Commit Graph

1225 Commits

Author SHA1 Message Date
zilmar 8f3ce0692d Merge pull request #699 from cxd4/NRage-signed-overflow-undefined
[N-Rage] Fix signed overflow warnings in C++ standard.
2015-10-28 11:12:17 +11:00
zilmar 13946543c8 Merge pull request #700 from cxd4/mini-max-olololol
[N-Rage] undeclared functions min() and max()
2015-10-28 11:11:22 +11:00
zilmar 1b2568e0f2 Merge pull request #701 from cxd4/address-truncation
[N-Rage] fixed broken FormatMemPak in 64-bit
2015-10-28 11:10:41 +11:00
zilmar b597a04e58 Merge pull request #702 from cxd4/secure-o_OOOO
[N-Rage] Use standard functions, not Microsoft "secure" functions.
2015-10-28 11:08:58 +11:00
zilmar c67d64031b Merge pull request #706 from cxd4/att-asm-is-dumb
Remove incompatible in-line asm from DepthBufferRender.
2015-10-28 11:08:06 +11:00
zilmar 220dba65ae Merge pull request #705 from cxd4/missing-gccpriv_h
[Glide64] Add missing <gccpriv.h> dependency for GCC.
2015-10-28 11:05:43 +11:00
unknown 102a8f650b Do not rely on dynamic-width `long long` type; use int64_t. 2015-10-27 19:30:33 -04:00
unknown f0fcd058da Get rid of in-line assembly in idiv16().
This cannot work with MinGW -masm=intel, only -masm=att.
2015-10-27 19:28:55 -04:00
unknown 8f2fd3043d [Glide64] Add missing <gccpriv.h> dependency for GCC. 2015-10-27 19:09:49 -04:00
zilmar 1928604400 Merge pull request #697 from JunielKatarn/fix_m_PluginDir
Fix settings menu
2015-10-28 09:51:32 +11:00
unknown fa8f78028c Use the standard library method sscanf(), not sscanf_s(). 2015-10-27 17:03:19 -04:00
unknown 7f5f64e00f Use the standard library method wscanf(), not wscanf_s(). 2015-10-27 16:51:50 -04:00
unknown eb388b90f7 [N-Rage] fixed broken FormatMemPak in 64-bit 2015-10-27 15:18:58 -04:00
unknown d3edbf65fc [N-Rage] undeclared functions min() and max() 2015-10-27 14:01:09 -04:00
unknown ab92640cf8 [N-Rage] Fix signed overflow warnings in C++ standard. 2015-10-27 13:09:02 -04:00
zilmar 3be6bfc7b9 Merge pull request #696 from MELERIX/UI
Minor UI changes
2015-10-27 23:37:51 +11:00
Julio C. Rocha 74355d34d8 Fix string castint making settings menu break 2015-10-27 00:55:06 -07:00
MELERIX ba27fc543c increased the size of some elements of the ui to match with some translations. 2015-10-27 02:07:22 -03:00
zilmar fed00d697f Merge pull request #695 from cxd4/XInput-is-4scrubs
added Xinput.h to 3rd Party DirectX headers
2015-10-27 15:05:11 +11:00
unknown 3e9fac7402 Disabled broken pre-processor code.
I have no idea what this was for....
2015-10-26 23:14:43 -04:00
unknown 6f9c7f5907 added Xinput.h to 3rd Party DirectX headers 2015-10-26 22:38:30 -04:00
zilmar a52104aa25 Merge pull request #692 from cxd4/yo-yo-std-in-the-io
Fix non-MSVC compiler error:  undeclared sprintf()
2015-10-27 11:11:46 +11:00
unknown afd470914d Fix non-MSVC compiler errors: undeclared sprintf() 2015-10-26 18:11:18 -04:00
MELERIX 44aa260436 Minor changes in English main file 2015-10-26 19:08:51 -03:00
unknown e96bb6144b Be able to control `WINDOWS_UI` programatically. 2015-10-26 17:00:06 -04:00
zilmar 572418ec30 Merge pull request #650 from cxd4/mem
Remove external linkage of swap32by8()--now static.
