zilmar
1249e1f9f0
Add ability to remove the status bar
2021-03-18 11:02:37 +10:30
zilmar
93b35cdf28
Add Overclock to enhancment
2021-03-10 18:09:01 +10:30
zilmar
0f605a06d3
Remove Notes from being displayed by default
2021-03-08 18:24:49 +10:30
zilmar
5cf6a7729f
Merge pull request #2000 from flagrama/fix-settings-close-x
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Settings: Fix titlebar Close button
2021-03-06 10:57:47 +10:30
zilmar
b35d59408a
Add diable gameshark code
2021-03-06 10:56:24 +10:30
zilmar
bc81e041f8
Have Cheat UI validate via CEnhancement
2021-03-04 14:29:31 +10:30
Vincent Cunningham
971f19745b
Settings: Fix titlebar Close button
...
IDCANCEL is still sent by the native Close button in the titlebar and
should still be handled.
2021-03-03 11:32:20 -05:00
Vincent Cunningham
8ece98efc4
Fix WelcomeScreen setting Default_GFX_Plugin
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Settings.cpp - Was missing a value for the new SettingID while running a
Debug build causing breakpoint to be handled when clicking OK. A new
handler with a default value has been added.
WelcomeScreen.cpp - Would set the Default_GFX_Plugin value and the value
would be used when launching a game or viewing the Plugins menu in
Options and set the Current_GFX_Plugin, but if a user were to try to
configure their Graphics Plugin prior to launching a game, they would
always open the Project64 Video config screen, even if they had chosen
GLideN64 as the default plugin. The Current_GFX_Plugin is now set with
the value of the Default_GFX_Plugin to ensure the correct configuration
dialog is opened.
WelcomeScreen.cpp - String value would always load the non-debug version
of Project64 Video after the above changes. The string to use is now
loaded from the Default_GFX_Plugin so if the default has never been set
the proper default value should now be used. If it has been set before
and is not a Project64 Video plugin, the value will be set to Project64
Video (non-debug) to keep the dialog accurate.
2021-03-02 17:32:05 -05:00
zilmar
605dbafd15
Resume after closing enhancement window
2021-03-02 17:15:24 +10:30
zilmar
5c60ea213f
Update copyright date
2021-03-02 12:43:17 +10:30
zilmar
b8206c5043
Merge pull request #1995 from flagrama/linux-fixes
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Linux fixes
2021-03-01 20:10:49 +10:30
zilmar
88144f53c9
Prompt for jabo or glide plugin
2021-03-01 20:08:29 +10:30
Vincent Cunningham
dcb360cf41
Replace \ with / in include directives
2021-02-28 17:38:56 -05:00
zilmar
9262e37c47
Make sure file is reloaded on opening cheat config
2021-02-24 21:25:35 +10:30
zilmar
998ff9ea2a
Enhancements: show notes
2021-02-23 20:16:00 +10:30
zilmar
20564b29bc
cheats: Update the add text on new cheat
2021-02-23 20:14:36 +10:30
zilmar
d2b586f9df
enable apply button when enabling/disabling enhancements
2021-02-23 15:08:01 +10:30
zilmar
c1ed471fc1
Merge pull request #1910 from flagrama/fix-manual-start-emulation
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Fix Start Emulation by only skipping StartEmulation when AutoStart is disabled
2021-02-20 15:15:51 +10:30
zilmar
6127878f8f
Add plugin limiting to enhancements
2021-02-17 10:24:17 +10:30
zilmar
3e02ff31d7
Add Plugin list to enhancment
2021-02-11 21:56:09 +10:30
Vincent Cunningham
678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled
2021-02-02 10:27:23 -05:00
zilmar
3553c87121
Move enable enhancement to advanced
2021-02-02 17:01:29 +10:30
Vincent Cunningham
3482a1a1cf
Call RunLoadedImage when manually starting emulation
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RunLoadedImage is skipped in the Run*Image methods in CN64System if AutoStart is disabled. If the check for if there is a current g_BaseSystem fails, these changes run RunLoadedImage to create one and StartEmulation.
