Commit Graph

1896 Commits

Author SHA1 Message Date
unknown ceea0e47ff drop '%'
Either say "Percentage", or just drop the '%' since this symbol of unit is not relevant to what the menu item should convey to the user.  What we're really trying to do is show the CPU usage statistics...most likely the users would see for themselves what unit it comes out as (percentage, fraction, whatever).
2015-03-25 21:50:37 -04:00
unknown 3394211447 "Usage", as a noun, is always capitalized in title case. 2015-03-25 21:47:30 -04:00
unknown 3a1ab654ca Do not capitalize "on".
"On" is a preposition shorter than 5 letters long.  Standard title case does not ever capitalize short prepositions (unless they are the very first word of the title, then usually).  You can see this logic in the Visual Studio 2008 IDE itself:  It has menu items such as "Attach to Process" and "Find[/Replace] in Files", in which the prepositions "to" and "in" are, correctly so, not capitalized by Microsoft in the VS2008 menus.
2015-03-25 21:46:35 -04:00
unknown 70bf6b1ad9 if using title case for INI section names, then capitalize "file" 2015-03-25 21:33:21 -04:00
MELERIX d7e9ffc9af Updated Spanish translation with the recent introduced changes. 2015-03-25 22:27:40 -03:00
zilmar 0ef84b7400 Merge pull request #322 from toehead2001/master
English language fixes - Upper case "ROM", consistent terminology for saved States, spelling
2015-03-26 11:17:58 +11:00
Ryan Collins 1d26ffc661 re-add parenthesis from last commit 2015-03-25 19:34:39 -04:00
Ryan Collins 1c044867ae Update the N64 System/Debugger files to allman 2015-03-25 18:26:02 -04:00
toehead2001 521857a643 Casing consistancy of "ROM" Make "State" the noun for saved states. Misc. spelling and abbreviation casing fixes 2015-03-25 15:48:23 -06:00
Ryan Collins 117c1ef3fc Remove whitespace added in previous commit 2015-03-25 17:15:25 -04:00
Ryan Collins 6a47fcd485 Update N64 System/C Core to allman 2015-03-25 17:12:40 -04:00
zilmar 061fbefa62 [PJ64 NRage] ignore raw when mempak is enabled 2015-03-26 07:54:48 +11:00
Ryan Collins b6181d5fe5 Add white space in multilanguage files 2015-03-25 16:52:34 -04:00
zilmar b3aaef221c [PJ64 NRage] Change default for mempack in the default config file 2015-03-26 07:46:44 +11:00
Ryan Collins 90b84ab632 Re-add missing braces from previous commit 2015-03-25 16:38:32 -04:00
Ryan Collins e6f834f11b Convert multilanguage files to allman format 2015-03-25 16:34:26 -04:00
zilmar a3e6ad1a80 Merge pull request #304 from toehead2001/master
English translation Clean Up
2015-03-26 07:07:07 +11:00
zilmar 2d879888a9 Merge pull request #319 from MelchiorGaspar/revert-317-patch-4
Revert "Disable Aidyn Chronicles FAT."
2015-03-26 07:05:08 +11:00
zilmar b1cda44817 Merge pull request #320 from samuelyuan/master
Remove German international file
2015-03-26 06:59:41 +11:00
zilmar 16d4fa2142 Merge pull request #321 from Lithium64/utf8bom_or_die
Fixed Brazilian Language File Codification
2015-03-26 06:59:06 +11:00
Lithium64 c3a0a79c71 Fixed Brazilian Language File codification
Project64 only loads utf8 bom language files
2015-03-25 13:53:26 -03:00
Samuel Yuan 19e6bdcc80 Remove German international file
It looks exactly like the other German language file (German.pj.Lang),
except it replaces special characters with ASCII characters.
2015-03-25 11:28:03 -04:00
MelchiorGaspar 5602e6a7dc Revert "Disable Aidyn Chronicles FAT." 2015-03-25 01:14:21 -04:00
zilmar 5a81d01725 Merge pull request #318 from AmbientMalice/patch-5
Donkey Kong 64 tweaks.
2015-03-25 14:59:21 +11:00
zilmar 96004981f4 Merge pull request #317 from AmbientMalice/patch-4
Disable Aidyn Chronicles FAT.
2015-03-25 14:50:45 +11:00
AmbientMalice 37db6f5af1 Donkey Kong 64 tweaks.
Changed to Counter Factor 1 for all regions. Improves poly tearing, but might potentially cause timing issues.
