Commit Graph

172 Commits

Author SHA1 Message Date
zilmar 990b9ddb55 Memory: Clean up some breakpoint warnings 2013-02-11 19:24:18 +11:00
zilmar cb3568395c Memory: Force write to SP_STATUS to go through SW_NonMemory 2013-01-28 19:36:14 +11:00
zilmar d48705f87e Memory: Handle LW SP, 0xXXX (SP) 2013-01-26 09:37:33 +11:00
zilmar 8997f3fc30 memory: Update counters on write to SP Status 2013-01-20 17:20:52 +11:00
zilmar 55e4db8911 Memory: Fix bug in Compile_SB_Const 2013-01-16 05:53:43 +11:00
zilmar 72b708850b Memory: Fixed a bug on tlb read for LB and LH 2013-01-14 17:11:20 +11:00
zilmar b2f7f67dc2 Memory: Got LWU to use the same code as LW 2013-01-12 08:57:51 +11:00
zilmar 3e2b93203b Memory: Clean up more tlb writes and SP_SEMAPHORE_REG 2013-01-12 08:15:47 +11:00
zilmar 80aaed3107 Pif: Changed how pif2 challenge response is written to pif 2013-01-06 15:17:23 +11:00
zilmar 720b9c6257 halflife: should not be fast forward if check is zero (this means it is called twice) 2013-01-06 06:53:14 +11:00
zilmar 3c1040c2d9 Audio: revert changes to audio, seemed to make games worse 2013-01-06 06:52:29 +11:00
zilmar 08af4e1c88 Audio: Change audio to have busy flag 2013-01-05 09:48:25 +11:00
zilmar 23cc5f0a67 Memory: Fix bugs related to store tlb & half line 2013-01-05 09:45:16 +11:00
zilmar 8c48ba4f70 Mips: Refactor loading of plugins and how game is shut down 2013-01-03 19:51:00 +11:00
zilmar b8a0303674 Memory: Fix TLB recompiler writes 2013-01-03 19:49:34 +11:00
zilmar 979a0687e6 Mips Memory: fix tlb write for Compile_SB_Const 2013-01-01 07:14:35 +11:00
zilmar 59b2e96062 Speed Limitor: Clean up code and change interval levels 2012-12-31 23:46:03 +11:00
zilmar 6ac9d18e7f Audio: Rewrote sync to audio 2012-12-31 22:02:51 +11:00
zilmar 42dbc691bd Fix bug in TLB writes 2012-12-31 18:02:54 +11:00
zilmar e848cbcded Half life: Update if hard loop checking value 2012-12-31 07:56:49 +11:00
zilmar 33342a77c5 Memory: LB_NonMemory only shows breakpoint when writing to rom 2012-12-29 07:32:15 +11:00
zilmar 4f6d6effa3 Added GPL header 2012-12-19 20:30:18 +11:00
zilmar ab03a0d10e Allow reset to work correctly in sync core 2012-12-19 10:55:05 +11:00
zilmar d3c946891b Pre allocate RDRAM space 2012-12-18 21:43:29 +11:00
zilmar a444ad3e52 add __FUNCTION__ to trace messages 2012-12-17 11:21:29 +11:00
zilmar c3b743adf1 Game settings: Moved from recompiler settings, moved to n64system as base 2012-11-29 22:23:35 +11:00
zilmar 601c94f49d Code Refactoring: interface change in Memory Class.h 2012-11-19 22:07:07 +11:00
zilmar 88adba5892 Code Refactoring: Change location of call change 2012-11-19 22:06:37 +11:00
zilmar 7f00d50dc6 Global Variable: rename _NextTimer to g_NextTimer 2012-11-17 14:45:50 +11:00
zilmar 0410fafd3b Global Variable: rename _SystemEvents to g_SystemEvents 2012-11-17 14:43:02 +11:00
zilmar 2bebce913e Global Variable: Rename _SystemTimer to g_SystemTimer 2012-11-17 13:31:46 +11:00
zilmar bd84758450 Global Variable: Rename _Audio to g_Audio 2012-11-17 13:27:46 +11:00
