OV2
a66b88b276
Release msu data and audio streams on exit, use unzClose when closing file
2017-10-14 00:32:38 +02:00
OV2
17b3a81419
Fix some on-exit memory leaks
2017-10-13 22:38:37 +02:00
OV2
a95d69c051
Make DEBUGGER compile again (without APU debugger)
2017-10-10 20:04:22 +02:00
OV2
a65fa26627
Do not define NDEBUG for DEBUGGER
2017-10-01 14:49:48 +02:00
OV2
bfc326fc19
Use same spc buffer size in all cases
2017-10-01 14:31:31 +02:00
Ari Sundholm
d7394bc7b9
Fix some build warnings generated by g++
2017-09-11 00:45:26 +03:00
Ari Sundholm
60aabb91d7
Fix some undefined behavior
...
The destructor of Resampler needs to be virtual, as it is subclassed
and pointers to objects subclassed from it are being deleted.
The issue in controls.cpp is that the loop ends up reading past the
end of an array. The small rewrite of the loop also makes it more
readable.
In memmap.cpp, there is an assignment statement of the following form:
a[i++] = b[i];
It is undefined what i's value should be in b[i], so this was made
explicit.
2017-09-11 00:42:36 +03:00
qwertymodo
158b509bbb
Merge branch 'msu1-zip'
2017-09-03 14:56:32 -07:00
OV2
27fa8ecb97
msu1: generate even if muted
2017-09-03 21:13:01 +02:00
OV2
75037ef380
msu1: drop samples equal to dsp dropped samples
2017-09-03 20:15:45 +02:00
OV2
49ed2ca631
msu1: fix desync with turbo mode
2017-09-02 22:17:57 +02:00
qwertymodo
b230e50ec5
Fix MSU-1 audio memory leak
2017-08-30 17:59:39 -07:00
qwertymodo
32f70fa38e
MSU-1 pop/skip fixes
2017-07-05 17:01:07 -07:00
qwertymodo
fe6047213b
Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball
2017-06-27 16:25:25 -07:00
OV2
0df033d3b7
Fix MSU1 audio
2017-06-12 21:50:02 +02:00
Brandon Wright
cf846e0c56
Use 32040hz with more consistency.
2016-12-09 17:50:50 -06:00
Brandon Wright
27e6bc1b01
Merge branch 'msu1'
2016-11-14 13:12:00 -06:00
OV2
42f751da4a
Assert on uneven sample count
2016-11-06 22:05:54 +01:00
Brandon Wright
38e8717ef3
Add back time ratio change. Buffer levels are stable, so this is mathematically correct.
2016-11-04 14:39:30 -05:00
qwertymodo
07ce784c1b
Fix looping and (partly) resume.
2016-11-03 19:14:45 -07:00
qwertymodo
024d92086a
Merge branch 'msu1' of https://github.com/snes9xgit/snes9x into msu1
2016-11-03 15:33:14 -07:00
qwertymodo
0e6b86d00e
Fix MSU-1 audio file read loop
2016-11-03 14:56:46 -07:00
Brandon Wright
8dd1ef0047
Merge branch 'msu1' of github.com:snes9xgit/snes9x into msu1
2016-11-03 15:48:14 -05:00
Brandon Wright
91790a5e08
Generate sample example.
2016-11-03 15:47:33 -05:00
qwertymodo
f1d07c7572
Actually mix MSU sample instead of adding the DSP twice.
2016-11-03 13:17:12 -07:00
qwertymodo
f13676cfd3
Fix MSU-1 sample buffer size
2016-11-03 13:10:01 -07:00
Brandon Wright
1f7926c48b
Loop over sample size, not buffer size.
2016-11-03 14:55:57 -05:00
Brandon Wright
782bdeb2eb
Whoops. shrink_buffer_size is undefined unless 8-bit or Mono is used.
2016-11-03 14:53:13 -05:00
Brandon Wright
add3a16f25
Increase buffer size. Don't use sizeof on heap buffer (returns pointer size).
2016-11-03 14:45:20 -05:00
qwertymodo
3c0f6bfdee
Begin adding MSU-1 support. Data streaming is working in Windows, audio streaming is not.
2016-11-03 11:40:47 -07:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
Brandon Wright
026f9eaa1e
Fix some possible problems from cppcheck. Everything else looks fine.
2016-09-27 15:25:37 -05:00
Alcaro
d81afb2383
Fix uninitialized value warning from Valgrind.
2014-02-18 22:34:23 +01:00
OV2
ba634f195c
Align struct name with rest of core
2013-05-18 22:28:21 +02:00
twinaphex
055aeb5b7a
(Libretro) Fix Clang build - anonymous structs is illegal for ISO
...
C++
2013-05-18 20:19:16 +02:00
Brandon Wright
53defb5b11
Go back to floating point hermite resampler.
...
16-bit fixed point doesn't have enough accuracy for a decent SNR with hermite.
2012-04-07 16:49:55 -05:00
bl0ckeduser
f699d21d12
Fix header paths in apu/bapu/snes/snes.hpp
2012-02-03 17:44:58 -05:00
bl0ckeduser
ef41a96c57
Fix header path in apu/apu.cpp
2012-02-03 17:43:32 -05:00
Brandon Wright
1aeb1c8f3e
Fix warning about operation order.
2012-02-02 15:57:42 -06:00
Brandon Wright
8db1c467ac
Adjust fixed-point hermite resampler. Use signed arithmetic.
2012-02-02 15:48:17 -06:00
Brandon Wright
93cf0a77b9
Revert "Revert "Change hermite resampler to use fixed-point arithmetic for speed on""
...
This reverts commit 986289a96c
.
2012-02-02 15:47:44 -06:00
Brandon Wright
986289a96c
Revert "Change hermite resampler to use fixed-point arithmetic for speed on"
...
This reverts commit 2411daa2e7
.
2012-02-01 14:45:31 -06:00
Brandon Wright
b66f00d6f4
Change type of temporary vars to properly clip. Fixes SMT problem.
2012-02-01 09:33:04 -06:00
Brandon Wright
2411daa2e7
Change hermite resampler to use fixed-point arithmetic for speed on
...
slower FPU systems.
2012-01-30 15:59:19 -06:00
Brandon Wright
f6c9ea8de3
Don't call hermite twice per sample for clamping. Adjust so compiler
...
auto-SIMDs.
2012-01-30 13:29:01 -06:00
Brandon Wright
05bc106f55
Merge branch 'byuuapu' of github.com:snes9xgit/snes9x into byuuapu
2012-01-26 13:47:21 -06:00
Brandon Wright
804d419b39
Inline some functions to avoid vtable lookups.
2012-01-26 13:42:27 -06:00