Refresh "Scripts" window on script state change
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@ -114,7 +114,7 @@ void CScriptInstance::StateChanged()
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{
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// todo mutex might be needed here
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//m_Debugger->Debug_RefreshScriptsWindow();
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m_Debugger->Debug_RefreshScriptsWindow();
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//m_ScriptSystem->DeleteStoppedInstances();
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}
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