git-svn-id: https://localhost/svn/Project64/trunk@46 111125ac-702d-7242-af9c-5ba8ae61c1ef

This commit is contained in:
zilmar 2010-10-29 03:20:25 +00:00
parent dae4e73c89
commit 49d660df78
85 changed files with 15411 additions and 320 deletions

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@ -1,14 +1,17 @@
// ============ RDB for PJ64 v1.7 GoodN64 v202b ====================================
// Project64 v1.7 Official RDB by Smiff/Project64 team
// ============ RDB for PJ64 v1.7. GoodN64 v202b ====================================
// Project64 v1.7 Official RDB
// BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA
// Not for distribution to non-members
// Not for use with PJ64 v1.6 or previous.
// highly innacurate compat info!
//---- START OF RDB FILE HEADER ---------------------------------------------------------
[Meta]
Author=Smiff/Project64 team
Version=1.7.004 (for build45)
Date=2006-08-04
Homepage=www.emutalk.net/showthread.php?t=27562
Author=Smiff/Zilmar/Pj64 team
Version=1.7.0.48b
Date=2007-04-07
Homepage=www.pj64-emu.com/index.php?option=com_joomlaboard&Itemid=36&func=showcat&catid=10
[Microcode Identifiers]
@ -218,8 +221,6 @@ SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
FuncFind=1
ClearvFrame=0
Aspect Correction=0
[1FBAF161-2C1C54F1-C:41]
Good Name=1080 Snowboarding (JU) (M2)
@ -579,17 +580,12 @@ Good Name=Akumajou Dracula Mokushiroku - Real Action Adventure (J)
Internal Name=DRACULA MOKUSHIROKU
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
@ -598,24 +594,25 @@ Primary Frame Buffer=1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=37EFAF1CEE7BEE480114F8DC3C57C2F0
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[A5533106-B9F25E5B-C:4A]
Good Name=Akumajou Dracula Mokushiroku Gaiden-Legend of Cornell (J)
Internal Name=DRACULA MOKUSHIROKU2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
@ -624,7 +621,14 @@ Primary Frame Buffer=1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=7B7B6E2F6F78993A10C2156C3A857BC3
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[7A6081FC-FF8F7A78-C:4A]
Good Name=64 Trump Collection - Alice no Wakuwaku Trump World (J)
@ -2173,24 +2177,24 @@ Good Name=Castlevania - Legacy of Darkness (E) (M3)
Internal Name=CASTLEVANIA2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=5F7A38530FDC3BFD4F49791AAF4CABC9
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
[1CC06338-87388926-C:45]
Good Name=Castlevania - Legacy of Darkness (U)
@ -2216,6 +2220,7 @@ SMM-PI DMA=0
SMM-Protect=1
SMM-FUNC=0
SMM-TLB=0
MD5=842DF06B37DC1E47966AA8717F5C4E80
//Resolution Width=-1
//Resolution Height=-1
@ -2224,20 +2229,22 @@ Good Name=Castlevania (E) (M3)
Internal Name=CASTLEVANIA
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Audio Signal=No
MD5=1EC0578C42C3B0CA0EEA93EF73DCD8FB
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
FuncFind=1
[F35D5F95-8AFE3D69-C:45]
Good Name=Castlevania (U) (V1.0)
@ -2263,30 +2270,33 @@ SMM-TLB=0
SMM-Cache=0
SMM-PI DMA=0
SMM-FUNC=0
MD5=8B61524E85579FADF9EA16736303B9F4
[4BCDFF47-AAA3AF8F-C:45]
Good Name=Castlevania (U) (V1.2)
Internal Name=CASTLEVANIA
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Off
Status=Compatible
Plugin Note=[video] framebuffer:menus
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=342B31B83A28DC6EC750F628A49F5034
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
FuncFind=1
//Resolution Width=-1
//Resolution Height=-1
@ -2753,12 +2763,11 @@ Primary Frame Buffer=0
Culling=1
Emulate Clear=1
MD5=49CEFA68F35970F92B1666F3AE0B4977
FuncFind=1
FuncFind=2
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
//Resolution Width=-1
//Resolution Height=-1
@ -4944,10 +4953,6 @@ Primary Frame Buffer=0
Emulate Clear=0
Audio Signal=No
MD5=097DD1B59B459B2EEB4D821441946768
Resolution Width=0
Resolution Height=0
ClearvFrame=0
Aspect Correction=0
[68FCF726-49658CBC-C:50]
Good Name=G.A.S.P! Fighter's NEXTream (E)
@ -6364,10 +6369,15 @@ Good Name=Jet Force Gemini (U)
Internal Name=JET FORCE GEMINI
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
@ -6376,15 +6386,7 @@ Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
MD5=E8F33B3E6F8B33645CAFC0739AB91234
FuncFind=1
CustomSMM=1
SMM-Protect=1
SMM-PI DMA=0
SMM-TLB=0
SMM-FUNC=0
ClearvFrame=0
Aspect Correction=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
@ -7803,6 +7805,7 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=97AC600799CF6EC717D19E5AA5DA8AE8
[2577C7D4-D18FAAAE-C:50]
Good Name=Mario Kart 64 (E) (V1.1)
@ -7829,6 +7832,7 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=A9FF782261422F2FF866A875DCAF272D
[6BFF4758-E5FF5D5E-C:4A]
Good Name=Mario Kart 64 (J) (V1.0)
@ -7855,6 +7859,7 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=7BF452E6962FE8C2A775B37BAA06BD8A
[C9C3A987-5810344C-C:4A]
Good Name=Mario Kart 64 (J) (V1.1)
@ -7881,6 +7886,7 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=88D836938EF428DABF8C2A36DFC0861A
[3E5055B6-2E92DA52-C:45]
Good Name=Mario Kart 64 (U)
@ -7900,6 +7906,7 @@ Culling=1
Self Texture=0
Primary Frame Buffer=1
Emulate Clear=0
MD5=E3880AD6EFE62E32297BA6034F1A1EFA
[9A9890AC-F0C313DF-C:4A]
Good Name=Mario no Photopie (J)
@ -13670,10 +13677,15 @@ Good Name=Super Mario 64 (U)
Internal Name=SUPER MARIO 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Linking=Off
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] missing:dissolve effect (see GameFAQ)
Core Note=
@ -13685,10 +13697,6 @@ Primary Frame Buffer=0
Culling=1
Emulate Clear=0
MD5=49FBF9C744C458405F685D42B762A0BE
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
SMM-FUNC=0
[D6FBA4A8-6326AA2C-C:4A]
Good Name=Super Mario 64 Shindou Edition (J)

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@ -0,0 +1,7 @@
This plugin requires:
- 1-4 genine Adaptoid(s) hardware accessories by Wishtech, http://www.wishtech.com
- real N64 hardware accessories ('Paks')
- the Wishtech drivers installed - standard Microsoft USB drivers are not adequate.
You do not _have_ to use this plugin if you have an Adaptoid, you can use any input plugin.

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@ -0,0 +1,92 @@
N-Rage's Input Plugin
Release Version 1.82a
Disclaimer:
Im not responsible for any Damage caused by this Programm!
This Programm is Freeware, its freely distributable, but it must be distributed as whole unmodified Zip-Archive.
U aren't allowed to earn money by distributing it.
The use of this Plugin
This Plugin is for use with a N64-Emulator that supports InputPlugins and Zilmars Spec.
Some Emulators that support it are: Project64, Apollo, 1964, TR64
Main Features
Up to four Players
Up to four GamePads, 1 Keyboard and 1 Mouse can be handled at once
Full support of Buttons, POVs, Sliders, Axes, Mouse, Keyboard
Emulating Mem-Paks and Rumble-Paks(via ForceFeedBack)
Direct Adaptoid Support
up to 256 Configurable Modifiers, with 3 different Types
System-independent Controller-Profiles
This Plugin is compatible to Zilmar's Input-Plugin Specs 1.0 and will work with all Emulators that support this Spec
Requirements:
A computer with Windows & DirectX8.0 or higher installed.
A Emulator wouldnt be a bad thing too.
Thanks go out to
Azimer for his help with MemPaks
Zilmar & Jabo for their awesome Project64.
Smiff, Bodie, Cyber, Hotshitu, Gannonboy for testing.
MadManMark for adding Transferpaks
Known Issues:
Old Profiles wont work, this is by purpose.
#---------------------------------------------------------------------#
History:
Release 1.82a:
Fixed: Correct handling POV Controls again.. DOH
Release 1.82:
Added: Transferpak-Emulation - done by MadManMark, so hes the one to thank for this.
Changed: Various cleanups&optimizations, recompiled with VC++ 7.0
Release 1.81a:
Fixed a bug introduced by the last version.
Release 1.81:
Added: Default Profile & default Shortcuts.
Changed: can now open read-only Files, some old & unecessary checks removed
Interface tweaked a bit.
Release 1.80:
Fixed: another Access Violation, crash within Rumble emulation
Added: MouseLock Shortcut
Changed: Code-Cleanups, "save" and "use" Buttons instead of "Ok"
Beta 1.79:
Fixed: Access Violations
Added: saving/loading Profiles, visual Rumble, DexDrive support
Beta 1.78:
Added: MemPak Manager Functions, 2 switchable Analog Stick settings, Config Modifier, absolute KeyBoard setting
Changed: KeyBoard & Mouse Handling
Beta 1.76:
Only a small Part is based on older Plugins, new gui, new features.
New: Direct Adaptoid support, up to 256 Modifiers, different Rumble settings, Shortcuts
Missing: saving/loading Profiles, Config Modifier, alternate Controlset
Changed: about everything else ;)
Release 1.61:
Fixed: a small MemPak issue( Perfect Dark )
Release 1.60:
Fixed: crashes in Config-Dialog, crashes when a used GamePad isnt available, Toggle-Modifiers now get reset each time a rom is loaded or the configuration changed, now games that reported "no Controller" in RAW Mode will work, multiple Controllers of the same name now get enumerated and detected right.
Changes: Mouse-Axis can now be assigned by moving it. Now all Devices are scaned at once in Config-Window. "Default Axe-Movement" is now replaced by "Default Analog-Stick Range", which means it sets maximum range of the virtual Stick.
Added seperate X/Y Modes for Mouse
Beta 1.53: Fixed yet more Bugs. Changed Profile-Format, old Profiles wont work( The new Format leaves some Space for future Functions, so they should stay compatible now)
Beta 1.52: Fixed a bunch of bugs, some cleanups, gave the Status-Line a life.
Beta 1.51: Fixed Issues when more than one Pak is used. MemPak is workin now( was alot easier than i thought ). RAW-Handling tweaked.
Beta 1.50b: Finally fixed Rumble Issues, with feedback from bodie & hotshi again.
Beta 1.50: Added Rapid-Fire for Macro-Modifiers, seperate option for negating X/Y Axis. Rumble doesnt works with all gamepads, no clue why not. Thanx to bodie, cyber and hotshitu who gave me allota feedback about Rumble.
Beta 1.49b-d: small Bugfixes, tried to get Rumble working on all GamePads.
Beta 1.49a: fixed some Controllers(including Adaptoid) not working ingame & hopefully the Controllers that dint Rumble
Beta 1.49: some Bugfixes with POV and RRRRRumble is working now!
Beta 1.48: Configuration Routines written from scratch, extended Modifiers, much better Mouse Support, tweaked the whole Code. Almost a new Plugin ;)
Beta 1.42: This was the last Release before i rewritten the Configuration Stuff, I dint kept track of the Versions before 1.48, many of em were just internal Releases. And I totally messed it up with the Versions-Numbers anyway.

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@ -0,0 +1,40 @@
Project64 1.6 Official Cheats Database (Project64.cht)
From The emu64cheats authors
-----Version=1.6 Official Cheat Changes - 1st April 2005-----
So what has changed on the Cheats front ?
Have a look at the Project64.chm Cheat Help Section or for online http://www.pj64cheats.net
This will walk you through all the do's & Don'ts' of adding, Using,
Including a handy Cheats FAQ!
Added & Improved Cheat Codes Support for following the Regions.:
(J) = Japan
(U) = USA
(E) = Europe
(A) = Australia
(F) = France
(G) = Germany
(I) = Italy
(S) = Spain
If you experience any problems when using these cheats in pj64
just refer to the mentioned cheats.chm this should help you with all you need to know.
If you have a problem that is not covered on the site
then we also have a pj64cheats Message Board on emutalk.net
If you are not a member on emutalk.net we suggest you become one
so you can have your say and be upto date on the pj64cheats progression.
Thank You for your help & support.
For a full Listing of Games supported with Cheats:
have a look at the "Cheats In Cheat Support" Section of the Cheat Help Section
or The Supported link on the Project64 Cheats Website.
All The best
Gent

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@ -0,0 +1,59 @@
Project64 Official Cheats Database (Project64.cht) README
From Gent
Maximize this window if you are having trouble viewing it.
Table Of Contents
I. Introduction
II. Installation
III. Contacting The Authors
I. Introduction
Welcome to the Official Project64 Cheat Database. This database contains a listing of
pre-formatted GameShark and Pro-Action Replay cheat codes for use with Project 64. Due to
new developments in the cheat system of Project 64, the files accompanied with this file
will no longer be compatible with versions of PJ64 prior to v1.5 For personal notes from
the authors please read the appropriate files that come with this database.
II. Installation
Installation is an easy task. Simply extract the contents of this archive to the Project 64
software's directory. This archive should contain the following files:
\Project64.cht - The actual cheats database file
\Docs\Cheat Codes\Readme.txt - This readme file
\Docs\Cheat Codes\Changes.txt - Changes made since the previous version
III. Contacting The Authors
You can get in touch with us On the PJ64 Cheats Board in the Project64 section of emutalk.net
If you wish to Post a question that is unanswered on the official pj64cheats site
http://www.pj64cheats.net Or the Manual supplied with the pj64 package.
Please read the following before contacting us.
Reasons to Contact Us:
1. To notify us of a code(s) that are not producing the desired effect. NOTE: Check to see
that you are using a GoodN64 approved rom before contacting us.
2. To send a code not in the database have for a game currently in the database. Please test
all codes before sending them with GoodN4 approved roms.
Reasons NOT to Contact Us:
1. To request a code that produce a desired effect for a game.
2. To send us a code(s) for games not supported by pj64.
3. To ask us how to fix a game or get it to work on pj64.
NOTE: It is not appropriate to post lists of cheat codes to add to the cheat database as a
thread on the pj64cheats message forum. The forum can be used to inform others as
well as the cheat code authors about codes that do not work or to gain help using
the cheat codes. Do not e-mail the emu64 cheats authors about problems that
you find in the cheats database, instead contact us and we will
attempt to correct them.

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@ -0,0 +1,10 @@
Game FAQ (PJgameFAQ.chm) v1.6 (1st April 2005)
Many thanks to Clements and the Emutalk Members for thier input and work that Contributed to the updating of the Project64 Game FAQ.
Thanks for reading,
Project64 team
//EOF

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@ -0,0 +1,202 @@
/**********************************************************************************
Common Audio plugin spec, version #1.1 maintained by zilmar (zilmar@emulation64.com)
All questions or suggestions should go through the mailing list.
http://www.egroups.com/group/Plugin64-Dev
**********************************************************************************
Notes:
------
Setting the approprate bits in the MI_INTR_REG and calling CheckInterrupts which
are both passed to the DLL in InitiateAudio will generate an Interrupt from with in
the plugin.
**********************************************************************************/
#ifndef _AUDIO_H_INCLUDED__
#define _AUDIO_H_INCLUDED__
#if defined(__cplusplus)
extern "C" {
#endif
/* Note: BOOL, BYTE, WORD, DWORD, TRUE, FALSE are defined in windows.h */
#define PLUGIN_TYPE_AUDIO 3
#define EXPORT __declspec(dllexport)
#define CALL _cdecl
#define SYSTEM_NTSC 0
#define SYSTEM_PAL 1
#define SYSTEM_MPAL 2
/***** Structures *****/
typedef struct {
WORD Version; /* Should be set to 0x0101 */
WORD Type; /* Set to PLUGIN_TYPE_AUDIO */
char Name[100]; /* Name of the DLL */
/* If DLL supports memory these memory options then set them to TRUE or FALSE
if it does not support it */
BOOL NormalMemory; /* a normal BYTE array */
BOOL MemoryBswaped; /* a normal BYTE array where the memory has been pre
bswap on a dword (32 bits) boundry */
} PLUGIN_INFO;
typedef struct {
HWND hwnd;
HINSTANCE hinst;
BOOL MemoryBswaped; // If this is set to TRUE, then the memory has been pre
// bswap on a dword (32 bits) boundry
// eg. the first 8 bytes are stored like this:
// 4 3 2 1 8 7 6 5
BYTE * HEADER; // This is the rom header (first 40h bytes of the rom
// This will be in the same memory format as the rest of the memory.
BYTE * RDRAM;
BYTE * DMEM;
BYTE * IMEM;
DWORD * MI_INTR_REG;
DWORD * AI_DRAM_ADDR_REG;
DWORD * AI_LEN_REG;
DWORD * AI_CONTROL_REG;
DWORD * AI_STATUS_REG;
DWORD * AI_DACRATE_REG;
DWORD * AI_BITRATE_REG;
void (*CheckInterrupts)( void );
} AUDIO_INFO;
/******************************************************************
Function: AiDacrateChanged
Purpose: This function is called to notify the dll that the
AiDacrate registers value has been changed.
input: The System type:
SYSTEM_NTSC 0
SYSTEM_PAL 1
SYSTEM_MPAL 2
output: none
*******************************************************************/
EXPORT void CALL AiDacrateChanged (int SystemType);
/******************************************************************
Function: AiLenChanged
Purpose: This function is called to notify the dll that the
AiLen registers value has been changed.
input: none
output: none
*******************************************************************/
EXPORT void CALL AiLenChanged (void);
/******************************************************************
Function: AiReadLength
Purpose: This function is called to allow the dll to return the
value that AI_LEN_REG should equal
input: none
output: The amount of bytes still left to play.
*******************************************************************/
EXPORT DWORD CALL AiReadLength (void);
/******************************************************************
Function: AiUpdate
Purpose: This function is called to allow the dll to update
things on a regular basis (check how long to sound to
go, copy more stuff to the buffer, anyhting you like).
The function is designed to go in to the message loop
of the main window ... but can be placed anywhere you
like.
input: if Wait is set to true, then this function should wait
till there is a messgae in the its message queue.
output: none
*******************************************************************/
EXPORT void CALL AiUpdate (BOOL Wait);
/******************************************************************
Function: CloseDLL
Purpose: This function is called when the emulator is closing
down allowing the dll to de-initialise.
input: none
output: none
*******************************************************************/
EXPORT void CALL CloseDLL (void);
/******************************************************************
Function: DllAbout
Purpose: This function is optional function that is provided
to give further information about the DLL.
input: a handle to the window that calls this function
output: none
*******************************************************************/
EXPORT void CALL DllAbout ( HWND hParent );
/******************************************************************
Function: DllConfig
Purpose: This function is optional function that is provided
to allow the user to configure the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
EXPORT void CALL DllConfig ( HWND hParent );
/******************************************************************
Function: DllTest
Purpose: This function is optional function that is provided
to allow the user to test the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
EXPORT void CALL DllTest ( HWND hParent );
/******************************************************************
Function: GetDllInfo
Purpose: This function allows the emulator to gather information
about the dll by filling in the PluginInfo structure.
input: a pointer to a PLUGIN_INFO stucture that needs to be
filled by the function. (see def above)
output: none
*******************************************************************/
EXPORT void CALL GetDllInfo ( PLUGIN_INFO * PluginInfo );
/******************************************************************
Function: InitiateSound
Purpose: This function is called when the DLL is started to give
information from the emulator that the n64 audio
interface needs
Input: Audio_Info is passed to this function which is defined
above.
Output: TRUE on success
FALSE on failure to initialise
** note on interrupts **:
To generate an interrupt set the appropriate bit in MI_INTR_REG
and then call the function CheckInterrupts to tell the emulator
that there is a waiting interrupt.
*******************************************************************/
EXPORT BOOL CALL InitiateAudio (AUDIO_INFO Audio_Info);
/******************************************************************
Function: ProcessAList
Purpose: This function is called when there is a Alist to be
processed. The Dll will have to work out all the info
about the AList itself.
input: none
output: none
*******************************************************************/
EXPORT void CALL ProcessAList(void);
/******************************************************************
Function: RomClosed
Purpose: This function is called when a rom is closed.
input: none
output: none
*******************************************************************/
EXPORT void CALL RomClosed (void);
#if defined(__cplusplus)
}
#endif
#endif

