queue.
2018-01-17 23:21:25 +01:00
sa666666
5ea9925c3f
A fix for the previous fix.
2018-01-17 13:22:49 -03:30
Stephen Anthony
f7656cdcd4
Add 'override' to method, to eliminate warning in clang.
2018-01-16 20:58:35 -03:30
Christian Speckner
317f7391c2
Merge branch 'master' into feature/precise-audio
2018-01-15 23:53:35 +01:00
Christian Speckner
6cd7eb3821
Merge branch 'release/5.1'
2018-01-15 23:50:18 +01:00
thrust26
b22c292f3c
developer/player settings added to frame stats overlay
2018-01-15 20:25:28 +01:00
thrust26
f241dfd7b7
fixed compressStates(), now, with compression enabled, the first element is always kept and the horizon matches
...
missing "framerate" added, now changes are persisted.
2018-01-10 11:48:06 +01:00
thrust26
cf926fdf07
UI partially working now (TODO: timebar)
2017-12-30 21:19:55 +01:00
Stephen Anthony
3d879d0080
Updated copyright date to 2018. A few days early, but nobody will mind ...
2017-12-29 17:10:37 -03:30
Stephen Anthony
a15d5d8b06
Properly integrate MouseButton enum into the GUI core:
...
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
- It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
- If ever there was a reason for strongly named constants (enum class), this was it.
2017-12-29 16:56:09 -03:30
Stephen Anthony
542fed69ed
Collapsed MouseButton enum into just buttons, removing state (pressed or released).
...
- By itself, this first patch doesn't seem to accomplish much, but it leads into patch 2
- Patch 2 will extend usage of MouseButton enum all throughout the GUI core
2017-12-29 16:05:07 -03:30
Stephen Anthony
93dcc9807d
Integrate 'TIATypes' into 'TIAConstants'; they serve the same purpose.
2017-12-22 23:47:07 -03:30
Stephen Anthony
e572bea642
Activate code to dynamically select available renderers.
2017-12-21 20:03:53 -03:30
Stephen Anthony
44c5882920
Use 'enum class' instead of raw enum.
2017-12-21 19:53:54 -03:30
Stephen Anthony
4250f5d102
Refactor EventHandler kbdXXX functions into StellaKeys:
...
- These functions did not really have anything to do with EventHandler
- StellaKeys is the proper place, since they're testing against a StellaMod
- This removes the need to include 'EventHandler.hxx' in many header files, again reducing dependencies
2017-12-21 19:44:18 -03:30
thrust26
e37b5305cf
code cleanup
2017-12-21 11:34:08 +01:00
Stephen Anthony
7890a94144
Several large infrastructure changes for upcoming Time Machine stuff:
...
- renamed Rewinder and associated dialog to TimeMachine and friends
- changed EventHandler state enum to stronger 'enum class' type (and associated changes to the codebase)
- moved EventHandlerState into separate class, allowing a few files to not need to include EventHandler.hxx (reduce compile dependency)
- plumbed EventHandlerState::TIMEMACHINE into the codebase; still TODO is activate it and add a usable dialog)
2017-12-20 21:56:22 -03:30
Stephen Anthony
63b3b2ab1e
Updated ROM properties to 'R'.
...
Fixed F8 scheme to not randomize 'special' ROMs (those hardcoded with a certain startup bank).
Bumped state file version number.
2017-12-20 14:23:34 -03:30
thrust26
0385dd4b01
added (disabled) SDL renderer information code
2017-12-19 14:46:40 +01:00
Stephen Anthony
dd5a46880e
Some updates to dialog positioning in preparation for HiDPI.
...
- note that these are fixes that are needed with or without HiDPI; testing HiDPI just exposed them as bugs
- also fixed some minor warnings and formatting
2017-12-18 15:15:57 -03:30
thrust26
7d40d5b1f8
"Time Machine" name change
2017-12-15 18:10:40 +01:00
Stephen Anthony
31da99f48b
Convert some raw enum to C++11 'enum class' in EventHandlerConstants.
2017-12-14 21:04:19 -03:30
Stephen Anthony
fd5c026034
Relaxed constexpr usage in RewindManager, so code compiles in Linux and OSX.
