zilmar
ba2ea24274
Project64-input: Be able to load/save controller
2020-07-01 13:07:55 +09:30
zilmar
acd835cfc4
Project64-input: Add more buttons to be scanned
2020-07-01 11:42:13 +09:30
zilmar
31afb1cf6e
Project64-input: Add Analog buttons to n64 controller
2020-07-01 10:31:41 +09:30
zilmar
1a19934916
Project64-input: Add device to button
2020-07-01 10:24:29 +09:30
zilmar
f78e292796
Input plugin: Start to scan keyboard
2020-06-23 17:17:46 +09:30
LuigiBlood
4205f989a4
[Save State] Compare 64DD save state header more proper
2020-06-19 21:37:08 +02:00
shygoo
e1b2fee7af
[Debugger] Use better charset for memory viewer's text
2020-06-18 22:46:17 -05:00
zilmar
9dac9eff31
Merge pull request #1819 from LuigiBlood/dderror
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[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-19 11:56:47 +09:30
shygoo
564e1bb938
[Debugger] Fix string search
2020-06-18 21:03:21 -05:00
m000z0rz
0e9f6f183b
Allow undefined (optional) callbacks for Socket.connect and Socket.write
2020-06-17 18:41:49 -05:00
LuigiBlood
efe848f9a5
[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-17 23:11:08 +02:00
zilmar
be939dca65
Project64-input: Add base config UI
2020-06-17 16:53:10 +09:30
zilmar
51b78c117e
Plugin-input: Add version resource
2020-06-16 17:10:03 +09:30
zilmar
ec6e7620d9
Project64-input: Add basic project
2020-06-16 16:11:01 +09:30
pcca-matrix
529dc52ae1
Merge remote-tracking branch 'upstream/master'
2020-06-14 11:20:16 +02:00
pcca-matrix
da734b552a
Fix savestate and rumble
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* When you switch from mempak to rumble , rumble pack is never initialized.
* Rumble stops working after loading a savestate.
* No shortcut working when you have 4 xinput controller plugged.
There is a performance hit when you check for a controller that wasn't attached last time you called it.
This fix minimizes a performance issue with XInput on Windows when checking for a disconnected controller.
If you get ERROR_DEVICE_NOT_CONNECTED from XInputGetState, you shouldn't call that slot for a little while.
2020-06-14 11:19:49 +02:00
shygoo
f82ee04173
Fix pasting for EditNumber32 textboxes
2020-06-14 03:04:41 -05:00
LuigiBlood
9f3bab30b9
[Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos
2020-06-12 16:31:11 +02:00
LuigiBlood
8bb117e4de
[Save State] Recover Disk Seek Address when loading from Zip
2020-06-10 15:30:06 +02:00
LuigiBlood
c5c6167f05
[Save State] Recover Disk Seek Address for more stability
2020-06-10 13:58:03 +02:00
LuigiBlood
e805c709b3
[Save State] Put Disk Interface info in Extra Info + cleanups
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It should also be backward compatible.
2020-06-10 13:34:55 +02:00
zilmar
5087ae6ecd
NRage: Fix up some some unicode issues
2020-06-10 11:18:41 +09:30
zilmar
5e78937c16
Fix up removal of version information from UIResources.rc
2020-06-10 08:21:29 +09:30
LuigiBlood
b2ed47c44f
[Save State] Make sure g_Disk exists
2020-06-09 22:52:42 +02:00
LuigiBlood
34ec690acc
[Save State] Use Disk ID to recognize the currently loaded Disk game
2020-06-09 22:45:34 +02:00
LuigiBlood
9dc121ffbb
[Save State] Add Disk Registers to Save State file
2020-06-09 22:22:25 +02:00
zilmar
366c0c69ae
Force CharacterSet to be Unicode in the Property Sheets
2020-06-09 22:34:38 +09:30
zilmar
9217b0cf4d
Remove Cheats from ini about
2020-06-09 20:04:24 +09:30
zilmar
1b00f9a8f6
Add ability to translate cheats to new format
2020-06-09 19:27:52 +09:30
zilmar
56ccef8ee0
Join Settings: escape ":" with splitting file
2020-06-08 16:52:41 +09:30
zilmar
b9dac46bdc
Merge branch 'master' of https://github.com/project64/project64
2020-06-06 10:34:47 +09:30
zilmar
ae0410487c
Fix up short cut name with multiple selectors
2020-06-06 10:34:27 +09:30
zilmar
f3747c2802
Merge pull request #1783 from LuigiBlood/ddtiming
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[Disk] Introduce Seek Times
2020-06-06 09:09:28 +09:30
LuigiBlood