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/**********************************************************************************
Common Controller plugin spec, version #1.1 maintained by
zilmar (zilmar@emulation64.com)
All questions or suggestions should go through the emutalk plugin forum.
http://www.emutalk.net/cgi-bin/ikonboard/ikonboard.cgi?s=3bd272222f66ffff;act=SF;f=20
**********************************************************************************/
#ifndef _CONTR_H_INCLUDED__
#define _CONTR_H_INCLUDED__
#if defined(__cplusplus)
extern "C" {
#endif
/* Note: BOOL, BYTE, WORD, DWORD, TRUE, FALSE are defined in windows.h */
#define PLUGIN_TYPE_CONTROLLER 4
/*** Conteroller plugin's ****/
#define PLUGIN_NONE 1
#define PLUGIN_MEMPAK 2
#define PLUGIN_RUMBLE_PAK 3 // not implemeted for non raw data
#define PLUGIN_TANSFER_PAK 4 // not implemeted for non raw data
#define PLUGIN_RAW 5 // the controller plugin is passed in raw data
/*********************************************************************************
Note about Conteroller plugin's:
the rumble pak needs a function for the force feed back joystick and tranfer pak
probaly needs a function for the plugin to be able to select the GB rom and
eeprom... maybe this should be done by the emu instead of the plugin, but I think
it probaly should be done by the plugin. I will see about adding these functions
in the next spec
**********************************************************************************/
#define EXPORT __declspec(dllexport)
#define CALL _cdecl
/***** Structures *****/
typedef struct {
WORD Version; /* Should be set to 0x0101 */
WORD Type; /* Set to PLUGIN_TYPE_CONTROLLER */
char Name[100]; /* Name of the DLL */
BOOL Reserved1;
BOOL Reserved2;
} PLUGIN_INFO;
typedef struct {
BOOL Present;
BOOL RawData;
int Plugin;
} CONTROL;
typedef union {
DWORD Value;
struct {
unsigned R_DPAD : 1;
unsigned L_DPAD : 1;
unsigned D_DPAD : 1;
unsigned U_DPAD : 1;
unsigned START_BUTTON : 1;
unsigned Z_TRIG : 1;
unsigned B_BUTTON : 1;
unsigned A_BUTTON : 1;
unsigned R_CBUTTON : 1;
unsigned L_CBUTTON : 1;
unsigned D_CBUTTON : 1;
unsigned U_CBUTTON : 1;
unsigned R_TRIG : 1;
unsigned L_TRIG : 1;
unsigned Reserved1 : 1;
unsigned Reserved2 : 1;
signed Y_AXIS : 8;
signed X_AXIS : 8;
};
} BUTTONS;
typedef struct {
HWND hMainWindow;
HINSTANCE hinst;
BOOL MemoryBswaped; // If this is set to TRUE, then the memory has been pre
// bswap on a dword (32 bits) boundry, only effects header.
// eg. the first 8 bytes are stored like this:
// 4 3 2 1 8 7 6 5
BYTE * HEADER; // This is the rom header (first 40h bytes of the rom)
CONTROL *Controls; // A pointer to an array of 4 controllers .. eg:
// CONTROL Controls[4];
} CONTROL_INFO;
/******************************************************************
Function: CloseDLL
Purpose: This function is called when the emulator is closing
down allowing the dll to de-initialise.
input: none
output: none
*******************************************************************/
EXPORT void CALL CloseDLL (void);
/******************************************************************
Function: ControllerCommand
Purpose: To process the raw data that has just been sent to a
specific controller.
input: - Controller Number (0 to 3) and -1 signalling end of
processing the pif ram.
- Pointer of data to be processed.
output: none
note: This function is only needed if the DLL is allowing raw
data, or the plugin is set to raw
the data that is being processed looks like this:
initilize controller: 01 03 00 FF FF FF
read controller: 01 04 01 FF FF FF FF
*******************************************************************/
EXPORT void CALL ControllerCommand ( int Control, BYTE * Command);
/******************************************************************
Function: DllAbout
Purpose: This function is optional function that is provided
to give further information about the DLL.
input: a handle to the window that calls this function
output: none
*******************************************************************/
EXPORT void CALL DllAbout ( HWND hParent );
/******************************************************************
Function: DllConfig
Purpose: This function is optional function that is provided
to allow the user to configure the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
EXPORT void CALL DllConfig ( HWND hParent );
/******************************************************************
Function: DllTest
Purpose: This function is optional function that is provided
to allow the user to test the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
EXPORT void CALL DllTest ( HWND hParent );
/******************************************************************
Function: GetDllInfo
Purpose: This function allows the emulator to gather information
about the dll by filling in the PluginInfo structure.
input: a pointer to a PLUGIN_INFO stucture that needs to be
filled by the function. (see def above)
output: none
*******************************************************************/
EXPORT void CALL GetDllInfo ( PLUGIN_INFO * PluginInfo );
/******************************************************************
Function: GetKeys
Purpose: To get the current state of the controllers buttons.
input: - Controller Number (0 to 3)
- A pointer to a BUTTONS structure to be filled with
the controller state.
output: none
*******************************************************************/
EXPORT void CALL GetKeys(int Control, BUTTONS * Keys );
/******************************************************************
Function: InitiateControllers
Purpose: This function initialises how each of the controllers
should be handled.
input: - The handle to the main window.
- A controller structure that needs to be filled for
the emulator to know how to handle each controller.
output: none
*******************************************************************/
EXPORT void CALL InitiateControllers (CONTROL_INFO ControlInfo);
/******************************************************************
Function: ReadController
Purpose: To process the raw data in the pif ram that is about to
be read.
input: - Controller Number (0 to 3) and -1 signalling end of
processing the pif ram.
- Pointer of data to be processed.
output: none
note: This function is only needed if the DLL is allowing raw
data.
*******************************************************************/
EXPORT void CALL ReadController ( int Control, BYTE * Command );
/******************************************************************
Function: RomClosed
Purpose: This function is called when a rom is closed.
input: none
output: none
*******************************************************************/
EXPORT void CALL RomClosed (void);
/******************************************************************
Function: RomOpen
Purpose: This function is called when a rom is open. (from the
emulation thread)
input: none
output: none
*******************************************************************/
EXPORT void CALL RomOpen (void);
/******************************************************************
Function: WM_KeyDown
Purpose: To pass the WM_KeyDown message from the emulator to the
plugin.
input: wParam and lParam of the WM_KEYDOWN message.
output: none
*******************************************************************/
EXPORT void CALL WM_KeyDown( WPARAM wParam, LPARAM lParam );
/******************************************************************
Function: WM_KeyUp
Purpose: To pass the WM_KEYUP message from the emulator to the
plugin.
input: wParam and lParam of the WM_KEYDOWN message.
output: none
*******************************************************************/
EXPORT void CALL WM_KeyUp( WPARAM wParam, LPARAM lParam );
#if defined(__cplusplus)
}
#endif
#endif

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/**********************************************************************************
Common gfx plugin spec, version #1.3 maintained by zilmar (zilmar@emulation64.com)
All questions or suggestions should go through the mailing list.
http://www.egroups.com/group/Plugin64-Dev
***********************************************************************************
Notes:
------
Setting the approprate bits in the MI_INTR_REG and calling CheckInterrupts which
are both passed to the DLL in InitiateGFX will generate an Interrupt from with in
the plugin.
The Setting of the RSP flags and generating an SP interrupt should not be done in
the plugin
**********************************************************************************/
#ifndef _GFX_H_INCLUDED__
#define _GFX_H_INCLUDED__
#if defined(__cplusplus)
extern "C" {
#endif
/* Plugin types */
#define PLUGIN_TYPE_GFX 2
#define EXPORT __declspec(dllexport)
#define CALL _cdecl
/***** Structures *****/
typedef struct {
WORD Version; /* Set to 0x0103 */
WORD Type; /* Set to PLUGIN_TYPE_GFX */
char Name[100]; /* Name of the DLL */
/* If DLL supports memory these memory options then set them to TRUE or FALSE
if it does not support it */
BOOL NormalMemory; /* a normal BYTE array */
BOOL MemoryBswaped; /* a normal BYTE array where the memory has been pre
bswap on a dword (32 bits) boundry */
} PLUGIN_INFO;
typedef struct {
HWND hWnd; /* Render window */
HWND hStatusBar; /* if render window does not have a status bar then this is NULL */
BOOL MemoryBswaped; // If this is set to TRUE, then the memory has been pre
// bswap on a dword (32 bits) boundry
// eg. the first 8 bytes are stored like this:
// 4 3 2 1 8 7 6 5
BYTE * HEADER; // This is the rom header (first 40h bytes of the rom
// This will be in the same memory format as the rest of the memory.
BYTE * RDRAM;
BYTE * DMEM;
BYTE * IMEM;
DWORD * MI_INTR_REG;
DWORD * DPC_START_REG;
DWORD * DPC_END_REG;
DWORD * DPC_CURRENT_REG;
DWORD * DPC_STATUS_REG;
DWORD * DPC_CLOCK_REG;
DWORD * DPC_BUFBUSY_REG;
DWORD * DPC_PIPEBUSY_REG;
DWORD * DPC_TMEM_REG;
DWORD * VI_STATUS_REG;
DWORD * VI_ORIGIN_REG;
DWORD * VI_WIDTH_REG;
DWORD * VI_INTR_REG;
DWORD * VI_V_CURRENT_LINE_REG;
DWORD * VI_TIMING_REG;
DWORD * VI_V_SYNC_REG;
DWORD * VI_H_SYNC_REG;
DWORD * VI_LEAP_REG;
DWORD * VI_H_START_REG;
DWORD * VI_V_START_REG;
DWORD * VI_V_BURST_REG;
DWORD * VI_X_SCALE_REG;
DWORD * VI_Y_SCALE_REG;
void (*CheckInterrupts)( void );
} GFX_INFO;
/******************************************************************
Function: CaptureScreen
Purpose: This function dumps the current frame to a file
input: pointer to the directory to save the file to
output: none
*******************************************************************/
EXPORT void CALL CaptureScreen ( char * Directory );
/******************************************************************
Function: ChangeWindow
Purpose: to change the window between fullscreen and window
mode. If the window was in fullscreen this should
change the screen to window mode and vice vesa.
input: none
output: none
*******************************************************************/
EXPORT void CALL ChangeWindow (void);
/******************************************************************
Function: CloseDLL
Purpose: This function is called when the emulator is closing
down allowing the dll to de-initialise.
input: none
output: none
*******************************************************************/
EXPORT void CALL CloseDLL (void);
/******************************************************************
Function: DllAbout
Purpose: This function is optional function that is provided
to give further information about the DLL.
input: a handle to the window that calls this function
output: none
*******************************************************************/
EXPORT void CALL DllAbout ( HWND hParent );
/******************************************************************
Function: DllConfig
Purpose: This function is optional function that is provided
to allow the user to configure the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
EXPORT void CALL DllConfig ( HWND hParent );
/******************************************************************
Function: DllTest
Purpose: This function is optional function that is provided
to allow the user to test the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
EXPORT void CALL DllTest ( HWND hParent );
/******************************************************************
Function: DrawScreen
Purpose: This function is called when the emulator receives a
WM_PAINT message. This allows the gfx to fit in when
it is being used in the desktop.
input: none
output: none
*******************************************************************/
EXPORT void CALL DrawScreen (void);
/******************************************************************
Function: GetDllInfo
Purpose: This function allows the emulator to gather information
about the dll by filling in the PluginInfo structure.
input: a pointer to a PLUGIN_INFO stucture that needs to be
filled by the function. (see def above)
output: none
*******************************************************************/
EXPORT void CALL GetDllInfo ( PLUGIN_INFO * PluginInfo );
/******************************************************************
Function: InitiateGFX
Purpose: This function is called when the DLL is started to give
information from the emulator that the n64 graphics
uses. This is not called from the emulation thread.
Input: Gfx_Info is passed to this function which is defined
above.
Output: TRUE on success
FALSE on failure to initialise
** note on interrupts **:
To generate an interrupt set the appropriate bit in MI_INTR_REG
and then call the function CheckInterrupts to tell the emulator
that there is a waiting interrupt.
*******************************************************************/
EXPORT BOOL CALL InitiateGFX (GFX_INFO Gfx_Info);
/******************************************************************
Function: MoveScreen
Purpose: This function is called in response to the emulator
receiving a WM_MOVE passing the xpos and ypos passed
from that message.
input: xpos - the x-coordinate of the upper-left corner of the
client area of the window.
ypos - y-coordinate of the upper-left corner of the
client area of the window.
output: none
*******************************************************************/
EXPORT void CALL MoveScreen (int xpos, int ypos);
/******************************************************************
Function: ProcessDList
Purpose: This function is called when there is a Dlist to be
processed. (High level GFX list)
input: none
output: none
*******************************************************************/
EXPORT void CALL ProcessDList(void);
/******************************************************************
Function: ProcessRDPList
Purpose: This function is called when there is a Dlist to be
processed. (Low level GFX list)
input: none
output: none
*******************************************************************/
EXPORT void CALL ProcessRDPList(void);
/******************************************************************
Function: RomClosed
Purpose: This function is called when a rom is closed.
input: none
output: none
*******************************************************************/
EXPORT void CALL RomClosed (void);
/******************************************************************
Function: RomOpen
Purpose: This function is called when a rom is open. (from the
emulation thread)
input: none
output: none
*******************************************************************/
EXPORT void CALL RomOpen (void);
/******************************************************************
Function: ShowCFB
Purpose: Useally once Dlists are started being displayed, cfb is
ignored. This function tells the dll to start displaying
them again.
input: none
output: none
*******************************************************************/
EXPORT void CALL ShowCFB (void);
/******************************************************************
Function: UpdateScreen
Purpose: This function is called in response to a vsync of the
screen were the VI bit in MI_INTR_REG has already been
set
input: none
output: none
*******************************************************************/
EXPORT void CALL UpdateScreen (void);
/******************************************************************
Function: ViStatusChanged
Purpose: This function is called to notify the dll that the
ViStatus registers value has been changed.
input: none
output: none
*******************************************************************/
EXPORT void CALL ViStatusChanged (void);
/******************************************************************
Function: ViWidthChanged
Purpose: This function is called to notify the dll that the
ViWidth registers value has been changed.
input: none
output: none
*******************************************************************/
EXPORT void CALL ViWidthChanged (void);
#if defined(__cplusplus)
}
#endif
#endif

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@ -0,0 +1,35 @@
===================================================
GFX Common Plugin Spec 1.3
===================================================
+ Added Screen Capture
+ Added Process RDP List
+ Added Show CFB
===================================================
GFX Common Plugin Spec 1.2
===================================================
+ Added HEADER to the GFX_INFO structure
+ Moved the __declspec(dllexport) to a define
+ Added CALL to set function calling method
+ Added _GFX_H_INCLUDED__ to make sure include file is only used once
- Changed the ChangeWindow function
===================================================
GFX Common Plugin Spec 1.1
===================================================
- removed PLugin types dealing with other plugins.
- removed ProcessRDPList from plugin spec.
+ Add some general comments about the plugin spec
===================================================
Audio Common Plugin Spec 1.1
===================================================
+ Changed the function name for processing an Alist
+ Moved the __declspec(dllexport) to a define
+ Added CALL to set function calling method
+ Added _AUDIO_H_INCLUDED__ to make sure include file is only used once
+ Added HEADER to the AUDIO_INFO structure
- Removed SystemType from the AUDIO_INFO structure
+ Added SystemType to AiDacrateChanged
===================================================
Controller Common Plugin Spec 1.1
===================================================
+ Added HEADER to the CONTROL_INFO structure

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@ -0,0 +1,199 @@
#if defined(__cplusplus)
extern "C" {
#endif
/* Note: BOOL, BYTE, WORD, DWORD, TRUE, FALSE are defined in windows.h */
#define PLUGIN_TYPE_RSP 1
#define PLUGIN_TYPE_GFX 2
#define PLUGIN_TYPE_AUDIO 3
#define PLUGIN_TYPE_CONTROLLER 4
typedef struct {
WORD Version; /* Should be set to 0x0101 */
WORD Type; /* Set to PLUGIN_TYPE_RSP */
char Name[100]; /* Name of the DLL */
/* If DLL supports memory these memory options then set them to TRUE or FALSE
if it does not support it */
BOOL NormalMemory; /* a normal BYTE array */
BOOL MemoryBswaped; /* a normal BYTE array where the memory has been pre
bswap on a dword (32 bits) boundry */
} PLUGIN_INFO;
typedef struct {
HINSTANCE hInst;
BOOL MemoryBswaped; /* If this is set to TRUE, then the memory has been pre
bswap on a dword (32 bits) boundry */
BYTE * RDRAM;
BYTE * DMEM;
BYTE * IMEM;
DWORD * MI_INTR_REG;
DWORD * SP_MEM_ADDR_REG;
DWORD * SP_DRAM_ADDR_REG;
DWORD * SP_RD_LEN_REG;
DWORD * SP_WR_LEN_REG;
DWORD * SP_STATUS_REG;
DWORD * SP_DMA_FULL_REG;
DWORD * SP_DMA_BUSY_REG;
DWORD * SP_PC_REG;
DWORD * SP_SEMAPHORE_REG;
DWORD * DPC_START_REG;
DWORD * DPC_END_REG;
DWORD * DPC_CURRENT_REG;
DWORD * DPC_STATUS_REG;
DWORD * DPC_CLOCK_REG;
DWORD * DPC_BUFBUSY_REG;
DWORD * DPC_PIPEBUSY_REG;
DWORD * DPC_TMEM_REG;
void (*CheckInterrupts)( void );
void (*ProcessDlistList)( void );
void (*ProcessAlistList)( void );
void (*ProcessRdpList)( void );
void (*ShowCFB)( void );
} RSP_INFO;
typedef struct {
/* Menu */
/* Items should have an ID between 5001 and 5100 */
HMENU hRSPMenu;
void (*ProcessMenuItem) ( int ID );
/* Break Points */
BOOL UseBPoints;
char BPPanelName[20];
void (*Add_BPoint) ( void );
void (*CreateBPPanel) ( HWND hDlg, RECT rcBox );
void (*HideBPPanel) ( void );
void (*PaintBPPanel) ( PAINTSTRUCT ps );
void (*ShowBPPanel) ( void );
void (*RefreshBpoints) ( HWND hList );
void (*RemoveBpoint) ( HWND hList, int index );
void (*RemoveAllBpoint) ( void );
/* RSP command Window */
void (*Enter_RSP_Commands_Window) ( void );
} RSPDEBUG_INFO;
typedef struct {
void (*UpdateBreakPoints)( void );
void (*UpdateMemory)( void );
void (*UpdateR4300iRegisters)( void );
void (*Enter_BPoint_Window)( void );
void (*Enter_R4300i_Commands_Window)( void );
void (*Enter_R4300i_Register_Window)( void );
void (*Enter_RSP_Commands_Window) ( void );
void (*Enter_Memory_Window)( void );
} DEBUG_INFO;
/******************************************************************
Function: CloseDLL
Purpose: This function is called when the emulator is closing
down allowing the dll to de-initialise.
input: none
output: none
*******************************************************************/
__declspec(dllexport) void CloseDLL (void);
/******************************************************************
Function: DllAbout
Purpose: This function is optional function that is provided
to give further information about the DLL.
input: a handle to the window that calls this function
output: none
*******************************************************************/
__declspec(dllexport) void DllAbout ( HWND hParent );
/******************************************************************
Function: DllConfig
Purpose: This function is optional function that is provided
to allow the user to configure the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
__declspec(dllexport) void DllConfig ( HWND hParent );
/******************************************************************
Function: DllTest
Purpose: This function is optional function that is provided
to allow the user to test the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
__declspec(dllexport) void DllTest ( HWND hParent );
/******************************************************************
Function: DoRspCycles
Purpose: This function is to allow the RSP to run in parrel with
the r4300 switching control back to the r4300 once the
function ends.
input: The number of cylces that is meant to be executed
output: The number of cycles that was executed. This value can
be greater than the number of cycles that the RSP
should have performed.
(this value is ignored if the RSP is stoped)
*******************************************************************/
__declspec(dllexport) DWORD DoRspCycles ( DWORD Cycles );
/******************************************************************
Function: GetDllInfo
Purpose: This function allows the emulator to gather information
about the dll by filling in the PluginInfo structure.
input: a pointer to a PLUGIN_INFO stucture that needs to be
filled by the function. (see def above)
output: none
*******************************************************************/
__declspec(dllexport) void GetDllInfo ( PLUGIN_INFO * PluginInfo );
/******************************************************************
Function: GetRspDebugInfo
Purpose: This function allows the emulator to gather information
about the debug capabilities of the dll by filling in
the DebugInfo structure.
input: a pointer to a RSPDEBUG_INFO stucture that needs to be
filled by the function. (see def above)
output: none
*******************************************************************/
__declspec(dllexport) void GetRspDebugInfo ( RSPDEBUG_INFO * RSPDebugInfo );
/******************************************************************
Function: InitiateRSP
Purpose: This function is called when the DLL is started to give
information from the emulator that the n64 RSP
interface needs
input: Rsp_Info is passed to this function which is defined
above.
CycleCount is the number of cycles between switching
control between the RSP and r4300i core.
output: none
*******************************************************************/
__declspec(dllexport) void InitiateRSP ( RSP_INFO Rsp_Info, DWORD * CycleCount);
/******************************************************************
Function: InitiateRSPDebugger
Purpose: This function is called when the DLL is started to give
information from the emulator that the n64 RSP
interface needs to intergrate the debugger with the
rest of the emulator.
input: DebugInfo is passed to this function which is defined
above.
output: none
*******************************************************************/
__declspec(dllexport) void InitiateRSPDebugger ( DEBUG_INFO DebugInfo);
/******************************************************************
Function: RomClosed
Purpose: This function is called when a rom is closed.
input: none
output: none
*******************************************************************/
__declspec(dllexport) void RomClosed (void);
#if defined(__cplusplus)
}
#endif