I'm not sure the extra NULL guard is necessary, but I don't want to skip the first g_BaseSystem check altogether. I added it as a "just in case."
2021-02-01 23:42:54 -05:00
zilmar
89d56ff4fa
Fix modal error in EnhancementUI
2021-02-02 13:55:28 +10:30
zilmar
a4f904e4d7
Merge branch 'master' of https://github.com/project64/project64
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# Conflicts:
# Source/Project64/UserInterface/UIResources.rc
2021-02-02 13:40:12 +10:30
zilmar
782e781bab
Be able to edit/enable/disable enhancements while running
2021-02-02 13:22:47 +10:30
LuigiBlood
6f05e7a2f2
[Settings] Add Disk Seek Timing choice
2021-01-29 23:37:27 +01:00
zilmar
b6325104a5
Fix validation when name is empty
2021-01-20 21:27:47 +10:30
zilmar
cd16a8cc48
Clean up some warnings
2021-01-19 16:28:59 +10:30
zilmar
d1223d1cf0
Fix build error
2021-01-17 17:29:05 +10:30
zilmar
453efb6d5e
Merge pull request #1897 from Squall-Leonhart/master
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Replace Manufacturer with Media and what each letter corresponds with.
2021-01-17 16:17:01 +10:30
zilmar
ddcd6ef855
Confirm cheat changes on closing window
2021-01-17 16:15:26 +10:30
zilmar
fd1a6112c0
Clean up enhancements code
2021-01-17 13:47:58 +10:30
Squall Leonhart
1c21979afb
Update RomInformationClass.cpp
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lets just update these id's for now then
2021-01-11 12:27:37 +11:00
Squall Leonhart
636d39b291
Revert "Update RomInformationClass.cpp"
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This reverts commit 6771249eca
.
2021-01-11 12:26:57 +11:00
Squall Leonhart
6771249eca
Update RomInformationClass.cpp
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i don't know if this will even work?
2021-01-11 12:19:40 +11:00
Squall Leonhart
7d882f75b6
Manufacter ID was Media type all along
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change all relevant code accordingly
2021-01-11 11:58:44 +11:00
Squall Leonhart
cbecaf0c05
Handles cases where the Manufacturer ID is 43 instead of 4E
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So these games are no longer listed as Uknown in their manufacturer field.
2021-01-09 11:07:21 +11:00
oddMLan
914ad3b74a
Remove hardcoded Unicode API calls
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Since #define UNICODE is defined in the project it will call the wrapper function which will return the W version
2021-01-01 20:37:00 -07:00
zilmar
c4160785e9
Test unique code
2020-12-30 11:17:25 +10:30
zilmar
4d28cf6bc3
Convert cheats to new format
2020-12-30 10:08:31 +10:30
zilmar
070e2ad5e5
Merge branch 'master' of https://github.com/project64/project64
2020-12-30 09:14:25 +10:30
zilmar
7de3fc3348
Change the handling of the cheat format
2020-12-30 09:14:04 +10:30
zilmar
4a4b0b2e33
Merge pull request #1885 from shygoo/script-ui
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[Debugger] Improve script window
2020-12-19 07:37:23 +10:30
shygoo
9e825992ae
[Debugger] Fix script window's copy button
2020-12-18 14:21:49 -06:00
shygoo
7ca05cde8a
[Debugger] Add tooltips to scripts window
2020-12-18 14:15:16 -06:00
shygoo
033d9b8327
[Debugger] Improve script window UI/stability
2020-12-18 13:57:50 -06:00
shygoo
fdb6b25b39
[Debugger] Add basic multi-line support to code editor
2020-12-17 13:30:28 -06:00
shygoo
5888929cac
[Debugger] Fix execution breakpoint toggle from context menu
2020-12-17 10:50:09 -06:00
zilmar
372da9526f
Merge pull request #1871 from shygoo/dma-log-export
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[Debugger] Implement DMA log export (fix #1858 )
