[Project64-Audio] Fix sync using audio toggle

Fixes running unlimited if turning sync using audio off while a game is running.
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Frank-74 2019-01-16 22:57:35 +00:00 committed by GitHub
parent 6d7c2e09a8
commit 57884f1091
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 1 additions and 1 deletions

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@ -163,7 +163,7 @@ void CSettings::ReadSettings(void)
m_FPSBuffer = GetSetting(Set_FPSBuffer) != 0;
m_FullSpeed = m_Set_FullSpeed ? GetSystemSetting(m_Set_FullSpeed) != 0 : false;
m_SyncAudio = ((!m_advanced_options || bLimitFPS) && SyncAudio && m_FullSpeed);
m_SyncAudio = ((!m_advanced_options || bLimitFPS);
if (m_Set_log_dir != 0)
{