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ROM Database (Project64.rdb) for v1.6 (November 2005)
Changes since v1.6 release (1st April 2005)
also much credit to: Gent, Radeon, Trotter, Witten, SGi, Nekokabu
and everyone who gives feedback on the ET forum, thank you all!
Most recent changes at top (so no particular order!)
RDB v1.6.015
Turok - Rage Wars (U) 1 Corrected GoodName (silly error)
F-ZERO X 3 Changed SMCM back to ChangeM&C and TLB on, unstable? but was wiping save on Protect.
Toy Story 2 4 Changed CF2>1, runs at much better speed
Jikkyou Powerful Pro... (J) 1 Updated GoodName (added "V1.0" as newer ROM exists)
Wonder Project J2 1 Added note about a couple of problems
Donald Duck - Quack... 1 Changed status Compatible>Issues(p), added note
Ms. Pac-Man - Maze Madness 1 Changed status to Uncertain, reports of various issues.
Added 1 new ROM:
Jikkyou Powerful Pro Yakyuu 2000 (J) (V1.1)
--------
RDB v1.6.014
Title #ROMs Type Details
Doom 64 (U) 1 Updated GoodName (added "V1.0" as newer ROM exists)
Zelda no Densetsu - Mujura... 1 Updated GoodName (added "V1.0" as newer ROM exists)
Zelda no Densetsu - Toki.. 1 Updated GoodName (added "V1.0" as newer ROM exists)
Waialae Country Club (U) 1 Corrected GoodName (to match other regions)
Diddy Kong Racing (E) 2 Corrected GoodName (E is M3 not M2)
Top Gear Hyper-Bike 3 Added fix for all regions, should be playable, some video issues
Top Gear Overdrive 3 Added fix for all regions, game now works on Interpreter (slow), mixed issues
Hoshi no Kirby 1 Updated GoodName (added "V1.0" as newer ROM exists)
Starshot - Space Circus.. 2 Added note about AV in intro, must skip to avoid!
Space Station SV 3 Changed status Compatible>Issues (p), added note about missing sprite/depth prob.
SCARS 2 Added note about depth problem for effects
Tom and Jerry... 2 Set to FlashRAM, should no longer freeze! removed gFAQ entry (RadeonUser)
Duke Nukem ZERO HOUR (E) 1 Corrected position of potential freeze fix entry (oops!)
Star Wars EP1 racer 3 Changed to 8MB, just because i'm fed up with people reporting it. v1.5.2 plug users put back to 4.
StarCraft 64 (E) 1 Added info about ReDump
Iggy's Reckin Balls 3 Changed SMCM to ChangeM&C for possible hang fix.
Mischief Makers 3 Changed Status Compatible > Issues (plugin), added details to GameFAQ.
Fire Electric Pen 1 Changed status to Uncertain, may hang randomly?
Wave Race 64 (J) 1 Updated GoodName (added "V1.0" as newer ROM exists)
Bokujo Monogatari 2 (J) 1 Updated GoodName (added "V1.0" as newer ROM exists)
Ogre Battle 64 (J) 1 Added note about old [!] ROM being bad, has been redumped.
Add 16 new ROMs (warning: may not be final Good Names, or may not even be good dumps!)
Bokujou Monogatari 2 (J) (V1.1)
Bokujou Monogatari 2 (J) (V1.2)
Doom 64 (U) (v1.1)
Duke Nukem 64 (F)
Frogger 2 (Unreleased Alpha)
Hoshi no Kirby 64 (J) (V1.1)
Hoshi no Kirby 64 (J) (V1.2)
Jikkyou World Soccer - World Cup France '98 (J) (V1.1)
Legend of Zelda, The - Ocarina of Time (U) (Debug Version)
O.D.T (E)
O.D.T (U)
Turok - Rage Wars (FI)
Zelda no Densetsu - Mujura no Kamen (J) (V1.1)
Zelda no Densetsu - Toki no Ocarina (J) (V1.1)
Zelda no Densetsu - Toki no Ocarina (J) (V1.2)
Wave Race 64 (J) (V1.1)
--------
RDB 1.6x Beta 13:
Various Good Name corrections and Notes improvements
Jikkyou World Soccer 3 1 Changed SMCM ChangeMem>Protect in line with U/E ISS64 - may prevent freeze.
Iggy's Reckin' Balls 3 Removed note about AV, was fixed in v1.6
Army Men - Air Combat (U) 1 Added note about missile drawn incorrectly in level2+ (thanks Speedfreak69)
Bassmasters 2000 (U) 1 Added SMCM Cache, didn't boot on None if ABL off. added note about missing textures.
Chopper Attack/Wild Choppers 3 Added note to see GameFAQ to explain pixel pipe issue (Radeonuser)
Lode Runner 3-D 3 Added note about missing menu highlight
Quake 1&2 4 Improved GameFAQ entry, complicated issues for these games
Duke Nukem - ZER0 H0UR 3 Added fix, (F)/(U) now no longer freeze at first level (thanks Nekokabu!)
Nagano Winter Olympics/Hyper... 3 Added fix, all regions now no longer need overdump ROM (thanks Nekokabu!)
Added 5 new Zelda ROMs, provisionally Good Named (these names are probably NOT final!)
Legend of Zelda, The - Ocarina of Time - Master Quest (U) (GC Version)
Legend of Zelda, The - Ocarina of Time - Collector's Edition (U) (GC Version)
Zelda no Densetsu - Toki no Ocarina - Zelda Collection Version (J) (GC Version)
Zelda no Densetsu - Toki no Ocarina GC (J) (GC Version)
Zelda no Densetsu - Toki no Ocarina GC Ura (J) (GC Version)
Renamed two hacked/fixed Zelda ROMs to proposed new Good Names (may also not be correct!)
Legend of Zelda, The - Ocarina of Time - Master Quest (E) [f1] (NTSC) > Legend of Zelda, The - Ocarina of Time - Master Quest (E) [h1C]
Legend of Zelda, The - Ocarina of Time - Master Quest (E) [f2] > Legend of Zelda, The - Ocarina of Time - Master Quest (E) [f1] (NTSC)
Added one other (non-Zelda) new ROM:
Hoshi no Kirby 64 (J) (v1.3), left old ROM name alone, waiting for confirmation of version number.
--------
Beta12:
Added new ROMS (unverified, and some settings may be incorrect, this is why this is a beta file!)
A Bug's Life (I)
Chou-Kuukan Night Pro Yakyuu King 2 (J)
Jikkyou World Cup France '98 J V1.2
Pokemon Stadium 2 (I)
Pokemon Stadium (I)
Pro Mahjong Tsuwamono 64
Shadowgate 64 (I)
Turok 2 - Seeds of Evil (FGD)
A warning that in the current public version of GoodN64,
the following [!] ROMs may be bad, because a redump exists:
Bass Tsuri No. 1 - Shigesato Itoi's Bass Fishing (J)
Diddy Kong Racing (J) (changed status to "Bad ROM?" because CRC changed)
Pawapuro Puroyakyu 6 (J) (aka Jikkyou Powerful Pro Yakyuu 6)
Yousuke Ide's Mahjong School (J) (aka Ide Yosuke no Mahjong Juku)
Nushi Tsuri 64 Shiokaze ni notte (old dump definately bad, now starts!)
Blast Corps/Dozer 4 Added note about menu texture errors
Gex & Gex 3 5 Added note about Water rendering error
Bass Tsuri No.1 1 Added note to use v1.5.2 video plugin, Access Violaton in v1.6
Micro Machines 2 Added note about menu errros (OK in v1.5.2 but in game worse?)
Superman 2 Added note about fog missing from sky
Twisted Edge/King Hill... 3 Added note about minor menu snowflake problem
Duke Nukem 64 2 Added note about video depth problem
Neon Genesis Evangelion 1 Added D3D Clear Mode only per frame, no negative effects?
Snow Speeder 1 J ver of Big Mountain, clarified note about menu text errors (thanks Gent)
Spider-man 1 Added GameFAQ entry about background/shadow depth/system issues.
Paperboy 2 Added note about missing map details (thanks Speedfreak69)
City Tour GP 1 Changed SMCM CheckM&C>CMA in line with (U)&(E). May fix occasional freezes. Improved GameFAQ entry.
Bomberman64/2nd Attack/Baku... 5 Changed status Compatible>Issues (plugin). Many video plugin issues.
--------
Betas 1 up to 11:
Hey You Pikachu/Pikachu Gen... 2 Changed status Compatible>Issues (plugin). no plugin supprts voice pak AFAIK.
World Cup 98 2 Changed status Compatible>Issues (plugin). Added note about menu and pitch errors (thanks Speedfreak69)
64 Oozumou (J) 1 Added note: [video] slow in menus (may not be noticeable on fast system).
Jeremy McGrath Supercross 2000 2 Changed status Compatible>Issues (plugin), added note about missing menu selection indicator.
Doraemon - Mittsu no Seireiseki (J) [!] Changed note, missing text is main gameplay issue (character is visible but missing colour)
Kakutou Denshou: F-Cup Maniax 1/2 J ver of Figher's Destiny 2 - added same menu error note (use v1.5.2 plugin to avoid) (thanks Speedfreak69)
Fighting Cup (J) 1/5 J ver Figher's Destiny - added same menu error note (use v1.5.2 plugin to avoid)
Virtual Chess 1/2 Corrected (U) Good Name
Zelda OoT/MQ 10 Changed SMCM back ChangeMem>CMA, more stable. Added note to GameFAQ to explain Lost Woods issue.
Fushigi no Dungeon... 1 Added GameFAQ entry about menu needing framebuffer. still not sure of Status.
CyberTiger 2 Added core note & gFAQ entry about hang when quit from menu, status Compatible > Issues (core)
NHL Breakaway 98&99 4 Added note to use v1.5.2 video plugin - res detection bad in v1.6
Derby Stallion 1 Changed Status Compatible>Issues (core). Save problem prevents play (trusting olivieryuyu on this, i can't read Jap!)
Command and Conquer 3 Added note about texture errors in mission briefings
Mario Golf 3 Added GameFAQ entry about MiniGolf depth problem (thanks Techman)
Ready 2 Rumble Boxing (E) 1/2 Added GameFAQ entry about clipping problem (thanks Speedfreak69)
Tarzan 4 Added GameFAQ entry about butterfly video regression (thanks Speedfreak69)
Winback/Operation Winback 3 Added video note and gamefaq entry about grey square
Nascar 99 & 2000 3 Changed video note to say splitscreen multiplayer unusable.
Brunswick Circuit Pro Bowling 1 Added video plugin force res height 240, seems playable now, some minor depth problem still
Monopoly 1 Added video setting force height 240, added note to GameFAQ about Force Alpha needed
South Park - Chef's Luv... 1/2 Changed (E) status to Region Issue (p) for obvious gfx problem, suggesting use (U) ROM
Scooby Doo 2 Added video plugin force res width 480
1080 Snowboarding 2 Changed core settings LCB off and ABL off - smoother
F-ZERO X 3 Changed SMCM to Protect for all regions - needed. ABL off for smoothness.
ISS98 2 Changed core setting TLB On, may help with "failed to load word" error. feedback please, especially for the (U) version.
Pilotwings (E) 1 Changed video setting D3D clear mode back to default (Always was for border, but broke pics). Changed status Compat>Region Issue(p), added gFAQ entry to explain. (thanks Speedfreak69)
Mega Man 64/Rockman Dash 2 Added note to see GameFAQ about pixel pipe issue. (thanks Techman)
Earthworm Jim 3D 2 Changed note to see GameFAQ, added GameFAQ entry.
Castlevania/Akumajou Dracula.. 3/4 Changed core settings ChangeMem>Protect (stability), ABL off (smoother). (E) ok on ChangeMem+ABL
Big Mountain 2000 1 Added note about menu text errors (thanks Gent)
NFL QB Club 99 2 Changed core setting reg caching back on - faster, but is it stable? feedback please
Glover 2 Added note to use D3D6 v1.5.2 plugin, end of level AV is back in D3D8 v1.6
Killer Instinct 1/4 Changed (v1.2 U ROM) D3D Clear mode Default>Always to match others, is needed.
NBA Showtime - NBA on NBC (U) 1 Changed CF2>1 for better (faster actually) speed
Pocket Monsters Stadium (J) 1 Changed save type flashram>sram, not sure if that's correct or what other issues game has, seems to hang in menus (Nekokabu)
Mario Tennis 3 Changed note to just See GameFAQ, and tried to improve GameFAQ entry.
F-ZERO X 2/3 Changed (E&U) SMCM ChangeMem>CMA to fix unhandled opcode near end. Needs thorough testing of whole game! (may need Protect Mem)
Turok1/Tokisora Senshi... 6 Added note to see GameFAQ about texture/pixel pipeline issue (thanks Clements)
Dobutsu no Mori 1 Added note about pause screen problem (thanks Clements)
Dr Mario 64 1 Changed status Compatible>Issues(p). added note to see GameFAQ.
Banjo-Tooie 4 Changed to normal size compiler buffer, turned SP hack off - more stable. turned ABL off - smoother
Rat Attack 2 Changed cpu to interpreter, status Issues(c)>Interpreter only. All issues (multiplayer crash, missing graphics) from recomp fixed, but slow (Radeon/Gent)
Pro Mahjong Kiwame 64 (J) 1 Changed CF2>1, solves flickering menu issue (thanks Nekokabu)
Parlor! Pro 64 Pachinko... 1 Changed save type to 16keeprom (not verified) (thanks Nekokabu)
Mahjong Master (J) 1 Added plugin note about text errors in menus, game still seems playable?
Mahjong Hourouki Classic (J) 1 Changed SMCM Cache>Protect, changed status Only intro>Compatible, added note to see GameFAQ (thanks Nekokabu)
Jikkyou World Soccer 3 1 Changed status Uncertain>Issues (p) (thanks Nekokabu)
Donald Duck/Duck Dodgers.... 2 Changed CF2>3 to avoid stuck in loop when talking issue (thanks ScottJC?)
Goldeneye (J) 1 Changed (J) D3D Clear mode Default>Always to match other regions, this is for sky apparently (since its not emulated properly).
Fushigi no Dungeon 1 Changed status to Uncertain, possible graphics and saving issues, needs investigation (thanks Nekokabu)
Castlevania2/Akumajou Dracula.. 3 Changed RDRAM size to 8MB, may help with some graphics issues (or may cause problems e.g. res detection, feedback please!)
Fire Electric Pen 1 Changed status Issues (p)>Needs video plugin, errors too severe. force height 240 (thanks Nekokabu)
Rakuga Kids (J) 1/2 Removed note about being slow, seems better in D3D8, also to match (E)
Shadowgate64 4 Removed note about being slow, doesn't seem slow in D3D8 (thanks PsyMan)
Nushi Tsuri 64 (J) 1 Changed status Issues (p) > Needs video plugin, no way this is playable i think.
Mission Impossible (F) 1/ Changed core note into a GameFAQ entry to explain properly..
Hiryu no Ken Twin 1/3 Changed status Issues (p)>Region Issue (p), this is (J) Flying Dragon, triangle issue remains.
Flying Dragon 2/3 Changed status Issues (p)>Compatible, changed ABL>OFF, CF2>1. changed note to various - small issues but v. playable afaik.
Virtual Pro Wrestling 1/4 Changed status Issues (p)>(c), this is the (J) WCW vs. nWo - World Tour. changed SMCM Protect>CMA, ABL ON>def, to match others.
Super B-Daman - Battle Phoenix 1 change note to say speed seems ok in game, leaving status Issues (plugin) for now
Kirby64 1/2 Added forced res height 240, fixes line glitch at top
Rayman2 2 Changed status back to Compatible, lum colour and res issues not serious enough imho
1080 Snowboarding 2 Changed SMCM back to Protect Mem, not confident that it's stable on CMA :/
GT64 - Champ.../City-Tour... 3 Changed notes to be consistent
All-Star Base... 200/2001 3 Changed notes to see GameFAQ
Tetrisphere 2 Fixed typo in note
Turok 1 1/5 Changed core setting ABL ON>default to match others
Yoshi's Story 3 Added video note to see GameFAQ
Nightmare Creatures 1 Changed note to see GameFAQ for pausing issue
Bomberman Hero 3 Change SMCM CheckMem&C>CMA for possible crash later in game - not sure if it actually fixed issue.
Beetle Adv. Racing (E)/HSV... 2/4 Change SMCM CheckMem&C>CMA, prevents crash in intro (Radeonuser), still issues
Mario Golf 1 Removed reference to GameFAQ, pretty much fixed in D3D8. unless anyone thinks there needs to be a page?
Robot Ponkottsu 64 1 Changed to 16keeprom, game seems to work! removed note, not sure about vid plugin or SMCM? (thanks Nekokabu) (may need TLB? - Rad)
Pilotwings 3 Added note [video] (see GameFAQ) for block objects issue
Conker's Bad Fur Day 1/2 Changed (E) core setting ABL OFF to match (U)
Gauntlet Legends 1/4 Changed (U) core setting CF4>2, ABL OFF to match others
Re-volt 2 Changed note to say hangs randomly - CF3 doesn't prevent, can't see any fix for now
Resident Evil 2/Bio... 3 Changed RDRAM 8>4, forced res width 320, for now should help with res. set all RSP audio signal on, CF 1, ABL OFF, may improve stability, not sure
Jikkyou World Soccer 3 (J) 1 Changed status Uncertain > Issues (plugin) changed SMCM Cache>Check Memory & Cache, removed note about freeze (thanks Nekokabu)
Dobutsu no Mori 1 Changed status Uncertain > Compatible, unsure about video plugin (thanks Nekokabu)
Sim City 2000 1 Removed plugin note (oops! not sure why we were telling people to turn off the mempak?)
Human Grand Prix 1 Changed status Only intro > Compatible, removed note (thanks Nekokabu)
Custom Robo V2 1 Changed save type to 16k eeprom (thanks Nekokabu)
A Bug's Life 1/5 Changed core setting TLB ON for (U) to match others, not sure if game actually needs it
64 Oozumou 1 Changed status Issues (plugin) > Compatible, removed note - d3d8 improves speed (thanks Nekokabu)
Super Mario 64 1/4 Changed (E) note to match others (thanks Gent ;)
Beetle Adventure Racing/.. 1/3 Changed (E) core setting CF1>2 - unsure of status, needs testing
Donkey Kong 64 2/4 Changed (E)&(J) settings CF4>2 to match (U) - why was it on 4??
WCW vs NWO World Tour 3 Change status Issues (plugin) > Issues (core) - not video plug issue (thanks TrotterW)
Hiryuu no Ken Twin (J) 1 Changed core setting CF2>1, reduced flicker
Wonder Project J2 1 Changed core setting SMCM Protect > CMA (thanks Nekokabu) - not tested
Wetrix 1/3 Removed (J) note to match other regions - works fine afaik
BioHazard 2 1/3 Changed status Region Issue > Issues (plugin), Reg Caching & TLB OFF. issue not RSP, changed note to match others (thanks Nekokabu)
AI Shogi 3 1 Changed status Needs video plugin > Unsupported - textures errors not video plugin (thanks Nekokabu)
Super Smash Bros/Ninte... 4 Changed notes to be consistent. disabled ABL - smoother
War Gods 2 Added note (see GameFAQ) for possible non fatal Unknown x86 register error msg
All Star Baseball 2000 (E) 1 Removed note [video] primary_framebuffer:board (Gent)
Hey You, Pikachu 2 Changed note (clarification), changed (J) status to compatible - is this correct?
Fixed various typos and inconsistencies in notes (thanks Clements)
Mischief Makers 2 Changed note to fix typo - is there a (J) ROM? (thanks Clements)
Resident Evil 2/Bio... 2/3 Changed status Compatible > Issues (p)
Int. Track & Field/Ganbare... 3 Changed status Compatible > Broken (c & p) - new category! (thanks 64ultramanic)
ISS98 1 Changed (U) SMCM to Protect Memory, status Issues > Uncertain. maybe stable, but not for everyone?
Tetris64 1 Changed status Issues (plugin) > Compatible - no longer slow with D3D8 plugin
New Tetris 2 Changed status Issues (plugin) > Compatible - D3D8 plugin fixes major issues, small ones remain.
Roadsters Trophy (U) 1/2 Changed status to Region issue (c) - slowness is from (U) needing CF1 to start
Quest64/Holy Mag.../Eltale... 2/5 Added note [video] error(s):speech bubble text to (U/J) like others
NBA Hangtime 1 Changed (U) entry to match (E) - Issues (plugin)
Paper Mario/Mario Story 1 Changed (J) entry to match (U/E) - Compatible
Zelda OoT/MQ (all) 10 Changed core setting SMCM to Change Mem., for Lost Woods. Needs thorough testing of whole game (thanks Allnatural)
Banjo Tooie 1/3 Changed Status back to Compatible. removed note about opcode, unconfirmed. some doubts remaining.
1080 Snowboarding 1/2 Changed (E) core setting SMCM Protect > CMA - (U) accidently left on CMA in 1.6 - smoother, but needs testing!
Mystical Ninja star.../Ganbare 3 Changed core setting RDRAM 4>8MB - was not starting on 4. (J) forced res height 240
Wetrix 3 Changed core setting: CF 1>3 - better speed. possible AV remaining? (Radeonuser)
Zelda (both games, all roms) 15 Changed core setting: Advanced Block Linking OFF - slower but smoother
Zelda MQ [f1] (NTSC) 1 Added core note: "hacked ROM" - technicaly a bad ROM but leaving in for people who want 60VI/s
Wipeout64 2 Removed note "see GameFAQ" - no known issues remaining in (U)
007 World is Not Enough 2 Changed Status: Issues (plugin) > Compatible - speech issue not so serous imho
Battlezone 1 Changed RDRAM 8>4MB - workaround for video plugin high res. detection issue
Yoshi's Story 3 Added forced resolution 320x240 - seems ok. other video plugin issues remain.
GT64 Champ/City Tour GP 3 Changed core settings: TLB on, Delay SI on - needs testing!
Kirby64/Hoshi no kirby 3 Changed Status: Issues (plugin) > Issues (core) - 'missing eggs' not plugin issue
Jet Force Gemini - Kiosk 1 Changed Status: Broken (core) > Compatible. works afaik?
Mission Impossible (F) 1 Added note: "old [!] ROM bad!", reminder to rescan with new GoodN64 (might remove this later)
Star Wars - Shadows... 5 Changed CF1>2, Default>Only per frame, for speed & flicker. (E) flicker worse (thanks ScottJC)
Nagano Winter Olympics/Hyper... 3 Changed note to clarify: Use [o1] > Use overdump
Sim City 2000 1 Changed note to clarify: [input] needs Rumble-Pak -> [input] disable Memory-Pak
Chameleon Twist 2 Changed note to clarify: [input] needs Rumble-Pak -> [input] disable Memory-Pak
Removed (actually commented out):
Jet Force Gemini (U) [f1] Reason: bad rom.
*I think the average PC is now fast enough to turn this off in the RDB.
(i've known for a long time that ABL Off was smoother in the Zeldas, but loses perhaps 20% speed).
If your machine is not fast enough to maintain 60Vi/s, probably a good idea to turn it back on.
Some chance this affects stability, as not as many people have been playing them with ABL Off.
-------------
(1.6 release)
------
//EOF

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Official Project64.rdx v1.0 by lnsop, Perfect Dark and Gent for PJ64 v1.6 GoodN64 v202b+
[Note from Gent: this file has had quite an overall and now includes GoodN64 v202b+ and Force Feedback (Rumble) compatibility. If anyone feels like updating it please contact me via the forum]
*****************
* Introduction: *
*****************
I propose you my config file for project64, the wonderful Nintendo64 emulator.
This file is to place on the principal directory of project64;
it permits to show some extra infos on the games when you use the emulator:
-the game developper
-the game date release (warning for the frenchs:the dates are inversed in english. example: 1998/05/26)
-the genre of the game (example:Sport-Snowboarding)
-the number of players
***************
* History: *
***************
01/04/05 V1.9:
- Added compatibility for GoodN64 v202b+ & Force Feedback (Rumble)
27/02/04 V1.9:
- Added compatibility with GoodN64 v0999a
12/11/02 V1.7:
- Achèvement : City-Tour GP-All Japan Grand Touring Car Championship (J)[!]
Fire Electric Pen (J) [!]
Fushigi no Dungeon - Furai no Shiren 2 (J) [!]
Ganbare Nippon Olympics 2000 (J) [!]
Jinsei Game 64 (J) [!]
Kuiki Uhabi Suigo (J) [!]
Mario no Photopie (J) [!]
Michael Owens WLS 2000 (E) [!]
NBA Pro 98 (E) [!] (thanks lario)
NBA Pro 99 (E) [!]
Nushi Zuri 64 (J) [!]
Parlor! Pro 64 Pachinko Jikki Simulation Game (J) [!]
Premier Manager 64 (E) [!]
Racing Simulation 2 (G) [!]
Telefoot Soccer 2000 (F) [!]
Yakouchuu II - Satsujun Kouru (J) [!]
Zool - Majou Tsukai Densetsu (J) [!]
- a few info added and corrected
- 813 roms complete (all info completed !!)
*********************************************************************************************************************
*********************************************************************************************************************
01/11/02 V1.6:
- Finish : Alice no Wakuwaku Trump World (J) [!]
Bakushou Jinsei 64 - Mezase! Resort Ou (J) [!]
Harukanaru Augusta Masters 98 (J) [!]
J. League Dynamite Soccer (J) [!]
J. League Eleven Beat 1997 (J) [!]
Jikkyou Pawapuro Puroyakyu 2000 (J) [!]
Jikkyou World Cup France '98 (J) [!]
Kiratto Kaiketsu! 64 Tanteidan (J) [!]
Mahjong Hourouki Classic (J) [!]
Morita Shogi 64 (J) [!]
Pachinko 365 Nichi (J) [!]
Puzzle Bobble 64 (J) [!]
Super Speed Race 64 (J) [!]
Tamagotchi World 64 (J) [!]
Yousuke Ide's Mahjong School (J) [!]
- a few info adds
- Roms to correct (E) (F) (G) : 5 roms
- Roms to correct (J) : 11 roms
*********************************************************************************************************************
*********************************************************************************************************************
26/10/02 V1.5:
- Finish : RTL World League Soccer 2000 (G) [!]
Bass Tsuri No. 1 - Shigesato Itoi's Bass Fishing (J) [!]
Akumajou Dracula Mokushiroku - Real Action Adventure (J) [!]
Jangou Simulation Mahjong Do 64 (J) [!]
Eltale Monsters (J) [!]
F-Cup Maniax (J) [!]
Heiwa Pachinko World (J) [!]
Jikkyou World Soccer 3 (J) [!]
Mahjong 64 (KOEI) (J) [!]
Mahjong Master (J) [!]
Pawapuro Puroyakyu 4 (J) [!]
Pawapuro Puroyakyu 5 (J) [!]
Pawapuro Puroyakyu 6 (J) [!]
Pro Mahjong Kiwame 64 (J) [!]
Pro Yak Yu King Baseball (J) [!]
St. Andrews Old Course (J) [!]
Violence Killer - Turok New Generation (J) [!]
- a few info adds
- Roms to correct (E)(F)(G) : 5 roms
- Roms to correct (J) : 26 roms
*********************************************************************************************************************
*********************************************************************************************************************
19/10/02 V1.4:
- Finish : -Centre Court Tennis (E) [!]
-Bust-A-Move 3 DX (E) [!]
- a few info adds
- Roms to correct (E)(F)(G) : 6 roms
- Roms to correct (J) : 42 roms
*********************************************************************************************************************
*********************************************************************************************************************
11/10/02 V1.3:
- Finish : -Triple Play 2000[!]
-HSV Adventure Racing (A)[!]
-Hydro Thunder (E) [!]
-Hydro Thunder (U) [!]
-New Tetris, The (U) [!]
-New Tetris, The (E) [!]
-Susume! Taisen Puzzle Dama Toukon! Marumata Chou (J) [!]
-South Park Rally (E) [!]
-South Park Rally (U) [!]
-Off Road Challenge (E) [!]
-Off Road Challenge (U) [!]
-Jikkyou G1 Stable (J) [!]
-Pokemon Stadium GS (J) [!]
-Akumajou Dracula Mokushiroku Gaiden-Legend of Cornell (J) [!]
-Les Razmoket - La Chasse Aux Tresors (F) [!]
-Looney Tunes - Duck Dodgers (E) [!]
-NFL Blitz - Special Edition (U) [!]
-Rugrats - Treasure Hunt (E) [!]
-AI Shogi 3 (J) [!]
-NHL Pro 99 (E) [!]
- Addings in a lot of roms.
- Roms to correct (E)(F)(G) : 8 roms
- Roms to correct (J) : 42 roms
- I have received news from Lnsop which agree to the spread of this file with some little changes
*********************************************************************************************************************
*********************************************************************************************************************
06/09/02 V1.2:
Insop has evolved his file in 1.11 (in english).
but i continue:
- I've collected extra infos
- I've improved the genre infos. ex: racing-rally.
- I must found infos on that games in (e),(u),(f),(g),(a)(22 roms):
Bust a move 3DX, Centre court Tennis, Hydro Thunder, South Park, Les Razmoket, Michael Owens, NBA Pro 98-99,
New Tetris, NFL Blitz, NHL Pro 99, Puzzle Bobble, Racing Simulation 2 (G),RTL soccer, Rugrats treasure hunt,
Super speed race, Telefoot soccer, Off-Road challenge
- and 47 japanese roms to finish.
*********************************************************************************************************************
*********************************************************************************************************************
25/09/02 V1.0:
I began with the fabulous file: Project64 RDX v1.1 - by lnsop
I've changed all the genres (that was some japanese or something like that!)
I've collected extra infos (on Nintendo.com et Nintendo.co.jp)
I've added the rom: Les Razmoket (F) which was added on the rdb file.
I've e-mailed linsop but i have no answer so i continue.
I leave the reference on my file because he has done 80% of the job !!!
***************
* Conclusion: *
***************
For finish, if you see some improvements to add:
- a genre which could be better (nobody's perfect)
- you know the genre of this games:
Zool - Majou Tsukai Densetsu (J) [!],
Super Speed Race 64 (J) [!],
Kuiki Uhabi Suigo (J) [!],
Fire Electric Pen (J) [!]
- an other unknown info (whith ??)
- a rom to add (only (!) roms)
e-mail me (perfectdarkfr@free.fr)

