zilmar
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30fc06152f
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[Glide64] Make n64_z_scale private
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2017-03-13 17:26:20 +11:00 |
zilmar
|
799fa6700d
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[Glide64] Make old_style_adither private
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2017-03-13 17:23:56 +11:00 |
zilmar
|
d6fc37fdda
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[Glide64] Make zmode_compare_less private
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2017-03-13 17:21:20 +11:00 |
zilmar
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4dbcd47569
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[Glide64] Make clip_zmax private
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2017-03-13 08:04:09 +11:00 |
zilmar
|
f5eb97bbb5
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[Glide64] make clip_zmin private
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2017-03-13 07:59:00 +11:00 |
zilmar
|
c2bb2c5dac
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[Glide64] Make stipple_pattern private
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2017-03-13 07:48:22 +11:00 |
zilmar
|
0c24c4e12b
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[Glide64] Make wireframe private
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2017-03-13 05:18:58 +11:00 |
zilmar
|
da8926d482
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[Glide64] Make fog private
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2017-03-10 07:54:56 +11:00 |
zilmar
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70abd5df17
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[Glide64] Make scrx and scry private members of settings
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2017-01-31 17:56:52 +11:00 |
zilmar
|
431c7b625d
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[Glide64] Make ucode an enum
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2017-01-31 04:34:36 +11:00 |
zilmar
|
98cd937385
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[Glide64] get stipple_mode to use an enum
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2017-01-30 08:09:38 +11:00 |
zilmar
|
5f0ece5dde
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[Glide64] Get lodmode to use enum
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2017-01-30 08:03:23 +11:00 |
zilmar
|
8f6107e0bf
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[Glide64] Change AspectMode to be an enum
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2017-01-29 17:47:28 +11:00 |
zilmar
|
23e46f85da
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[Glide64] Change game hack value to enum
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2017-01-29 17:26:41 +11:00 |
zilmar
|
50994936ba
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[Glide64] Change Frame buffer emulation options bit to an enum
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2017-01-25 06:08:33 +11:00 |
zilmar
|
5961d9cb1d
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[Glide64] Remove debugger
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2017-01-23 17:24:01 +11:00 |
zilmar
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beed52498e
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[Glide64] Remove FPS
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2016-12-13 17:31:40 +11:00 |
Frank-74
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c07e838e04
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[Glide64] Transparent text background option
Make transparent text display work if buffer clear on every frame is off.
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2016-12-01 06:55:15 +00:00 |
AmbientMalice
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ba19ff3e16
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Revert "Fix Mario 64 texture wobble"
Commit 5b82ca80da causes too many side effects for too little gain.
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2016-07-10 11:21:21 +10:00 |
zilmar
|
d70f9a6733
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[Glide64] Fix up a lot of the logging code
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2016-02-11 20:58:42 +11:00 |
zilmar
|
dba3b94dfb
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[Glide64] Get Settings to be a class instead of a struct
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2016-02-01 19:56:25 +11:00 |
|
b759a60417
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Include string.h where needed.
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2016-01-28 15:00:13 -05:00 |
AmbientMalice
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5b82ca80da
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Fix Mario 64 texture wobble (ported from libretro)
Thanks to anon on /emugen/ for pointing this out. Original fix here bc23392568
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2016-01-27 15:26:28 +10:00 |
zilmar
|
09da116723
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[Glide64] Rename max and min to be maxval and minval
|
2016-01-25 20:58:29 +11:00 |
zilmar
|
2b9cdb12c3
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[Glide64] rename fullscreen to GfxInitDone
|
2016-01-21 04:12:15 +11:00 |
zilmar
|
a2747bb9d1
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[Glide64] Code cleanup of Glide64/Util.cpp
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2016-01-20 20:59:35 +11:00 |
zilmar
|
3a980f18d6
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[Project64] rename wxUint16 to uint16_t
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2016-01-20 17:26:07 +11:00 |
zilmar
|
d1bcbde69a
|
[Project64] Rename wxUint8 to uint8_t
|
2016-01-20 17:17:45 +11:00 |
zilmar
|
dae0c8827c
|
[Project64] Convert wxUint32 to uint32_t
|
2016-01-20 17:14:48 +11:00 |
zilmar
|
ecb9363862
|
[Glide64] Add include math.h
|
2015-10-14 10:29:13 +11:00 |
zilmar
|
7561a65624
|
[Glide64] Remove space from filename to avoid confusion of build tools
a1b0c70492
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2015-10-09 14:36:48 +11:00 |
unknown
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42de60ca44
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line break consistency fix: Util.cpp
|
2015-03-11 17:15:42 -04:00 |
zilmar
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5d4340d2e5
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Add Glide64 plugin
|
2013-04-05 08:22:19 +11:00 |