Emmet Young
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d5f17dbe6d
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Strip out Validate binary and beta release code. No longer needed, validate binary code could of been used for version testing but be cleaner to write it fresh.
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2015-02-14 22:17:45 +11:00 |
zilmar
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167ceb11b1
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Fix problem where ScreenHertz was not setting based off of RDB by death-droid
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2015-02-13 08:39:27 +11:00 |
zilmar
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c973db8e35
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Try to get dynamic plugin change working
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2015-02-12 21:58:28 +11:00 |
zilmar
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48dff52b49
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In debug make sure fixed audio is on
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2015-02-10 23:40:32 +11:00 |
zilmar
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2db3fac037
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Rename Glide.rdb to Glide64.rdb
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2015-02-06 16:48:15 +11:00 |
zilmar
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1711cb1d08
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Split glide settings in to Glide.rdb
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2015-02-06 12:40:57 +11:00 |
zilmar
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9eceed0fef
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#pull request 42
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2015-02-01 06:27:27 +11:00 |
Nicholas
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862eb7c48b
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Add support for Visual Studio 2013
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2015-01-27 16:07:44 +11:00 |
zilmar
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f8b26bbdfb
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Change AiCountPerBytes from 500 to 400
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2015-01-26 15:05:02 +11:00 |
Nicholas
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b76a151dd3
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Merge branch 'master' of https://github.com/project64/project64
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2015-01-26 14:45:36 +11:00 |
Nicholas
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8c1852afa0
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handle pal system frequency better
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2015-01-26 14:43:37 +11:00 |
Fanatic-64
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776b157423
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Change VI Refresh back to 1500
Fixes speed on most games
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2015-01-24 17:15:18 -06:00 |
Nicholas
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b5a78153a4
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turn fixed audio timing default to off
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2015-01-23 12:10:34 +11:00 |
zilmar
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6ca28ebe82
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Glide64: Be able to get texture directory form emulator
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2013-04-28 15:49:14 +10:00 |
zilmar
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1c65f79e90
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Glide64: Change settings to go through the emu
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2013-04-24 15:03:21 +10:00 |
zilmar
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b805bbb883
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Project64: Update the code related to changes in stdstr
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2013-04-17 20:34:20 +10:00 |
zilmar
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48d8925a80
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Project64: Clean up external release to be beta release
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2013-03-22 16:47:20 +11:00 |
zilmar
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6936cd9800
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Settings: Update to allow the use of cfg and rdb file for a game setting
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2013-02-13 07:01:46 +11:00 |
zilmar
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18de4116e4
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Settings: Default Sync to audio on
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2013-01-01 00:23:11 +11:00 |
zilmar
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59b2e96062
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Speed Limitor: Clean up code and change interval levels
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2012-12-31 23:46:03 +11:00 |
zilmar
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dd4a3b3391
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Make sure cf is not 0
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2012-12-31 07:22:11 +11:00 |
zilmar
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a144327aa0
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Check if project64 is running, if so terminate it
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2012-12-29 21:50:45 +11:00 |
zilmar
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23deea00d8
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changed vi refresh from 1500 to 2200
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2012-12-21 19:26:10 +11:00 |
zilmar
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42e9b5e1db
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Keyboard Short cut: fix defaults
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2012-12-21 07:56:29 +11:00 |
zilmar
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b42955b5c4
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Fix up external release for 2.0 alpha release
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2012-12-20 20:19:17 +11:00 |
zilmar
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5c374ced41
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Settings: default to tlb off
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2012-12-20 07:05:02 +11:00 |
zilmar
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4f6d6effa3
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Added GPL header
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2012-12-19 20:30:18 +11:00 |
zilmar
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a444ad3e52
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add __FUNCTION__ to trace messages
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2012-12-17 11:21:29 +11:00 |
zilmar
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d60f2f89f4
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Save good name to cfg file when saving game settings
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2012-11-29 22:24:38 +11:00 |
zilmar
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c3b743adf1
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Game settings: Moved from recompiler settings, moved to n64system as base
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2012-11-29 22:23:35 +11:00 |
zilmar
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d09a8adf10
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Global Variable: rename _Settings to g_Settings
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2012-11-17 12:02:04 +11:00 |
zilmar
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ab57cdbc7e
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Global Variable: Rename _Notify to g_Notify
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2012-11-17 11:58:31 +11:00 |
zilmar
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d396763b71
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Audio: Add AI Count Per Byte setting
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2012-11-13 16:44:13 +11:00 |
zilmar
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e761561074
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Do not update rdb file unless rdb editor
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2012-11-03 11:06:01 +11:00 |
zilmar
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22af031f01
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Add rsp audio setting to Game Settings
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2012-10-25 19:34:25 +11:00 |
zilmar
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84f47fd0ce
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default core to sync core and ABL on
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2012-10-23 19:07:06 +11:00 |
zilmar
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ccb1de6682
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Firedemo and n64 stars now runs under ABL
|
2012-10-15 18:41:30 +11:00 |
zilmar
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afedaf38d6
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Initial refractoring of ABL
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2012-10-14 12:05:52 +11:00 |
zilmar
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ba27b5e423
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Added delay DP interrupt + refractoring of some of the settings
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2012-10-06 09:53:11 +10:00 |
zilmar
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ad10525303
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Cleaned up more warnings (on warning level 4)
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2012-10-05 19:20:53 +10:00 |
zilmar
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cfbf35fb5e
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Clean up warnings (waring level 4) in settings type files
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2012-10-05 19:13:05 +10:00 |
zilmar
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f973674718
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Removed clear on write (needs to be refracted)
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2012-10-02 21:04:14 +10:00 |
Emmet Young
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ee3abe73a8
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Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
Conflicts:
Source/Project64/N64 System/Interpreter/Interpreter Ops.cpp
|
2012-10-01 00:52:47 +10:00 |
Emmet Young
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74ea476d05
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More refactoring
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2012-10-01 00:37:40 +10:00 |
zilmar
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021c76fce7
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refracted code up code related div by zero
|
2012-09-30 23:07:00 +10:00 |
zilmar
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c6c80c0f04
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Refracted some settings locations, removed some extra code from C Core, added a tlb miss menu option
|
2012-09-29 06:07:45 +10:00 |
zilmar
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ad757613b4
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Make language dir a settings option
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2012-09-27 13:42:28 +10:00 |
zilmar
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eb63c37711
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Changed some of the path settings to allow for relative paths
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2012-09-27 13:40:40 +10:00 |
zilmar
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804accc0b7
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Add Application Path setting and change config files to able to change where they are located
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2012-09-27 09:13:09 +10:00 |
zilmar
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f2a5df90f9
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Added Game Settings class, with removing the global of tlb use
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2012-09-24 11:14:02 +10:00 |