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================================================
Project64, by Zilmar and Jabo
Copyright (c) 1998 - 2001
The Premiere Nintendo64 emulator for Windows
================================================
-------------------
Standard Disclaimer
-------------------
The N64 is a registered trademark of Nintendo, same goes for other companies mentioned above, or their products.
The authors are not affiliated with any of the companies mentioned, this software may be distributed for free, never sold in any way, as long as the original archive and software included is not modified in any way or distributed with ROM images.
You use this software at your own risk, the authors are not responsible for any loss or damage resulting from the use of this software. If you do not agree with these terms do not use this software, simple.
--------
Overview
--------
Project64 is an emulator that has been in developlment for a couple of years. We are proud to allow other people to use the product that we have made for their enjoyment. Project64 features emulation of the Reality Signal Processor, which was reverse engineered by zilmar. This information has produced an accurate interpreter that has turned in to a recompiler by jabo, setting it apart from some of the emulators in development today. Another feature in Project64 is an accurate and fast Display Processor graphics core for OpenGL and Direct3D, developed by jabo over the last few years.
--------
Features
--------
Internally Project64 features two advanced recompilers, for the R4300i and the RSP respectively, both based off of zilmar's original interpreters. Both the R4300i and RSP interpreters are available as alternatives to the recompilers via settings.
- The R4300i recompiler is written by zilmar. It features dynamic block creation and advanced optimizations due to it's register caching core. It also has self-mod protection schemes implemented to maximize compatibility and speed.
- The RSP recompiler is written by jabo. This compiler creates dynamic blocks of code, and optimizes the signal processor code through various code analysis techniques. It makes use of MMX and SSE to provide real-time emulation of this powerful co-processor.
Project64 uses high-level emulation for graphics, and low level emulation for audio. Jabo wrote Direct3D and OpenGL plugins for graphics, they have high quality blending and texturing, with several microcodes implemented from Mario64 to Zelda64 between the plugins. High level microcode emulation is optimized using SSE, and 3DNow!, and some parts of texturing have MMX optimizations.
--------------
Known Problems
--------------
Project64 is not perfect, there is some compatibility issues in terms of CPU, Graphics, and Audio that prevents games from functioning properly. See our support web site for a compatibility listing of games that are known to run with Project64, as well as problems that are known already.
Please do not expect games to be perfect, we put a lot of effort into this emulator, but every detail may not meet the guidelines for perfect emulation. If you want to experience games as they were meant to be played purchase a nintendo 64.
-------------------
Contact the Authors
-------------------
All our plugins use the Project64 plugin specifications, see our website for details.
=> Read this file entirely, use the message boards on the website for all feedback on PJ64, we do not have time to help people individually.
- If you don't at least meet the min requirements, don't ask us for help
- Do not ask if your system will work, or if we will support your hardware
- Do not ask us about games, we will not send them to you or tell you where to get them
- Do not ask us when a specific game will work
- Do not ask us when the next version will be out, for betas, or what features it will have
- Do not ask us about plugins we didn't write, contact the proper author
- Do not report problems with using our plugins in other emulators
- Do not email us files without permission
- Do not ask us about things not on pj64.net, like the message board, we have no control
no exceptions, if you want to ask these questions try a messageboard at our website.
http://www.pj64.net
You can reach us at the following email addresses, if it's feedback on pj64 please think about what you are asking, lots of emails get ignored because you either aren't supposed to email us these questions (read above), or it's answered in this file or through the extensive amount of information available on our support website.
jabo@emulation64.com, zilmar@emulation64.com
You can always find updated contact info on our website.
------------------
Credits and Greets
------------------
We would like to thank the following people for their support and help, in no specific order.
hWnd, Cricket, F|RES, rcp, _Demo_, Phrodide, icepir8, TNSe, gerrit, schibo, Azimer, Lemmy, LaC, Anarko, duddie, Bpoint, StrmnNrmn, slacka, smiff
As well as the people we have forgotten.
[EOF]

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v1.6
R4300i core and executable
- support for rumble enabled controller plugins
- marked some memory allocations with execute flag
- game fixes for DK64, Hydro Thunder, etc
- enable perm cheats
- fixed gui issues
- reduced memory usage
Direct3D6
- Pilotwings no longer crashes
- Fixed drivers that have incorrect depth buffer caps
Direct3D8
- Added new plugin
RSP
- minor compiler tweaks for speed
Direct Input
- support for more axes
- warn user when configuring button already set
- rumble support using force feedback
====================================================
v1.5.1
Direct3D6
just a few tweaks made soon after v1.5 was released,
that hopefully helped with the "pausing" problem:
optimised texture cache
better matrix stack handling
optimized texture gen with SSE
less memory uses, faster searches
====================================================
v1.5
R4300i core and executable
- stack pointer optimisations (added SP Hack option)
- PIF2 emulation for Banjo-Tooie and Jet Force Gemini
- added new (default) self.-mod code method: Check Memory Advance
- added Delay SI Interrupt option for games broken in v1.4
- compiler resets when max code blocks reached rather than erroring
- more non-fatal error messages hidden in release builds
- improved game compatibility - refer to RDB
- fixed input plugins not showing in menu issue
- fixed possible crash during plugin selection
- fixed couple of causes of crash during rom load
- fixed several possible problems with state saving and loading
- allows saving and window switch while paused
- alt-tab should work better in Win2k/XP
- new rom loading method should fix Radeon+64MB rom issue
- cpu % counters should be more accurate
- added Hide Advanced Settings option
- added right click menus for rom browser and cheats
- added Always on Top option
- language file rewritten for more complete translations
- added first run selection for language
- opens settings dialog automatically when plugin missing
- better prevention of rom loading when plugins are not initialised
- end emulation in fullscreen doesn't mess up
- rom browser sort now saves by multiple columns
- rom browser window shrink bug fixed
- rom browser sorting by Genre works
- rom browser configuration saving moved to registry
- defaulted first column to Good Name
- removed User Notes box (still reads file)
- added ROM Notes tab
- fixed help file open in Win2k/XP
- fixed many bugs in menu item availibility, less crashes
- added and altered some shortcut keys
- added edit and delete cheats functions
- improved dialog, can enter many codes at once etc.
- nodes show partially selected cheats with grey ticks
- added serial repeater, activator and stacked activator support
- raised limits to 100 codes per cheat and 500 cheats per game
- added GS button support
- remembers window position, window can be resized
- removed 'mark all' button (caused problems)
- function keys work while cheat window open
- added option for remember selected cheats
RSP
- Implemented more opcodes in compiler
- Validated task lists before sending
Direct Input
- Analog stick range slider
- Set default button
Direct3D
- Better support for cards that lack blending & large textures
- Support for sprite microcodes
- Improved microcode detection
- Rewrote frame buffer emulation, new options to speed it up too
- Redesigned configuration dialog
- Anisotropic filtering slider
- Texture cache more reliable, and faster
- GeForce 3, 4 and Radeon support improved
- Lots of fixes for games, too many to list
Direct Sound
- Implemented volume control
- Cleaned up dialog

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@ -12,8 +12,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PjDirValidation", "SOURCE\P
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Project64", "Source\Project64\Project64.vcproj", "{7E534C8E-1ACE-4A88-8807-39A11ED4DA18}"
ProjectSection(ProjectDependencies) = postProject
{B4A4B994-9111-42B1-93C2-6F1CA8BC4421} = {B4A4B994-9111-42B1-93C2-6F1CA8BC4421}
{731BD205-2826-4631-B7AF-117658E88DBC} = {731BD205-2826-4631-B7AF-117658E88DBC}
{3326E128-33AF-422C-BB7C-67CC6B915610} = {3326E128-33AF-422C-BB7C-67CC6B915610}
{B4A4B994-9111-42B1-93C2-6F1CA8BC4421} = {B4A4B994-9111-42B1-93C2-6F1CA8BC4421}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RSP", "Source\RSP\RSP.vcproj", "{A7ED562C-63F3-4B7E-B6B3-2CF7848752E1}"
@ -26,6 +27,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Settings", "Source\Settings
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WTL", "SOURCE\WTL\WTL.vcproj", "{4BC6906B-213E-40D7-9FC7-1A93E228393D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "Source\zlib\zlib.vcproj", "{731BD205-2826-4631-B7AF-117658E88DBC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -72,6 +75,12 @@ Global
{4BC6906B-213E-40D7-9FC7-1A93E228393D}.External Release|Win32.Build.0 = Release|Win32
{4BC6906B-213E-40D7-9FC7-1A93E228393D}.Release|Win32.ActiveCfg = Release|Win32
{4BC6906B-213E-40D7-9FC7-1A93E228393D}.Release|Win32.Build.0 = Release|Win32
{731BD205-2826-4631-B7AF-117658E88DBC}.Debug|Win32.ActiveCfg = Debug|Win32
{731BD205-2826-4631-B7AF-117658E88DBC}.Debug|Win32.Build.0 = Debug|Win32
{731BD205-2826-4631-B7AF-117658E88DBC}.External Release|Win32.ActiveCfg = Release|Win32
{731BD205-2826-4631-B7AF-117658E88DBC}.External Release|Win32.Build.0 = Release|Win32
{731BD205-2826-4631-B7AF-117658E88DBC}.Release|Win32.ActiveCfg = Release|Win32
{731BD205-2826-4631-B7AF-117658E88DBC}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -186,7 +186,7 @@
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
WarningLevel="3"

View File

@ -4,6 +4,7 @@
Version="9.00"
Name="Common"
ProjectGUID="{B4A4B994-9111-42B1-93C2-6F1CA8BC4421}"
RootNamespace="Common"
TargetFrameworkVersion="0"
>
<Platforms>
@ -46,7 +47,7 @@
StringPooling="true"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
ForceConformanceInForLoopScope="true"
RuntimeTypeInfo="false"
UsePrecompiledHeader="2"
@ -191,7 +192,7 @@
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="2"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
ForceConformanceInForLoopScope="true"

View File

@ -4,6 +4,7 @@
Version="9.00"
Name="PjDirValidation"
ProjectGUID="{5AEBC82D-FA27-4EE1-8AF5-656C351DAE66}"
RootNamespace="PjDirValidation"
TargetFrameworkVersion="0"
>
<Platforms>
@ -52,7 +53,7 @@
AdditionalIncludeDirectories="../,./"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\../../Build/PjDirValidation/Release/PjDirValidation.pch"
@ -147,7 +148,7 @@
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
PrecompiledHeaderFile=".\../../Build/PjDirValidation/Debug/PjDirValidation.pch"
AssemblerListingLocation=".\../../Build/PjDirValidation/Debug/"
ObjectFile=".\../../Build/PjDirValidation/Debug/"

View File

@ -39,7 +39,7 @@ BOOL IsX86Logging ( void )
return hCPULogFile != NULL;
}
void CPU_Message (char * Message, ...) {
void CPU_Message (const char * Message, ...) {
DWORD dwWritten;
char Msg[400];

View File

@ -30,7 +30,7 @@
extern "C" {
#endif
void CPU_Message (char * Message, ...);
void CPU_Message (const char * Message, ...);
void Start_x86_Log (void);
void Stop_x86_Log (void);
BOOL IsX86Logging ( void );

View File

@ -166,12 +166,12 @@ LRESULT CDebugMemoryView::OnMemoryModified ( LPNMHDR lpNMHDR )
}
m_CompareData[Pos] = m_CurrentData[Pos];
m_CurrentData[Pos] = Value;
m_CurrentData[Pos] = (BYTE)Value;
//sb
if ( m_DataVAddrr )
{
if (!_MMU->SB_VAddr(m_DataStartLoc+ Pos,Value))
if (!_MMU->SB_VAddr(m_DataStartLoc+ Pos,(BYTE)Value))
{
WriteTraceF(TraceError,"CDebugMemoryView::OnMemoryModified - failed to store at %X",m_DataStartLoc + Pos);
}
@ -386,7 +386,7 @@ void CDebugMemoryView::RefreshMemory ( bool ResetCompare )
}
for (int Pos = ((m_DataStartLoc + 3) & ~3); Pos < (m_DataStartLoc + MemoryToDisplay); WritePos += 4, Pos += 4)
for (DWORD Pos = ((m_DataStartLoc + 3) & ~3); Pos < (m_DataStartLoc + MemoryToDisplay); WritePos += 4, Pos += 4)
{
MIPS_WORD word;
bool ValidData = true;

View File

@ -95,9 +95,9 @@ void CAudio::SetFrequency (DWORD Dacrate, DWORD System)
m_BytesPerSecond = Frequency * 4;
if (System == SYSTEM_PAL) {
m_FramesPerSecond = 50.0;
m_FramesPerSecond = 50;
} else {
m_FramesPerSecond = 60.0;
m_FramesPerSecond = 60;
}
}

View File

@ -427,7 +427,7 @@ void CMipsMemoryVM::Compile_LW (x86Reg Reg, DWORD VAddr ) {
case 0x04500000: /* AI registers */
switch (PAddr) {
case 0x04500004:
if (_Settings->LoadBool(Game_FixedAudio))
if (bFixedAudio())
{
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() - g_CountPerOp) ;
UpdateCounters(m_RegWorkingSet,false, true);
@ -451,7 +451,7 @@ void CMipsMemoryVM::Compile_LW (x86Reg Reg, DWORD VAddr ) {
}
break;
case 0x0450000C:
if (_Settings->LoadBool(Game_FixedAudio))
if (bFixedAudio())
{
BeforeCallDirect(m_RegWorkingSet);
MoveConstToX86reg((DWORD)_Audio,x86_ECX);
@ -861,7 +861,7 @@ void CMipsMemoryVM::Compile_SW_Const ( DWORD Value, DWORD VAddr ) {
case 0x04500004:
MoveConstToVariable(Value,&_Reg->AI_LEN_REG,"AI_LEN_REG");
BeforeCallDirect(m_RegWorkingSet);
if (_Settings->LoadBool(Game_FixedAudio))
if (bFixedAudio())
{
X86BreakPoint(__FILE__,__LINE__);
MoveConstToX86reg((DWORD)_Audio,x86_ECX);
@ -875,7 +875,7 @@ void CMipsMemoryVM::Compile_SW_Const ( DWORD Value, DWORD VAddr ) {
case 0x0450000C:
/* Clear Interrupt */;
AndConstToVariable(~MI_INTR_AI,&_Reg->MI_INTR_REG,"MI_INTR_REG");
if (_Settings->LoadBool(Game_FixedAudio))
if (bFixedAudio())
{
AndConstToVariable(~MI_INTR_AI,&_Reg->m_AudioIntrReg,"m_AudioIntrReg");
}
@ -1126,7 +1126,7 @@ void CMipsMemoryVM::Compile_SW_Register (x86Reg Reg, DWORD VAddr )
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() + g_CountPerOp) ;
MoveX86regToVariable(Reg,&_Reg->AI_LEN_REG,"AI_LEN_REG");
BeforeCallDirect(m_RegWorkingSet);
if (_Settings->LoadBool(Game_FixedAudio))
if (bFixedAudio())
{
MoveConstToX86reg((DWORD)_Audio,x86_ECX);
Call_Direct(AddressOf(&CAudio::LenChanged),"LenChanged");
@ -1257,8 +1257,8 @@ void CMipsMemoryVM::ResetMemoryStack ( void)
x86Reg Reg, TempReg;
CPU_Message(" ResetMemoryStack");
Reg = Map_MemoryStack( x86_Any, false);
if (Reg >= 0) { UnMap_X86reg(Reg); }
Reg = Get_MemoryStack();
if (Reg != x86_Unknown) { UnMap_X86reg(Reg); }
Reg = Map_TempReg(x86_Any, 29, FALSE);
if (_Settings->LoadBool(Game_UseTlb))
@ -1706,7 +1706,7 @@ int CMipsMemoryVM::LW_NonMemory ( DWORD PAddr, DWORD * Value ) {
case 0x04500000:
switch (PAddr) {
case 0x04500004:
if (_Settings->LoadBool(Game_FixedAudio))
if (bFixedAudio())
{
*Value = _Audio->GetLength();
} else {
@ -1718,7 +1718,7 @@ int CMipsMemoryVM::LW_NonMemory ( DWORD PAddr, DWORD * Value ) {
}
break;
case 0x0450000C:
if (_Settings->LoadBool(Game_FixedAudio))
if (bFixedAudio())
{
*Value = _Audio->GetStatus();
} else {
@ -2150,7 +2150,7 @@ int CMipsMemoryVM::SW_NonMemory ( DWORD PAddr, DWORD Value ) {
case 0x04500000: _Reg->AI_DRAM_ADDR_REG = Value; break;
case 0x04500004:
_Reg->AI_LEN_REG = Value;
if (_Settings->LoadBool(Game_FixedAudio))
if (bFixedAudio())
{
_Audio->LenChanged();
} else {
@ -2167,7 +2167,7 @@ int CMipsMemoryVM::SW_NonMemory ( DWORD PAddr, DWORD Value ) {
case 0x04500010:
_Reg->AI_DACRATE_REG = Value;
_Plugins->Audio()->DacrateChanged(g_SystemType);
if (_Settings->LoadBool(Game_FixedAudio))
if (bFixedAudio())
{
_Audio->SetFrequency(Value,g_SystemType);
}

View File

@ -264,7 +264,7 @@ void CRegisters::SetAsCurrentSystem ( void )
void CRegisters::CheckInterrupts ( void )
{
if (!_Settings->LoadBool(Game_FixedAudio) && g_CPU_Type != CPU_SyncCores) {
if (!bFixedAudio() && g_CPU_Type != CPU_SyncCores) {
MI_INTR_REG &= ~MI_INTR_AI;
MI_INTR_REG |= (m_AudioIntrReg & MI_INTR_AI);
}

View File

@ -461,6 +461,7 @@ protected:
class CRegisters:
protected CSystemRegisters,
protected CN64SystemSettings,
public CP0registers,
public Rdram_InterfaceReg,
public Mips_InterfaceReg,

View File

@ -986,13 +986,25 @@ void CN64System::DumpSyncErrors (CN64System * SecondCPU) {
if (m_Reg.m_PROGRAM_COUNTER != SecondCPU->m_Reg.m_PROGRAM_COUNTER) {
Error.LogF("PROGRAM_COUNTER 0x%X, 0x%X\r\n",m_Reg.m_PROGRAM_COUNTER,SecondCPU->m_Reg.m_PROGRAM_COUNTER);
}
for (count = 0; count < 32; count ++) {
if (m_Reg.m_GPR[count].DW != SecondCPU->m_Reg.m_GPR[count].DW) {
Error.LogF("GPR[%s] 0x%08X%08X, 0x%08X%08X\r\n",CRegName::GPR[count],
m_Reg.m_GPR[count].W[1],m_Reg.m_GPR[count].W[0],
SecondCPU->m_Reg.m_GPR[count].W[1],SecondCPU->m_Reg.m_GPR[count].W[0]);
if (b32BitCore())
{
for (count = 0; count < 32; count ++) {
if (m_Reg.m_GPR[count].UW[0] != SecondCPU->m_Reg.m_GPR[count].UW[0])
{
Error.LogF("GPR[%s] 0x%08X%08X, 0x%08X%08X\r\n",CRegName::GPR[count],
m_Reg.m_GPR[count].W[1],m_Reg.m_GPR[count].W[0],
SecondCPU->m_Reg.m_GPR[count].W[1],SecondCPU->m_Reg.m_GPR[count].W[0]);
}
}
}
} else {
for (count = 0; count < 32; count ++) {
if (m_Reg.m_GPR[count].DW != SecondCPU->m_Reg.m_GPR[count].DW) {
Error.LogF("GPR[%s] 0x%08X%08X, 0x%08X%08X\r\n",CRegName::GPR[count],
m_Reg.m_GPR[count].W[1],m_Reg.m_GPR[count].W[0],
SecondCPU->m_Reg.m_GPR[count].W[1],SecondCPU->m_Reg.m_GPR[count].W[0]);
}
}
}
for (count = 0; count < 32; count ++) {
if (m_Reg.m_FPR[count].DW != SecondCPU->m_Reg.m_FPR[count].DW) {
Error.LogF("FPR[%s] 0x%08X%08X, 0x%08X%08X\r\n",CRegName::FPR[count],