...
- the code was using C++17 features, and we only support C++14 for now
2017-12-14 19:46:37 -03:30
thrust26
418b0f07ae
frame timed interval checks aligned to actual scanlines/frame
...
code cleanup
2017-12-14 21:18:31 +01:00
thrust26
ba9d809109
state compression improved
...
RewindManager class refactored for multiple rewinds/unwinds
additional keys for faster rewinding added
docs updated
2017-12-14 14:25:02 +01:00
thrust26
e2301dfd5e
fine tuning on interval factor and state compression
...
rewind now displayed immediately (instead of "Paused")
two initial rewinds in continuous rewind mode fixed
Horizon widget disabled when Uncompressed size == Buffer size
fixed minimum Interval
2017-12-13 19:15:09 +01:00
thrust26
20eb97ce14
savestate position in list display in message added
...
compressStates loop fixed and slightly optimized
fixed minimal size value in Settings
2017-12-13 12:31:18 +01:00
Stephen Anthony
47b4007bcb
Bumped version # for latest milestone (rewind outside debugger).
2017-12-12 17:53:34 -03:30
thrust26
5439d185a7
rewind buffer resize added
2017-12-12 21:43:57 +01:00
Stephen Anthony
8034bae9de
Added destructive resize to LinkedObjectPool/RewindManager.
...
Fixed minor warnings in DebuggerDialog.
2017-12-12 16:44:30 -03:30
thrust26
6632b97307
double rewind in debugger fixed
...
rewind messages improved
2017-12-12 18:47:21 +01:00
thrust26
e465112c02
rewind/unwind basically working
...
changed values, UI and settings for rewind interval and horizon
2017-12-12 17:07:05 +01:00
Stephen Anthony
517cc82baa
More work to RewindManager; all the 'ugly' code has been removed.
...
Thomas, it should be fine for you to proceed now.
2017-12-11 17:29:27 -03:30
Christian Speckner
c6f13ed743
Trade potentially illegal use of size_t against container::size_type.
2017-12-09 20:44:27 +01:00
Christian Speckner
bff2c7a5e7
Fix a bunch of warnings in XCode / clang.
2017-12-09 20:25:18 +01:00
Stephen Anthony
cc64ce59a1
Some more work on RewindManager:
...
- iterator now starts and last node and moves towards first (removes one 'ugly' bit of code)
- temporarily decreased size of buffer to 10 states, to make testing easier
- added debug output, so we can clearly see that the iterator is correctly walking the buffer
2017-12-08 14:46:06 -03:30
Stephen Anthony
e9a5198863
Reverted part of previous commit; rewind states now use 64-bit where appropriate.
...
Fixed some more minor errors found by clang.
2017-12-08 07:53:09 -03:30
Stephen Anthony
76b3ff02b3
Fixed various warnings in code.
...
- removed unused variables
- in RewindManager, convert cycles to Int32 rather than Int64; although
they are defined as 64-bit from the TIA, we only care about differences
here, and the difference will never be larger than a 32-bit can hold.
2017-12-07 21:27:31 -03:30
thrust26
b35a9ef946
added that rewind toggle updates settings too
2017-12-06 19:49:03 +01:00
Stephen Anthony
a79ccf400f
Minor updates to rewind:
...
- comments are now more in line with what actually happens when adding a state
- changed Serializer::reset() to Serializer::rewind(), to more accurately indicate what it does
2017-12-06 11:44:40 -03:30
Christian Speckner
e88751638b
Gut current audio code.
2017-12-01 23:17:16 +01:00
thrust26
30cb1fe14d
RewindManager fix for ROM startup rewind
...
-bankrandom support for E7(8K) added
2017-11-28 23:20:06 +01:00
Christian Speckner
35ae38572c
Clear FB before running autodetection.
2017-11-26 23:24:05 +01:00
thrust26
5445dc6019
Fixes for setting rewind mode
2017-11-25 18:14:32 +01:00
thrust26
e18474a5e9
frame stats added to Developer Setting ("dev.stats" now)
2017-11-23 11:35:28 +01:00
Stephen Anthony
4228093638
Final header changes, and bumped version #.
