Commit Graph

96 Commits

Author SHA1 Message Date
Nicholas a43207f52b RSP: cheat for unaligned LH, LLE gfx in f-zero X and wave race 2015-01-23 23:10:20 +11:00
LegendOfDragoon 55fc2a6255 Correct 2 mistakes I made in SQV in RSP recompiler
It may be true that this SQV edge case only seems to happen when
isRegConst = true, I forgot to account for the possibility that GPR
Constant Analysis could be disabled.

I also just noticed that I goofed with the non-sse shuffling ;/ . The
registers weren't in order.
2015-01-22 14:53:16 -08:00
LegendOfDragoon 448b0ed6be Correct a mistake I made in LDV in RSP recompiler
I totally forgot that LDV handles elements differently than SDV. I added
a fallback to deal with unusual elements and added an alert to notify
that it exists in a particular game. I removed the & 0xF since that's
not needed. My previous change caused Stunt Racer 64 to have audio
issues. It should now be fixed.
2015-01-22 14:05:34 -08:00
Nicholas 2dd4e99ed6 Fix a couple games in RSP interpreter: CFC2 sign-extends $vcr by cxd4 2015-01-23 07:47:23 +11:00
LegendOfDragoon 479b201ddc Implement edge case for LDV, fix 2 typos as well.
For LDV, it's the same deal as SDV. In WDC, RSPOpC.del could = 12, which
would result in a negative number when doing 16 - RSPOpC,del - 8.
2015-01-14 01:48:47 -08:00
LegendOfDragoon 5df4a806b4 Optimized a few instructions
Optimized VOR for games like Perfect Dark
Implemented VNAND, VNOR, and VNXOR for recompiler
Minor change in SQV
2015-01-12 14:19:41 -08:00
LegendOfDragoon 1cb03b4120 Matched RSP interpreter more closely
I have only seen the edgecase for SQV happen when
IsRegConst(RSPOpC.base) == TRUE. Changing SQV fixed Telefoot / Mia Ham.

I optimized VAND, for games like Kirby64.
2015-01-12 11:43:07 -08:00
LegendOfDragoon 02fe2e7241 More Fixes
The possibility of the RSP instruction at address 0xFFC being JR was
never accounted for. This fixes Wave Race and Star Wars - Shadow of the
Empire.

