Update AudioSettings.cpp
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d45d9a7b44
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@ -30,7 +30,7 @@ CSettings::CSettings() :
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m_debugger_enabled(false),
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m_Volume(100),
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m_TinyBuffer(true),
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m_FPSBuffer(true),
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m_FPSBuffer(true),
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m_SyncAudio(false),
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m_FullSpeed(true)
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{
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@ -95,7 +95,7 @@ void CSettings::RegisterSettings(void)
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RegisterSetting(Set_Logging_Interface, Data_DWORD_General, "Interface", "Logging", g_ModuleLogLevel[TraceAudioInterface], NULL);
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RegisterSetting(Set_Logging_Driver, Data_DWORD_General, "Driver", "Logging", g_ModuleLogLevel[TraceAudioDriver], NULL);
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RegisterSetting(Set_TinyBuffer, Data_DWORD_Game, "TinyBuffer", "", (bool)true, NULL);
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RegisterSetting(Set_FPSBuffer, Data_DWORD_Game, "FPSBuffer", "", (bool)true, NULL);
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RegisterSetting(Set_FPSBuffer, Data_DWORD_Game, "FPSBuffer", "", (bool)true, NULL);
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LogLevelChanged();
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}
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@ -117,12 +117,12 @@ void CSettings::SetVolume(uint32_t Volume)
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void CSettings::SetTinyBuffer(bool TinyBuffer)
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{
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SetSetting(Set_TinyBuffer, TinyBuffer ? 1 : 0);
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SetSetting(Set_TinyBuffer, TinyBuffer ? 1 : 0);
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}
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void CSettings::SetFPSBuffer(bool FPSBuffer)
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{
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SetSetting(Set_FPSBuffer, FPSBuffer ? 1 : 0);
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SetSetting(Set_FPSBuffer, FPSBuffer ? 1 : 0);
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}
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void CSettings::LogLevelChanged(void)
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@ -145,7 +145,7 @@ void CSettings::ReadSettings(void)
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m_advanced_options = m_Set_basic_mode ? GetSystemSetting(m_Set_basic_mode) == 0 : false;
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m_debugger_enabled = m_advanced_options && m_Set_debugger ? GetSystemSetting(m_Set_debugger) == 1 : false;
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m_TinyBuffer = GetSetting(Set_TinyBuffer) != 0;
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m_FPSBuffer = GetSetting(Set_FPSBuffer) != 0;
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m_FPSBuffer = GetSetting(Set_FPSBuffer) != 0;
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m_FullSpeed = m_Set_FullSpeed ? GetSystemSetting(m_Set_FullSpeed) != 0 : false;
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m_SyncAudio = ((!m_advanced_options || bLimitFPS) && SyncAudio && m_FullSpeed);
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