2017-11-20 21:39:06 -03:30
Stephen Anthony
522018d636
More header file reorg/optimization.
2017-11-17 13:30:17 -03:30
Stephen Anthony
39f839021e
Header fixes take 3: cheat, common, debugger directories done.
2017-11-16 14:29:34 -03:30
thrust26
64c6e97db3
RewindManager::getUnitString() refactored
2017-11-16 14:49:41 +01:00
thrust26
524548a08a
attempt to remove warnings
2017-11-15 23:41:15 +01:00
thrust26
838b277c0a
myNTSC removed, defined by number of scanlines now
2017-11-15 11:03:39 +01:00
thrust26
6970389ff5
rewind states cleared and continuous rewind mode disabled when exiting ROM
...
(@sa666666 please check if that's the right way to do it)
2017-11-14 16:29:24 +01:00
thrust26
0dddb93fb6
rewind/unwind command output improved
2017-11-13 16:02:15 +01:00
thrust26
3f77b95b3b
preliminary state compress code added (disabled)
2017-11-12 10:14:42 +01:00
Stephen Anthony
bfc7574cd7
First pass at implementing state save/replay using an iterator-based approach.
...
Saving a state and later rewinding it now works, but still TODO is unwinding
(ie, replay in the future vs. in the past).
For now, debugging info remains, and some methods are commented out. This
code is mostly for Thomas to inspect and make sure we're on the right track.
2017-11-11 22:15:28 -03:30
Stephen Anthony
e64e0ea844
Fix compile errors when certain options are disabled by 'configure'.
2017-10-19 22:14:17 -02:30
Christian Speckner
1338b8d0d0
Fix spurious jitter in ROMs with continously changing frame height (ghost!).
2017-10-17 00:25:24 +02:00
Stephen Anthony
5317c86f23
State files are no longer valid after the frame-manager refactoring.
2017-10-15 17:58:34 -02:30
thrust26
ff57f271ea
keys for rewind/unwind from within emulator added (start pause mode and work in pause mode too)
...
entering debugger from pause mode allowed (TODO: allow more functions)
"Pause" displays always immediately
2017-10-14 12:22:21 +02:00
thrust26
cdb2e18324
save state handling for entering and leaving the debugger modified.
2017-10-13 15:29:20 +02:00
thrust26
3045a0ddf7
unwind logic started, TODO: adapt RewindManager
2017-10-12 17:43:41 +02:00
Stephen Anthony
10bdcd58d2
Third pass at fixing warnings:
...
- added very stringent checks when compiling under clang; for now, there will still be warnings,
since I haven't addressed the specific code yet (probably issues in OSX too)
- no issues when compiling with gcc; still need to check VS.
2017-10-11 21:49:31 -02:30
Stephen Anthony
be48e643e6
Second pass at cleanups from increased warning level.
2017-10-11 18:18:07 -02:30
Stephen Anthony
35624553b6
First pass at code cleanup from enabling higher levels of warnings in clang/gcc.
2017-10-11 12:23:54 -02:30
thrust26
20ff2163ca
comment to BSPF::matches() added
...
some compiler warnings fixed
2017-10-10 15:29:14 +02:00
thrust26
c2325decb7
advanced auto complete added; first letter has to match, following letters have to appear in correct order. examples:
...
- 'twf' finds and completes into 'trapwriteif',
- 'g0' finds and completes into 'GRP0'
- 'em' finds 'ENAM0'&'ENAM1' and completes into 'ENAM'
2017-10-10 14:03:52 +02:00
Stephen Anthony
63ad275b9d
Ported RewindManager to use LinkedObjectPool class.
2017-10-09 18:11:15 -02:30
Stephen Anthony
a8719f6bd6
Added LinkedObjectPool class, which will be used by RewindManager.
...
Thomas, please contact me for example usage of this class.
2017-10-08 12:42:24 -02:30
thrust26
f77cd9ab06
Updated VS project file, reworked SaveKey/AtariVox widget, started with implementing trackball widgets for debugger (AmigaMouse working)
2017-10-01 09:52:39 +02:00
Stephen Anthony
e695c3b3a5
Converted RewindManager to a (currently unbounded) linked list.