2015-10-27 05:29:16 +11:00
unknown 77801190c2 Remove macro functions for byte order. 2015-10-26 13:10:50 -04:00
unknown 4e258b0c6b removed external linkage of function swap32by8() 2015-10-26 13:09:38 -04:00
Julio C. Rocha dc050fbd66 Add LanguageSelector files to VXCPROJ 2015-10-25 22:44:23 -07:00
zilmar cdde935738 Merge pull request #586 from Nekokabu/patch-7
Fix Filename in compressed savestate
2015-10-26 13:58:18 +11:00
zilmar df08dbc5c2 Merge pull request #663 from LegendOfDragoon/master
Improve LBV, LPV, LUV, and LHV in RSP Recompiler
2015-10-26 13:49:40 +11:00
zilmar 160d27d400 Merge pull request #666 from lioncash/delete
Project64: correct delete usages on arrays
2015-10-26 13:46:31 +11:00
zilmar 65a9c6326f Merge pull request #687 from JunielKatarn/wx
Make x64 build work
2015-10-26 13:44:56 +11:00
Julio C. Rocha c08adf21cc Fix includes for wx_core. 2015-10-25 18:59:52 -07:00
Julio C. Rocha 8b8bf13209 Ignore SDL/stdlib's memcpy 2015-10-25 18:06:44 -07:00
zilmar 98ea510118 [Project64] Split language Selection UI out of Language class 2015-10-26 06:20:23 +11:00
zilmar 0608a8b504 [Project64] Remove DisplayError and DisplayMessage being able to take variable param (eg ... ) 2015-10-25 22:40:21 +11:00
zilmar 0144305c6a [Project64] Clean up path code 2015-10-25 22:10:54 +11:00
zilmar 81fdcb9373 [Project64] Get settngs to use std int 2015-10-25 21:50:28 +11:00
zilmar a2a8eccbca [Project64] get CFile class to use standard types 2015-10-25 20:12:53 +11:00
zilmar 5012979377 [Project64] Move critical section code to cpp file and remove headers included 2015-10-25 20:10:28 +11:00
Julio C. Rocha 7f5ed2313c Makes Debug|x64 build cleanly. 2015-10-24 03:45:06 -07:00
Julio C. Rocha 58315f8b02 Fixed include directories in wxCore and wxBase 2015-10-23 23:42:31 -07:00
Julio C. Rocha 75aef28525 Set subsystem version for Project64.exe on x64 2015-10-23 14:35:55 -07:00
Julio C. Rocha 0ef30a4510 Removed auto-generated setup.h files from versioning. 2015-10-23 09:03:03 -07:00
Julio C. Rocha 9a0404f410 Updated wx/zlib code (fixes build break on later MSVC versions). 2015-10-23 07:44:25 -07:00
unknown d27e6b119c Evade the SDL dependency for WIN32/WIN64 builds. 2015-10-22 17:01:48 -04:00
unknown 6d5ee9d562 Move the if-else copies of SDL_Delay() outside if-else. 2015-10-22 16:59:19 -04:00
unknown 0c93df4ec9 Use new `stdtypes.h` header added from commit 485613e. 2015-10-21 23:18:28 -04:00
zilmar 905a0ad2fe [Glide64] Change SetWindowLong to SetWindowLongPtr 2015-10-21 07:59:19 +11:00
zilmar 57cf720392 [Glide64] Sync texture code 2015-10-21 07:49:29 +11:00
zilmar 11ebb4e761 [Glide64] Disable asm in 64bit 2015-10-20 10:15:32 +11:00
zilmar 1a61ce84c4 [Glide64] clean up wx project files for visual studio 2013 2015-10-20 10:01:56 +11:00
zilmar 307d1de0c5 [Glide64] cleaned up wx project files to compile, still need to fix up some linking 2015-10-20 05:58:32 +11:00
zilmar 8ba4024ce7 [Glide64] Clean up project so it is building correctly in Visual Studio 2008 2015-10-19 13:54:16 +11:00
zilmar 5582d83eec [Wx Widget] wxWidgets-2.8.12 code now compiles, still need to fix up linking 2015-10-19 08:09:49 +11:00
zilmar 2e5978ae89 [Wx Widget] clean up core wxWidgets-2.8.12 in visual studio 2008 2015-10-17 02:59:31 +11:00
zilmar e9f27087e3 [Wx Widget] trying to get core to update to wxWidgets-2.8.12 code 2015-10-16 16:42:42 +11:00
zilmar 9c5643d141 [Wx Widget] Update png to wxWidgets-2.8.12 2015-10-16 07:44:02 +11:00
zilmar 85e4d0f08d [Wx Widget] Update jpeg to wxWidgets-2.8.12 2015-10-16 07:36:19 +11:00
zilmar 8046b1a7f8 [Wx Widget] Update zlib to wxWidgets-2.8.12 2015-10-16 07:33:11 +11:00
zilmar a8c98ef392 [Solution] Upgrade glide projects for visual studio 2013 2015-10-15 08:49:37 +11:00
zilmar 8956349891 [Glide64] loadBlock uses matched c function 2015-10-14 15:55:28 +11:00
zilmar dd1c306d16 [Glide64] Remove asm from TextConv.h 2015-10-14 11:38:47 +11:00
zilmar 3d52a163cd [Glide64] remove unused old code