2020-11-18 06:46:29 +10:30
shygoo
c47af62f56
fix build error
2020-11-17 12:17:31 -06:00
shygoo
3a1b870c44
[Debugger] Implement DMA log export ( fix #1858 )
2020-11-17 11:57:21 -06:00
zilmar
1c9f090508
Project64: update spelling of names in about
2020-11-14 12:19:28 +10:30
zilmar
4354ff8b26
Project64: Redo the about window
2020-11-11 20:59:13 +10:30
zilmar
23563db02f
Remove about config files
2020-11-09 19:42:30 +10:30
zilmar
1256d80bad
Switch Forum with discord in help menu
2020-11-09 14:19:05 +10:30
zilmar
45da6e6284
Rename Homepage to website
2020-11-09 13:34:06 +10:30
zilmar
018da7cc3d
Merge pull request #1862 from shygoo/assembler-fixes
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[Debugger] Add missing cop1 cvt ops to assembler, remove constexprs
2020-11-06 11:48:45 +10:30
zilmar
769323e3cb
Remove test code from CProjectSupport::ShowSuppotWindow
2020-10-27 19:02:37 +10:30
zilmar
1751b2fd8b
Project64: Only show support window once per hour
2020-10-27 16:41:50 +10:30
shygoo
1f6b0140c9
[Debugger] Add missing cop1 cvt ops to assembler, remove constexprs
2020-10-26 12:01:21 -05:00
zilmar
f3fc84b569
Merge branch 'master' of https://github.com/project64/project64
2020-10-22 12:41:36 +10:30
zilmar
890e9b5c2c
Project64: Have nag use the registry
2020-10-22 12:41:19 +10:30
zilmar
f5c2c33149
Project64: Add CN64Rom::IsPal
2020-10-12 15:01:28 +10:30
zilmar
6caa9ea47a
Project64: Some code clean up of N64RomClass.h
2020-10-12 12:10:21 +10:30
zilmar
a497e9ef38
Project64: welcome screen was not saving drive
2020-10-12 11:48:38 +10:30
zilmar
883632b4a4
Project64: Add choosing game dir on welcome screen
2020-08-04 22:28:40 +09:30
shygoo
e1b2fee7af
[Debugger] Use better charset for memory viewer's text
2020-06-18 22:46:17 -05:00
shygoo
564e1bb938
[Debugger] Fix string search
2020-06-18 21:03:21 -05:00
m000z0rz
0e9f6f183b
Allow undefined (optional) callbacks for Socket.connect and Socket.write
2020-06-17 18:41:49 -05:00
shygoo
f82ee04173
Fix pasting for EditNumber32 textboxes
2020-06-14 03:04:41 -05:00
zilmar
5e78937c16
Fix up removal of version information from UIResources.rc
2020-06-10 08:21:29 +09:30
zilmar
366c0c69ae
Force CharacterSet to be Unicode in the Property Sheets
2020-06-09 22:34:38 +09:30
zilmar
9217b0cf4d
Remove Cheats from ini about
2020-06-09 20:04:24 +09:30
zilmar
ae0410487c
Fix up short cut name with multiple selectors
2020-06-06 10:34:27 +09:30
zilmar
98db6bd93c
Fix up unicoding of menu shortcuts
2020-05-27 10:00:09 +09:30
zilmar
dbf63a7647
Fix compile issue in CheatClassUI for release
2020-05-25 20:43:14 +09:30
zilmar
8dc26cc3eb
Fix end emulation when paused
2020-05-25 20:25:15 +09:30
zilmar
f4e5ae8efa
Allow cheat window to be open while game is running
2020-05-25 20:08:31 +09:30
zilmar
c764d79e74
Merge pull request #1760 from m000z0rz/fix-js-api-callback-gc
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Add a strong backing reference cache, single use callback helper func…
2020-05-22 12:50:54 +09:30
m000z0rz
4d546ee36b
Add a strong backing reference cache, single use callback helper function, and use it on all non-hook callbacks passed to native code
2020-05-21 21:09:37 -05:00
zilmar
8fbdf8f02a
Update cheat adds
2020-05-22 11:27:16 +09:30
m000z0rz
9b9ab2af75
Fix script hanging when you stop a script with open listeners
2020-05-20 12:39:30 -05:00
m000z0rz
82716b247b
Prevent stack overflow by popping the pcall return value / error
2020-05-20 12:10:42 -05:00
zilmar
dd80e7cad1
Merge pull request #1753 from shygoo/fix-dmalogsig