...
This is in preparation for further work by Thomas J.
2017-09-22 17:37:24 -02:30
sa666666
be64a6387d
Fix memory leak in RewindManager (at least until it's rewritten).
2017-09-21 10:14:04 -02:30
Stephen Anthony
aed2945a56
First pass at continuous state saving in emulation mode, accessible by the debugger:
...
- Toggle this with Alt-r. When enabled, state is saved each frame to memory (up to 100 slots)
- Upon entering the debugger, rewind is immediately available, allowing to rewind (for example) back past a breakpoint
- Testing is definitely required.
2017-09-18 20:29:52 -02:30
Stephen Anthony
86f65e8e87
Show message indicating what is being done when rewinding state (ie, '1 step', '10 frames', etc).
2017-09-11 15:58:41 -02:30
Stephen Anthony
823c693a9e
Final updates for recent 64-bit cycles refactoring.
2017-09-08 18:52:03 -02:30
Stephen Anthony
ebb8725126
Refactor System::myCycles to be 64-bit instead of 32-bit.
...
- The cycles counter is now essentially monotonically increasing (ie, we never need to worry about it going backwards and giving a negative difference, simplifying a lot of code
- There are now reset() methods in all places that keep track of system cycles, but they are used for a full reset only; not called each frame like before (which had to be done to prevent overflow).
2017-09-08 11:29:30 -02:30
Stephen Anthony
eafe102daa
Refactor StateManager and RewindManager for eventual use outside debugger.
2017-09-03 23:02:15 -02:30
Stephen Anthony
11d659e5cc
Bumped version number.
2017-08-20 21:32:09 -02:30
Stephen Anthony
ab99610950
Bumped version number for 5.0.2 release.
2017-08-20 15:01:39 -02:30
Stephen Anthony
6f60437a9c
Improve Blargg filters with cutoff on right side of screen ( fixes #195 ).
2017-08-15 17:49:59 -02:30
Stephen Anthony
4f336eddeb
Added 'threads' commandline argument, to enable/disable multi-threading.
...
- Still TODO is expose this in the UI, but the infrastructure is there
- For now, this defaults to off
2017-08-14 21:29:48 -02:30
Stephen Anthony
f011006af1
Removed unused variable.
2017-08-14 17:51:02 -02:30
Stephen Anthony
a29d1da57b
Threaded Blargg + phosphor improvements:
...
- Handle case of only 1 or zero (!) reported cores
- Fix memory leak by using smart pointers
2017-08-14 11:57:19 -02:30
Christian Speckner
6d1a306b52
Blargg and phosphor threading by Thomas Jentzsch.
2017-08-14 09:20:42 -02:30
Stephen Anthony
025a1a7918
Minor refactoring, slight speedup of passing data in sound code.
2017-08-02 19:21:36 -02:30
Stephen Anthony
ace146fe52
Introduce another version of BSPF::clamp.
2017-08-02 15:26:48 -02:30
Stephen Anthony
91c5020a38
Updated Visual Studio project file for Controller refactoring.
...
- Some minor code refactoring/changes
- Updated changelog and bumped version number.
2017-07-30 11:48:52 -02:30
Stephen Anthony
00afc8ea4f
Final updates for 5.0.1 release.
2017-07-23 12:33:16 -02:30
Stephen Anthony
cd689941b6
Move to C++14, now that all the minimum required compilers support it.
...
Clang 3.8, gcc 5, Visual Studio 2017 and Xcode 8 are now the minimum
supported compilers, and they all support C++14, so we may as well use it.
- Change all make_ptr to make_unique
- Change iterator begin(), end(), etc to const versions where appropriate
- Remove UniquePtr, since C++14 supports it natively
2017-07-21 21:10:13 -02:30
Stephen Anthony
97f1220e11
Bumped version number for next release; we start again ...
2017-07-18 18:12:05 -02:30
Stephen Anthony
86734a4c1e
Fixed formatting in changelog, and bumped version number.
2017-07-15 20:47:54 -02:30
Stephen Anthony
e1bc5c92e4
Trakball documentation fixes and other minor updates (from issue #164 ).
