Commit Graph

76 Commits

Author SHA1 Message Date
Emmet Young d5f17dbe6d Strip out Validate binary and beta release code. No longer needed, validate binary code could of been used for version testing but be cleaner to write it fresh. 2015-02-14 22:17:45 +11:00
zilmar 167ceb11b1 Fix problem where ScreenHertz was not setting based off of RDB by death-droid 2015-02-13 08:39:27 +11:00
zilmar c973db8e35 Try to get dynamic plugin change working 2015-02-12 21:58:28 +11:00
zilmar 48dff52b49 In debug make sure fixed audio is on 2015-02-10 23:40:32 +11:00
zilmar 2db3fac037 Rename Glide.rdb to Glide64.rdb 2015-02-06 16:48:15 +11:00
zilmar 1711cb1d08 Split glide settings in to Glide.rdb 2015-02-06 12:40:57 +11:00
zilmar 9eceed0fef #pull request 42 2015-02-01 06:27:27 +11:00
Nicholas 862eb7c48b Add support for Visual Studio 2013 2015-01-27 16:07:44 +11:00
zilmar f8b26bbdfb Change AiCountPerBytes from 500 to 400 2015-01-26 15:05:02 +11:00
Nicholas b76a151dd3 Merge branch 'master' of https://github.com/project64/project64 2015-01-26 14:45:36 +11:00
Nicholas 8c1852afa0 handle pal system frequency better 2015-01-26 14:43:37 +11:00
Fanatic-64 776b157423 Change VI Refresh back to 1500
Fixes speed on most games
2015-01-24 17:15:18 -06:00
Nicholas b5a78153a4 turn fixed audio timing default to off 2015-01-23 12:10:34 +11:00
zilmar 6ca28ebe82 Glide64: Be able to get texture directory form emulator 2013-04-28 15:49:14 +10:00
zilmar 1c65f79e90 Glide64: Change settings to go through the emu 2013-04-24 15:03:21 +10:00
zilmar b805bbb883 Project64: Update the code related to changes in stdstr 2013-04-17 20:34:20 +10:00
zilmar 48d8925a80 Project64: Clean up external release to be beta release 2013-03-22 16:47:20 +11:00
zilmar 6936cd9800 Settings: Update to allow the use of cfg and rdb file for a game setting 2013-02-13 07:01:46 +11:00
zilmar 18de4116e4 Settings: Default Sync to audio on 2013-01-01 00:23:11 +11:00
zilmar 59b2e96062 Speed Limitor: Clean up code and change interval levels 2012-12-31 23:46:03 +11:00
zilmar dd4a3b3391 Make sure cf is not 0 2012-12-31 07:22:11 +11:00
zilmar a144327aa0 Check if project64 is running, if so terminate it 2012-12-29 21:50:45 +11:00
zilmar 23deea00d8 changed vi refresh from 1500 to 2200 2012-12-21 19:26:10 +11:00
zilmar 42e9b5e1db Keyboard Short cut: fix defaults 2012-12-21 07:56:29 +11:00
zilmar b42955b5c4 Fix up external release for 2.0 alpha release 2012-12-20 20:19:17 +11:00
zilmar 5c374ced41 Settings: default to tlb off 2012-12-20 07:05:02 +11:00
zilmar 4f6d6effa3 Added GPL header 2012-12-19 20:30:18 +11:00
zilmar a444ad3e52 add __FUNCTION__ to trace messages 2012-12-17 11:21:29 +11:00
zilmar d60f2f89f4 Save good name to cfg file when saving game settings 2012-11-29 22:24:38 +11:00
zilmar c3b743adf1 Game settings: Moved from recompiler settings, moved to n64system as base 2012-11-29 22:23:35 +11:00
zilmar d09a8adf10 Global Variable: rename _Settings to g_Settings 2012-11-17 12:02:04 +11:00
zilmar ab57cdbc7e Global Variable: Rename _Notify to g_Notify 2012-11-17 11:58:31 +11:00
zilmar d396763b71 Audio: Add AI Count Per Byte setting 2012-11-13 16:44:13 +11:00
zilmar e761561074 Do not update rdb file unless rdb editor 2012-11-03 11:06:01 +11:00
zilmar 22af031f01 Add rsp audio setting to Game Settings 2012-10-25 19:34:25 +11:00
zilmar 84f47fd0ce default core to sync core and ABL on 2012-10-23 19:07:06 +11:00
zilmar ccb1de6682 Firedemo and n64 stars now runs under ABL 2012-10-15 18:41:30 +11:00
zilmar afedaf38d6 Initial refractoring of ABL 2012-10-14 12:05:52 +11:00
zilmar ba27b5e423 Added delay DP interrupt + refractoring of some of the settings 2012-10-06 09:53:11 +10:00
zilmar ad10525303 Cleaned up more warnings (on warning level 4) 2012-10-05 19:20:53 +10:00
zilmar cfbf35fb5e Clean up warnings (waring level 4) in settings type files 2012-10-05 19:13:05 +10:00
zilmar f973674718 Removed clear on write (needs to be refracted) 2012-10-02 21:04:14 +10:00
Emmet Young ee3abe73a8 Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
Conflicts:
	Source/Project64/N64 System/Interpreter/Interpreter Ops.cpp
2012-10-01 00:52:47 +10:00
Emmet Young 74ea476d05 More refactoring 2012-10-01 00:37:40 +10:00
zilmar 021c76fce7 refracted code up code related div by zero 2012-09-30 23:07:00 +10:00
zilmar c6c80c0f04 Refracted some settings locations, removed some extra code from C Core, added a tlb miss menu option 2012-09-29 06:07:45 +10:00
zilmar ad757613b4 Make language dir a settings option 2012-09-27 13:42:28 +10:00
zilmar eb63c37711 Changed some of the path settings to allow for relative paths 2012-09-27 13:40:40 +10:00
zilmar 804accc0b7 Add Application Path setting and change config files to able to change where they are located 2012-09-27 09:13:09 +10:00
zilmar f2a5df90f9 Added Game Settings class, with removing the global of tlb use 2012-09-24 11:14:02 +10:00