zilmar 7f248146b2 Global Variable: rename _Rom to g_Rom 2012-11-17 13:24:42 +11:00
zilmar 1992505c7f Global Variable: Rename _Plugins to g_Plugins 2012-11-17 13:20:21 +11:00
zilmar 3a73b759ad Global Variable: Rename _Reg to g_Reg 2012-11-17 13:18:14 +11:00
zilmar c219c0ab6a Global Variable: rename _TLB to g_TLB 2012-11-17 13:16:38 +11:00
zilmar 6c954c690c Global Variable: Rename _MMU to g_MMU 2012-11-17 12:18:00 +11:00
zilmar 278f99cf39 Global Variable: Rename _Recompiler to g_Recompiler 2012-11-17 12:15:55 +11:00
zilmar c3df4cf49d Global Variable: Rename _BaseSystem to g_BaseSystem 2012-11-17 12:09:19 +11:00
zilmar 299df0e293 Global Variable: rename _System to g_System 2012-11-17 12:07:04 +11:00
zilmar d09a8adf10 Global Variable: rename _Settings to g_Settings 2012-11-17 12:02:04 +11:00
zilmar ab57cdbc7e Global Variable: Rename _Notify to g_Notify 2012-11-17 11:58:31 +11:00
zilmar 0e21c8568c Memory: Ignore SB in 8mb space when on 4mb 2012-11-13 17:42:31 +11:00
zilmar 63bd2b5cb4 Recompiler: Fixed debug warnings for overflow 2012-11-13 17:38:48 +11:00
zilmar 7b3028cca2 Sync Core: Remove reduce memory size when sync core is on 2012-11-13 17:17:49 +11:00
zilmar d396763b71 Audio: Add AI Count Per Byte setting 2012-11-13 16:44:13 +11:00
zilmar 8401f62336 Audio: Add more logging 2012-11-13 16:06:46 +11:00
zilmar 0f9ff4256b Tweak Fixed Audio 2012-11-06 21:23:47 +11:00
zilmar b02959e7bb Changed function names for getting/setting reg information 2012-11-06 19:23:57 +11:00
zilmar 4a3fb18f6a Ignore large (negative) audio DMA buffer 2012-11-06 19:09:56 +11:00
zilmar ef8c9b02c3 Added DSRAV and Clean up usages of SetJump8 2012-11-05 21:08:33 +11:00
zilmar 1cb9dd2575 fix run time fail check shown in mario kart 2012-11-05 06:49:57 +11:00
zilmar 464c280fa6 Change some of the Reg Info functions to be get and setters 2012-11-03 12:18:08 +11:00
zilmar d995dddfaf removed unused m_LLAddr 2012-11-03 10:30:19 +11:00
zilmar ffb69091a1 Updated how Fixed audio works with dual buffers and AI Interrupts 2012-11-03 10:27:19 +11:00
zilmar 62efa0fa4a Updated tlb check in Compile LW 2012-11-03 10:25:23 +11:00
zilmar 4be9e911b8 Cleaned up RSP audio setting and SW when const value is a tlb address 2012-10-25 19:36:47 +11:00
zilmar 14eff29e3a removed mention of CC_Core 2012-10-24 22:55:51 +11:00
zilmar 68d6692421 Merge branch 'ABL-Refactor' 2012-10-23 21:41:24 +11:00
zilmar 493831507d Merge remote-tracking branch 'remotes/origin/master' 2012-10-23 21:39:12 +11:00
zilmar a75034a723 updated where counters get updated related to register writes 2012-10-23 19:03:43 +11:00
zilmar 4a3073af6d More bug fixing related to changes ABL 2012-10-22 19:02:53 +11:00
zilmar afedaf38d6 Initial refractoring of ABL 2012-10-14 12:05:52 +11:00
Emmet Young f3b672ec37 Fix some naming mistakes in Mempak.cpp from previous commit 2012-10-06 23:55:56 +10:00
Emmet Young c72f2150e3 Remove no longer used C files.
Clean up mempak.cpp's file loading method up.