2017-07-06 19:30:11 -02:30
Christian Speckner
2111340785
Fix compile with gcc 5.4.0.
2017-07-06 00:00:05 +02:00
Stephen Anthony
6d4a98d735
Updated version for next pre-release.
2017-07-05 18:04:27 -02:30
Stephen Anthony
ea59fdd3f2
Code cleanups, commenting fixes, etc for Blargg-related code.
2017-07-05 14:11:41 -02:30
Stephen Anthony
6da07d8dc7
Optimization: eliminate redundant access through a struct.
2017-07-05 13:06:44 -02:30
Stephen Anthony
09af9d09a5
Finally fixed issue #75 (phosphor mode now works with Blargg).
2017-07-05 12:48:39 -02:30
Stephen Anthony
087fccd29f
Updated OSX project file for recent class additions.
...
Eliminated some dead code.
2017-07-03 19:16:14 -02:30
Stephen Anthony
7b57d52260
My neverending quest to protect against raw pointers.
...
Changed many 'const char* ...' to 'const char* const ...'.
2017-07-02 20:46:27 -02:30
Stephen Anthony
bd78683274
Rearranged some Blargg code, added comments, general cleanups.
...
For now, Blargg phosphor mode simply shows the same image as without phosphor.
This is a WIP, and if we can't get it finished for 5.0, it will be released as-is.
Phosphor blend now defaults to 0 in the base properties, and is converted to
50 before being passed to higher levels. This needs to change when we
get to issue #144 .
2017-06-30 14:10:14 -02:30
Stephen Anthony
705d42edd8
Updated Visual Studio project file for Blargg code changes.
2017-06-17 20:40:11 -02:30
Stephen Anthony
0f2df7e87b
Fairly large reorganization of the Blargg NTSC TV effects code:
...
- converted many pointers to references
- merged code from several files into one class
- broke up some methods into more managable chunks
This will allow it to be easy to add the phosphor code during
NTSC TV emulation.
2017-06-17 20:08:36 -02:30
Stephen Anthony
861778f627
Fixed minor datatype difference in Blargg filtering.
2017-06-11 18:48:15 -02:30
Stephen Anthony
4a2e4b666c
Started cleaning up Blargg code:
...
- Converted some stuff to C++
- PAL colour-loss now works with Blargg enabled, but not yet for phosphor mode
2017-06-11 17:01:40 -02:30
Stephen Anthony
44ead7b926
Updated std::map to use emplace instead of insert (optimization).
2017-06-09 14:50:11 -02:30
Stephen Anthony
6f16ee9c0b
Bumped version # for another pre-release.
2017-05-29 16:30:42 -02:30
Stephen Anthony
47aa5d4e5f
Bumped version # for another pre-release.
2017-05-28 19:56:48 -02:30
Stephen Anthony
3ad77117ec
Ignore annoying warning in Visual Studio that I know is actually valid code.
2017-05-27 14:23:47 -02:30
Philip James
048da2f6dd
Fixed compile when --disable-sound is passed to configure
2017-05-18 09:13:10 -02:30
Christian Speckner
b2c8c3ff81
DelayQueue tuning:
...
* Remove stringstream from DelayQueueMember::name
* Use a bit mask instead of modulo in DelayQueue
2017-05-16 01:26:07 +02:00
Philip James
f9368c681a
Cleaned up a few places that still used SDL types and replaced them with BSPF types
2017-05-15 07:55:25 -02:30
Stephen Anthony
684c227381
Further fixes for ppc64le and SDL2.
2017-05-03 21:26:41 -02:30
Stephen Anthony
5b13265772
Bump version # for next pre-release.
2017-05-03 20:09:41 -02:30
Stephen Anthony
38deb5b1cf
Potential fix for compile failure on ppc64le / SDL2.
2017-04-20 15:21:55 -02:30
Stephen Anthony
9736bdd3e8
Added 'palette' debugger prompt command, which shows a colour swatch
...
of the currently active TIA palette.
2017-04-06 17:54:41 -02:30
Stephen Anthony
2e4849411b
Bumped version for next test release.
2017-03-27 16:30:34 -02:30
Darrell Spice, Jr
6227186feb
Preliminary support for BUS and CDF
...