Added Dsound-SyncAudio=1, forcing the game to use Jabo's audio synch option, removing slight popping that the PJ64 audio synch failed to fix.
Changed AiCountPerBytes to 625 for PAL to align with other regions. Could cause issues. Haven't tested with PAL version.
2015-03-25 11:49:20 +10:00
AmbientMalice 78c3ce98b0 Disable Aidyn Chronicles FAT.
Game doesn't appear to need it except when using certain plugins. Some VI\AI tweaking might possible make this game smoother, but I can't be bothered testing because this is possibly the worst N64 game I have ever played. So much potential crushed under so much bullcrap.
2015-03-25 10:56:32 +10:00
zilmar 037aae11cb Merge pull request #312 from AmbientMalice/patch-3
Indy Racing enable FAT.
2015-03-25 07:05:31 +11:00
AmbientMalice e9b76edc37 Indy Racing enable FAT.
@dsx- pointed out that the game works with register caching so long as FAT is enabled. Game still has some problems, though.
2015-03-24 20:00:54 +10:00
zilmar 3a9c552450 Merge pull request #305 from cxd4/wow_such_depth_very_buffer_much_frame_professor_zilmar_will_cry
standardize exception-prone x86 behavior to normal C division
2015-03-24 15:10:47 +11:00
zilmar 6301478117 Merge pull request #311 from AmbientMalice/patch-2
Indy Racing 2000 Work Real Good.
2015-03-24 15:10:01 +11:00
AmbientMalice 8279aa9952 Update Project64.rdb 2015-03-24 13:56:38 +10:00
AmbientMalice 10db4cab62 Prevent Indy Racing Glide64 freeze. 2015-03-24 13:53:20 +10:00
zilmar bb5d7a4698 Merge pull request #309 from cxd4/do_et_4_mah_lulz
minor clean-ups to Glide64 config
2015-03-24 11:17:11 +11:00
unknown aede9e2eaf use functions to free cache space & smaller DLL (finished) 2015-03-23 19:38:32 -04:00
unknown 5387b9354d use functions to free cache space & smaller DLL (Data_DWORD_Game) 2015-03-23 18:53:53 -04:00
unknown 2e1dab501c use functions to free cache space & smaller DLL (Data_DWORD_General) 2015-03-23 18:43:41 -04:00
zilmar b3416d727a Merge pull request #308 from MELERIX/updates
minor updates for Installer.iss & package_zip.bat
2015-03-24 09:42:25 +11:00
unknown f48cbd1756 express `stipple_pattern` as 32-bit hex storage rather than decimal 2015-03-23 16:19:00 -04:00
unknown f6966f5e95 no moar lulz :( 2015-03-23 16:11:50 -04:00
MELERIX 1a47671cdb minor updates for Installer.iss & package_zip.bat 2015-03-23 15:28:00 -03:00
zilmar ac890f4250 Merge pull request #307 from AmbientMalice/patch-1
Fixes and cleanup related to Glide64.
2015-03-24 05:09:53 +11:00
AmbientMalice d8fb7216ae Disable LOD for Conker.
Glide64's LOD is broken. Dunno why it was enabled for Conker, since it just makes the texture quality worse and bugs his shadow plus some other issues.
2015-03-23 22:37:11 +10:00
AmbientMalice 27b1eecd90 Added proper QII status. 2015-03-23 22:07:04 +10:00
AmbientMalice ab3b455e74 Disable FB for Yoshi's Story.
This fixes background corruption. Supposedly the game has graphical problems that only GLideN64 has successfully fixed in HLE.
2015-03-23 21:34:10 +10:00
AmbientMalice 9c9ecc238d Remove unnecessary default FB and SDB entries. 2015-03-23 21:30:48 +10:00
AmbientMalice 34d21f2a26 Enable FB and Soft Depth for Glide64.
After some testing, I've concluded that software depth is better on by default than off. Testing every single game would be too time consuming, and the problems it fixes can be obscure. Enabling FB by default just seems like good sense. A few games need it disabled, but I'll fix them case-by-case.
2015-03-23 20:47:52 +10:00
AmbientMalice 0fae705d8f Disable FB for Yoshi Story.
This fixes corrupt backgrounds. Likely has terrible side effects, but them's the breaks.
2015-03-23 20:08:44 +10:00
toehead2001 c622f5e788 Use "HLE" and "LLE" exclusively. Changed "ini" to more fitting terms. 2015-03-23 03:00:23 -06:00
unknown f82699c378 standardize exception-prone x86 behavior to normal C division 2015-03-23 01:20:23 -04:00