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[Debugger] Fix DMA log signature byte order
2020-05-20 06:28:50 +09:30
shygoo
7b005f709f
[Debugger] Fix DMA log signature byte order
2020-05-19 11:51:27 -05:00
shygoo
94af698aa6
[Debugger] Fix COpInfo::IsLoadCommand false positives
2020-05-19 11:40:53 -05:00
zilmar
f6434d1870
Merge branch 'master' of https://github.com/project64/project64
2020-05-19 11:56:34 +09:30
zilmar
71160d08c0
Make cheat UI to be wtl based
2020-05-19 11:55:57 +09:30
oddMLan
2be276a7bc
Tabs -> spaces
2020-05-16 06:43:04 -07:00
oddMLan
4020735b26
Add "Note: 8 MB is forced for Unknown ROMs" to Defaults tab
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Closes #1747
2020-05-16 06:37:35 -07:00
zilmar
48abaff90f
Get cheats ui to use wstring for EM_GETLINE
2020-05-16 07:44:22 +09:30
zilmar
0462f637c4
Add UNICODE to Project64 project
2020-05-12 21:49:05 +09:30
zilmar
0429c207e6
Show timeout in support window
2020-05-11 16:42:58 +09:30
zilmar
55c6980a84
Merge pull request #1737 from Drahsid/master
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Fixed incorrect display of vector values in symbols window
2020-05-06 05:05:25 +09:30
Drahsid
1fb7598e03
Fixed incorrect display of vector values in symbols window
2020-05-05 09:39:43 -04:00
oddMLan
ad9d3fc244
Discord-rpc: Code cleanup
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This is inspired by the Dolphin-emu approach
The internal name is not as informative so now it'll try to use GoodName first then FileName (same as RomBrowser)
Checked and it also works good with zip/7z files
2020-05-05 03:05:36 -07:00
oddMLan
059ae511b8
Add Protect Memory option to Defaults panel
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Fixes #1733
2020-05-04 19:47:34 -07:00
Drahsid
43cbeb3517
Added Vector2, Vector3, and Vector4 to the symbols window and memory viewer.
2020-05-02 06:25:28 -04:00
zilmar
507bd783b5
Change out client id for discord
2020-04-29 06:15:54 +09:30
zilmar
b9363cb0e7
Merge pull request #1665 from Project64Netplay/discord-rpc
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Discord RPC
2020-04-29 05:48:10 +09:30
Summate
af0b0e18ea
Adding label IDs to correspond to debugger register edit IDs
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Abstracting pairing edit IDs with label IDs
Extracting definition of register tab data to a separate file
Adding a facility to get the text of a CWindow, there didn't seem to be a straightforward mechanism to do this Adding functionality to clipboard the current tab's registers or registers from all tabs
Fixing FCSR to have the same styling as all of the other register edit fields
2020-04-09 01:17:19 -05:00
Summate
fef045baed
Cleaning up unclear booleans with a clearer enum class
2020-04-08 07:00:17 -05:00
zilmar
28c9118912
Merge pull request #1708 from shygoo/dbg-fix-cmd-syms
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[Debugger] Fix symbol display in commands window
2020-02-24 09:59:01 +10:30
shygoo
65b2ecb3bd
[Debugger] Fix symbol display in commands window
2020-02-23 11:28:25 -06:00
zilmar
f2462cbc18
Merge pull request #1705 from Drahsid/master
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Added type, name, value, desc editing in the symbols window; 'new tab' shortcut to memory viewer
2020-02-20 12:30:26 +10:30
shygoo
e375cde458
[Debugger] Add warning for recompiler
2020-02-18 14:04:18 -06:00
Drahsid
95468ef91a
Add ctrl+n 'new tab' shortcut to memory viewer
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Sometimes you just want a new tab that is not a duplicate.
