zilmar
|
366c0c69ae
|
Force CharacterSet to be Unicode in the Property Sheets
|
2020-06-09 22:34:38 +09:30 |
oddMLan
|
d3f69997b1
|
[Audio] Move SetTimerResolution() to InitiateAudio
Enforces a timer of 1.0ms without conflicting with other plugins that might reset it unknowingly
Fixes VI drop when changing settings in GLideN64
|
2019-11-28 17:22:35 -07:00 |
oddMLan
|
ac0a9258bd
|
Pass Platform solution parameter to UpdateVersion.cmd and package_zip.cmd
This adds the ability to package x64 builds if requested.
|
2019-09-29 19:20:42 -07:00 |
Azimer
|
a972773b6a
|
Windows XP Fixes?
Does this actually work?
|
2019-07-31 23:28:49 -05:00 |
Frank-74
|
a5e6f55a47
|
[Project64-Audio] Remove FAT from audio plugin.
Fixes main.cpp error.
|
2019-01-27 21:59:42 +00:00 |
Frank-74
|
3ba775ba53
|
[Project64-Audio] Remove test writetraces
|
2019-01-21 08:41:50 +00:00 |
Frank-74
|
47c37e7398
|
[Project64-Audio] Fix some games running slow
|
2019-01-21 08:37:17 +00:00 |
Frank-74
|
473fea7e4a
|
[Project64-Audio] Remove round frequencies
|
2019-01-21 08:35:42 +00:00 |
Frank-74
|
21c73a5ee3
|
fix resource
|
2019-01-21 05:56:01 +00:00 |
Frank-74
|
5d80fdaaa4
|
Update Project64-Audio
|
2019-01-21 05:45:52 +00:00 |
Frank-74
|
52aaf57097
|
remove unreferenced SyncAudio from ReadSettings
|
2019-01-17 04:40:28 +00:00 |
Frank-74
|
e4c85c5cb7
|
Fix typo, extra bracket
I did the PR on the website instead of through Github Desktop. Made a typo.
|
2019-01-17 04:33:06 +00:00 |
Frank-74
|
57884f1091
|
[Project64-Audio] Fix sync using audio toggle
Fixes running unlimited if turning sync using audio off while a game is running.
|
2019-01-16 22:57:35 +00:00 |
Frank-74
|
6d7c2e09a8
|
[Project64-Audio] Fix clicks with Sync using audio OFF
|
2019-01-16 22:53:49 +00:00 |
Frank-74
|
47d55f3028
|
[Project64-Audio] Add x64 build
|
2019-01-13 18:49:14 +00:00 |
zilmar
|
eddd90bbeb
|
[Project64] Try to fix sync to audio
|
2018-12-20 20:49:14 +10:30 |
zilmar
|
88386600ed
|
[Audio] Have sync audio only if plugin enables it
|
2018-12-08 21:23:06 +10:30 |
zilmar
|
0e2e8eef10
|
Merge branch 'master' of https://github.com/project64/project64
|
2018-12-08 20:22:37 +10:30 |
Frank-74
|
9936933f68
|
[Audio] Fix typo in buffersize
It caused clicks in goldeneye / pd without +1.
|
2018-12-04 06:32:31 +00:00 |
Frank-74
|
af6c354efc
|
[Audio] 30 / 1.001 is the exact NTSC fps
30 / 1.001 = 29.97002997002997002997002997003
|
2018-12-04 05:14:35 +00:00 |
Frank-74
|
0e24ea1ca9
|
[Audio] Code cleanup and slightly smaller buffer.
|
2018-12-04 03:54:44 +00:00 |
Frank-74
|
1acf641010
|
[Audio] Fix Body Harvest audio and framerate
More precise framerate fixes Body Harvest (U) audio clicks and slow framerate, with Sync using audio OFF or ON.
