Commit Graph

90 Commits

Author SHA1 Message Date
OV2 a66b88b276 Release msu data and audio streams on exit, use unzClose when closing file 2017-10-14 00:32:38 +02:00
OV2 17b3a81419 Fix some on-exit memory leaks 2017-10-13 22:38:37 +02:00
OV2 a95d69c051 Make DEBUGGER compile again (without APU debugger) 2017-10-10 20:04:22 +02:00
OV2 a65fa26627 Do not define NDEBUG for DEBUGGER 2017-10-01 14:49:48 +02:00
OV2 bfc326fc19 Use same spc buffer size in all cases 2017-10-01 14:31:31 +02:00
Ari Sundholm d7394bc7b9 Fix some build warnings generated by g++ 2017-09-11 00:45:26 +03:00
Ari Sundholm 60aabb91d7 Fix some undefined behavior
The destructor of Resampler needs to be virtual, as it is subclassed
and pointers to objects subclassed from it are being deleted.

The issue in controls.cpp is that the loop ends up reading past the
end of an array. The small rewrite of the loop also makes it more
readable.

In memmap.cpp, there is an assignment statement of the following form:
	a[i++] = b[i];
It is undefined what i's value should be in b[i], so this was made
explicit.
2017-09-11 00:42:36 +03:00
qwertymodo 158b509bbb Merge branch 'msu1-zip' 2017-09-03 14:56:32 -07:00
OV2 27fa8ecb97 msu1: generate even if muted 2017-09-03 21:13:01 +02:00
OV2 75037ef380 msu1: drop samples equal to dsp dropped samples 2017-09-03 20:15:45 +02:00
OV2 49ed2ca631 msu1: fix desync with turbo mode 2017-09-02 22:17:57 +02:00
qwertymodo b230e50ec5 Fix MSU-1 audio memory leak 2017-08-30 17:59:39 -07:00
qwertymodo 32f70fa38e MSU-1 pop/skip fixes 2017-07-05 17:01:07 -07:00
qwertymodo fe6047213b Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball 2017-06-27 16:25:25 -07:00
OV2 0df033d3b7 Fix MSU1 audio 2017-06-12 21:50:02 +02:00
Brandon Wright cf846e0c56 Use 32040hz with more consistency. 2016-12-09 17:50:50 -06:00
Brandon Wright 27e6bc1b01 Merge branch 'msu1' 2016-11-14 13:12:00 -06:00
OV2 42f751da4a Assert on uneven sample count 2016-11-06 22:05:54 +01:00
Brandon Wright 38e8717ef3 Add back time ratio change. Buffer levels are stable, so this is mathematically correct. 2016-11-04 14:39:30 -05:00
qwertymodo 07ce784c1b Fix looping and (partly) resume. 2016-11-03 19:14:45 -07:00
qwertymodo 024d92086a Merge branch 'msu1' of https://github.com/snes9xgit/snes9x into msu1 2016-11-03 15:33:14 -07:00
qwertymodo 0e6b86d00e Fix MSU-1 audio file read loop 2016-11-03 14:56:46 -07:00
Brandon Wright 8dd1ef0047 Merge branch 'msu1' of github.com:snes9xgit/snes9x into msu1 2016-11-03 15:48:14 -05:00
Brandon Wright 91790a5e08 Generate sample example. 2016-11-03 15:47:33 -05:00
qwertymodo f1d07c7572 Actually mix MSU sample instead of adding the DSP twice. 2016-11-03 13:17:12 -07:00
qwertymodo f13676cfd3 Fix MSU-1 sample buffer size 2016-11-03 13:10:01 -07:00
Brandon Wright 1f7926c48b Loop over sample size, not buffer size. 2016-11-03 14:55:57 -05:00
Brandon Wright 782bdeb2eb Whoops. shrink_buffer_size is undefined unless 8-bit or Mono is used. 2016-11-03 14:53:13 -05:00
Brandon Wright add3a16f25 Increase buffer size. Don't use sizeof on heap buffer (returns pointer size). 2016-11-03 14:45:20 -05:00
qwertymodo 3c0f6bfdee Begin adding MSU-1 support. Data streaming is working in Windows, audio streaming is not. 2016-11-03 11:40:47 -07:00
Brandon Wright 1661fc838c Add copyrights. 2016-10-15 11:31:26 -05:00
Brandon Wright ddb1527236 Bump OV2 Windows port copyright. 2016-10-07 12:53:18 -05:00
Brandon Wright 006fc22ebb Add byuu copyright for his S-SMP 2016-10-07 12:47:07 -05:00
Brandon Wright 91aebfe759 Update some copyrights, bump version number. 2016-10-01 20:03:03 -05:00
Brandon Wright 026f9eaa1e Fix some possible problems from cppcheck. Everything else looks fine. 2016-09-27 15:25:37 -05:00
Alcaro d81afb2383 Fix uninitialized value warning from Valgrind. 2014-02-18 22:34:23 +01:00
OV2 ba634f195c Align struct name with rest of core 2013-05-18 22:28:21 +02:00
twinaphex 055aeb5b7a (Libretro) Fix Clang build - anonymous structs is illegal for ISO
C++
2013-05-18 20:19:16 +02:00
Brandon Wright 53defb5b11 Go back to floating point hermite resampler.
16-bit fixed point doesn't have enough accuracy for a decent SNR with hermite.
2012-04-07 16:49:55 -05:00
bl0ckeduser f699d21d12 Fix header paths in apu/bapu/snes/snes.hpp 2012-02-03 17:44:58 -05:00
bl0ckeduser ef41a96c57 Fix header path in apu/apu.cpp 2012-02-03 17:43:32 -05:00
Brandon Wright 1aeb1c8f3e Fix warning about operation order. 2012-02-02 15:57:42 -06:00
Brandon Wright 8db1c467ac Adjust fixed-point hermite resampler. Use signed arithmetic. 2012-02-02 15:48:17 -06:00
Brandon Wright 93cf0a77b9 Revert "Revert "Change hermite resampler to use fixed-point arithmetic for speed on""
This reverts commit 986289a96c.
2012-02-02 15:47:44 -06:00
Brandon Wright 986289a96c Revert "Change hermite resampler to use fixed-point arithmetic for speed on"
This reverts commit 2411daa2e7.
2012-02-01 14:45:31 -06:00
Brandon Wright b66f00d6f4 Change type of temporary vars to properly clip. Fixes SMT problem. 2012-02-01 09:33:04 -06:00
Brandon Wright 2411daa2e7 Change hermite resampler to use fixed-point arithmetic for speed on
slower FPU systems.
2012-01-30 15:59:19 -06:00
Brandon Wright f6c9ea8de3 Don't call hermite twice per sample for clamping. Adjust so compiler
auto-SIMDs.
2012-01-30 13:29:01 -06:00
Brandon Wright 05bc106f55 Merge branch 'byuuapu' of github.com:snes9xgit/snes9x into byuuapu 2012-01-26 13:47:21 -06:00
Brandon Wright 804d419b39 Inline some functions to avoid vtable lookups. 2012-01-26 13:42:27 -06:00