2020-02-14 08:48:51 -05:00
Drahsid
e049c48b2b
Fix issues
2020-02-10 22:42:25 -05:00
Drahsid
f3085844f5
Added type, name, value, desc editing in the symbols window
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I'm not sure if this is written how it should be, but the lack of this feature had been bugging me for a bit and I would like to see it to be standard.
2020-02-10 21:36:30 -05:00
zilmar
088dc17556
Merge pull request #1698 from kaitengero/debugger-scripts
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Additional functionality for debugger scripts
2020-01-26 09:06:31 +10:30
shygoo
277f1c4a31
[Debugger] Clean up compiler warnings
2020-01-22 00:34:27 -06:00
shygoo
bbabbc7b28
[Debugger] Fix hex string search and GS code copy
2020-01-22 00:34:13 -06:00
kaitengero
13c3f44487
Add "Edit" option to script context menu
2020-01-06 21:23:59 -08:00
kaitengero
6b45241252
Refresh "Scripts" window on script state change
2020-01-06 19:50:48 -08:00
kaitengero
e15e59052c
Quick script toggling on double click
2020-01-06 19:46:17 -08:00
shygoo
a2427459cb
[Debugger] Fix symbols memory leak
2019-12-27 12:48:55 -06:00
shygoo
9406544aea
[Debugger] Misc cleanup and fixes
2019-12-24 18:41:20 -06:00
shygoo
582469bf1a
[Debugger] Improve memory viewer's follow pointer and jump menu behavior
2019-12-24 12:53:19 -06:00
Cranky Supertoon
4292920e99
Merge branch 'discord-rpc' of https://github.com/Project64Netplay/project64 into discord-rpc
2019-12-22 18:53:00 -05:00
Cranky Supertoon
68e59320d9
imagekey with RDB Localization
2019-12-22 18:51:22 -05:00
Cranky Supertoon
9b4ffdfac8
Merge branch 'master' into discord-rpc
2019-12-22 16:27:23 -05:00
Cranky Supertoon
801aa13623
Improved some things
2019-12-22 16:23:55 -05:00
shygoo
d76d3e82c1
[Debugger] Optimize interpreter breakpoint and callback checks
2019-12-01 04:10:36 -06:00
shygoo
5c2aa06f7c
[Debugger] Rewrite memory viewer
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replace the list control with a custom hex editor control
add ability to select/copy/paste/delete multiple bytes
add byte group size option
make window resizable
fix DPI-related issues
speed up auto-refresh
remove option to disable auto-refresh (new control's cpu usage is insignificant)
move the dump and search buttons into the context menu
change colors of breakpoints to match the command window's
highlight CPU read and write targets while stepping
move address info into a status bar
allow window to open before MMU is initialized
add shortcut keys for various actions
add "follow pointer" feature
add "safe mode" feature
add copy gameshark code feature
add copy with row/group addresses feature
add tabs feature
add jump menu for hardware regions
fix cartridge ROM addresses not being viewable
allow writes to cartridge ROM
use thread-safe functions for reading/writing memory
2019-11-30 11:48:46 -06:00
zilmar
e71598edaf
[Project64] make sure m_pDiskInfo is initialized in RomInformation
2019-11-10 07:04:24 +10:30
Cranky Supertoon
3d24d7fa2c
push rpc
2019-10-23 17:12:12 -04:00
Duncan Ogilvie
18686e710c
Implement Randomize SI/PI interrupts setting
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closes #1656
2019-10-03 11:39:46 +02:00
shygoo
1ede902abb
[Debugger] Fix register UI problems
2019-09-26 11:07:28 -05:00
zilmar
a7710229be
Fix up cheat menu language strings
2019-09-20 04:19:13 +09:30
LuigiBlood
f43201fdea
[App] Add "Open Combo" File Menu for Combo N64 + 64DD Loading.