|
2018-12-02 22:08:44 +00:00 |
zilmar
|
2ca97f0b37
|
[Audio] Change timer resolution to 1ms
|
2018-12-03 05:23:45 +10:30 |
zilmar
|
9e35a1afc3
|
[Audio] Set timer resolution to 0.5ms
|
2018-12-02 15:06:37 +10:30 |
Frank-74
|
6a12fe96e4
|
Fixed Audio from Audio.rdb
|
2018-11-26 22:53:55 +00:00 |
Frank-74
|
4d88a0d9b5
|
Fixed Audio from Audio.rdb
|
2018-11-26 22:51:47 +00:00 |
zilmar
|
529b162656
|
[Audio] Make sure freeing g_SoundDriver on closing
|
2018-11-26 08:02:41 +10:30 |
zilmar
|
f76769622c
|
[Audio] Make sure trace is stopped
|
2018-11-24 13:11:50 +10:30 |
zilmar
|
e7f93f2def
|
[Project64] Remove #include <objbase.h> from Common/Trace.h
|
2018-11-18 11:12:49 +10:30 |
zilmar
|
fd3f37971c
|
[Build] Change dependency to reference for UpdateVersion
|
2018-01-05 21:38:48 +11:00 |
zilmar
|
e4823ef52a
|
[Build] Update project settings for release
|
2017-11-16 06:12:45 +11:00 |
zilmar
|
1178b5c73f
|
Set build number on build
|
2017-11-15 20:04:09 +11:00 |
zilmar
|
769b279537
|
fix build compile issue
|
2017-10-28 13:19:18 +11:00 |
zilmar
|
455b83677b
|
Fix up version number in resouce fils
|
2017-10-28 11:41:08 +11:00 |
zilmar
|
2e3200803f
|
[Audio] Update AI_SetFrequency for android
|
2017-10-24 21:53:34 +11:00 |
zilmar
|
8e71e8bea9
|
[Audio] Change how sleep works in DirectSoundDriver::AudioThreadProc
|
2017-10-17 08:50:32 +11:00 |
zilmar
|
6dd7f162ea
|
Fix bracket
|
2017-10-17 07:14:23 +11:00 |
Frank-74
|
d14e9b39ff
|
Fix PAL framerate sync.
PAL games were skipping because framerate was set for NTSC.
|
2017-10-16 06:23:55 +01:00 |
Frank-74
|
2686c98a85
|
fix unlimited fps with tiny buffer
|
2017-10-15 17:53:01 +01:00 |
Frank-74
|
f57e2f6bf7
|
Fix tabs/spaces
|
2017-10-15 17:50:07 +01:00 |
Frank-74
|
06e0dcfe23
|
fix tabs/spaces
|
2017-10-15 17:47:23 +01:00 |
Frank-74
|
0f7a8c739b
|
Update AudioMain.cpp
Fix tabs/spaces
|
2017-10-15 17:43:32 +01:00 |
Frank-74
|
dfdf089976
|
Update AudioMain.cpp
|
2017-10-13 04:28:20 +01:00 |
Frank-74
|
125cbc79cf
|
Update resource.h
fix broken dialog
|
2017-10-13 03:21:14 +01:00 |
Frank-74
|
771e719a19
|
Update Project64-audio.rc
fix broken dialog
|
2017-10-13 03:19:59 +01:00 |
Frank-74
|
ab764b723b
|
Update Project64-audio.rc
|
2017-10-13 02:10:30 +01:00 |
Frank-74
|
5275ebe50e
|
Update resource.h
|
2017-10-13 02:08:59 +01:00 |
Frank-74
|
f44ca6a203
|
Update ConfigUI.cpp
|
2017-10-13 02:06:38 +01:00 |
Frank-74
|
e31d4efc8d
|
Update ConfigUI.cpp
|
2017-10-13 02:05:07 +01:00 |
Frank-74
|
4ea253d22d
|
Update AudioSettings.cpp
|
2017-10-13 01:58:35 +01:00 |