Preliminary support for new Harmony/Melody drivers BUS and CDF. Work remains for the 3-Voice Audio, Digital Sample playback, and some additional revisions to the debugger widgets.
2017-03-23 21:25:33 -05:00
Stephen Anthony
ebe50a1eca
Updated version to pre5.
2017-03-04 16:09:38 -03:30
Stephen Anthony
6a5b8adc06
Forgot to include updated release info for tagged release.
2017-01-15 11:54:36 -03:30
Stephen Anthony
abb7097cb7
Removed $Id$ stuff from codebase, since it's Subversion-specific.
...
Whitespace cleanup and update copyright to 2017.
2016-12-29 20:30:30 -03:30
Christian Speckner
17c0007c51
Bump version to 5.0.0-pre3.
2016-12-18 23:35:45 +01:00
Christian Speckner
e742686f90
Bump to 5.0.0-pre2 .
2016-12-14 00:40:36 +01:00
Christian Speckner
3287cd06fc
Bump version to 5.0.0-pre1 .
2016-12-07 21:48:09 +01:00
Christian Speckner
4fd2c71510
Merge remote-tracking branch 'remotes/upstream/git-svn'
2016-11-26 14:48:40 +01:00
stephena
e43e56f8ab
Updated version for 4.7.3 release.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3320 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-11-21 19:21:25 +00:00
Christian Speckner
a99a4e1efd
Stub implementation of new core.
2016-11-08 01:26:57 +01:00
Christian Speckner
c642de2671
Remove unnecessary dependencies on TIA, namespace default core, remove friends.
2016-10-30 20:29:41 +01:00
stephena
883971985e
Removed some redundant includes in various Cart classes.
...
Introduced Cartridge::initializeRAM() method, to eliminate duplicate
blocks of code in every bankswitch scheme that uses extra RAM.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3316 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-08-24 23:57:07 +00:00
stephena
087d382280
Added 3E+ bankswitching scheme by Thomas Jentzsch.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3311 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-08-21 21:37:06 +00:00
stephena
1ecfee71e7
Reverted new TIA sound code until it is more mature. There are other
...
improvements in the pipeline waiting to be done, and are being delayed
by the sound stuff.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3310 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-08-18 18:44:57 +00:00
stephena
40cfd6a475
Cleaned up usage of 'using namespace ...'. I'm currently teaching that using
...
that approach is a bad idea (and using Stella as example code), so it doesn't
make sense to not do something as it's being taught; the correct way.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3308 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-05-24 16:55:45 +00:00
stephena
81e9480100
OK, this is the first pass at adding the new TIA sound emulation
...
core to Stella, as outlined in a thread on AtariAge. It's currently
not working 100% due to timing issues with the TIA class.
Expect breakage over the next few months, as this code and the TIA
code in general will be borked from time to time.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3306 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-04-03 17:15:19 +00:00
stephena
c0095ca59a
Last commit for bspf.hxx; cleaned up the formatting.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3305 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-04-03 01:22:13 +00:00
stephena
8dbd545433
After thinking about it a little, I wondered why we even need to wrap several
...
std:: functions into BSPF namespace at all. So I removed them, and have the
calls map directly to the std:: versions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3304 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-04-03 00:35:00 +00:00
stephena
91e3afb3bb
Updated bspf.hxx for Windows build.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3303 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-04-03 00:24:24 +00:00
stephena
eb56efc3d5
Convert BSPF C-style macros to C++ namespace equivalent.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3302 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-04-02 23:47:46 +00:00
stephena
f431e3e3a5
A few more constexpr additions, and removal of redundant comments.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3301 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-04-02 22:52:29 +00:00
stephena
7903c52406
Documentation updates for 4.7.2 release.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3297 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-03-25 20:51:28 +00:00
stephena
f3fce85633
Re-added CTY scheme to the list of selectable bankswitch schemes,
...
and fixed some minor warnings generated from GCC 6.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3294 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-03-05 18:35:25 +00:00
stephena
1e56f18b7e
Fixed annoying warning about left-shifting negative values.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3285 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-02-18 00:38:21 +00:00
stephena
1b223368e6
Updated UI to be able to change TV jitter effect and recovery time.