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Also added seperate functions for generic game loading, N64 ROM loading, and 64DD Disk loading.
2019-08-22 13:44:30 +02:00
LuigiBlood
01ae9450fc
[Disk] Undo changes to compile 64DD Settings Page
2019-08-21 09:25:16 +02:00
zilmar
3079edfd95
Merge pull request #1644 from LuigiBlood/ddrevamp
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[Disk] Add Disk Drive Settings file
2019-08-21 16:46:24 +09:30
LuigiBlood
5eb8c8715f
[Disk] Add Disk Drive Settings file
2019-08-21 08:50:47 +02:00
zilmar
95a0659e8d
Merge pull request #1643 from shygoo/exc-bp-intr-float
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[Debugger] Add breakpoints for specific interrupts and FP exceptions
2019-08-21 09:28:48 +09:30
zilmar
081541cf64
Fix compile error
2019-08-21 09:28:19 +09:30
shygoo
2137b365bb
[Debugger] Add breakpoints for specific interrupts and FP exceptions
2019-08-20 17:20:49 -05:00
zilmar
b57250427b
Merge pull request #1641 from LuigiBlood/ddrevamp
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[64DD] Updated 64DD emulation
2019-08-21 07:08:37 +09:30
Julio C. Rocha
05c2b59c3a
Use _Pairib in VC versions below 14.2.
2019-08-17 00:59:45 -07:00
Julio C. Rocha
1ad1f71d2f
Make code base compatible with Visual Studio 2019.
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- Allow building with the MSVC 14.2 toolset.
- Removed explicit reference to deprecated typedef std::map::_Pairib.
2019-08-16 20:46:11 -07:00
LuigiBlood
affc694149
[Core & UI] Add RAM Area Only (*.ram) Disk Save Type
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- It's a bit hacky but it works for *.ndd files.
- For *.d64 files, it might be more problematic for now
2019-08-12 23:07:33 +02:00
LuigiBlood
bfd793c184
[UI] Add 64DD Tab in Options
2019-08-12 19:55:10 +02:00
LuigiBlood
bbabf5d98d
[RomBrowserClass] Fix "Play Game with Disk" to stop appearing for Disk games.
2019-08-12 18:13:34 +02:00
LuigiBlood
0c6936d67e
[Core] Perform more thorough disk validity checks & change DiskIdent for Config/RDB
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- It didn't detect NUD-4567-JPN dump.
2019-08-12 17:50:04 +02:00
LuigiBlood
cf576246e1
[Core & UI] Handle and Select IPLs depending on Disk Country Code
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- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood
075c82a3e3
[Disk] Support D64 Master Disk Format
2019-08-11 18:13:52 +02:00
LuigiBlood
3bd5595e77
[Rom] Support CRC calculation for 64DD IPLs
2019-08-11 13:30:51 +02:00
shygoo
e7e91b878f
[Debugger] Add copy buttons to memviewer popup menu
2019-08-04 17:50:52 -05:00
Azimer
84c164ff66
Fix for Windows XP compatibility
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I neglected FreeLibrary and have multiple calls to LoadLibrary without freeing. This is fixed by moving it to the class member level and allocating and deallocating through the class constructor/destructor.
2019-08-01 09:39:39 -05:00
Azimer
a972773b6a
Windows XP Fixes?
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Does this actually work?
2019-07-31 23:28:49 -05:00
zilmar
eace1a7ba1
Merge pull request #1627 from shygoo/fix-regtabs
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[Debugger] Make register tabs stable
2019-06-15 20:50:11 +09:30
shygoo
946284a09a
[Debugger] Make register tabs stable
2019-06-15 06:04:37 -05:00
oddMLan
3b9cafc058
[Debugger UI] Try to handle spaces in Mem Viewer address editbox
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FormatClipboard() doesn't seem to be doing anything for some reason.