737383b695
[Disk] Simplify Seek Timing calculation at expense of accuracy
2020-06-06 00:28:02 +02:00
LuigiBlood
cc2c4e8786
[Disk] Timing changes for Motor
2020-06-05 17:25:01 +02:00
LuigiBlood
2ad2b969f0
[Disk] Emulate Motor Status & 3779 mSEC disk seek speeds
2020-06-05 16:48:19 +02:00
LuigiBlood
b428c14a27
[Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times
2020-06-05 14:36:49 +02:00
zilmar
9a712bd038
Convert cheats back to standard GS version
2020-06-02 18:05:57 +09:30
zilmar
d48b79379d
Update cheat names based off rdb
2020-06-02 08:19:07 +09:30
zilmar
98db6bd93c
Fix up unicoding of menu shortcuts
2020-05-27 10:00:09 +09:30
zilmar
dbf63a7647
Fix compile issue in CheatClassUI for release
2020-05-25 20:43:14 +09:30
zilmar
8dc26cc3eb
Fix end emulation when paused
2020-05-25 20:25:15 +09:30
zilmar
f4e5ae8efa
Allow cheat window to be open while game is running
2020-05-25 20:08:31 +09:30
zilmar
c764d79e74
Merge pull request #1760 from m000z0rz/fix-js-api-callback-gc
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Add a strong backing reference cache, single use callback helper func…
2020-05-22 12:50:54 +09:30
m000z0rz
4d546ee36b
Add a strong backing reference cache, single use callback helper function, and use it on all non-hook callbacks passed to native code
2020-05-21 21:09:37 -05:00
zilmar
8fbdf8f02a
Update cheat adds
2020-05-22 11:27:16 +09:30
m000z0rz
9b9ab2af75
Fix script hanging when you stop a script with open listeners
2020-05-20 12:39:30 -05:00
m000z0rz
82716b247b
Prevent stack overflow by popping the pcall return value / error
2020-05-20 12:10:42 -05:00
zilmar
e44af28b8e
Merge pull request #1754 from shygoo/fix-installer-apidoc
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[Debugger] Fix apidoc's install directory
2020-05-20 06:29:09 +09:30
zilmar
dd80e7cad1
Merge pull request #1753 from shygoo/fix-dmalogsig
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[Debugger] Fix DMA log signature byte order
2020-05-20 06:28:50 +09:30
shygoo
d0caf49363
[Debugger] Fix apidoc's install directory
2020-05-19 12:15:08 -05:00
shygoo
7b005f709f
[Debugger] Fix DMA log signature byte order
2020-05-19 11:51:27 -05:00
shygoo
94af698aa6
[Debugger] Fix COpInfo::IsLoadCommand false positives
2020-05-19 11:40:53 -05:00
zilmar
f6434d1870
Merge branch 'master' of https://github.com/project64/project64
2020-05-19 11:56:34 +09:30
zilmar
71160d08c0
Make cheat UI to be wtl based
2020-05-19 11:55:57 +09:30
oddMLan
2be276a7bc
Tabs -> spaces
2020-05-16 06:43:04 -07:00
oddMLan
4020735b26
Add "Note: 8 MB is forced for Unknown ROMs" to Defaults tab
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Closes #1747
2020-05-16 06:37:35 -07:00
zilmar
48abaff90f
Get cheats ui to use wstring for EM_GETLINE
2020-05-16 07:44:22 +09:30
zilmar
0462f637c4
Add UNICODE to Project64 project
2020-05-12 21:49:05 +09:30
zilmar
0429c207e6
Show timeout in support window
2020-05-11 16:42:58 +09:30
bryc
94cdc8dc0f
More accurate MPK initialization
2020-05-09 03:00:06 -04:00
zilmar
b2652cadae
Re add cheats in to Installer
2020-05-06 06:01:42 +09:30
zilmar
55c6980a84
Merge pull request #1737 from Drahsid/master
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Fixed incorrect display of vector values in symbols window
2020-05-06 05:05:25 +09:30
Drahsid
1fb7598e03
Fixed incorrect display of vector values in symbols window
2020-05-05 09:39:43 -04:00
oddMLan
ad9d3fc244
Discord-rpc: Code cleanup
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This is inspired by the Dolphin-emu approach
The internal name is not as informative so now it'll try to use GoodName first then FileName (same as RomBrowser)
Checked and it also works good with zip/7z files
2020-05-05 03:05:36 -07:00
oddMLan
059ae511b8
Add Protect Memory option to Defaults panel
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Fixes #1733
2020-05-04 19:47:34 -07:00
Drahsid
43cbeb3517
Added Vector2, Vector3, and Vector4 to the symbols window and memory viewer.
