zilmar
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720b9c6257
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halflife: should not be fast forward if check is zero (this means it is called twice)
|
2013-01-06 06:53:14 +11:00 |
zilmar
|
3c1040c2d9
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Audio: revert changes to audio, seemed to make games worse
|
2013-01-06 06:52:29 +11:00 |
zilmar
|
08af4e1c88
|
Audio: Change audio to have busy flag
|
2013-01-05 09:48:25 +11:00 |
zilmar
|
14bd317e40
|
Bug: Fix bugs in allocation with function map
|
2013-01-05 09:47:28 +11:00 |
zilmar
|
23cc5f0a67
|
Memory: Fix bugs related to store tlb & half line
|
2013-01-05 09:45:16 +11:00 |
zilmar
|
e038dbc2a8
|
Version: 2.0.0.4
|
2013-01-03 19:58:53 +11:00 |
zilmar
|
8262300a88
|
Rdb: Set donkey kong64 and doom64 to 64bit
|
2013-01-03 19:57:04 +11:00 |
zilmar
|
8c48ba4f70
|
Mips: Refactor loading of plugins and how game is shut down
|
2013-01-03 19:51:00 +11:00 |
zilmar
|
b8a0303674
|
Memory: Fix TLB recompiler writes
|
2013-01-03 19:49:34 +11:00 |
zilmar
|
d122f0ba6e
|
Version: 2.0.0.3
|
2013-01-01 07:15:09 +11:00 |
zilmar
|
979a0687e6
|
Mips Memory: fix tlb write for Compile_SB_Const
|
2013-01-01 07:14:35 +11:00 |
zilmar
|
fe6a445a93
|
rdb: set AiCountPerBytes for Zelda
|
2013-01-01 07:13:39 +11:00 |
zilmar
|
8a4499959b
|
rdb: Bomberman 64 - The Second Attack set to protected memory
|
2013-01-01 07:01:51 +11:00 |
zilmar
|
5bf1bf31e2
|
rdb: Change hybrid heaven audio settings
|
2013-01-01 06:58:10 +11:00 |
zilmar
|
18de4116e4
|
Settings: Default Sync to audio on
|
2013-01-01 00:23:11 +11:00 |
zilmar
|
59b2e96062
|
Speed Limitor: Clean up code and change interval levels
|
2012-12-31 23:46:03 +11:00 |
zilmar
|
b7a9a7a9e6
|
RDB: remove CPU Type=Default
|
2012-12-31 22:16:10 +11:00 |
zilmar
|
4772adeb17
|
rdb: removed Counter Factor=Default
|
2012-12-31 22:11:22 +11:00 |
zilmar
|
8b9994ee4b
|
rdb: removed RDRAM Size=Default
|
2012-12-31 22:10:04 +11:00 |
zilmar
|
6ac9d18e7f
|
Audio: Rewrote sync to audio
|
2012-12-31 22:02:51 +11:00 |
zilmar
|
42dbc691bd
|
Fix bug in TLB writes
|
2012-12-31 18:02:54 +11:00 |
zilmar
|
e848cbcded
|
Half life: Update if hard loop checking value
|
2012-12-31 07:56:49 +11:00 |
zilmar
|
dd4a3b3391
|
Make sure cf is not 0
|
2012-12-31 07:22:11 +11:00 |
zilmar
|
516d4f447f
|
Compiler Issue: fix removal of some resource names
|
2012-12-31 07:21:44 +11:00 |
zilmar
|
a144327aa0
|
Check if project64 is running, if so terminate it
|
2012-12-29 21:50:45 +11:00 |
zilmar
|
33342a77c5
|
Memory: LB_NonMemory only shows breakpoint when writing to rom
|
2012-12-29 07:32:15 +11:00 |
zilmar
|
746f1168d9
|
Plugins: Change the order and where that reset/plugin reset is being called.
|
2012-12-29 07:31:10 +11:00 |
zilmar
|
54ef14bb7e
|
Resource: Version 2.0.0.2
|
2012-12-22 19:48:20 +11:00 |
zilmar
|
4c0a1292f5
|
RDB: Set mario tennis and Resident Evil 2 to 64 bit
|
2012-12-22 19:46:56 +11:00 |
zilmar
|
47e393e498
|
CRecompilerOps::Compile_BranchLikely: handle the case of continue fall through on 0xFFC
|
2012-12-22 19:45:52 +11:00 |
zilmar
|
5cc6a91a41
|
CCodeBlock::AnalyzeInstruction: better handling of R4300i_REGIMM_BLTZ
|
2012-12-22 19:44:26 +11:00 |
zilmar
|
9a740d4538
|
RDB: Clean up tags
|
2012-12-21 22:02:22 +11:00 |
zilmar
|
cbab0e80a0
|
version: 2.0.0.1
|
2012-12-21 19:30:41 +11:00 |
zilmar
|
23deea00d8
|
changed vi refresh from 1500 to 2200
|
2012-12-21 19:26:10 +11:00 |
zilmar
|
42e9b5e1db
|
Keyboard Short cut: fix defaults
|
2012-12-21 07:56:29 +11:00 |
zilmar
|
a186b3bffb
|
Menu Short cut - clean up file handle leak
|
2012-12-21 07:07:37 +11:00 |
zilmar
|
823fb4dfe5
|
Changed internal version back
|
2012-12-21 06:29:05 +11:00 |
zilmar
|
b42955b5c4
|
Fix up external release for 2.0 alpha release
|
2012-12-20 20:19:17 +11:00 |
zilmar
|
604ceeaa59
|
RDB: Jet Force Gemini - set to 64bit and SMM protected memory
|
2012-12-20 19:54:09 +11:00 |
zilmar
|
4546e251d5
|
RDB: Golden Eye to 64 bit
|
2012-12-20 18:38:06 +11:00 |
zilmar
|
a870eb163f
|
rdb: Remove tlb off
|
2012-12-20 07:05:44 +11:00 |
zilmar
|
5c374ced41
|
Settings: default to tlb off
|
2012-12-20 07:05:02 +11:00 |
zilmar
|
5a4a61fa66
|
RDB: remove large buffer
|
2012-12-20 07:02:14 +11:00 |
zilmar
|
2e6b8d8e08
|
Version: Now 2.0
|
2012-12-19 22:28:11 +11:00 |
zilmar
|
00f43045bb
|
RDB: F-zero X E set to 64 bit
|
2012-12-19 22:17:33 +11:00 |
zilmar
|
4f6d6effa3
|
Added GPL header
|
2012-12-19 20:30:18 +11:00 |
zilmar
|
ec220831b9
|
Refresh Game settings on reset
|
2012-12-19 12:47:19 +11:00 |
zilmar
|
ab03a0d10e
|
Allow reset to work correctly in sync core
|
2012-12-19 10:55:05 +11:00 |
zilmar
|
d3c946891b
|
Pre allocate RDRAM space
|
2012-12-18 21:43:29 +11:00 |
zilmar
|
718239477f
|
Code Cleanup: Clean up memory search and memory dump class definition
|
2012-12-18 19:47:53 +11:00 |