[Project64-Audio] Fix sync using audio toggle
Fixes running unlimited if turning sync using audio off while a game is running.
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@ -163,7 +163,7 @@ void CSettings::ReadSettings(void)
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m_FPSBuffer = GetSetting(Set_FPSBuffer) != 0;
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m_FullSpeed = m_Set_FullSpeed ? GetSystemSetting(m_Set_FullSpeed) != 0 : false;
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m_SyncAudio = ((!m_advanced_options || bLimitFPS) && SyncAudio && m_FullSpeed);
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m_SyncAudio = ((!m_advanced_options || bLimitFPS);
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if (m_Set_log_dir != 0)
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{
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