2020-05-02 06:25:28 -04:00
zilmar
1bf44b9e53
temporarily remove cheat from installer
2020-04-30 10:36:05 +09:30
zilmar
a37e3f2c3e
Add discord dependency
2020-04-30 10:29:31 +09:30
zilmar
368a280da4
Update missing </ClCompile> in Project64/Project64.vcxproj.filters
2020-04-30 10:06:52 +09:30
zilmar
b9cf06bdaa
Some basic clean up of discord-rpc.vcxproj
2020-04-29 06:33:29 +09:30
zilmar
507bd783b5
Change out client id for discord
2020-04-29 06:15:54 +09:30
zilmar
b9363cb0e7
Merge pull request #1665 from Project64Netplay/discord-rpc
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Discord RPC
2020-04-29 05:48:10 +09:30
zilmar
61b19cae37
Merge pull request #1718 from Summate/copy-regs
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Adding buttons to copy registers in the commands window
2020-04-28 19:54:40 +09:30
zilmar
65ce3f8a05
Add GlideN64 ini files
2020-04-26 14:36:13 +09:30
zilmar
e3ce2e915b
Add gliden64 to package_zip
2020-04-26 11:41:54 +09:30
zilmar
2e0882a06d
Add script to try and copy GlideN64 from build bot
2020-04-26 10:56:37 +09:30
zilmar
cb0472fc90
Common: Update delete section in IniFileClass
2020-04-13 12:24:21 +09:30
Summate
af0b0e18ea
Adding label IDs to correspond to debugger register edit IDs
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Abstracting pairing edit IDs with label IDs
Extracting definition of register tab data to a separate file
Adding a facility to get the text of a CWindow, there didn't seem to be a straightforward mechanism to do this Adding functionality to clipboard the current tab's registers or registers from all tabs
Fixing FCSR to have the same styling as all of the other register edit fields
2020-04-09 01:17:19 -05:00
Summate
fef045baed
Cleaning up unclear booleans with a clearer enum class
2020-04-08 07:00:17 -05:00
zilmar
37358298e3
Project64: move Debugger_ShowUnhandledMemory into DebugSettings
2020-04-01 10:24:10 +10:30
zilmar
fdc1a51f28
Project64: Some clean up of the N64RomClass
2020-03-18 13:41:40 +10:30
zilmar
185c6586b4
Project64: Add TLB_WRITE_EXCEPTION
2020-03-04 10:33:18 +10:30
zilmar
28c9118912
Merge pull request #1708 from shygoo/dbg-fix-cmd-syms
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[Debugger] Fix symbol display in commands window
2020-02-24 09:59:01 +10:30
shygoo
65b2ecb3bd
[Debugger] Fix symbol display in commands window
2020-02-23 11:28:25 -06:00
zilmar
f2462cbc18
Merge pull request #1705 from Drahsid/master
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Added type, name, value, desc editing in the symbols window; 'new tab' shortcut to memory viewer
2020-02-20 12:30:26 +10:30
shygoo
e375cde458
[Debugger] Add warning for recompiler
2020-02-18 14:04:18 -06:00
Drahsid
95468ef91a
Add ctrl+n 'new tab' shortcut to memory viewer
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Sometimes you just want a new tab that is not a duplicate.
2020-02-14 08:48:51 -05:00
Drahsid
e049c48b2b
Fix issues
2020-02-10 22:42:25 -05:00
Drahsid
f3085844f5
Added type, name, value, desc editing in the symbols window
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I'm not sure if this is written how it should be, but the lack of this feature had been bugging me for a bit and I would like to see it to be standard.
2020-02-10 21:36:30 -05:00
oddMLan
b393d7c91c
[Nrage-input] Misc cleanup
2020-02-10 03:01:14 -07:00
oddMLan
c637d66d9f
[Nrage-input] Update Makefile to generate version.h
2020-02-10 03:01:14 -07:00
oddMLan
d5caf89dfc
[Nrage-input] Create Makefile, delete Script/MinGW/nrage.cmd
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- Created a Makefile to work under MSYS2; requires the w32api package installed through MSYS2's pacman.
The old script isn't needed anymore.
Thanks to DKO for the patch.
2020-02-09 04:43:37 -07:00
oddMLan
2b15003e77
[Nrage-input] Tabs -> spaces
2020-02-09 04:36:49 -07:00
oddMLan
891e43878b
[Nrage-input] Code cleanup
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- Defined NOMINMAX macro to disable windef.h's min/max macros; they were clashing with the C++ standard library's std::min/std::max.
- All uses of min/max that had ambiguous type deduction were explicitly instantiated as min<long> and max<long>.
- Header includes were sorted
Many thanks to DKO for the patch.
2020-02-09 04:25:05 -07:00
zilmar
088dc17556
Merge pull request #1698 from kaitengero/debugger-scripts
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Additional functionality for debugger scripts
2020-01-26 09:06:31 +10:30
shygoo
277f1c4a31
[Debugger] Clean up compiler warnings
2020-01-22 00:34:27 -06:00
shygoo
bbabbc7b28
[Debugger] Fix hex string search and GS code copy
2020-01-22 00:34:13 -06:00
kaitengero
13c3f44487
Add "Edit" option to script context menu
2020-01-06 21:23:59 -08:00
kaitengero
6b45241252
Refresh "Scripts" window on script state change
2020-01-06 19:50:48 -08:00