Merge pull request #307 from AmbientMalice/patch-1
Fixes and cleanup related to Glide64.
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@ -4611,7 +4611,7 @@ Status=Compatible
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Good Name=Quake II (E)
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Internal Name=QUAKE II
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Status=Compatible
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Plugin Note=[video] depth problem, flicker; use Glide64 (see GameFAQ)
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Plugin Note=[video] Glide64 Underwater Depth issues.
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Counter Factor=1
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RDRAM Size=8
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@ -4619,7 +4619,7 @@ RDRAM Size=8
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Good Name=Quake II (U)
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Internal Name=QUAKE II
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Status=Compatible
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Plugin Note=[video] depth problem, flicker; use Glide64 (see GameFAQ)
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Plugin Note=[video] Glide64 Underwater Depth issues.
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Counter Factor=1
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Culling=1
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RDRAM Size=8
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@ -1655,13 +1655,13 @@ void CALL PluginLoaded (void)
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RegisterSetting(Set_aspect,Data_DWORD_Game,"aspect",NULL,0l,NULL);
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RegisterSetting(Set_lodmode,Data_DWORD_Game,"lodmode",NULL,0l,NULL);
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RegisterSetting(Set_fb_smart,Data_DWORD_Game,"fb_smart",NULL,0l,NULL);
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RegisterSetting(Set_fb_smart,Data_DWORD_Game,"fb_smart",NULL,1l,NULL);
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RegisterSetting(Set_fb_hires,Data_DWORD_Game,"fb_hires",NULL,1,NULL);
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RegisterSetting(Set_fb_read_always,Data_DWORD_Game,"fb_read_always",NULL,0l,NULL);
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RegisterSetting(Set_read_back_to_screen,Data_DWORD_Game,"read_back_to_screen",NULL,0l,NULL);
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RegisterSetting(Set_detect_cpu_write,Data_DWORD_Game,"detect_cpu_write",NULL,0l,NULL);
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RegisterSetting(Set_fb_get_info,Data_DWORD_Game,"fb_get_info",NULL,0l,NULL);
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RegisterSetting(Set_fb_render,Data_DWORD_Game,"fb_render",NULL,0,NULL);
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RegisterSetting(Set_fb_render,Data_DWORD_Game,"fb_render",NULL,1,NULL);
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}
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/******************************************************************
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