2012-10-06 20:25:56 +10:00
zilmar 9dd62a9998 Cleaned up more warnings (on warning level 4) 2012-10-06 14:09:17 +10:00
zilmar ba27b5e423 Added delay DP interrupt + refractoring of some of the settings 2012-10-06 09:53:11 +10:00
zilmar 0a320a2953 update cycles before SI dma read/write 2012-10-05 19:22:01 +10:00
zilmar 74066e0b04 added trace protected memory (changed from error to protected memory) 2012-10-05 19:10:18 +10:00
zilmar a3c225ecf5 changed some of the functions to set/get register information to be clearer setters and getters 2012-10-04 21:01:10 +10:00
zilmar 2b24f49b84 Merge remote-tracking branch 'origin/head'
Conflicts:
	Source/Project64/N64 System/Mips/FlashRam.cpp
2012-10-04 12:33:04 +10:00
zilmar 236f2a1ddb do not fail on write invalid non memory address (failure should be for a tlb miss, not unhandled register 2012-10-04 10:07:26 +10:00
zilmar ff564bc11a Update changes to deal with debug warning 2012-10-04 10:04:08 +10:00
Emmet Young cf761b3f70 Fix up the Load and Save as options by using direct calls to the LoadState and SaveState function, pausing the cpu stops the event queue from being processed from the looks of it so we get stuck on trying to load and save a state. Zilmar you might want to tell me if I'm wrong here XD 2012-10-04 00:22:13 +10:00
Emmet Young 2e6fc68897 Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development 2012-10-03 06:44:52 +10:00
zilmar 6dc3d85ff6 Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development 2012-10-02 21:15:40 +10:00
zilmar f973674718 Removed clear on write (needs to be refracted) 2012-10-02 21:04:14 +10:00
Emmet Young 721e56c94c Add a bitmask in FlashRam.cpp to resolve a potential loss of data error being caused in DOUBUTSU NO MORI (Animal Crossing) 2012-10-02 17:40:14 +10:00
Emmet Young 730655dda2 Finishing up on refactoring of the "C Core Interface.cpp" file
Added a 'header guard' to 7zip.h to stop multiple definitions

TODO: Refactor/clean up Mempak.cpp more
2012-10-02 01:32:32 +10:00
zilmar 977631bfd8 Add writing to PI DOMAIN2 registers 2012-10-01 13:47:35 +10:00
Emmet Young 74ea476d05 More refactoring 2012-10-01 00:37:40 +10:00
Emmet Young 90b0f6d60d More refactoring of the remaining C code 2012-09-30 22:24:07 +10:00
Emmet Young 5c8cad4b5d Core: More refactoring of the remaining C code 2012-09-30 16:07:08 +10:00
Emmet Young 76ca53f8f2 Core: [-] Remove the old C style display errors
[~] Move everything over to the newer notification system
2012-09-29 23:52:06 +10:00
zilmar 46bfe664aa fix issue with SDL and SDR using recompiler m_opcode 2012-09-29 19:46:13 +10:00
zilmar cece44d21c Added SDL and SDR for recompiler 2012-09-29 19:04:45 +10:00
zilmar 322c85802b Refracted and cleaned up code related to tlb read/write miss 2012-09-29 17:58:16 +10:00
zilmar 249d2a33f1 added tlb checking to syncing the cores 2012-09-29 06:17:44 +10:00
zilmar c6c80c0f04 Refracted some settings locations, removed some extra code from C Core, added a tlb miss menu option 2012-09-29 06:07:45 +10:00
zilmar 77d68a5aad Optimized reset stack pointer when stack pointer was already mapped 2012-09-28 08:54:38 +10:00
Emmet Young 383446bdd3 Remove the extra IsValidRomImage from Rom browser, and make it use the one from within the n64 rom class.h file 2012-09-27 00:42:28 +10:00
Emmet Young a5befbcc87 Fix up a silly mistake of mine -.- 2012-09-26 20:42:12 +10:00
Emmet Young 04e21bea16 Slightly re-order the PifRam.cpp file.
Add in support for the Real time clock, it reads the current time and date straight from the computer.
2012-09-26 20:36:52 +10:00
Emmet Young 920e376298 Change our PIF response to use X-scales algorithm, removes the requirement for the PIF responses to be stored in any way. 2012-09-26 20:26:17 +10:00
zilmar 5344507496 Re-added buffer check on lookup core 2012-09-25 08:07:51 +10:00
zilmar f2a5df90f9 Added Game Settings class, with removing the global of tlb use 2012-09-24 11:14:02 +10:00
zilmar cb46a4cc6b Added better syncing of timing between Interpreter and recompiler 2012-09-24 08:18:44 +10:00
zilmar 86397d912c commit the local changes I had on my hard disk 2012-09-22 15:53:39 +10:00
zilmar e815584b59 git-svn-id: https://localhost/svn/Project64/trunk@51 111125ac-702d-7242-af9c-5ba8ae61c1ef 2011-01-04 09:10:28 +00:00
zilmar d4c874abca git-svn-id: https://localhost/svn/Project64/trunk@50 111125ac-702d-7242-af9c-5ba8ae61c1ef 2011-01-02 10:40:00 +00:00