View File

@ -49,11 +49,11 @@ bool CCodeBlock::Compile()
{
m_EnterSection.GenerateX86Code(m_EnterSection.m_Test + 1);
} else {
if (bLinkBlocks()) {
/*if (bLinkBlocks()) {
for (int i = 0; i < m_NoOfSections; i ++) {
m_EnterSection.DisplaySectionInformation(i + 1,m_EnterSection.m_Test + 1);
}
}
}*/
if (_SyncSystem) {
//if ((DWORD)BlockInfo.CompiledLocation == 0x60A7B73B) { X86BreakPoint(__FILE__,__LINE__); }
//MoveConstToVariable((DWORD)BlockInfo.CompiledLocation,&CurrentBlock,"CurrentBlock");

View File

@ -539,9 +539,9 @@ void CCodeSection::GenerateSectionLinkage (void)
{
TargetSection[i]->GenerateX86Code(m_BlockInfo->NextTest());
} else {
char Label[100];
stdstr_f Label("Section_%d (from %d):",TargetSection[i]->m_SectionID,m_SectionID);
CPU_Message("Section_%d (from %d):",TargetSection[i]->m_SectionID,m_SectionID);
CPU_Message(Label.c_str());
SetJump32(JumpInfo[i]->LinkLocation,(DWORD *)m_RecompPos);
JumpInfo[i]->LinkLocation = NULL;
if (JumpInfo[i]->LinkLocation2 != NULL) {
@ -566,7 +566,7 @@ void CCodeSection::GenerateSectionLinkage (void)
}
m_RegWorkingSet = JumpInfo[i]->RegSet;
SyncRegState(TargetSection[i]->m_RegEnter);
JmpLabel32(Label,0);
JmpLabel32(Label.c_str(),0);
SetJump32((DWORD *)m_RecompPos - 1,(DWORD *)(TargetSection[i]->m_CompiledLocation));
}
}
@ -577,46 +577,36 @@ void CCodeSection::SyncRegState ( const CRegInfo & SyncTo )
bool changed = false;
UnMap_AllFPRs();
if (m_RegWorkingSet.GetRoundingModel() != SyncTo.GetRoundingModel()) { m_RegWorkingSet.SetRoundingModel(CRegInfo::RoundUnknown); }
x86Reg MemStackReg = Map_MemoryStack(x86_Any, false);
//CPU_Message("MemoryStack for Original State = %s",x86Reg > 0?x86_Name(x86Reg):"Not Mapped");
x86Reg MemStackReg = Get_MemoryStack();
x86Reg TargetStackReg = SyncTo.Get_MemoryStack();
for (int i2 = 0; i2 < sizeof(x86_Registers)/ sizeof(x86_Registers[0]); i2++)
//CPU_Message("MemoryStack for Original State = %s",MemStackReg > 0?x86_Name(MemStackReg):"Not Mapped");
if (MemStackReg != TargetStackReg)
{
x86Reg Reg = x86_Registers[i2];
if (SyncTo.GetX86Mapped(Reg) != CRegInfo::Stack_Mapped) { continue; }
if (m_RegWorkingSet.GetX86Mapped(Reg) != CRegInfo::Stack_Mapped) {
UnMap_X86reg(Reg);
if (MemStackReg != x86_Unknown)
{
CPU_Message(" regcache: change allocation of Memory Stack from %s to %s",x86_Name(MemStackReg),x86_Name(Reg));
m_RegWorkingSet.SetX86Mapped(Reg, CRegInfo::Stack_Mapped);
m_RegWorkingSet.SetX86Mapped(MemStackReg,CRegInfo::NotMapped);
MoveX86RegToX86Reg(MemStackReg,Reg);
} else {
CPU_Message(" regcache: allocate %s as Memory Stack",x86_Name(Reg));
m_RegWorkingSet.SetX86Mapped(Reg,CRegInfo::Stack_Mapped);
MoveVariableToX86reg(&_Recompiler->MemoryStackPos(),"MemoryStack",Reg);
}
changed = true;
break;
if (TargetStackReg == x86_Unknown)
{
UnMap_X86reg(MemStackReg);
} else if (MemStackReg == x86_Unknown) {
UnMap_X86reg(TargetStackReg);
CPU_Message(" regcache: allocate %s as Memory Stack",x86_Name(TargetStackReg));
m_RegWorkingSet.SetX86Mapped(TargetStackReg,CRegInfo::Stack_Mapped);
MoveVariableToX86reg(&_Recompiler->MemoryStackPos(),"MemoryStack",TargetStackReg);
} else {
UnMap_X86reg(TargetStackReg);
CPU_Message(" regcache: change allocation of Memory Stack from %s to %s",x86_Name(MemStackReg),x86_Name(TargetStackReg));
m_RegWorkingSet.SetX86Mapped(TargetStackReg, CRegInfo::Stack_Mapped);
m_RegWorkingSet.SetX86Mapped(MemStackReg,CRegInfo::NotMapped);
MoveX86RegToX86Reg(MemStackReg,TargetStackReg);
}
}
for (int i2 = 0; i2 < sizeof(x86_Registers)/ sizeof(x86_Registers[0]); i2++)
{
x86Reg Reg = x86_Registers[i2];
if (SyncTo.GetX86Mapped(Reg) != CRegInfo::Stack_Mapped) { continue; }
//CPU_Message("MemoryStack for Sync State = %s",x86Reg > 0?x86_Name(x86Reg):"Not Mapped");
if (m_RegWorkingSet.GetX86Mapped(Reg) == CRegInfo::Stack_Mapped) { break; }
UnMap_X86reg(Reg);
}
for (int i = 1; i < 32; i ++)
{
x86Reg Reg, x86RegHi;
if (cMipsRegState(i) == SyncTo.cMipsRegState(i))
if (cMipsRegState(i) == SyncTo.cMipsRegState(i) ||
(b32BitCore() && cMipsRegState(i) == CRegInfo::STATE_MAPPED_32_ZERO && SyncTo.cMipsRegState(i) == CRegInfo::STATE_MAPPED_32_SIGN) ||
(b32BitCore() && cMipsRegState(i) == CRegInfo::STATE_MAPPED_32_SIGN && SyncTo.cMipsRegState(i) == CRegInfo::STATE_MAPPED_32_ZERO))
{
switch (cMipsRegState(i)) {
case CRegInfo::STATE_UNKNOWN: continue;
@ -718,7 +708,7 @@ void CCodeSection::SyncRegState ( const CRegInfo & SyncTo )
m_RegWorkingSet.SetX86Mapped(MipsRegMapLo(i),CRegInfo::NotMapped);
break;
case CRegInfo::STATE_MAPPED_32_ZERO:
if (MipsRegLo(i) != (DWORD)Reg) {
if (MipsRegMapLo(i) != Reg) {
MoveX86RegToX86Reg(MipsRegMapLo(i),Reg);
m_RegWorkingSet.SetX86Mapped(MipsRegMapLo(i),CRegInfo::NotMapped);
}
@ -753,8 +743,18 @@ void CCodeSection::SyncRegState ( const CRegInfo & SyncTo )
MoveX86RegToX86Reg(MipsRegMapLo(i),Reg);
m_RegWorkingSet.SetX86Mapped(MipsRegMapLo(i),CRegInfo::NotMapped);
break;
case CRegInfo::STATE_MAPPED_32_SIGN:
if (b32BitCore())
{
MoveX86RegToX86Reg(MipsRegMapLo(i),Reg);
m_RegWorkingSet.SetX86Mapped(MipsRegMapLo(i),CRegInfo::NotMapped);
} else {
CPU_Message("Do something with states in SyncRegState\nSTATE_MAPPED_32_ZERO\n%d",MipsRegState(i));
DisplayError("Do something with states in SyncRegState\nSTATE_MAPPED_32_ZERO\n%d",MipsRegState(i));
}
break;
case CRegInfo::STATE_CONST_32:
if (MipsRegLo_S(i) < 0) {
if (!b32BitCore() && MipsRegLo_S(i) < 0) {
CPU_Message("Sign Problems in SyncRegState\nSTATE_MAPPED_32_ZERO");
CPU_Message("%s: %X",CRegName::GPR[i],MipsRegLo_S(i));
#ifndef EXTERNAL_RELEASE
@ -2613,10 +2613,10 @@ bool CCodeSection::InheritParentInfo ( void )
JumpInfo->LinkLocation2 = NULL;
}
}
if (m_EnterPC == 0x8031CE44 && m_SectionID == 6 && Parent->m_SectionID == 4)
/*if (m_EnterPC == 0x8031CE44 && m_SectionID == 6 && Parent->m_SectionID == 4)
{
X86BreakPoint(__FILE__,__LINE__);
}
}*/
UpdateCounters(m_RegWorkingSet,m_EnterPC < JumpInfo->JumpPC,true);
@ -2658,7 +2658,7 @@ bool CCodeSection::InheritParentInfo ( void )
if (MemoryStackPos == x86_Unknown)
{
// if the memory stack position is not mapped then unmap it
x86Reg MemStackReg = Map_MemoryStack(x86_Any,false);
x86Reg MemStackReg = Get_MemoryStack();
if (MemStackReg != x86_Unknown)
{
UnMap_X86reg(MemStackReg);
@ -2683,9 +2683,14 @@ bool CCodeSection::InheritParentInfo ( void )
}
break;
case CRegInfo::STATE_UNKNOWN:
//Map_GPR_32bit(i2,true,i2);
Map_GPR_64bit(i2,i2); //??
//UnMap_GPR(Section,i2,true); ??
if (b32BitCore())
{
Map_GPR_32bit(i2,true,i2);
} else {
//Map_GPR_32bit(i2,true,i2);
Map_GPR_64bit(i2,i2); //??
//UnMap_GPR(Section,i2,true); ??
}
break;
default:
DisplayError("Unknown CPU State(%d) in InheritParentInfo",MipsRegState(i2));

View File

@ -63,10 +63,13 @@ void CRecompiler::Run()
void CRecompiler::RecompilerMain_VirtualTable ( void )
{
while(!m_EndEmulation)
bool & Done = m_EndEmulation;
DWORD & PC = PROGRAM_COUNTER;
while(!Done)
{
PCCompiledFunc_TABLE & table = FunctionTable()[PROGRAM_COUNTER >> 0xC];
DWORD TableEntry = (PROGRAM_COUNTER & 0xFFF) >> 2;
PCCompiledFunc_TABLE & table = FunctionTable()[PC >> 0xC];
DWORD TableEntry = (PC & 0xFFF) >> 2;
if (table)
{
CCompiledFunc * info = table[TableEntry];
@ -76,12 +79,12 @@ void CRecompiler::RecompilerMain_VirtualTable ( void )
continue;
}
}
if (!_TransVaddr->ValidVaddr(PROGRAM_COUNTER))
if (!_TransVaddr->ValidVaddr(PC))
{
_Reg->DoTLBMiss(false,PROGRAM_COUNTER);
if (!_TransVaddr->ValidVaddr(PROGRAM_COUNTER))
_Reg->DoTLBMiss(false,PC);
if (!_TransVaddr->ValidVaddr(PC))
{
DisplayError("Failed to tranlate PC to a PAddr: %X\n\nEmulation stopped",PROGRAM_COUNTER);
DisplayError("Failed to translate PC to a PAddr: %X\n\nEmulation stopped",PC);
return;
}
continue;
@ -104,12 +107,11 @@ void CRecompiler::RecompilerMain_VirtualTable ( void )
memset(table,0,sizeof(PCCompiledFunc) * (0x1000 >> 2));
if (bSMM_Protect())
{
WriteTraceF(TraceError,"Create Table (%X): Index = %d",table, PROGRAM_COUNTER >> 0xC);
_MMU->ProtectMemory(PROGRAM_COUNTER & ~0xFFF,PROGRAM_COUNTER | 0xFFF);
WriteTraceF(TraceError,"Create Table (%X): Index = %d",table, PC >> 0xC);
_MMU->ProtectMemory(PC & ~0xFFF,PC | 0xFFF);
}
}
WriteTraceF(TraceError,"PROGRAM_COUNTER = %08X",PROGRAM_COUNTER);
table[TableEntry] = info;
(info->Function())();
}
@ -761,13 +763,13 @@ void CRecompiler::RecompilerMain_ChangeMemory ( void )
CCompiledFunc * CRecompiler::CompilerCode ( void )
{
DWORD pAddr = 0;
if (!_TransVaddr->TranslateVaddr(*_PROGRAM_COUNTER,pAddr))
if (!_TransVaddr->TranslateVaddr(PROGRAM_COUNTER,pAddr))
{
WriteTraceF(TraceError,"CRecompiler::CompilerCode: Failed to translate %X",*_PROGRAM_COUNTER);
WriteTraceF(TraceError,"CRecompiler::CompilerCode: Failed to translate %X",PROGRAM_COUNTER);
return NULL;
}
CCompiledFuncList::iterator iter = m_Functions.find(*_PROGRAM_COUNTER);
CCompiledFuncList::iterator iter = m_Functions.find(PROGRAM_COUNTER);
if (iter != m_Functions.end())
{
for (CCompiledFunc * Func = iter->second; Func != NULL; Func = Func->Next())
@ -788,9 +790,9 @@ CCompiledFunc * CRecompiler::CompilerCode ( void )
CheckRecompMem();
DWORD StartTime = timeGetTime();
WriteTraceF(TraceRecompiler,"Compile Block-Start: Program Counter: %X pAddr: %X",*_PROGRAM_COUNTER,pAddr);
WriteTraceF(TraceRecompiler,"Compile Block-Start: Program Counter: %X pAddr: %X",PROGRAM_COUNTER,pAddr);
CCodeBlock CodeBlock(*_PROGRAM_COUNTER, RecompPos(),false);
CCodeBlock CodeBlock(PROGRAM_COUNTER, RecompPos(),false);
if (!CodeBlock.Compile())
{
return NULL;

View File

@ -161,6 +161,8 @@ void CRecompilerOps::Compile_Branch (CRecompilerOps::BranchFunction CompareFunc,
if (FallInfo->TargetPC <= m_CompilePC)
{
UpdateCounters(m_Section->m_Jump.RegSet,true,true);
CPU_Message("CompileSystemCheck 12");
CompileSystemCheck(FallInfo->TargetPC,m_Section->m_Jump.RegSet);
ResetX86Protection();
}
} else {
@ -1226,6 +1228,7 @@ void CRecompilerOps::J (void) {
CPU_Message(" %X %s",m_CompilePC,R4300iOpcodeName(m_Opcode.Hex,m_CompilePC));
m_Section->m_Jump.TargetPC = (m_CompilePC & 0xF0000000) + (m_Opcode.target << 2);;
m_Section->m_Jump.JumpPC = m_CompilePC;
if (m_Section->m_JumpSection != NULL) {
m_Section->m_Jump.BranchLabel.Format("Section_%d",((CCodeSection *)m_Section->m_JumpSection)->m_SectionID);
} else {
@ -1521,6 +1524,10 @@ void CRecompilerOps::ORI (void) {
CPU_Message(" %X %s",m_CompilePC,R4300iOpcodeName(m_Opcode.Hex,m_CompilePC));
if (m_Opcode.rt == 0) { return;}
if (bFastSP() && m_Opcode.rs == 29 && m_Opcode.rt == 29) {
OrConstToX86Reg(m_Opcode.immediate,Map_MemoryStack(x86_Any, true));
}
if (IsConst(m_Opcode.rs)) {
if (IsMapped(m_Opcode.rt)) { UnMap_GPR(m_Opcode.rt, FALSE); }
MipsRegState(m_Opcode.rt) = MipsRegState(m_Opcode.rs);
@ -1547,6 +1554,14 @@ void CRecompilerOps::ORI (void) {
}
OrConstToX86Reg(m_Opcode.immediate,cMipsRegMapLo(m_Opcode.rt));
}
if (bFastSP() && m_Opcode.rt == 29 && m_Opcode.rs != 29) {
ResetX86Protection();
_Notify->BreakPoint(__FILE__,__LINE__);
#ifdef tofix
_MMU->ResetMemoryStack(m_Section);
#endif
}
}
void CRecompilerOps::XORI (void) {
@ -1575,7 +1590,7 @@ void CRecompilerOps::LUI (void) {
if (m_Opcode.rt == 0) { return;}
if (bFastSP() && m_Opcode.rt == 29) {
x86Reg Reg = Map_MemoryStack(x86_Any, false);
x86Reg Reg = Map_MemoryStack(x86_Any, true, false);
DWORD Address;
_TransVaddr->TranslateVaddr(((short)m_Opcode.offset << 16), Address);
@ -1912,8 +1927,6 @@ void CRecompilerOps::SPECIAL_SRAV (void) {
CPU_Message(" %X %s",m_CompilePC,R4300iOpcodeName(m_Opcode.Hex,m_CompilePC));
if (m_Opcode.rd == 0) { return; }
if (b32BitCore()) { _Notify->BreakPoint(__FILE__,__LINE__); }
if (IsKnown(m_Opcode.rs) && IsConst(m_Opcode.rs)) {
DWORD Shift = (cMipsRegLo(m_Opcode.rs) & 0x1F);
if (IsConst(m_Opcode.rt)) {
@ -2276,8 +2289,6 @@ void CRecompilerOps::SPECIAL_DSRAV (void) {
void CRecompilerOps::SPECIAL_MULT ( void) {
CPU_Message(" %X %s",m_CompilePC,R4300iOpcodeName(m_Opcode.Hex,m_CompilePC));
if (b32BitCore()) { _Notify->BreakPoint(__FILE__,__LINE__); }
X86Protected(x86_EDX) = TRUE;
Map_TempReg(x86_EAX,m_Opcode.rs,FALSE);
X86Protected(x86_EDX) = FALSE;

View File

@ -3,6 +3,7 @@ class CCodeSection;
class CRecompilerOps :
protected CX86Ops,
protected CSystemRegisters,
protected CN64SystemSettings,
protected CRecompilerSettings
{
protected:
@ -283,9 +284,13 @@ protected:
{
m_RegWorkingSet.Map_GPR_64bit(Reg,MipsRegToLoad);
}
static inline x86Reg Map_MemoryStack ( x86Reg Reg, bool bMapRegister )
static inline x86Reg Get_MemoryStack ( void )
{
return m_RegWorkingSet.Map_MemoryStack(Reg,bMapRegister);
return m_RegWorkingSet.Get_MemoryStack();
}
static inline x86Reg Map_MemoryStack ( x86Reg Reg, bool bMapRegister, bool LoadValue = true )
{
return m_RegWorkingSet.Map_MemoryStack(Reg,bMapRegister,LoadValue);
}
static inline x86Reg Map_TempReg ( x86Reg Reg, int MipsReg, BOOL LoadHiWord )
{

View File

@ -389,18 +389,21 @@ CX86Ops::x86Reg CRegInfo::UnMap_8BitTempReg (void )
return x86_Unknown;
}
CRegInfo::x86Reg CRegInfo::Map_MemoryStack ( x86Reg Reg, bool bMapRegister)
CRegInfo::x86Reg CRegInfo::Get_MemoryStack ( void ) const
{
x86Reg CurrentMap = x86_Unknown;
if (GetX86Mapped(x86_EAX) == Stack_Mapped) { CurrentMap = x86_EAX; }
else if (GetX86Mapped(x86_EBX) == Stack_Mapped) { CurrentMap = x86_EBX; }
else if (GetX86Mapped(x86_ECX) == Stack_Mapped) { CurrentMap = x86_ECX; }
else if (GetX86Mapped(x86_EDX) == Stack_Mapped) { CurrentMap = x86_EDX; }
else if (GetX86Mapped(x86_ESI) == Stack_Mapped) { CurrentMap = x86_ESI; }
else if (GetX86Mapped(x86_EDI) == Stack_Mapped) { CurrentMap = x86_EDI; }
else if (GetX86Mapped(x86_EBP) == Stack_Mapped) { CurrentMap = x86_EBP; }
else if (GetX86Mapped(x86_ESP) == Stack_Mapped) { CurrentMap = x86_ESP; }
for (int i = 0, n = sizeof(x86_Registers)/ sizeof(x86_Registers[0]); i < n; i++)
{
if (GetX86Mapped(x86_Registers[i]) == Stack_Mapped)
{
return x86_Registers[i];
}
}
return x86_Unknown;
}
CRegInfo::x86Reg CRegInfo::Map_MemoryStack ( x86Reg Reg, bool bMapRegister, bool LoadValue)
{
x86Reg CurrentMap = Get_MemoryStack();
if (!bMapRegister)
{
//if not mapping then just return what the current mapping is
@ -427,7 +430,10 @@ CRegInfo::x86Reg CRegInfo::Map_MemoryStack ( x86Reg Reg, bool bMapRegister)
}
SetX86Mapped(Reg,CRegInfo::Stack_Mapped);
CPU_Message(" regcache: allocate %s as Memory Stack",x86_Name(Reg));
MoveVariableToX86reg(&_Recompiler->MemoryStackPos(),"MemoryStack",Reg);
if (LoadValue)
{
MoveVariableToX86reg(&_Recompiler->MemoryStackPos(),"MemoryStack",Reg);
}
return Reg;
}
@ -442,7 +448,10 @@ CRegInfo::x86Reg CRegInfo::Map_MemoryStack ( x86Reg Reg, bool bMapRegister)
} else {
SetX86Mapped(Reg,CRegInfo::Stack_Mapped);
CPU_Message(" regcache: allocate %s as Memory Stack",x86_Name(Reg));
MoveVariableToX86reg(&_Recompiler->MemoryStackPos(),"MemoryStack",Reg);
if (LoadValue)
{
MoveVariableToX86reg(&_Recompiler->MemoryStackPos(),"MemoryStack",Reg);
}
}
return Reg;
}
@ -922,16 +931,18 @@ void CRegInfo::UnMap_GPR (DWORD Reg, bool WriteBackValue)
SetX86Protected(MipsRegMapHi(Reg),FALSE);
}
CPU_Message(" regcache: unallocate %s from %s",x86_Name(MipsRegMapLo(Reg)),CRegName::GPR_Lo[Reg]);
SetX86Mapped(MipsRegMapLo(Reg),NotMapped);
SetX86Protected(MipsRegMapLo(Reg),FALSE);
SetX86Mapped(cMipsRegMapLo(Reg),NotMapped);
SetX86Protected(cMipsRegMapLo(Reg),FALSE);
if (!WriteBackValue)
{
MipsRegState(Reg) = STATE_UNKNOWN;
return;
}
MoveX86regToVariable(MipsRegMapLo(Reg),&_GPR[Reg].UW[0],CRegName::GPR_Lo[Reg]);
MipsRegMapLo(Reg) = x86_Unknown;
if (Is64Bit(Reg)) {
MoveX86regToVariable(MipsRegMapHi(Reg),&_GPR[Reg].UW[1],CRegName::GPR_Hi[Reg]);
MipsRegMapHi(Reg) = x86_Unknown;
} else if (!m_b32bitCore) {
if (IsSigned(Reg)) {
ShiftRightSignImmed(MipsRegMapLo(Reg),31);
@ -971,41 +982,45 @@ bool CRegInfo::UnMap_X86reg ( CX86Ops::x86Reg Reg )
{
int count;
if (GetX86Mapped(Reg) == NotMapped && GetX86Protected(Reg) == FALSE) { return TRUE; }
if (GetX86Mapped(Reg) == CRegInfo::Temp_Mapped) {
if (GetX86Mapped(Reg) == NotMapped)
{
if (!GetX86Protected(Reg))
{
return TRUE;
}
} else if (GetX86Mapped(Reg) == CRegInfo::GPR_Mapped) {
for (count = 1; count < 32; count ++)
{
if (!IsMapped(count))
{
continue;
}
if (Is64Bit(count) && MipsRegMapHi(count) == Reg)
{
if (GetX86Protected(Reg) == FALSE)
{
UnMap_GPR(count,TRUE);
return TRUE;
}
break;
}
if (MipsRegMapLo(count) == Reg)
{
if (GetX86Protected(Reg) == FALSE)
{
UnMap_GPR(count,TRUE);
return TRUE;
}
break;
}
}
} else if (GetX86Mapped(Reg) == CRegInfo::Temp_Mapped) {
if (GetX86Protected(Reg) == FALSE) {
CPU_Message(" regcache: unallocate %s from temp storage",x86_Name(Reg));
SetX86Mapped(Reg,NotMapped);
return TRUE;
}
return FALSE;
}
for (count = 1; count < 32; count ++)
{
if (!IsMapped(count))
{
continue;
}
if (Is64Bit(count) && MipsRegMapHi(count) == Reg)
{
if (GetX86Protected(Reg) == FALSE)
{
UnMap_GPR(count,TRUE);
return TRUE;
}
break;
}
if (MipsRegMapLo(count) == Reg)
{
if (GetX86Protected(Reg) == FALSE)
{
UnMap_GPR(count,TRUE);
return TRUE;
}
break;
}
}
if (GetX86Mapped(Reg) == CRegInfo::Stack_Mapped) {
} else if (GetX86Mapped(Reg) == CRegInfo::Stack_Mapped) {
CPU_Message(" regcache: unallocate %s from Memory Stack",x86_Name(Reg));
MoveX86regToVariable(Reg,&(_Recompiler->MemoryStackPos()),"MemoryStack");
SetX86Mapped(Reg,NotMapped);

