zilmar
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9c245e3c39
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Changed the RSP test to be one if statement
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2012-11-02 17:05:08 +11:00 |
zilmar
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276cc23541
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removed base cfg file copy Project64.cfg.development for base
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2012-11-02 16:58:23 +11:00 |
zilmar
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6490277a31
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compile TLB Miss with const
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2012-10-25 19:38:58 +11:00 |
zilmar
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ec106c94b8
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Cleaned up clear related to tlb write
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2012-10-25 19:37:52 +11:00 |
zilmar
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4be9e911b8
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Cleaned up RSP audio setting and SW when const value is a tlb address
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2012-10-25 19:36:47 +11:00 |
zilmar
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9818ea1f8b
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Cleaned up warnings on warning level 4
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2012-10-25 19:35:04 +11:00 |
zilmar
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22af031f01
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Add rsp audio setting to Game Settings
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2012-10-25 19:34:25 +11:00 |
zilmar
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bc746f5264
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update project settings
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2012-10-25 19:33:10 +11:00 |
zilmar
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d72f2c2c55
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More bug fixes related to ABL change, paper mario now boots
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2012-10-24 22:57:57 +11:00 |
zilmar
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0cdb90fa6d
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If RSP did not halt, re run it after a few cycles
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2012-10-24 22:56:58 +11:00 |
zilmar
|
14eff29e3a
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removed mention of CC_Core
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2012-10-24 22:55:51 +11:00 |
zilmar
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68d6692421
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Merge branch 'ABL-Refactor'
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2012-10-23 21:41:24 +11:00 |
zilmar
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493831507d
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Merge remote-tracking branch 'remotes/origin/master'
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2012-10-23 21:39:12 +11:00 |
zilmar
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4bc893c9c0
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Added DataExecutionPrevention setting
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2012-10-23 21:35:34 +11:00 |
zilmar
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84f47fd0ce
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default core to sync core and ABL on
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2012-10-23 19:07:06 +11:00 |
zilmar
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39d57a5750
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More fixes related to changes in ABL
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2012-10-23 19:06:13 +11:00 |
zilmar
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a75034a723
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updated where counters get updated related to register writes
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2012-10-23 19:03:43 +11:00 |
zilmar
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3316e4736a
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Add sync to PC function and show fpu register in sync dump
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2012-10-23 19:02:47 +11:00 |
zilmar
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6e8b92d8bc
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Changed sqrt.s to use x86 asm version of sqrt
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2012-10-23 19:01:42 +11:00 |
zilmar
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cf1ea3484e
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clean up jump check
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2012-10-23 04:03:49 +11:00 |
zilmar
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f6e7199118
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cleaning up type and formating
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2012-10-22 21:36:57 +11:00 |
zilmar
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4a3073af6d
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More bug fixing related to changes ABL
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2012-10-22 19:02:53 +11:00 |
zilmar
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d8d5379e2a
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Changed how find the next block to analysis
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2012-10-22 04:03:32 +11:00 |
zilmar
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0a84d1a0a3
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Keep track of register modified in loop analysis
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2012-10-21 10:19:09 +11:00 |
zilmar
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4f54acb749
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removed defaults and unnecessary comments
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2012-10-21 06:52:10 +11:00 |
zilmar
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385661e36e
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Remose self mod method from rdb and language strings
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2012-10-21 06:28:01 +11:00 |
zilmar
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966349aeb4
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changed how linking to enter section
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2012-10-20 15:19:06 +11:00 |
zilmar
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de5f7d543f
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clean up pc == target for REGIMM_BGEZL
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2012-10-20 09:15:58 +11:00 |
zilmar
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d6a1a8cf52
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Reset compile PC on delay slot section
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2012-10-20 09:06:15 +11:00 |
zilmar
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5f41558e49
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Fixed delay slot at edge condition
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2012-10-20 06:06:30 +11:00 |
zilmar
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5f09adbc49
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More fixes to ABL core, mario now booting
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2012-10-19 17:32:42 +11:00 |
zilmar
|
e638b161f2
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more bug fixes with ABL refactoring, mario now boots
|
2012-10-18 20:58:24 +11:00 |
zilmar
|
9ba2812062
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fix analysis of BEQ and Perm Loop
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2012-10-17 22:34:55 +11:00 |
zilmar
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22fd128452
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fixed bug where if fall in to next section, and section fails to compile then it was not working correctly.
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2012-10-17 22:25:25 +11:00 |
zilmar
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923576c93c
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Added tracking of end block to detect if block should be split
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2012-10-17 20:04:11 +11:00 |
zilmar
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b5bee95acb
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More code cleanup with getting ABL to try and work for super mario
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2012-10-16 22:17:18 +11:00 |
zilmar
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aad58b8866
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Cleaned up more code related to ABL
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2012-10-16 08:47:05 +11:00 |
zilmar
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ccb1de6682
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Firedemo and n64 stars now runs under ABL
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2012-10-15 18:41:30 +11:00 |
zilmar
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b83e4dcf7b
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Added more logging and fixes to the refactoring of ABL
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2012-10-15 08:37:48 +11:00 |
zilmar
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347d358e39
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Cleaned up more code related to the code block
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2012-10-14 17:33:51 +11:00 |
zilmar
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afedaf38d6
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Initial refractoring of ABL
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2012-10-14 12:05:52 +11:00 |
Emmet Young
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62f7366885
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Change all plugin files to use the ValidPluginVersion from Plugin List.cpp
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2012-10-06 23:57:18 +10:00 |
Emmet Young
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f3b672ec37
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Fix some naming mistakes in Mempak.cpp from previous commit
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2012-10-06 23:55:56 +10:00 |
Emmet Young
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c72f2150e3
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Remove no longer used C files.
Clean up mempak.cpp's file loading method up.
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2012-10-06 20:25:56 +10:00 |
zilmar
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47f184d201
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Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
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2012-10-06 14:10:49 +10:00 |
zilmar
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9dd62a9998
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Cleaned up more warnings (on warning level 4)
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2012-10-06 14:09:17 +10:00 |
Emmet Young
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25a0bd6f11
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Add some entries to the RDB for recently leaked games
Remove the break point in COP1_S_CEIL_W since Taz requires this function to work properly in recompiler, the function appears to be working properly.
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2012-10-06 13:08:23 +10:00 |
zilmar
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ba27b5e423
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Added delay DP interrupt + refractoring of some of the settings
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2012-10-06 09:53:11 +10:00 |
zilmar
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207ae1c7ea
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Changed settings for body havest
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2012-10-06 09:50:42 +10:00 |
zilmar
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c6c374033b
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set super smash brothers to vi 2200 and protected self mod
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2012-10-05 19:31:30 +10:00 |