2019-05-13 01:32:00 -07:00
oddMLan
2bbd724b91
[Debugger UI] Fix address text box size
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It was 2 pixels too small to hold 10 characters (head + address)
Also added ES_AUTOHSCROLL just to be extra careful in case the user has custom UX Style with a different font.
2019-05-13 00:31:54 -07:00
oddMLan
82df61d9ce
[Debugger UI] Tweak Commands window size
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Avoids the registers from being cut off in HIDPI
2019-05-10 10:17:42 -07:00
oddMLan
06d0e27af6
[Debugger UI] Fix TLB window in HDPI configs
2019-05-10 09:23:41 -07:00
Joe Eagar
82463fbdd8
Fixed a few bugs with the scripts system. I suspect there are more; the
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threading code needs some refactoring. List of changes:
* Script threads no longer call the debugger UI (e.g. refresh) nor do
they call the script system's cleanup function
(deleteStoppedInstances).
* Changed API.js Server.on method to queue calls to nativeAccept if .listen()
hasn't been called yet (otherwise winsock gives errors).
* Added various paranoia thread locks.
* Forced termination of script threads now works. The (commented) call
to TerminateThread didn't work because getCurrentThread() doesn't return
a "real" HANDLE. The solution is to pass the result of getCurrentThread
to DuplicateHandle to get a "real" handle.
2019-04-28 23:28:12 -07:00
Joe Eagar
83f445f050
Fixed heap overrun error
2019-04-28 00:38:35 -07:00
zilmar
a3d9249fdb
Merge pull request #1613 from oddMLan/restore-oc-gamesettings
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Restore Overclock modifier in Game Settings panel
2019-04-23 13:30:53 +09:30
oddMLan
61465ce2a5
[Frame Rate Counter] Shrink it a little bit
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Prevents "Show CPU Usage" from cutting off in HIDPI configurations
2019-04-20 13:17:42 -07:00
oddMLan
ead4d9311e
[Game Settings] Restore Overclock Modifier
2019-04-20 11:57:33 -07:00
shygoo
abbfb0361f
[Debugger] Adjust font/size of some controls
2019-04-20 00:39:14 -05:00
oddMLan
c7a6e51d62
Make Rom Browser DPI Aware
2019-04-19 17:08:24 -07:00
oddMLan
b1e950be20
Move CListViewCtrlVarDPI class code into ATL
2019-04-19 16:48:53 -07:00
oddMLan
de29d0c157
[Icon] Add 256x256 size
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It should be XP-compatible. XP is just going to take the 48x48 and ignore this one.
2019-04-19 14:41:13 -07:00
oddMLan
05f98f8c09
Make Status Bar, About Dialog and Language Selector DPI Aware
2019-04-19 13:51:42 -07:00
oddMLan
2f9529a2cf
[Cheats] Improved UI layout
2019-04-18 22:41:49 -07:00
oddMLan
b9025667f8
[Debugger UI] Save window size only when the window is resizable.