View File

@ -63,7 +63,8 @@ public:
x86Reg Free8BitX86Reg ( void );
void Map_GPR_32bit ( int MipsReg, BOOL SignValue, int MipsRegToLoad );
void Map_GPR_64bit ( int MipsReg, int MipsRegToLoad );
x86Reg Map_MemoryStack ( x86Reg Reg, bool bMapRegister );
x86Reg Get_MemoryStack ( void ) const;
x86Reg Map_MemoryStack ( x86Reg Reg, bool bMapRegister, bool LoadValue = true );
x86Reg Map_TempReg ( x86Reg Reg, int MipsReg, BOOL LoadHiWord );
void ProtectGPR ( DWORD Reg );
void UnProtectGPR ( DWORD Reg );

View File

@ -150,7 +150,7 @@
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="false"
@ -187,6 +187,7 @@
/>
<Tool
Name="VCManifestTool"
AdditionalManifestFiles="$(ProjectDir)Project64.exe.manifest"
/>
<Tool
Name="VCXDCMakeTool"
@ -246,10 +247,10 @@
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"

View File

@ -6,17 +6,17 @@ protected:
CN64SystemSettings();
virtual ~CN64SystemSettings();
inline bool bBasicMode ( void ) const { return m_bBasicMode; }
inline bool bDisplayFrameRate ( void ) const { return m_bDisplayFrameRate; }
inline bool bShowCPUPer ( void ) const { return m_bShowCPUPer; }
inline bool bProfiling ( void ) const { return m_bProfiling; }
inline bool bShowDListAListCount ( void ) const { return m_bShowDListAListCount; }
inline bool bLimitFPS ( void ) const { return m_bLimitFPS; }
inline bool bFixedAudio ( void ) const { return m_bFixedAudio; }
inline bool bSyncToAudio ( void ) const { return m_bSyncToAudio; }
inline bool b32BitCore ( void ) const { return m_b32Bit; }
inline bool bFastSP ( void ) const { return m_bFastSP; }
inline DWORD ViRefreshRate ( void ) const { return m_ViRefreshRate; }
inline static bool bBasicMode ( void ) { return m_bBasicMode; }
inline static bool bDisplayFrameRate ( void ) { return m_bDisplayFrameRate; }
inline static bool bShowCPUPer ( void ) { return m_bShowCPUPer; }
inline static bool bProfiling ( void ) { return m_bProfiling; }
inline static bool bShowDListAListCount ( void ) { return m_bShowDListAListCount; }
inline static bool bLimitFPS ( void ) { return m_bLimitFPS; }
inline static bool bFixedAudio ( void ) { return m_bFixedAudio; }
inline static bool bSyncToAudio ( void ) { return m_bSyncToAudio; }
inline static bool b32BitCore ( void ) { return m_b32Bit; }
inline static bool bFastSP ( void ) { return m_bFastSP; }
inline static DWORD ViRefreshRate ( void ) { return m_ViRefreshRate; }
private:
static void RefreshSettings ( void * );

View File

@ -1,5 +1,7 @@
#include "stdafx.h"
int CRecompilerSettings::m_RefCount = 0;
bool CRecompilerSettings::m_bShowRecompMemSize;
bool CRecompilerSettings::m_bSMM_StoreInstruc;
bool CRecompilerSettings::m_bSMM_Protect;
@ -18,42 +20,50 @@ DWORD CRecompilerSettings::m_LookUpMode; //FUNC_LOOKUP_METHOD
CRecompilerSettings::CRecompilerSettings()
{
_Settings->RegisterChangeCB(Game_SMM_StoreInstruc,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_SMM_Protect,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_SMM_ValidFunc,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_SMM_PIDMA,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_SMM_TLB,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_RegCache,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_BlockLinking,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_RDRamSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_CounterFactor,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_FuncLookupMode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Debugger_ShowRecompMemSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Debugger_ProfileCode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_LoadRomToMemory,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_32Bit,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_FastSP,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
RefreshSettings();
m_RefCount += 1;
if (m_RefCount == 1)
{
_Settings->RegisterChangeCB(Game_SMM_StoreInstruc,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_SMM_Protect,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_SMM_ValidFunc,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_SMM_PIDMA,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_SMM_TLB,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_RegCache,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_BlockLinking,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_RDRamSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_CounterFactor,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_FuncLookupMode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Debugger_ShowRecompMemSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Debugger_ProfileCode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_LoadRomToMemory,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_32Bit,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->RegisterChangeCB(Game_FastSP,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
RefreshSettings();
}
}
CRecompilerSettings::~CRecompilerSettings()
{
_Settings->UnregisterChangeCB(Game_SMM_StoreInstruc,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_SMM_Protect,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_SMM_ValidFunc,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_SMM_PIDMA,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_SMM_TLB,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_RegCache,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_BlockLinking,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_RDRamSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_CounterFactor,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_FuncLookupMode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Debugger_ShowRecompMemSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Debugger_ProfileCode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_LoadRomToMemory,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_32Bit,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_FastSP,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
m_RefCount -= 1;
if (m_RefCount == 0)
{
_Settings->UnregisterChangeCB(Game_SMM_StoreInstruc,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_SMM_Protect,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_SMM_ValidFunc,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_SMM_PIDMA,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_SMM_TLB,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_RegCache,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_BlockLinking,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_RDRamSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_CounterFactor,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_FuncLookupMode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Debugger_ShowRecompMemSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Debugger_ProfileCode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_LoadRomToMemory,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_32Bit,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
_Settings->UnregisterChangeCB(Game_FastSP,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
}
}
void CRecompilerSettings::RefreshSettings()

View File

@ -2,6 +2,28 @@
class CRecompilerSettings
{
public:
CRecompilerSettings();
virtual ~CRecompilerSettings();
static bool bShowRecompMemSize ( void ) { return m_bShowRecompMemSize; }
static bool bSMM_StoreInstruc ( void ) { return m_bSMM_StoreInstruc; }
static bool bSMM_Protect ( void ) { return m_bSMM_Protect; }
static bool bSMM_ValidFunc ( void ) { return m_bSMM_ValidFunc; }
static bool bSMM_PIDMA ( void ) { return m_bSMM_PIDMA; }
static bool bSMM_TLB ( void ) { return m_bSMM_TLB; }
static bool bProfiling ( void ) { return m_bProfiling; }
static bool bRomInMemory ( void ) { return m_bRomInMemory; }
static bool bRegCaching ( void ) { return m_RegCaching; }
static bool bLinkBlocks ( void ) { return m_bLinkBlocks; }
// static bool bFastSP ( void ) { return m_bFastSP; }
// static bool b32BitCore ( void ) { return m_b32Bit; }
static DWORD RdramSize ( void ) { return m_RdramSize; }
static DWORD CountPerOp ( void ) { return m_CountPerOp; }
static FUNC_LOOKUP_METHOD LookUpMode ( void ) { return (FUNC_LOOKUP_METHOD)m_LookUpMode; }
private:
static void StaticRefreshSettings (CRecompilerSettings * _this)
{
_this->RefreshSettings();
@ -21,31 +43,12 @@ class CRecompilerSettings
static bool m_bRomInMemory;
static bool m_bFastSP;
static bool m_b32Bit;
static bool m_RegCaching;
static bool m_bLinkBlocks;
static DWORD m_RdramSize;
static DWORD m_CountPerOp;
static DWORD m_LookUpMode; //FUNC_LOOKUP_METHOD
public:
CRecompilerSettings();
virtual ~CRecompilerSettings();
static bool bShowRecompMemSize ( void ) { return m_bShowRecompMemSize; }
static bool bSMM_StoreInstruc ( void ) { return m_bSMM_StoreInstruc; }
static bool bSMM_Protect ( void ) { return m_bSMM_Protect; }
static bool bSMM_ValidFunc ( void ) { return m_bSMM_ValidFunc; }
static bool bSMM_PIDMA ( void ) { return m_bSMM_PIDMA; }
static bool bSMM_TLB ( void ) { return m_bSMM_TLB; }
static bool bProfiling ( void ) { return m_bProfiling; }
static bool bRomInMemory ( void ) { return m_bRomInMemory; }
static bool bRegCaching ( void ) { return m_RegCaching; }
static bool bLinkBlocks ( void ) { return m_bLinkBlocks; }
static bool bFastSP ( void ) { return m_bFastSP; }
static bool b32BitCore ( void ) { return m_b32Bit; }
static DWORD RdramSize ( void ) { return m_RdramSize; }
static DWORD CountPerOp ( void ) { return m_CountPerOp; }
static FUNC_LOOKUP_METHOD LookUpMode ( void ) { return (FUNC_LOOKUP_METHOD)m_LookUpMode; }
static int m_RefCount;
};

View File

@ -224,7 +224,7 @@ int CRomBrowser::CalcSortPosition (DWORD lParam)
}
}
End = Left;
End = (int)Left;
break;
}
@ -241,7 +241,7 @@ int CRomBrowser::CalcSortPosition (DWORD lParam)
continue;
}
int index;
size_t index;
for (index = 0; index < m_Fields.size(); index++) {
if (_stricmp(m_Fields[index].Name(),SortFieldName.c_str()) == 0) { break; }
}
@ -309,7 +309,7 @@ void CRomBrowser::AddRomInfoToList (ROM_INFO &RomInfo , const char * lpLastRom)
}
void CRomBrowser::AllocateBrushs (void) {
for (int count = 0; count < m_RomInfo.size(); count++) {
for (size_t count = 0; count < m_RomInfo.size(); count++) {
if (m_RomInfo[count].SelColor == -1) {
m_RomInfo[count].SelColorBrush = (DWORD)((HBRUSH)(COLOR_HIGHLIGHT + 1));
} else {
@ -1023,7 +1023,7 @@ void CRomBrowser::RefreshRomBrowserStatic (CRomBrowser * _this)
void CRomBrowser::ResetRomBrowserColomuns (void) {
int Coloumn, index;
size_t Coloumn, index;
LV_COLUMN lvColumn;
char szString[300];
@ -1059,9 +1059,16 @@ void CRomBrowser::ResetRomBrowserColomuns (void) {
void CRomBrowser::ResizeRomList (WORD nWidth, WORD nHeight) {
if (RomBrowserVisible())
{
if (_Settings->LoadDword(RomBrowser_Maximized) == 0 && nHeight != 0) {
_Settings->SaveDword(RomBrowser_Width,nWidth);
_Settings->SaveDword(RomBrowser_Height,nHeight);
if (_Settings->LoadDword(RomBrowser_Maximized) == 0 && nHeight != 0)
{
if (_Settings->LoadDword(RomBrowser_Width) != nWidth)
{
_Settings->SaveDword(RomBrowser_Width,nWidth);
}
if (_Settings->LoadDword(RomBrowser_Height) != nHeight)
{
_Settings->SaveDword(RomBrowser_Height,nHeight);
}
}
if (IsWindow((HWND)m_StatusWindow)) {
RECT rc;
@ -1107,7 +1114,7 @@ bool CRomBrowser::RomListDrawItem(int idCtrl, DWORD lParam) {
lvItem.state = ListView_GetItemState((HWND)m_hRomList, ditem->itemID, -1);
bSelected = (lvItem.state & LVIS_SELECTED);
if (lvItem.lParam < 0 || lvItem.lParam >= m_RomInfo.size())
if (lvItem.lParam < 0 || lvItem.lParam >= (LPARAM)m_RomInfo.size())
{
return true;
}
@ -1240,7 +1247,7 @@ int CALLBACK CRomBrowser::RomList_CompareItems(DWORD lParam1, DWORD lParam2, DWO
void CRomBrowser::RomList_GetDispInfo(DWORD pnmh) {
LV_DISPINFO * lpdi = (LV_DISPINFO *)pnmh;
if (lpdi->item.lParam < 0 || lpdi->item.lParam >= m_RomInfo.size())
if (lpdi->item.lParam < 0 || lpdi->item.lParam >= (LPARAM)m_RomInfo.size())
{
return;
}
@ -1327,7 +1334,7 @@ void CRomBrowser::RomList_OpenRom(DWORD pnmh) {
lvItem.mask = LVIF_PARAM;
lvItem.iItem = iItem;
if (!ListView_GetItem((HWND)m_hRomList, &lvItem)) { return; }
if (lvItem.lParam < 0 || lvItem.lParam >= m_RomInfo.size())
if (lvItem.lParam < 0 || lvItem.lParam >= (LPARAM)m_RomInfo.size())
{
return;
}
@ -1349,7 +1356,7 @@ void CRomBrowser::RomList_PopupMenu(DWORD pnmh) {
lvItem.mask = LVIF_PARAM;
lvItem.iItem = iItem;
if (!ListView_GetItem((HWND)m_hRomList, &lvItem)) { return; }
if (lvItem.lParam < 0 || lvItem.lParam >= m_RomInfo.size())
if (lvItem.lParam < 0 || lvItem.lParam >= (LPARAM)m_RomInfo.size())
{
return;
}
@ -1560,42 +1567,27 @@ void CRomBrowser::FixRomListWindow (void) {
if (Width < 200) { Width = 200; }
if (Height < 200) { Height = 200; }
RECT rcClient,rcWindow;
GetClientRect((HWND)m_MainWindow,&rcClient);
GetWindowRect((HWND)m_MainWindow,&rcWindow);
RECT rcClient;
rcClient.top = 0;
rcClient.bottom = Height;
rcClient.left = 0;
rcClient.right = Width;
AdjustWindowRect(&rcClient,GetWindowLong((HWND)m_MainWindow,GWL_STYLE),true);
//fix up for the window borders
rcWindow.top -= GetSystemMetrics(SM_CXBORDER); rcWindow.left -= GetSystemMetrics(SM_CXBORDER);
rcWindow.bottom += GetSystemMetrics(SM_CXBORDER); rcWindow.right += GetSystemMetrics(SM_CXBORDER);
SetRect(&rcClient,0,0,Width + ((rcWindow.right - rcWindow.left) - rcClient.right),
Height + ((rcWindow.bottom - rcWindow.top) - rcClient.bottom));
//Fix window location
DWORD Left = (GetSystemMetrics( SM_CXSCREEN ) - rcClient.right) / 2;
DWORD Top = (GetSystemMetrics( SM_CYSCREEN ) - rcClient.bottom) / 2;
_Settings->LoadDword(RomBrowser_Top, Top);
_Settings->LoadDword(RomBrowser_Left,Left);
//Change the window to the correct location and dimensions
MoveWindow( (HWND)m_MainWindow, Left, Top, rcClient.right - rcClient.left,
rcClient.bottom - rcClient.top, TRUE );
//Make the screen maximized if it was
if (_Settings->LoadDword(RomBrowser_Maximized)) {
ShowWindow((HWND)m_MainWindow,SW_MAXIMIZE);
}
int WindowHeight = rcClient.bottom - rcClient.top;
int WindowWidth = rcClient.right - rcClient.left;
SetWindowPos((HWND)m_MainWindow,NULL,0,0,WindowWidth,WindowHeight,SWP_NOMOVE|SWP_NOZORDER);
}
void CRomBrowser::ShowRomList (void) {
if (_Settings->LoadBool(GameRunning_CPU_Running)) { return; }
m_ShowingRomBrowser = true;
WatchThreadStop();
FixRomListWindow();
if (m_hRomList == NULL) { CreateRomListControl(); }
EnableWindow((HWND)m_hRomList,TRUE);
ShowWindow((HWND)m_hRomList,SW_SHOW);
FixRomListWindow();
m_AllowSelectionLastRom = true;
//Make sure selected item is visible

View File

@ -191,7 +191,7 @@ void COptionsGameBrowserPage::ApplySettings( bool UpdateScreen )
bool bColChanged = false;
if (m_OrderReset)
{
for (int i = 0; i < m_Fields.size(); i++ )
for (size_t i = 0; i < m_Fields.size(); i++ )
{
m_Fields[i].ResetPos();
}

View File

@ -925,8 +925,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,7,51,45
PRODUCTVERSION 1,7,51,45
FILEVERSION 1,7,51,46
PRODUCTVERSION 1,7,51,46
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -943,12 +943,12 @@ BEGIN
BEGIN
VALUE "CompanyName", " "
VALUE "FileDescription", "Project64"
VALUE "FileVersion", "1, 7, 51, 45"
VALUE "FileVersion", "1, 7, 51, 46"
VALUE "InternalName", "Project64"
VALUE "LegalCopyright", "Copyright © 2010"
VALUE "OriginalFilename", "Project64.exe"
VALUE "ProductName", " Project64"
VALUE "ProductVersion", "1, 7, 51, 45"
VALUE "ProductVersion", "1, 7, 51, 46"
END
END
BLOCK "VarFileInfo"

View File

@ -183,7 +183,11 @@ BOOL WINAPI DllMain( HINSTANCE hinst, DWORD fdwReason, LPVOID lpvReserved ){
__declspec(dllexport) void GetDllInfo ( PLUGIN_INFO * PluginInfo ) {
PluginInfo->Version = 0x0102;
PluginInfo->Type = PLUGIN_TYPE_RSP;
#ifdef _DEBUG
sprintf(PluginInfo->Name,"RSP Debug Plugin %s",VersionInfo(VERSION_PRODUCT_VERSION,hinstDLL).c_str());
#else
sprintf(PluginInfo->Name,"RSP Plugin %s",VersionInfo(VERSION_PRODUCT_VERSION,hinstDLL).c_str());
#endif
PluginInfo->NormalMemory = FALSE;
PluginInfo->MemoryBswaped = TRUE;
}

View File

@ -4,6 +4,7 @@
Version="9.00"
Name="RSP"
ProjectGUID="{A7ED562C-63F3-4B7E-B6B3-2CF7848752E1}"
RootNamespace="RSP"
TargetFrameworkVersion="0"
>
<Platforms>
@ -53,13 +54,13 @@
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="false"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -74,13 +75,14 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\Plugin\RSP\RSP 1.7.dll"
OutputFile="$(SolutionDir)bin\Release\Plugin\RSP\RSP_d 1.7.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)pdb/$(TargetName).pdb"
ProgramDatabaseFile="$(SolutionDir)bin\Release\pdb\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(SolutionDir)bin\Release\lib\$(TargetName).lib"
TargetMachine="1"
/>
<Tool
@ -145,7 +147,7 @@
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;RSP_EXPORTS"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="false"
@ -169,10 +171,10 @@
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)pdb/$(TargetName).pdb"
ProgramDatabaseFile="$(OutDir)\pdb\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary=".\../../Build/RSP/Release/RSP 1.7.lib"
ImportLibrary="$(OutDir)\lib\$(TargetName).lib"
TargetMachine="1"
/>
<Tool

View File

@ -4,6 +4,7 @@
Version="9.00"
Name="Settings"
ProjectGUID="{8B9961B1-88D9-4EA3-A752-507A00DD9F3D}"
RootNamespace="Settings"
TargetFrameworkVersion="0"
>
<Platforms>
@ -45,7 +46,7 @@
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
@ -114,7 +115,7 @@
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="2"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
WarningLevel="3"

View File

@ -4,6 +4,7 @@
Version="9.00"
Name="WTL"
ProjectGUID="{4BC6906B-213E-40D7-9FC7-1A93E228393D}"
RootNamespace="WTL"
TargetFrameworkVersion="0"
>
<Platforms>
@ -67,7 +68,6 @@
/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\../../Bin/Debug\WTL.lib"
SuppressStartupBanner="true"
/>
<Tool

