.. |
ddraw
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win32: include ddraw libs, compile with ddraw support by default
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2018-06-24 13:12:59 +02:00 |
docs
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Update some version strings.
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2024-07-14 14:31:51 -05:00 |
glslang
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win32: Fix ResourceLimits.cpp location.
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2023-05-01 15:42:32 -05:00 |
libpng
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win32: get rid of some more warnings
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2018-12-15 19:28:14 +01:00 |
rsrc
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Update some version strings.
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2024-07-14 14:31:51 -05:00 |
zlib
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win32: disable xp deprecation warnings for new projects
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2019-02-23 14:01:29 +01:00 |
AVIOutput.cpp
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
AVIOutput.h
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
CCGShader.cpp
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
CCGShader.h
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
CD3DCG.cpp
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win32: Fix a couple of standards problems.
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2023-03-07 14:01:29 -06:00 |
CD3DCG.h
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win32: Remove need for DirectXMath.
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2023-03-07 14:01:29 -06:00 |
CDirect3D.cpp
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win32: only deinint d3d imgui elements if they were initialized
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2024-05-05 19:25:47 +02:00 |
CDirect3D.h
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win32: make shader params part of IS9xDisplayOutput, add override
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2023-03-12 14:12:24 +01:00 |
CDirectDraw.cpp
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win32: Get win32 working with variable font.
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2023-05-04 15:55:11 -05:00 |
CDirectDraw.h
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win32: make shader params part of IS9xDisplayOutput, add override
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2023-03-12 14:12:24 +01:00 |
CGLCG.cpp
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
CGLCG.h
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
COpenGL.cpp
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win32: fix warnings
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2024-05-09 14:58:46 +02:00 |
COpenGL.h
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Fix compile on Windows.
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2024-08-10 18:03:55 -05:00 |
CSaveLoadWithPreviewDlg.cpp
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Fix load with preview file names and time stamps on extra banks
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2024-09-14 23:32:58 +02:00 |
CSaveLoadWithPreviewDlg.h
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win32: add save banks, hotkeys, menu changes
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2019-12-30 17:03:06 +01:00 |
CShaderParamDlg.cpp
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win32: Only display first 500 shader parameters.
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2023-03-13 13:31:32 -05:00 |
CShaderParamDlg.h
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win32: make shader params part of IS9xDisplayOutput, add override
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2023-03-12 14:12:24 +01:00 |
CVulkan.cpp
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Vulkan/win32: Fix build errors.
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2024-10-03 11:27:07 -05:00 |
CVulkan.h
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Fix compile on Windows.
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2024-08-10 18:03:55 -05:00 |
CWaveOut.cpp
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win32: map waveOut devices to mmdevices via endpoint id
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2023-11-18 22:25:20 +01:00 |
CWaveOut.h
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win32: try MMDeviceEnumerator for waveOut device enumeration before
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2023-11-03 19:07:09 +01:00 |
CXAudio2.cpp
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win32: stop trying to send audio data after device removal
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2022-02-14 01:05:57 +01:00 |
CXAudio2.h
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win32: stop trying to send audio data after device removal
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2022-02-14 01:05:57 +01:00 |
DumpAtEnd.cpp
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win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit
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2017-10-13 22:38:37 +02:00 |
IS9xDisplayOutput.h
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win32: make shader params part of IS9xDisplayOutput, add override
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2023-03-12 14:12:24 +01:00 |
IS9xSoundOutput.h
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Remove S9xFinalizeSamples.
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2019-02-12 18:27:33 -06:00 |
InputCustom.cpp
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win32: add cheat edit and search dialogs as hotkeys (#918)
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2024-05-10 00:10:13 +02:00 |
InputCustom.h
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
_tfwopen.cpp
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win32: make _twfullpath work with NULL destination
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2019-01-15 23:23:39 +01:00 |
_tfwopen.h
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win32: Fix compilation errors with VS/Clang.
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2023-03-10 14:32:10 -06:00 |
cgFunctions.cpp
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
cgFunctions.h
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
cgMini.h
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
dxerr.cpp
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win32: Fix compilation errors with VS/Clang.
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2023-03-10 14:32:10 -06:00 |
dxerr.h
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Fix Win10 SDK and vc142 toolset build
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2021-08-24 18:30:55 +01:00 |
gl_core_3_1.c
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Load glGetString before trying to use it.
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2018-05-29 16:20:54 -05:00 |
gl_core_3_1.h
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win32: switch to OpenGL Loader Generator files
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2018-05-20 20:51:20 +02:00 |
image_functions.cpp
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win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL
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2018-08-07 18:37:14 +02:00 |
image_functions.h
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win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL
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2018-08-07 18:37:14 +02:00 |
objfix.c
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
render.cpp
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win32: Get win32 working with variable font.
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2023-05-04 15:55:11 -05:00 |
render.h
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Use a license stub everywhere.
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2018-11-15 17:31:39 -06:00 |
s9x.props
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win32: disable winxp deprecation warnings
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2018-12-14 23:54:20 +01:00 |
snes9xw.sln
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Getting win32 ready for Vulkan.
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2023-03-07 13:58:22 -06:00 |
snes9xw.vcxproj
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Win32: Don't build fmtlib.
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2024-10-26 20:29:21 -05:00 |
snes9xw.vcxproj.filters
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Vulkan: Use helper for image transitions.
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2024-10-17 15:15:21 -05:00 |
wconfig.cpp
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win32: properly save bank+/- hotkeys (fixes #925)
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2024-05-26 17:06:20 +02:00 |
wglext.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
win32.cpp
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win32: fix warnings
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2024-05-09 14:58:46 +02:00 |
win32_display.cpp
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Win32: Throttle frame rate on alternate interlaced frames.
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2024-06-07 14:27:47 -05:00 |
win32_display.h
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win32: Wire imgui up to OpenGL and Vulkan.
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2023-05-04 17:36:36 -05:00 |
win32_sound.cpp
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win32: increase sound buffer to allow at least one frame (fixes #794)
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2023-03-31 17:04:44 +02:00 |
win32_sound.h
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win32: add audio device selection (xaudio2 only for the moment)
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2018-12-15 19:28:08 +01:00 |
wlanguage.h
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win32: use selected bank for slot save/load, display both slot and bank
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2024-09-27 21:10:25 +02:00 |
wsnes9x.cpp
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win32: use selected bank for slot save/load, display both slot and bank
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2024-09-27 21:10:25 +02:00 |
wsnes9x.h
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win32: add cheat edit and search dialogs as hotkeys (#918)
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2024-05-10 00:10:13 +02:00 |