zilmar
|
1088b06a13
|
rdb: add Zelda's glide settings
|
2013-04-28 06:44:58 +10:00 |
zilmar
|
ca90b950bf
|
RDB: 2.1.0.0
|
2013-04-26 21:10:48 +10:00 |
zilmar
|
c26a70f549
|
Rdb: Add Glide64 settings to rdb
|
2013-04-26 08:13:55 +10:00 |
zilmar
|
1c65f79e90
|
Glide64: Change settings to go through the emu
|
2013-04-24 15:03:21 +10:00 |
zilmar
|
8a8e770b9a
|
RDB: Added a few more games and more re-ordering
|
2013-04-12 06:11:15 +10:00 |
zilmar
|
bfb5a6d48a
|
RDB: Reordered, cleaned up, added missing ones based on Nekokabu rdb
|
2013-04-11 11:03:14 +10:00 |
zilmar
|
469145b5a7
|
Add Blank Project64.rdb for installer
|
2013-04-11 09:46:07 +10:00 |
zilmar
|
bae237dd5e
|
RDB: 2.0.0.14
|
2013-03-27 05:50:48 +11:00 |
zilmar
|
e003ee89da
|
RDB:2.0.0.13
|
2013-03-22 22:13:27 +11:00 |
zilmar
|
94546e448d
|
RDB: 2.0.0.12
|
2013-03-09 08:39:00 +11:00 |
zilmar
|
886ebe745a
|
RDB: change fast games AI Count to 200
|
2013-03-09 06:30:24 +11:00 |
zilmar
|
0855212dcc
|
rdb: 2.0.0.10
|
2013-02-13 07:03:38 +11:00 |
zilmar
|
ae369b5a4b
|
RDB: 2.0.0.9
|
2013-01-30 06:43:26 +11:00 |
zilmar
|
f3160cdf12
|
RDB: 2.0.0.8
|
2013-01-26 05:24:07 +11:00 |
zilmar
|
7fbc56f4e8
|
rdb: increase banjoo tooie audio
|
2013-01-06 07:29:32 +11:00 |
zilmar
|
fc4ee39c15
|
rdb: Make pokemon stadium 2 set to protected memory
|
2013-01-06 07:09:27 +11:00 |
zilmar
|
9af021633b
|
RDB: update timing settings for dk64
|
2013-01-06 07:07:30 +11:00 |
zilmar
|
8262300a88
|
Rdb: Set donkey kong64 and doom64 to 64bit
|
2013-01-03 19:57:04 +11:00 |
zilmar
|
fe6a445a93
|
rdb: set AiCountPerBytes for Zelda
|
2013-01-01 07:13:39 +11:00 |
zilmar
|
8a4499959b
|
rdb: Bomberman 64 - The Second Attack set to protected memory
|
2013-01-01 07:01:51 +11:00 |
zilmar
|
5bf1bf31e2
|
rdb: Change hybrid heaven audio settings
|
2013-01-01 06:58:10 +11:00 |
zilmar
|
b7a9a7a9e6
|
RDB: remove CPU Type=Default
|
2012-12-31 22:16:10 +11:00 |
zilmar
|
4772adeb17
|
rdb: removed Counter Factor=Default
|
2012-12-31 22:11:22 +11:00 |
zilmar
|
8b9994ee4b
|
rdb: removed RDRAM Size=Default
|
2012-12-31 22:10:04 +11:00 |
zilmar
|
4c0a1292f5
|
RDB: Set mario tennis and Resident Evil 2 to 64 bit
|
2012-12-22 19:46:56 +11:00 |
zilmar
|
9a740d4538
|
RDB: Clean up tags
|
2012-12-21 22:02:22 +11:00 |
zilmar
|
604ceeaa59
|
RDB: Jet Force Gemini - set to 64bit and SMM protected memory
|
2012-12-20 19:54:09 +11:00 |
zilmar
|
4546e251d5
|
RDB: Golden Eye to 64 bit
|
2012-12-20 18:38:06 +11:00 |
zilmar
|
a870eb163f
|
rdb: Remove tlb off
|
2012-12-20 07:05:44 +11:00 |
zilmar
|
5a4a61fa66
|
RDB: remove large buffer
|
2012-12-20 07:02:14 +11:00 |
zilmar
|
00f43045bb
|
RDB: F-zero X E set to 64 bit
|
2012-12-19 22:17:33 +11:00 |
zilmar
|
38101b40e3
|
F-Zero X: Set to 64bit
|
2012-11-06 19:58:10 +11:00 |
zilmar
|
5b67891d9e
|
Zelda: Set VI Refresh rate to 1900
|
2012-11-05 21:19:25 +11:00 |
zilmar
|
ffca7296d2
|
Star Wars - Shadow of the empire: Turned on TLB
|
2012-11-05 21:17:04 +11:00 |
zilmar
|
d05478b502
|
Star Wars - Shadow of the empire: Set to 8mb
|
2012-11-05 21:15:45 +11:00 |
zilmar
|
06a76638eb
|
Perfect Dark: Needs 64bit
|
2012-11-05 21:13:16 +11:00 |
zilmar
|
4769912cfe
|
Pokemon Stadium: Set Self Mod method to Protected
|
2012-11-05 21:10:23 +11:00 |
zilmar
|
276cc23541
|
removed base cfg file copy Project64.cfg.development for base
|
2012-11-02 16:58:23 +11:00 |
zilmar
|
4f54acb749
|
removed defaults and unnecessary comments
|
2012-10-21 06:52:10 +11:00 |
zilmar
|
385661e36e
|
Remose self mod method from rdb and language strings
|
2012-10-21 06:28:01 +11:00 |
Emmet Young
|
25a0bd6f11
|
Add some entries to the RDB for recently leaked games
Remove the break point in COP1_S_CEIL_W since Taz requires this function to work properly in recompiler, the function appears to be working properly.
|
2012-10-06 13:08:23 +10:00 |
zilmar
|
207ae1c7ea
|
Changed settings for body havest
|
2012-10-06 09:50:42 +10:00 |
zilmar
|
c6c374033b
|
set super smash brothers to vi 2200 and protected self mod
|
2012-10-05 19:31:30 +10:00 |
zilmar
|
ce7eba58c6
|
changed paper mario to 64bit
|
2012-10-05 06:04:54 +10:00 |
zilmar
|
d917cfc553
|
Updated mario party to have a VI refresh of 2100 (to improve sound)
|
2012-10-04 22:00:31 +10:00 |
zilmar
|
b9c7c35002
|
Changed Diddy Kong to 64bit
|
2012-10-04 21:28:03 +10:00 |
zilmar
|
7ce2aded6d
|
Clean up settings related to blast corps
|
2012-10-04 11:48:05 +10:00 |
zilmar
|
14ee114bf5
|
changed settings for Donkey Kong 64
|
2012-10-02 21:12:51 +10:00 |
zilmar
|
64369b78a6
|
Updated Zelda settings to be 64bit and protected memory settings
|
2012-10-02 21:09:07 +10:00 |
Emmet Young
|
ee3abe73a8
|
Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
Conflicts:
Source/Project64/N64 System/Interpreter/Interpreter Ops.cpp
|
2012-10-01 00:52:47 +10:00 |