The accumulator analysis was wrong, which broke games like Mario No
Photopie.
2015-01-11 19:49:04 -08:00
LegendOfDragoon 43c6017ddb Improve Accuracy
Fixing SW allows a lot more games to work. Fixing LW fixes games like
WDC and improves performance somehow. Fixing VMRG fixes certain bugs,
like Kirby 64's intro.
2015-01-11 19:35:43 -08:00
zilmar 48d8925a80 Project64: Clean up external release to be beta release 2013-03-22 16:47:20 +11:00
zilmar 627f9de997 RSP: 1.7.0.9 2013-02-20 05:46:35 +11:00
zilmar fc908b7b7d RSP: Fix some delay slot warnings 2013-02-20 05:39:47 +11:00
zilmar c8394fb473 RSP: 1.7.0.8 2013-02-13 07:10:16 +11:00
zilmar 1ff9338e4c RSP: Fix clean up log files 2013-02-11 19:29:14 +11:00
zilmar f5290c7895 RSP: JumpTableSize and RomOpen 2013-02-11 19:28:49 +11:00
zilmar 14352768ae RSP: add RomOpen and JumpTableSize Setting 2013-02-11 19:27:49 +11:00
zilmar 663b784555 RSP: 1.7.0.7 2013-01-30 06:09:45 +11:00
zilmar ad22fe90fe RSP: Fix bug in RSP MF 2013-01-30 06:08:57 +11:00
zilmar 0838eef358 RSP: 1.7.0.6 2013-01-29 22:33:02 +11:00
zilmar 36def4094a RSP: Can exit after jump from MT/MF Cop 0 2013-01-29 22:29:50 +11:00
zilmar 38ec949a6e RSP: Fix & 0xFF debug warning 2013-01-29 22:27:58 +11:00
zilmar 8b41656bad RSP: Move logs to log folder 2013-01-29 22:27:13 +11:00
zilmar 2c78b14b47 RSP: Add delay slot done 2013-01-29 21:45:45 +11:00
zilmar a05ff4f3c2 RSP: For Analysis, add flag ops and MF CP 0 2013-01-29 21:44:59 +11:00
zilmar 6d39bb2246 RSP: Add Single step to Interpreter 2013-01-29 21:43:10 +11:00
zilmar c522a03901 RSP: 1.7.0.5 2013-01-26 09:36:47 +11:00
zilmar a5e2f43c17 RSP: Only use semaphore if not hle code 2013-01-26 05:25:03 +11:00
zilmar c12dc31a61 RSP: 1.7.0.4 2013-01-22 19:54:52 +11:00
zilmar 12893b747a RSP: write result in one operation 2013-01-22 16:17:34 +11:00
zilmar 008f02919c RSP: add an exit to RSP when read from MF status multiple times 2013-01-16 06:03:11 +11:00
zilmar 5bba8a011a RSP: implement SP_SEMAPHORE_REG 2013-01-12 08:18:19 +11:00
zilmar d23d06fa98 Renamed _int64 to __int64 2012-11-06 19:23:59 +11:00
zilmar 031575fd7a added an extra bracket to make sure RSP_SW_DMEM is correct 2012-09-29 18:11:30 +10:00
Emmet Young 917417eb0f RSP:
Set bitmasks for two calculations in RSP_SW_DMEM, to stop errors in Banjo Kazooie when in debug mode for RSP. (Was attempting to cast to a smaller data type, causing a loss of data)
2012-09-29 16:15:41 +10:00
zilmar fe0502a65b RSP now outputs to common plugin dir 2012-09-27 13:43:54 +10:00
zilmar 89bc4087ef updated zlib, Moved and cleaned up the project settings in to property sheets also cleaned up some warnings 2012-09-26 09:23:20 +10:00
zilmar 86397d912c commit the local changes I had on my hard disk 2012-09-22 15:53:39 +10:00
zilmar 49d660df78 git-svn-id: https://localhost/svn/Project64/trunk@46 111125ac-702d-7242-af9c-5ba8ae61c1ef 2010-10-29 03:20:25 +00:00
zilmar dae4e73c89 git-svn-id: https://localhost/svn/Project64/trunk@45 111125ac-702d-7242-af9c-5ba8ae61c1ef 2010-10-23 18:53:01 +00:00
zilmar 3e0e336a52 git-svn-id: https://localhost/svn/Project64/trunk@20 111125ac-702d-7242-af9c-5ba8ae61c1ef 2009-12-28 22:22:50 +00:00
zilmar e1f5d9a555 git-svn-id: https://localhost/svn/Project64/trunk@19 111125ac-702d-7242-af9c-5ba8ae61c1ef 2008-12-11 10:31:10 +00:00
zilmar 043a755f80 git-svn-id: https://localhost/svn/Project64/trunk@18 111125ac-702d-7242-af9c-5ba8ae61c1ef 2008-12-04 20:40:48 +00:00
zilmar dd6e2c2b82 git-svn-id: https://localhost/svn/Project64/trunk@17 111125ac-702d-7242-af9c-5ba8ae61c1ef 2008-12-04 19:15:55 +00:00
zilmar 5ff8e00c28 git-svn-id: https://localhost/svn/Project64/trunk@15 111125ac-702d-7242-af9c-5ba8ae61c1ef 2008-12-04 10:41:51 +00:00
zilmar 361bdcaa84 git-svn-id: https://localhost/svn/Project64/trunk@14 111125ac-702d-7242-af9c-5ba8ae61c1ef 2008-12-01 18:19:49 +00:00
zilmar c99c1d6a6f git-svn-id: https://localhost/svn/Project64/trunk@3 111125ac-702d-7242-af9c-5ba8ae61c1ef 2008-11-14 20:47:53 +00:00