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Prevents some dialogs from becoming clipped at high DPI
2019-04-18 18:18:55 -07:00
oddMLan
df9967b782
[Debugger] Change Commands and Registers font to Lucida Console
2019-04-18 16:29:07 -07:00
oddMLan
d21e7c8684
Fix warning
2019-04-18 15:35:54 -07:00
oddMLan
d83c8597b6
[Debugger] Make Debugger DPI-Aware
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Thanks @Shygoo for the class code
2019-04-18 14:10:04 -07:00
oddMLan
b42e61f505
Remove black border around Cheat separator button
2019-04-15 20:55:49 -07:00
oddMLan
a27b3440e0
Get rid of ugly WS_EX_CLIENTEDGE
2019-04-15 20:48:33 -07:00
oddMLan
2555485eb9
[Debugger UI] Center CPU Exception Breakpoints dialog
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Also fix capitalization in menu
2019-04-15 08:58:22 -07:00
oddMLan
01d4ed0bc3
Change some error message boxes to warnings
2019-04-15 08:58:22 -07:00
shygoo
346d21cd56
[Debugger] Improve the search tool
2019-04-03 13:56:45 -05:00
shygoo
22b4a3e94f
[Debugger] Make DMA log stable
2019-04-02 14:16:39 -05:00
shygoo
27bc76d089
[Debugger] Make DMA log stable
2019-04-02 13:28:46 -05:00
zilmar
eef2ed27aa
Merge pull request #1586 from shygoo/debugger-cleanup
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[Debugger] Clean up compiler warnings
2019-01-28 17:53:24 +10:30
shygoo
03ba3640b5
[Debugger] Clean up compiler warnings
2019-01-27 16:40:23 -06:00
zilmar
e286d90dab
Merge pull request #1576 from LuigiBlood/64dd_load
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64DD support overhaul
2019-01-28 06:01:48 +10:30
LuigiBlood
0870ecbc0d
Handle case where IPL ROM is not found (or not yet set up) to display an error message
2019-01-27 13:17:31 +01:00
LuigiBlood
047f611c81
Replace tabs with spaces
2019-01-25 21:32:26 +01:00
LuigiBlood
95e31542cf
Refactor 64DD game loading (supports custom settings and RDB)
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(Nothing done for plugins yet)
2019-01-25 20:20:59 +01:00
LuigiBlood
cd80e4f0a4
Handle 64DD loading from ROM Browser, Recent Games, RomInfo
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Partially handles settings (loads from RDB and CFG, but unused as emulation starts)
2019-01-25 08:11:40 +01:00
LuigiBlood
c714584fac
Cause register access for scripts
2019-01-24 19:48:26 +01:00
shygoo
62baab2877
[Debugger] JS: Make debug.breakhere stable
2019-01-20 17:38:34 -06:00
shygoo
7a1dd3835b
[Debugger] Add GPR read/write breakpoints
2019-01-20 02:52:49 -06:00
zilmar
9a80a4970a
Merge pull request #1564 from shygoo2/cpu-log-improvements
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[Debugger] CPU Log: More UI behavior improvements
2019-01-20 09:53:52 +10:30
zilmar
e974576c00
Merge branch 'master' of https://github.com/project64/project64
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# Conflicts:
# Source/Project64/UserInterface/UIResources.rc
# Source/Project64/UserInterface/resource.h
2019-01-20 09:02:18 +10:30
zilmar
ce03386007
[Project64] Add gamesharks to enhancements
2019-01-20 08:51:38 +10:30
shygoo
98e933be1b
[Debugger] CPU Log: More UI behavior improvements
2019-01-19 14:14:26 -06:00
zilmar
557892e47e
Merge pull request #1556 from shygoo2/cmds-fix-addr-textbox
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[Debugger] Commands: Update address textbox when address is changed
2019-01-18 15:29:30 +10:30
zilmar
afa4619bc0
[Project64] Add enhancements right click edit
2019-01-18 12:30:19 +10:30
shygoo
6b34e8f77c
[Debugger] Add CPU exception breakpoint window
2019-01-17 03:34:24 -06:00
shygoo
26151f1d9e
[Debugger] Commands: Update address textbox when address is changed
2019-01-16 14:06:33 -06:00
oddMLan
46ddb42017
[Debugger] Fix DList/Alist and Recompiler Code Buffer Size status bar clear
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Before they wouldn't clear the status bar message properly when toggling them off
2019-01-15 01:58:24 -07:00
shygoo
42613f96e1
[Debugger] CPU Log: fix mousewheel scrolling
2019-01-14 23:19:28 -06:00
shygoo
12b97b83d8
[Debugger] CPU Log: fix wrong indeces after scrolling
2019-01-14 05:11:15 -06:00
shygoo
4d322191c2
[Debugger] Add CPU Log, break and show log/commands window on CPU errors
2019-01-14 03:18:43 -06:00