855
Source/zlib/ChangeLog Normal file
View File

@ -0,0 +1,855 @@
ChangeLog file for zlib
Changes in 1.2.3 (18 July 2005)
- Apply security vulnerability fixes to contrib/infback9 as well
- Clean up some text files (carriage returns, trailing space)
- Update testzlib, vstudio, masmx64, and masmx86 in contrib [Vollant]
Changes in 1.2.2.4 (11 July 2005)
- Add inflatePrime() function for starting inflation at bit boundary
- Avoid some Visual C warnings in deflate.c
- Avoid more silly Visual C warnings in inflate.c and inftrees.c for 64-bit
compile
- Fix some spelling errors in comments [Betts]
- Correct inflateInit2() error return documentation in zlib.h
- Added zran.c example of compressed data random access to examples
directory, shows use of inflatePrime()
- Fix cast for assignments to strm->state in inflate.c and infback.c
- Fix zlibCompileFlags() in zutil.c to use 1L for long shifts [Oberhumer]
- Move declarations of gf2 functions to right place in crc32.c [Oberhumer]
- Add cast in trees.c t avoid a warning [Oberhumer]
- Avoid some warnings in fitblk.c, gun.c, gzjoin.c in examples [Oberhumer]
- Update make_vms.com [Zinser]
- Initialize state->write in inflateReset() since copied in inflate_fast()
- Be more strict on incomplete code sets in inflate_table() and increase
ENOUGH and MAXD -- this repairs a possible security vulnerability for
invalid inflate input. Thanks to Tavis Ormandy and Markus Oberhumer for
discovering the vulnerability and providing test cases.
- Add ia64 support to configure for HP-UX [Smith]
- Add error return to gzread() for format or i/o error [Levin]
- Use malloc.h for OS/2 [Necasek]
Changes in 1.2.2.3 (27 May 2005)
- Replace 1U constants in inflate.c and inftrees.c for 64-bit compile
- Typecast fread() return values in gzio.c [Vollant]
- Remove trailing space in minigzip.c outmode (VC++ can't deal with it)
- Fix crc check bug in gzread() after gzungetc() [Heiner]
- Add the deflateTune() function to adjust internal compression parameters
- Add a fast gzip decompressor, gun.c, to examples (use of inflateBack)
- Remove an incorrect assertion in examples/zpipe.c
- Add C++ wrapper in infback9.h [Donais]
- Fix bug in inflateCopy() when decoding fixed codes
- Note in zlib.h how much deflateSetDictionary() actually uses
- Remove USE_DICT_HEAD in deflate.c (would mess up inflate if used)
- Add _WIN32_WCE to define WIN32 in zconf.in.h [Spencer]
- Don't include stderr.h or errno.h for _WIN32_WCE in zutil.h [Spencer]
- Add gzdirect() function to indicate transparent reads
- Update contrib/minizip [Vollant]
- Fix compilation of deflate.c when both ASMV and FASTEST [Oberhumer]
- Add casts in crc32.c to avoid warnings [Oberhumer]
- Add contrib/masmx64 [Vollant]
- Update contrib/asm586, asm686, masmx86, testzlib, vstudio [Vollant]
Changes in 1.2.2.2 (30 December 2004)
- Replace structure assignments in deflate.c and inflate.c with zmemcpy to
avoid implicit memcpy calls (portability for no-library compilation)
- Increase sprintf() buffer size in gzdopen() to allow for large numbers
- Add INFLATE_STRICT to check distances against zlib header
- Improve WinCE errno handling and comments [Chang]
- Remove comment about no gzip header processing in FAQ
- Add Z_FIXED strategy option to deflateInit2() to force fixed trees
- Add updated make_vms.com [Coghlan], update README
- Create a new "examples" directory, move gzappend.c there, add zpipe.c,
fitblk.c, gzlog.[ch], gzjoin.c, and zlib_how.html.
- Add FAQ entry and comments in deflate.c on uninitialized memory access
- Add Solaris 9 make options in configure [Gilbert]
- Allow strerror() usage in gzio.c for STDC
- Fix DecompressBuf in contrib/delphi/ZLib.pas [ManChesTer]
- Update contrib/masmx86/inffas32.asm and gvmat32.asm [Vollant]
- Use z_off_t for adler32_combine() and crc32_combine() lengths
- Make adler32() much faster for small len
- Use OS_CODE in deflate() default gzip header
Changes in 1.2.2.1 (31 October 2004)
- Allow inflateSetDictionary() call for raw inflate
- Fix inflate header crc check bug for file names and comments
- Add deflateSetHeader() and gz_header structure for custom gzip headers
- Add inflateGetheader() to retrieve gzip headers
- Add crc32_combine() and adler32_combine() functions
- Add alloc_func, free_func, in_func, out_func to Z_PREFIX list
- Use zstreamp consistently in zlib.h (inflate_back functions)
- Remove GUNZIP condition from definition of inflate_mode in inflate.h
and in contrib/inflate86/inffast.S [Truta, Anderson]
- Add support for AMD64 in contrib/inflate86/inffas86.c [Anderson]
- Update projects/README.projects and projects/visualc6 [Truta]
- Update win32/DLL_FAQ.txt [Truta]
- Avoid warning under NO_GZCOMPRESS in gzio.c; fix typo [Truta]
- Deprecate Z_ASCII; use Z_TEXT instead [Truta]
- Use a new algorithm for setting strm->data_type in trees.c [Truta]
- Do not define an exit() prototype in zutil.c unless DEBUG defined
- Remove prototype of exit() from zutil.c, example.c, minigzip.c [Truta]
- Add comment in zlib.h for Z_NO_FLUSH parameter to deflate()
- Fix Darwin build version identification [Peterson]
Changes in 1.2.2 (3 October 2004)
- Update zlib.h comments on gzip in-memory processing
- Set adler to 1 in inflateReset() to support Java test suite [Walles]
- Add contrib/dotzlib [Ravn]
- Update win32/DLL_FAQ.txt [Truta]
- Update contrib/minizip [Vollant]
- Move contrib/visual-basic.txt to old/ [Truta]
- Fix assembler builds in projects/visualc6/ [Truta]
Changes in 1.2.1.2 (9 September 2004)
- Update INDEX file
- Fix trees.c to update strm->data_type (no one ever noticed!)
- Fix bug in error case in inflate.c, infback.c, and infback9.c [Brown]
- Add "volatile" to crc table flag declaration (for DYNAMIC_CRC_TABLE)
- Add limited multitasking protection to DYNAMIC_CRC_TABLE
- Add NO_vsnprintf for VMS in zutil.h [Mozilla]
- Don't declare strerror() under VMS [Mozilla]
- Add comment to DYNAMIC_CRC_TABLE to use get_crc_table() to initialize
- Update contrib/ada [Anisimkov]
- Update contrib/minizip [Vollant]
- Fix configure to not hardcode directories for Darwin [Peterson]
- Fix gzio.c to not return error on empty files [Brown]
- Fix indentation; update version in contrib/delphi/ZLib.pas and
contrib/pascal/zlibpas.pas [Truta]
- Update mkasm.bat in contrib/masmx86 [Truta]
- Update contrib/untgz [Truta]
- Add projects/README.projects [Truta]
- Add project for MS Visual C++ 6.0 in projects/visualc6 [Cadieux, Truta]
- Update win32/DLL_FAQ.txt [Truta]
- Update list of Z_PREFIX symbols in zconf.h [Randers-Pehrson, Truta]
- Remove an unnecessary assignment to curr in inftrees.c [Truta]
- Add OS/2 to exe builds in configure [Poltorak]
- Remove err dummy parameter in zlib.h [Kientzle]
Changes in 1.2.1.1 (9 January 2004)
- Update email address in README
- Several FAQ updates
- Fix a big fat bug in inftrees.c that prevented decoding valid
dynamic blocks with only literals and no distance codes --
Thanks to "Hot Emu" for the bug report and sample file
- Add a note to puff.c on no distance codes case.
Changes in 1.2.1 (17 November 2003)
- Remove a tab in contrib/gzappend/gzappend.c
- Update some interfaces in contrib for new zlib functions
- Update zlib version number in some contrib entries
- Add Windows CE definition for ptrdiff_t in zutil.h [Mai, Truta]
- Support shared libraries on Hurd and KFreeBSD [Brown]
- Fix error in NO_DIVIDE option of adler32.c
Changes in 1.2.0.8 (4 November 2003)
- Update version in contrib/delphi/ZLib.pas and contrib/pascal/zlibpas.pas
- Add experimental NO_DIVIDE #define in adler32.c
- Possibly faster on some processors (let me know if it is)
- Correct Z_BLOCK to not return on first inflate call if no wrap
- Fix strm->data_type on inflate() return to correctly indicate EOB
- Add deflatePrime() function for appending in the middle of a byte
- Add contrib/gzappend for an example of appending to a stream
- Update win32/DLL_FAQ.txt [Truta]
- Delete Turbo C comment in README [Truta]
- Improve some indentation in zconf.h [Truta]
- Fix infinite loop on bad input in configure script [Church]
- Fix gzeof() for concatenated gzip files [Johnson]
- Add example to contrib/visual-basic.txt [Michael B.]
- Add -p to mkdir's in Makefile.in [vda]
- Fix configure to properly detect presence or lack of printf functions
- Add AS400 support [Monnerat]
- Add a little Cygwin support [Wilson]
Changes in 1.2.0.7 (21 September 2003)
- Correct some debug formats in contrib/infback9
- Cast a type in a debug statement in trees.c
- Change search and replace delimiter in configure from % to # [Beebe]
- Update contrib/untgz to 0.2 with various fixes [Truta]
- Add build support for Amiga [Nikl]
- Remove some directories in old that have been updated to 1.2
- Add dylib building for Mac OS X in configure and Makefile.in
- Remove old distribution stuff from Makefile
- Update README to point to DLL_FAQ.txt, and add comment on Mac OS X
- Update links in README
Changes in 1.2.0.6 (13 September 2003)
- Minor FAQ updates
- Update contrib/minizip to 1.00 [Vollant]
- Remove test of gz functions in example.c when GZ_COMPRESS defined [Truta]
- Update POSTINC comment for 68060 [Nikl]
- Add contrib/infback9 with deflate64 decoding (unsupported)
- For MVS define NO_vsnprintf and undefine FAR [van Burik]
- Add pragma for fdopen on MVS [van Burik]
Changes in 1.2.0.5 (8 September 2003)
- Add OF to inflateBackEnd() declaration in zlib.h
- Remember start when using gzdopen in the middle of a file
- Use internal off_t counters in gz* functions to properly handle seeks
- Perform more rigorous check for distance-too-far in inffast.c
- Add Z_BLOCK flush option to return from inflate at block boundary
- Set strm->data_type on return from inflate
- Indicate bits unused, if at block boundary, and if in last block
- Replace size_t with ptrdiff_t in crc32.c, and check for correct size
- Add condition so old NO_DEFLATE define still works for compatibility
- FAQ update regarding the Windows DLL [Truta]
- INDEX update: add qnx entry, remove aix entry [Truta]
- Install zlib.3 into mandir [Wilson]
- Move contrib/zlib_dll_FAQ.txt to win32/DLL_FAQ.txt; update [Truta]
- Adapt the zlib interface to the new DLL convention guidelines [Truta]
- Introduce ZLIB_WINAPI macro to allow the export of functions using
the WINAPI calling convention, for Visual Basic [Vollant, Truta]
- Update msdos and win32 scripts and makefiles [Truta]
- Export symbols by name, not by ordinal, in win32/zlib.def [Truta]
- Add contrib/ada [Anisimkov]
- Move asm files from contrib/vstudio/vc70_32 to contrib/asm386 [Truta]
- Rename contrib/asm386 to contrib/masmx86 [Truta, Vollant]
- Add contrib/masm686 [Truta]
- Fix offsets in contrib/inflate86 and contrib/masmx86/inffas32.asm
[Truta, Vollant]
- Update contrib/delphi; rename to contrib/pascal; add example [Truta]
- Remove contrib/delphi2; add a new contrib/delphi [Truta]
- Avoid inclusion of the nonstandard <memory.h> in contrib/iostream,
and fix some method prototypes [Truta]
- Fix the ZCR_SEED2 constant to avoid warnings in contrib/minizip
[Truta]
- Avoid the use of backslash (\) in contrib/minizip [Vollant]
- Fix file time handling in contrib/untgz; update makefiles [Truta]
- Update contrib/vstudio/vc70_32 to comply with the new DLL guidelines
[Vollant]
- Remove contrib/vstudio/vc15_16 [Vollant]
- Rename contrib/vstudio/vc70_32 to contrib/vstudio/vc7 [Truta]
- Update README.contrib [Truta]
- Invert the assignment order of match_head and s->prev[...] in
INSERT_STRING [Truta]
- Compare TOO_FAR with 32767 instead of 32768, to avoid 16-bit warnings
[Truta]
- Compare function pointers with 0, not with NULL or Z_NULL [Truta]
- Fix prototype of syncsearch in inflate.c [Truta]
- Introduce ASMINF macro to be enabled when using an ASM implementation
of inflate_fast [Truta]
- Change NO_DEFLATE to NO_GZCOMPRESS [Truta]
- Modify test_gzio in example.c to take a single file name as a
parameter [Truta]
- Exit the example.c program if gzopen fails [Truta]
- Add type casts around strlen in example.c [Truta]
- Remove casting to sizeof in minigzip.c; give a proper type
to the variable compared with SUFFIX_LEN [Truta]
- Update definitions of STDC and STDC99 in zconf.h [Truta]
- Synchronize zconf.h with the new Windows DLL interface [Truta]
- Use SYS16BIT instead of __32BIT__ to distinguish between
16- and 32-bit platforms [Truta]
- Use far memory allocators in small 16-bit memory models for
Turbo C [Truta]
- Add info about the use of ASMV, ASMINF and ZLIB_WINAPI in
zlibCompileFlags [Truta]
- Cygwin has vsnprintf [Wilson]
- In Windows16, OS_CODE is 0, as in MSDOS [Truta]
- In Cygwin, OS_CODE is 3 (Unix), not 11 (Windows32) [Wilson]
Changes in 1.2.0.4 (10 August 2003)
- Minor FAQ updates
- Be more strict when checking inflateInit2's windowBits parameter
- Change NO_GUNZIP compile option to NO_GZIP to cover deflate as well
- Add gzip wrapper option to deflateInit2 using windowBits
- Add updated QNX rule in configure and qnx directory [Bonnefoy]
- Make inflate distance-too-far checks more rigorous
- Clean up FAR usage in inflate
- Add casting to sizeof() in gzio.c and minigzip.c
Changes in 1.2.0.3 (19 July 2003)
- Fix silly error in gzungetc() implementation [Vollant]
- Update contrib/minizip and contrib/vstudio [Vollant]
- Fix printf format in example.c
- Correct cdecl support in zconf.in.h [Anisimkov]
- Minor FAQ updates
Changes in 1.2.0.2 (13 July 2003)
- Add ZLIB_VERNUM in zlib.h for numerical preprocessor comparisons
- Attempt to avoid warnings in crc32.c for pointer-int conversion
- Add AIX to configure, remove aix directory [Bakker]
- Add some casts to minigzip.c
- Improve checking after insecure sprintf() or vsprintf() calls
- Remove #elif's from crc32.c
- Change leave label to inf_leave in inflate.c and infback.c to avoid
library conflicts
- Remove inflate gzip decoding by default--only enable gzip decoding by
special request for stricter backward compatibility
- Add zlibCompileFlags() function to return compilation information
- More typecasting in deflate.c to avoid warnings
- Remove leading underscore from _Capital #defines [Truta]
- Fix configure to link shared library when testing
- Add some Windows CE target adjustments [Mai]
- Remove #define ZLIB_DLL in zconf.h [Vollant]
- Add zlib.3 [Rodgers]
- Update RFC URL in deflate.c and algorithm.txt [Mai]
- Add zlib_dll_FAQ.txt to contrib [Truta]
- Add UL to some constants [Truta]
- Update minizip and vstudio [Vollant]
- Remove vestigial NEED_DUMMY_RETURN from zconf.in.h
- Expand use of NO_DUMMY_DECL to avoid all dummy structures
- Added iostream3 to contrib [Schwardt]
- Replace rewind() with fseek() for WinCE [Truta]
- Improve setting of zlib format compression level flags
- Report 0 for huffman and rle strategies and for level == 0 or 1
- Report 2 only for level == 6
- Only deal with 64K limit when necessary at compile time [Truta]
- Allow TOO_FAR check to be turned off at compile time [Truta]
- Add gzclearerr() function [Souza]
- Add gzungetc() function
Changes in 1.2.0.1 (17 March 2003)
- Add Z_RLE strategy for run-length encoding [Truta]
- When Z_RLE requested, restrict matches to distance one
- Update zlib.h, minigzip.c, gzopen(), gzdopen() for Z_RLE
- Correct FASTEST compilation to allow level == 0
- Clean up what gets compiled for FASTEST
- Incorporate changes to zconf.in.h [Vollant]
- Refine detection of Turbo C need for dummy returns
- Refine ZLIB_DLL compilation
- Include additional header file on VMS for off_t typedef
- Try to use _vsnprintf where it supplants vsprintf [Vollant]
- Add some casts in inffast.c
- Enchance comments in zlib.h on what happens if gzprintf() tries to
write more than 4095 bytes before compression
- Remove unused state from inflateBackEnd()
- Remove exit(0) from minigzip.c, example.c
- Get rid of all those darn tabs
- Add "check" target to Makefile.in that does the same thing as "test"
- Add "mostlyclean" and "maintainer-clean" targets to Makefile.in
- Update contrib/inflate86 [Anderson]
- Update contrib/testzlib, contrib/vstudio, contrib/minizip [Vollant]
- Add msdos and win32 directories with makefiles [Truta]
- More additions and improvements to the FAQ
Changes in 1.2.0 (9 March 2003)
- New and improved inflate code
- About 20% faster
- Does not allocate 32K window unless and until needed
- Automatically detects and decompresses gzip streams
- Raw inflate no longer needs an extra dummy byte at end
- Added inflateBack functions using a callback interface--even faster
than inflate, useful for file utilities (gzip, zip)
- Added inflateCopy() function to record state for random access on
externally generated deflate streams (e.g. in gzip files)
- More readable code (I hope)
- New and improved crc32()
- About 50% faster, thanks to suggestions from Rodney Brown
- Add deflateBound() and compressBound() functions
- Fix memory leak in deflateInit2()
- Permit setting dictionary for raw deflate (for parallel deflate)
- Fix const declaration for gzwrite()
- Check for some malloc() failures in gzio.c
- Fix bug in gzopen() on single-byte file 0x1f
- Fix bug in gzread() on concatenated file with 0x1f at end of buffer
and next buffer doesn't start with 0x8b
- Fix uncompress() to return Z_DATA_ERROR on truncated input
- Free memory at end of example.c
- Remove MAX #define in trees.c (conflicted with some libraries)
- Fix static const's in deflate.c, gzio.c, and zutil.[ch]
- Declare malloc() and free() in gzio.c if STDC not defined
- Use malloc() instead of calloc() in zutil.c if int big enough
- Define STDC for AIX
- Add aix/ with approach for compiling shared library on AIX
- Add HP-UX support for shared libraries in configure
- Add OpenUNIX support for shared libraries in configure
- Use $cc instead of gcc to build shared library
- Make prefix directory if needed when installing
- Correct Macintosh avoidance of typedef Byte in zconf.h
- Correct Turbo C memory allocation when under Linux
- Use libz.a instead of -lz in Makefile (assure use of compiled library)
- Update configure to check for snprintf or vsnprintf functions and their
return value, warn during make if using an insecure function
- Fix configure problem with compile-time knowledge of HAVE_UNISTD_H that
is lost when library is used--resolution is to build new zconf.h
- Documentation improvements (in zlib.h):
- Document raw deflate and inflate
- Update RFCs URL
- Point out that zlib and gzip formats are different
- Note that Z_BUF_ERROR is not fatal
- Document string limit for gzprintf() and possible buffer overflow
- Note requirement on avail_out when flushing
- Note permitted values of flush parameter of inflate()
- Add some FAQs (and even answers) to the FAQ
- Add contrib/inflate86/ for x86 faster inflate
- Add contrib/blast/ for PKWare Data Compression Library decompression
- Add contrib/puff/ simple inflate for deflate format description
Changes in 1.1.4 (11 March 2002)
- ZFREE was repeated on same allocation on some error conditions.
This creates a security problem described in
http://www.zlib.org/advisory-2002-03-11.txt
- Returned incorrect error (Z_MEM_ERROR) on some invalid data
- Avoid accesses before window for invalid distances with inflate window
less than 32K.
- force windowBits > 8 to avoid a bug in the encoder for a window size
of 256 bytes. (A complete fix will be available in 1.1.5).
Changes in 1.1.3 (9 July 1998)
- fix "an inflate input buffer bug that shows up on rare but persistent
occasions" (Mark)
- fix gzread and gztell for concatenated .gz files (Didier Le Botlan)
- fix gzseek(..., SEEK_SET) in write mode
- fix crc check after a gzeek (Frank Faubert)
- fix miniunzip when the last entry in a zip file is itself a zip file
(J Lillge)
- add contrib/asm586 and contrib/asm686 (Brian Raiter)
See http://www.muppetlabs.com/~breadbox/software/assembly.html
- add support for Delphi 3 in contrib/delphi (Bob Dellaca)
- add support for C++Builder 3 and Delphi 3 in contrib/delphi2 (Davide Moretti)
- do not exit prematurely in untgz if 0 at start of block (Magnus Holmgren)
- use macro EXTERN instead of extern to support DLL for BeOS (Sander Stoks)
- added a FAQ file
- Support gzdopen on Mac with Metrowerks (Jason Linhart)
- Do not redefine Byte on Mac (Brad Pettit & Jason Linhart)
- define SEEK_END too if SEEK_SET is not defined (Albert Chin-A-Young)
- avoid some warnings with Borland C (Tom Tanner)
- fix a problem in contrib/minizip/zip.c for 16-bit MSDOS (Gilles Vollant)
- emulate utime() for WIN32 in contrib/untgz (Gilles Vollant)
- allow several arguments to configure (Tim Mooney, Frodo Looijaard)
- use libdir and includedir in Makefile.in (Tim Mooney)
- support shared libraries on OSF1 V4 (Tim Mooney)
- remove so_locations in "make clean" (Tim Mooney)
- fix maketree.c compilation error (Glenn, Mark)
- Python interface to zlib now in Python 1.5 (Jeremy Hylton)
- new Makefile.riscos (Rich Walker)
- initialize static descriptors in trees.c for embedded targets (Nick Smith)
- use "foo-gz" in example.c for RISCOS and VMS (Nick Smith)
- add the OS/2 files in Makefile.in too (Andrew Zabolotny)
- fix fdopen and halloc macros for Microsoft C 6.0 (Tom Lane)
- fix maketree.c to allow clean compilation of inffixed.h (Mark)
- fix parameter check in deflateCopy (Gunther Nikl)
- cleanup trees.c, use compressed_len only in debug mode (Christian Spieler)
- Many portability patches by Christian Spieler:
. zutil.c, zutil.h: added "const" for zmem*
. Make_vms.com: fixed some typos
. Make_vms.com: msdos/Makefile.*: removed zutil.h from some dependency lists
. msdos/Makefile.msc: remove "default rtl link library" info from obj files
. msdos/Makefile.*: use model-dependent name for the built zlib library
. msdos/Makefile.emx, nt/Makefile.emx, nt/Makefile.gcc:
new makefiles, for emx (DOS/OS2), emx&rsxnt and mingw32 (Windows 9x / NT)
- use define instead of typedef for Bytef also for MSC small/medium (Tom Lane)
- replace __far with _far for better portability (Christian Spieler, Tom Lane)
- fix test for errno.h in configure (Tim Newsham)
Changes in 1.1.2 (19 March 98)
- added contrib/minzip, mini zip and unzip based on zlib (Gilles Vollant)
See http://www.winimage.com/zLibDll/unzip.html
- preinitialize the inflate tables for fixed codes, to make the code
completely thread safe (Mark)
- some simplifications and slight speed-up to the inflate code (Mark)
- fix gzeof on non-compressed files (Allan Schrum)
- add -std1 option in configure for OSF1 to fix gzprintf (Martin Mokrejs)
- use default value of 4K for Z_BUFSIZE for 16-bit MSDOS (Tim Wegner + Glenn)
- added os2/Makefile.def and os2/zlib.def (Andrew Zabolotny)
- add shared lib support for UNIX_SV4.2MP (MATSUURA Takanori)
- do not wrap extern "C" around system includes (Tom Lane)
- mention zlib binding for TCL in README (Andreas Kupries)
- added amiga/Makefile.pup for Amiga powerUP SAS/C PPC (Andreas Kleinert)
- allow "make install prefix=..." even after configure (Glenn Randers-Pehrson)
- allow "configure --prefix $HOME" (Tim Mooney)
- remove warnings in example.c and gzio.c (Glenn Randers-Pehrson)
- move Makefile.sas to amiga/Makefile.sas
Changes in 1.1.1 (27 Feb 98)
- fix macros _tr_tally_* in deflate.h for debug mode (Glenn Randers-Pehrson)
- remove block truncation heuristic which had very marginal effect for zlib
(smaller lit_bufsize than in gzip 1.2.4) and degraded a little the
compression ratio on some files. This also allows inlining _tr_tally for
matches in deflate_slow.
- added msdos/Makefile.w32 for WIN32 Microsoft Visual C++ (Bob Frazier)
Changes in 1.1.0 (24 Feb 98)
- do not return STREAM_END prematurely in inflate (John Bowler)
- revert to the zlib 1.0.8 inflate to avoid the gcc 2.8.0 bug (Jeremy Buhler)
- compile with -DFASTEST to get compression code optimized for speed only
- in minigzip, try mmap'ing the input file first (Miguel Albrecht)
- increase size of I/O buffers in minigzip.c and gzio.c (not a big gain
on Sun but significant on HP)
- add a pointer to experimental unzip library in README (Gilles Vollant)
- initialize variable gcc in configure (Chris Herborth)
Changes in 1.0.9 (17 Feb 1998)
- added gzputs and gzgets functions
- do not clear eof flag in gzseek (Mark Diekhans)
- fix gzseek for files in transparent mode (Mark Diekhans)
- do not assume that vsprintf returns the number of bytes written (Jens Krinke)
- replace EXPORT with ZEXPORT to avoid conflict with other programs
- added compress2 in zconf.h, zlib.def, zlib.dnt
- new asm code from Gilles Vollant in contrib/asm386
- simplify the inflate code (Mark):
. Replace ZALLOC's in huft_build() with single ZALLOC in inflate_blocks_new()
. ZALLOC the length list in inflate_trees_fixed() instead of using stack
. ZALLOC the value area for huft_build() instead of using stack
. Simplify Z_FINISH check in inflate()
- Avoid gcc 2.8.0 comparison bug a little differently than zlib 1.0.8
- in inftrees.c, avoid cc -O bug on HP (Farshid Elahi)
- in zconf.h move the ZLIB_DLL stuff earlier to avoid problems with
the declaration of FAR (Gilles VOllant)
- install libz.so* with mode 755 (executable) instead of 644 (Marc Lehmann)
- read_buf buf parameter of type Bytef* instead of charf*
- zmemcpy parameters are of type Bytef*, not charf* (Joseph Strout)
- do not redeclare unlink in minigzip.c for WIN32 (John Bowler)
- fix check for presence of directories in "make install" (Ian Willis)
Changes in 1.0.8 (27 Jan 1998)
- fixed offsets in contrib/asm386/gvmat32.asm (Gilles Vollant)
- fix gzgetc and gzputc for big endian systems (Markus Oberhumer)
- added compress2() to allow setting the compression level
- include sys/types.h to get off_t on some systems (Marc Lehmann & QingLong)
- use constant arrays for the static trees in trees.c instead of computing
them at run time (thanks to Ken Raeburn for this suggestion). To create
trees.h, compile with GEN_TREES_H and run "make test".
- check return code of example in "make test" and display result
- pass minigzip command line options to file_compress
- simplifying code of inflateSync to avoid gcc 2.8 bug
- support CC="gcc -Wall" in configure -s (QingLong)
- avoid a flush caused by ftell in gzopen for write mode (Ken Raeburn)
- fix test for shared library support to avoid compiler warnings
- zlib.lib -> zlib.dll in msdos/zlib.rc (Gilles Vollant)
- check for TARGET_OS_MAC in addition to MACOS (Brad Pettit)
- do not use fdopen for Metrowerks on Mac (Brad Pettit))
- add checks for gzputc and gzputc in example.c
- avoid warnings in gzio.c and deflate.c (Andreas Kleinert)
- use const for the CRC table (Ken Raeburn)
- fixed "make uninstall" for shared libraries
- use Tracev instead of Trace in infblock.c
- in example.c use correct compressed length for test_sync
- suppress +vnocompatwarnings in configure for HPUX (not always supported)
Changes in 1.0.7 (20 Jan 1998)
- fix gzseek which was broken in write mode
- return error for gzseek to negative absolute position
- fix configure for Linux (Chun-Chung Chen)
- increase stack space for MSC (Tim Wegner)
- get_crc_table and inflateSyncPoint are EXPORTed (Gilles Vollant)
- define EXPORTVA for gzprintf (Gilles Vollant)
- added man page zlib.3 (Rick Rodgers)
- for contrib/untgz, fix makedir() and improve Makefile
- check gzseek in write mode in example.c
- allocate extra buffer for seeks only if gzseek is actually called
- avoid signed/unsigned comparisons (Tim Wegner, Gilles Vollant)
- add inflateSyncPoint in zconf.h
- fix list of exported functions in nt/zlib.dnt and mdsos/zlib.def
Changes in 1.0.6 (19 Jan 1998)
- add functions gzprintf, gzputc, gzgetc, gztell, gzeof, gzseek, gzrewind and
gzsetparams (thanks to Roland Giersig and Kevin Ruland for some of this code)
- Fix a deflate bug occurring only with compression level 0 (thanks to
Andy Buckler for finding this one).
- In minigzip, pass transparently also the first byte for .Z files.
- return Z_BUF_ERROR instead of Z_OK if output buffer full in uncompress()
- check Z_FINISH in inflate (thanks to Marc Schluper)
- Implement deflateCopy (thanks to Adam Costello)
- make static libraries by default in configure, add --shared option.
- move MSDOS or Windows specific files to directory msdos
- suppress the notion of partial flush to simplify the interface
(but the symbol Z_PARTIAL_FLUSH is kept for compatibility with 1.0.4)
- suppress history buffer provided by application to simplify the interface
(this feature was not implemented anyway in 1.0.4)
- next_in and avail_in must be initialized before calling inflateInit or
inflateInit2
- add EXPORT in all exported functions (for Windows DLL)
- added Makefile.nt (thanks to Stephen Williams)
- added the unsupported "contrib" directory:
contrib/asm386/ by Gilles Vollant <info@winimage.com>
386 asm code replacing longest_match().
contrib/iostream/ by Kevin Ruland <kevin@rodin.wustl.edu>
A C++ I/O streams interface to the zlib gz* functions
contrib/iostream2/ by Tyge Løvset <Tyge.Lovset@cmr.no>
Another C++ I/O streams interface
contrib/untgz/ by "Pedro A. Aranda Guti\irrez" <paag@tid.es>
A very simple tar.gz file extractor using zlib
contrib/visual-basic.txt by Carlos Rios <c_rios@sonda.cl>
How to use compress(), uncompress() and the gz* functions from VB.
- pass params -f (filtered data), -h (huffman only), -1 to -9 (compression
level) in minigzip (thanks to Tom Lane)
- use const for rommable constants in deflate
- added test for gzseek and gztell in example.c
- add undocumented function inflateSyncPoint() (hack for Paul Mackerras)
- add undocumented function zError to convert error code to string
(for Tim Smithers)
- Allow compilation of gzio with -DNO_DEFLATE to avoid the compression code.
- Use default memcpy for Symantec MSDOS compiler.
- Add EXPORT keyword for check_func (needed for Windows DLL)
- add current directory to LD_LIBRARY_PATH for "make test"
- create also a link for libz.so.1
- added support for FUJITSU UXP/DS (thanks to Toshiaki Nomura)
- use $(SHAREDLIB) instead of libz.so in Makefile.in (for HPUX)
- added -soname for Linux in configure (Chun-Chung Chen,
- assign numbers to the exported functions in zlib.def (for Windows DLL)
- add advice in zlib.h for best usage of deflateSetDictionary
- work around compiler bug on Atari (cast Z_NULL in call of s->checkfn)
- allow compilation with ANSI keywords only enabled for TurboC in large model
- avoid "versionString"[0] (Borland bug)
- add NEED_DUMMY_RETURN for Borland
- use variable z_verbose for tracing in debug mode (L. Peter Deutsch).
- allow compilation with CC
- defined STDC for OS/2 (David Charlap)
- limit external names to 8 chars for MVS (Thomas Lund)
- in minigzip.c, use static buffers only for 16-bit systems
- fix suffix check for "minigzip -d foo.gz"
- do not return an error for the 2nd of two consecutive gzflush() (Felix Lee)
- use _fdopen instead of fdopen for MSC >= 6.0 (Thomas Fanslau)
- added makelcc.bat for lcc-win32 (Tom St Denis)
- in Makefile.dj2, use copy and del instead of install and rm (Frank Donahoe)
- Avoid expanded $Id$. Use "rcs -kb" or "cvs admin -kb" to avoid Id expansion.
- check for unistd.h in configure (for off_t)
- remove useless check parameter in inflate_blocks_free
- avoid useless assignment of s->check to itself in inflate_blocks_new
- do not flush twice in gzclose (thanks to Ken Raeburn)
- rename FOPEN as F_OPEN to avoid clash with /usr/include/sys/file.h
- use NO_ERRNO_H instead of enumeration of operating systems with errno.h
- work around buggy fclose on pipes for HP/UX
- support zlib DLL with BORLAND C++ 5.0 (thanks to Glenn Randers-Pehrson)
- fix configure if CC is already equal to gcc
Changes in 1.0.5 (3 Jan 98)
- Fix inflate to terminate gracefully when fed corrupted or invalid data
- Use const for rommable constants in inflate
- Eliminate memory leaks on error conditions in inflate
- Removed some vestigial code in inflate
- Update web address in README
Changes in 1.0.4 (24 Jul 96)
- In very rare conditions, deflate(s, Z_FINISH) could fail to produce an EOF
bit, so the decompressor could decompress all the correct data but went
on to attempt decompressing extra garbage data. This affected minigzip too.
- zlibVersion and gzerror return const char* (needed for DLL)
- port to RISCOS (no fdopen, no multiple dots, no unlink, no fileno)
- use z_error only for DEBUG (avoid problem with DLLs)
Changes in 1.0.3 (2 Jul 96)
- use z_streamp instead of z_stream *, which is now a far pointer in MSDOS
small and medium models; this makes the library incompatible with previous
versions for these models. (No effect in large model or on other systems.)
- return OK instead of BUF_ERROR if previous deflate call returned with
avail_out as zero but there is nothing to do
- added memcmp for non STDC compilers
- define NO_DUMMY_DECL for more Mac compilers (.h files merged incorrectly)
- define __32BIT__ if __386__ or i386 is defined (pb. with Watcom and SCO)
- better check for 16-bit mode MSC (avoids problem with Symantec)
Changes in 1.0.2 (23 May 96)
- added Windows DLL support
- added a function zlibVersion (for the DLL support)
- fixed declarations using Bytef in infutil.c (pb with MSDOS medium model)
- Bytef is define's instead of typedef'd only for Borland C
- avoid reading uninitialized memory in example.c
- mention in README that the zlib format is now RFC1950
- updated Makefile.dj2
- added algorithm.doc
Changes in 1.0.1 (20 May 96) [1.0 skipped to avoid confusion]
- fix array overlay in deflate.c which sometimes caused bad compressed data
- fix inflate bug with empty stored block
- fix MSDOS medium model which was broken in 0.99
- fix deflateParams() which could generated bad compressed data.
- Bytef is define'd instead of typedef'ed (work around Borland bug)
- added an INDEX file
- new makefiles for DJGPP (Makefile.dj2), 32-bit Borland (Makefile.b32),
Watcom (Makefile.wat), Amiga SAS/C (Makefile.sas)
- speed up adler32 for modern machines without auto-increment
- added -ansi for IRIX in configure
- static_init_done in trees.c is an int
- define unlink as delete for VMS
- fix configure for QNX
- add configure branch for SCO and HPUX
- avoid many warnings (unused variables, dead assignments, etc...)
- no fdopen for BeOS
- fix the Watcom fix for 32 bit mode (define FAR as empty)
- removed redefinition of Byte for MKWERKS
- work around an MWKERKS bug (incorrect merge of all .h files)
Changes in 0.99 (27 Jan 96)
- allow preset dictionary shared between compressor and decompressor
- allow compression level 0 (no compression)
- add deflateParams in zlib.h: allow dynamic change of compression level
and compression strategy.
- test large buffers and deflateParams in example.c
- add optional "configure" to build zlib as a shared library
- suppress Makefile.qnx, use configure instead
- fixed deflate for 64-bit systems (detected on Cray)
- fixed inflate_blocks for 64-bit systems (detected on Alpha)
- declare Z_DEFLATED in zlib.h (possible parameter for deflateInit2)
- always return Z_BUF_ERROR when deflate() has nothing to do
- deflateInit and inflateInit are now macros to allow version checking
- prefix all global functions and types with z_ with -DZ_PREFIX
- make falloc completely reentrant (inftrees.c)
- fixed very unlikely race condition in ct_static_init
- free in reverse order of allocation to help memory manager
- use zlib-1.0/* instead of zlib/* inside the tar.gz
- make zlib warning-free with "gcc -O3 -Wall -Wwrite-strings -Wpointer-arith
-Wconversion -Wstrict-prototypes -Wmissing-prototypes"
- allow gzread on concatenated .gz files
- deflateEnd now returns Z_DATA_ERROR if it was premature
- deflate is finally (?) fully deterministic (no matches beyond end of input)
- Document Z_SYNC_FLUSH
- add uninstall in Makefile
- Check for __cpluplus in zlib.h
- Better test in ct_align for partial flush
- avoid harmless warnings for Borland C++
- initialize hash_head in deflate.c
- avoid warning on fdopen (gzio.c) for HP cc -Aa
- include stdlib.h for STDC compilers
- include errno.h for Cray
- ignore error if ranlib doesn't exist
- call ranlib twice for NeXTSTEP
- use exec_prefix instead of prefix for libz.a
- renamed ct_* as _tr_* to avoid conflict with applications
- clear z->msg in inflateInit2 before any error return
- initialize opaque in example.c, gzio.c, deflate.c and inflate.c
- fixed typo in zconf.h (_GNUC__ => __GNUC__)
- check for WIN32 in zconf.h and zutil.c (avoid farmalloc in 32-bit mode)
- fix typo in Make_vms.com (f$trnlnm -> f$getsyi)
- in fcalloc, normalize pointer if size > 65520 bytes
- don't use special fcalloc for 32 bit Borland C++
- use STDC instead of __GO32__ to avoid redeclaring exit, calloc, etc...
- use Z_BINARY instead of BINARY
- document that gzclose after gzdopen will close the file
- allow "a" as mode in gzopen.
- fix error checking in gzread
- allow skipping .gz extra-field on pipes
- added reference to Perl interface in README
- put the crc table in FAR data (I dislike more and more the medium model :)
- added get_crc_table
- added a dimension to all arrays (Borland C can't count).
- workaround Borland C bug in declaration of inflate_codes_new & inflate_fast
- guard against multiple inclusion of *.h (for precompiled header on Mac)
- Watcom C pretends to be Microsoft C small model even in 32 bit mode.
- don't use unsized arrays to avoid silly warnings by Visual C++:
warning C4746: 'inflate_mask' : unsized array treated as '__far'
(what's wrong with far data in far model?).
- define enum out of inflate_blocks_state to allow compilation with C++
Changes in 0.95 (16 Aug 95)
- fix MSDOS small and medium model (now easier to adapt to any compiler)
- inlined send_bits
- fix the final (:-) bug for deflate with flush (output was correct but
not completely flushed in rare occasions).
- default window size is same for compression and decompression
(it's now sufficient to set MAX_WBITS in zconf.h).
- voidp -> voidpf and voidnp -> voidp (for consistency with other
typedefs and because voidnp was not near in large model).
Changes in 0.94 (13 Aug 95)
- support MSDOS medium model
- fix deflate with flush (could sometimes generate bad output)
- fix deflateReset (zlib header was incorrectly suppressed)
- added support for VMS
- allow a compression level in gzopen()
- gzflush now calls fflush
- For deflate with flush, flush even if no more input is provided.
- rename libgz.a as libz.a
- avoid complex expression in infcodes.c triggering Turbo C bug
- work around a problem with gcc on Alpha (in INSERT_STRING)
- don't use inline functions (problem with some gcc versions)
- allow renaming of Byte, uInt, etc... with #define.
- avoid warning about (unused) pointer before start of array in deflate.c
- avoid various warnings in gzio.c, example.c, infblock.c, adler32.c, zutil.c
- avoid reserved word 'new' in trees.c
Changes in 0.93 (25 June 95)
- temporarily disable inline functions
- make deflate deterministic
- give enough lookahead for PARTIAL_FLUSH
- Set binary mode for stdin/stdout in minigzip.c for OS/2
- don't even use signed char in inflate (not portable enough)
- fix inflate memory leak for segmented architectures
Changes in 0.92 (3 May 95)
- don't assume that char is signed (problem on SGI)
- Clear bit buffer when starting a stored block
- no memcpy on Pyramid
- suppressed inftest.c
- optimized fill_window, put longest_match inline for gcc
- optimized inflate on stored blocks.
- untabify all sources to simplify patches
Changes in 0.91 (2 May 95)
- Default MEM_LEVEL is 8 (not 9 for Unix) as documented in zlib.h
- Document the memory requirements in zconf.h
- added "make install"
- fix sync search logic in inflateSync
- deflate(Z_FULL_FLUSH) now works even if output buffer too short
- after inflateSync, don't scare people with just "lo world"
- added support for DJGPP
Changes in 0.9 (1 May 95)
- don't assume that zalloc clears the allocated memory (the TurboC bug
was Mark's bug after all :)
- let again gzread copy uncompressed data unchanged (was working in 0.71)
- deflate(Z_FULL_FLUSH), inflateReset and inflateSync are now fully implemented
- added a test of inflateSync in example.c
- moved MAX_WBITS to zconf.h because users might want to change that.
- document explicitly that zalloc(64K) on MSDOS must return a normalized
pointer (zero offset)
- added Makefiles for Microsoft C, Turbo C, Borland C++
- faster crc32()
Changes in 0.8 (29 April 95)
- added fast inflate (inffast.c)
- deflate(Z_FINISH) now returns Z_STREAM_END when done. Warning: this
is incompatible with previous versions of zlib which returned Z_OK.
- work around a TurboC compiler bug (bad code for b << 0, see infutil.h)
(actually that was not a compiler bug, see 0.81 above)
- gzread no longer reads one extra byte in certain cases
- In gzio destroy(), don't reference a freed structure
- avoid many warnings for MSDOS
- avoid the ERROR symbol which is used by MS Windows
Changes in 0.71 (14 April 95)
- Fixed more MSDOS compilation problems :( There is still a bug with
TurboC large model.
Changes in 0.7 (14 April 95)
- Added full inflate support.
- Simplified the crc32() interface. The pre- and post-conditioning
(one's complement) is now done inside crc32(). WARNING: this is
incompatible with previous versions; see zlib.h for the new usage.
Changes in 0.61 (12 April 95)
- workaround for a bug in TurboC. example and minigzip now work on MSDOS.
Changes in 0.6 (11 April 95)
- added minigzip.c
- added gzdopen to reopen a file descriptor as gzFile
- added transparent reading of non-gziped files in gzread.
- fixed bug in gzread (don't read crc as data)
- fixed bug in destroy (gzio.c) (don't return Z_STREAM_END for gzclose).
- don't allocate big arrays in the stack (for MSDOS)
- fix some MSDOS compilation problems
Changes in 0.5:
- do real compression in deflate.c. Z_PARTIAL_FLUSH is supported but
not yet Z_FULL_FLUSH.
- support decompression but only in a single step (forced Z_FINISH)
- added opaque object for zalloc and zfree.
- added deflateReset and inflateReset
- added a variable zlib_version for consistency checking.
- renamed the 'filter' parameter of deflateInit2 as 'strategy'.
Added Z_FILTERED and Z_HUFFMAN_ONLY constants.
Changes in 0.4:
- avoid "zip" everywhere, use zlib instead of ziplib.
- suppress Z_BLOCK_FLUSH, interpret Z_PARTIAL_FLUSH as block flush
if compression method == 8.
- added adler32 and crc32
- renamed deflateOptions as deflateInit2, call one or the other but not both
- added the method parameter for deflateInit2.
- added inflateInit2
- simplied considerably deflateInit and inflateInit by not supporting
user-provided history buffer. This is supported only in deflateInit2
and inflateInit2.
Changes in 0.3:
- prefix all macro names with Z_
- use Z_FINISH instead of deflateEnd to finish compression.
- added Z_HUFFMAN_ONLY
- added gzerror()