...
Updated various files for 4.7.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3279 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-02-13 01:21:28 +00:00
stephena
a35c66e806
Fixed bug occurring when more than 2 controllers had the same name; information
...
was being saved about only two of them.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3273 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-02-06 21:06:23 +00:00
stephena
6dd12ef088
Got rid of nasty c-strings and with it the EventHandler d'tor.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3270 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-31 03:42:23 +00:00
stephena
bcda343aee
And so it begins again ...
...
Updated properties database to RomHunter v11. I would have done this in the
last release, but nobody told me that v11 had been released.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3267 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-29 19:36:12 +00:00
stephena
86c7b229f0
Final commit for 4.7 release, updating docs and some minor last-minute
...
code cleanup.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3263 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-25 20:49:21 +00:00
stephena
dbd56ca03d
Converted raw pointers to unique_ptr in PNGLibrary class.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3259 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-24 17:42:44 +00:00
stephena
ed766b5bb2
Cleanup some whitespace issues.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3254 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-23 18:16:09 +00:00
stephena
b9d71634a7
Added ability to specify MouseAxis range from the UI, and send it to
...
the Paddles class to be actually used.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3250 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-18 18:33:45 +00:00
stephena
a79af3717e
Some minor updates to fix the Windows build from the latest round of changes.
...
Specifically, the stack class now takes a lambda to apply to all elements it
contains, rather than allowing direct access to each element.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3245 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-30 20:26:56 +00:00
stephena
ac98c97bb5
Enabled C++11 "= default" for destructors in the src/cheat and src/common
...
classes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3241 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-29 21:41:53 +00:00
stephena
8f2d3a6cbb
Updated copyright to 2016, even though it's a few days early.
...
To anyone reading this, Merry (belated) Christmas and Happy New Year!
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3239 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-29 19:22:46 +00:00
stephena
a7f4b76b3b
Modified Stack class to use std::array instead of a raw array pointer.
...
This allows to remove assert statements (and instead use exceptions),
as well as fix a bug issued by Coverity.
Fix final bug reported by Coverity in ComboDialog class, where array
contents weren't being initialized. This isn't really a bug at all,
since the lambda takes care of initialization, but Coverity doesn't
support lambdas yet.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3238 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-11 15:24:29 +00:00
stephena
fd8eb1aa1d
Fixed more Coverity-reported errors. We're now down to a 0.02 defect
...
rate (0.5 or so is the average for a codebase of this size)!
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3237 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-10 16:34:24 +00:00
stephena
336536745f
More Coverity fixes.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3236 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-09 17:08:52 +00:00
stephena
8b7043d74a
More bugfixes as indicated by Coverity.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3235 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-06 18:12:17 +00:00
stephena
9e23bc3580
Some bugs indicated by running Stella through Coverity. Note that many
...
of these aren't actually bugs per-se, but are to follow good programming
practices.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3234 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-05 01:30:17 +00:00
stephena
47911eff21
Some cleanup of redundant spacing. Now that I'm free for basically the next month,
...
I'll be starting work on Stella again.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3233 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-04 19:08:14 +00:00
stephena
bfdaeadd55
Updated various files for next point release.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3231 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-10-28 19:52:12 +00:00
stephena
23cfae3025
Fixed error in MDM scheme; an IF condition was always true.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3228 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-10-12 15:49:55 +00:00
stephena
d36a3ce44b
Updated files for 4.6.6 release.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3226 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-10-11 15:19:16 +00:00
stephena
f5eca188ce
And the process starts again.
...
Added shortcut key to toggle TV scanline jittering, and have it default
to off. I'd really like to enable it again eventually, or perhaps use some
of the code in the case where scanline jumps are *really* large (since it
seems to emulate the output for every TV I've ever seen).
Bumped version #.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3221 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-09-29 21:14:12 +00:00
stephena
f367b3a9a6
Final commit for 4.6.5 release.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3219 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-09-25 23:08:08 +00:00
stephena
ef5f1bad4d
More clang warning cleanups.
...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3209 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-09-15 15:50:25 +00:00