mirror of https://github.com/snes9xgit/snes9x.git
37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#ifndef IS9XDISPLAYOUTPUT_H
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#define IS9XDISPLAYOUTPUT_H
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#include "../port.h"
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#include "render.h"
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#include "wsnes9x.h"
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#include <vector>
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#include <functional>
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/* IS9xDisplayOutput
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Interface for display driver.
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*/
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class IS9xDisplayOutput
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{
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private:
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public:
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virtual bool Initialize(HWND hWnd)=0;
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virtual void DeInitialize()=0;
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virtual void Render(SSurface Src)=0;
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virtual bool ChangeRenderSize(unsigned int newWidth, unsigned int newHeight)=0;
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virtual bool ApplyDisplayChanges(void)=0;
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virtual bool SetFullscreen(bool fullscreen)=0;
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virtual void SetSnes9xColorFormat()=0;
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virtual void EnumModes(std::vector<dMode> *modeVector)=0;
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virtual std::vector<ShaderParam>* GetShaderParameters(void) { return nullptr; }
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virtual std::function<void(const char *)> GetShaderParametersSaveFunction() { return std::function<void(const char*)>(); }
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};
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#endif
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