bccb190988
2015-10-14 11:30:47 +11:00
zilmar 34de7c6804 [Glide64] get TxUtil.cpp to not use asm
debcb5b25d
2015-10-14 11:20:03 +11:00
zilmar 81ab3fc877 [Glide64] Add winlnxdefs.h
e110f50489
2015-10-14 10:47:09 +11:00
zilmar ecb9363862 [Glide64] Add include math.h 2015-10-14 10:29:13 +11:00
zilmar b7d402aacf [Glide64] Subscreen delay fix for zelda OoT
f3b47bbe40
2015-10-14 10:06:50 +11:00
zilmar 989c8cbc4d use more widely used preprocessor defines for MinGW
The code still uses a lot of WIN32 preprocessor variables which aren't defined
in strict C++-11 mode. But the preprocessor variable _WIN32 seems to be defined
in all modes of MinGW

4d8c50a0db
2015-10-14 10:01:07 +11:00
zilmar 8bc33bc4d9 [Glide64] Reduce GCC specific code
21344deaee
2015-10-14 09:50:35 +11:00
zilmar bdc85ddbb7 [Glide64] Convert to c implementation for functions like mirror32bS 2015-10-13 16:44:16 +11:00
zilmar 48554d2ad0 [Glide64] Move the code out of texture.asm.cpp 2015-10-13 15:54:52 +11:00
zilmar d7a19c265f [Glide64] fixed compiler warnings
794226a274
2015-10-13 08:12:16 +11:00
zilmar 6e810ef559 [Glide64] Sync Glide64/DepthBufferRender.cpp 2015-10-12 10:13:19 +11:00
zilmar 5ff5ff0b12 [Glide64] Remove FixedPoint.asm.cpp 2015-10-12 07:21:56 +11:00
zilmar 5e06520cb5 from fixed warnings and errors in vs2012
56f2b7ef85
2015-10-12 07:17:01 +11:00
zilmar 3d002e831f Use generic _mm_loadu_ps instead of GCC specific __builtin_ia32_loadups
be0a027273
2015-10-12 07:08:12 +11:00
zilmar 32c64b3d54 [Glide64] Add C conversion of MiClWr16b assembler functions
577ab74dd8
2015-10-12 06:56:45 +11:00
zilmar 42f633c482 [Common] Update the project to have stdtypes.h 2015-10-12 06:51:36 +11:00
zilmar 485613ed03 [Common] Move the standard types include in to common 2015-10-12 06:48:15 +11:00
zilmar 70532a6503 [Glide64] Change LoadNone function params to one line 2015-10-11 21:13:57 +11:00
zilmar bca97d42aa [Glide64] Remove unused variables
4fc96fee08
2015-10-11 21:12:32 +11:00
zilmar 7d43d10dd5 [Glide64] These buffers can overlap, so memmove() must be used instead of memcp…
48e20bc799 (diff-4a633600241920557d6c8b6d96dfb363R298)
2015-10-11 20:54:30 +11:00
Lioncash 5350cfac8d Project64: correct delete usages on arrays 2015-10-10 14:47:08 -04:00
zilmar 1dd25b2063 Rewrite MulMatricesC in a more auto-vectorizable way.
c5998a531b
2015-10-10 23:23:26 +11:00
zilmar f2d1097014 [glide64] sync changes to inc files
from:
3b8d826964
4d8c50a0db
2015-10-10 22:15:57 +11:00
LegendOfDragoon 0cefcf16fb Implement Recompiler version of LHV 2015-10-09 11:54:27 -07:00
LegendOfDragoon 221c4d1d4d Implement Recompiler version of LUV 2015-10-09 11:51:39 -07:00
LegendOfDragoon 0fca9e65a4 Implement Recompiler version of LPV 2015-10-09 11:49:03 -07:00
LegendOfDragoon 87dc96752d Implement Recompiler version of LBV 2015-10-09 11:39:46 -07:00
zilmar d0f45f17ab [glide64] remove 3dmathSIMD.asm.cpp (from Merge Glide64 changes from the previous attempt)
e110f50489
2015-10-09 16:18:09 +11:00
zilmar 1203155d37 [Glide64] Remove unused config/Internalization 2015-10-09 16:16:38 +11:00
zilmar cae95daa01 [Glide64] remove unused dx files 2015-10-09 15:54:32 +11:00
zilmar 0c60eec345 Rename Glitch64/main.h --> glitchmain.h for clarity.
Avoid mental association with Glide64/Main.cpp.

2ee649b163
2015-10-09 15:53:16 +11:00
zilmar 8d1381b42a [glide64] remove vram.cpp (from Fix build under MinGW)
3b8d826964
2015-10-09 15:50:44 +11:00
zilmar e5c6fa245b [Glide64] add (optional) GLES 2.0 support, code taken from mupen64plus-ae
ee42abc424
2015-10-09 15:44:33 +11:00
zilmar 5c1f6ea6c6 [Glide64] Rename Glitch64/main.cpp to Glitch64/glitchmain.cpp
56f2b7ef85
2015-10-09 15:39:35 +11:00
zilmar 7561a65624 [Glide64] Remove space from filename to avoid confusion of build tools
a1b0c70492
2015-10-09 14:36:48 +11:00
zilmar f3d3a335fc Force Glitch64 to recognize OSX using __APPLE__ instead of macintosh
079ffaeb19
2015-10-09 14:36:38 +11:00