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Frequently Asked Questions about zlib
If your question is not there, please check the zlib home page
http://www.zlib.org which may have more recent information.
The lastest zlib FAQ is at http://www.gzip.org/zlib/zlib_faq.html
1. Is zlib Y2K-compliant?
Yes. zlib doesn't handle dates.
2. Where can I get a Windows DLL version?
The zlib sources can be compiled without change to produce a DLL.
See the file win32/DLL_FAQ.txt in the zlib distribution.
Pointers to the precompiled DLL are found in the zlib web site at
http://www.zlib.org.
3. Where can I get a Visual Basic interface to zlib?
See
* http://www.dogma.net/markn/articles/zlibtool/zlibtool.htm
* contrib/visual-basic.txt in the zlib distribution
* win32/DLL_FAQ.txt in the zlib distribution
4. compress() returns Z_BUF_ERROR.
Make sure that before the call of compress, the length of the compressed
buffer is equal to the total size of the compressed buffer and not
zero. For Visual Basic, check that this parameter is passed by reference
("as any"), not by value ("as long").
5. deflate() or inflate() returns Z_BUF_ERROR.
Before making the call, make sure that avail_in and avail_out are not
zero. When setting the parameter flush equal to Z_FINISH, also make sure
that avail_out is big enough to allow processing all pending input.
Note that a Z_BUF_ERROR is not fatal--another call to deflate() or
inflate() can be made with more input or output space. A Z_BUF_ERROR
may in fact be unavoidable depending on how the functions are used, since
it is not possible to tell whether or not there is more output pending
when strm.avail_out returns with zero.
6. Where's the zlib documentation (man pages, etc.)?
It's in zlib.h for the moment, and Francis S. Lin has converted it to a
web page zlib.html. Volunteers to transform this to Unix-style man pages,
please contact us (zlib@gzip.org). Examples of zlib usage are in the files
example.c and minigzip.c.
7. Why don't you use GNU autoconf or libtool or ...?
Because we would like to keep zlib as a very small and simple
package. zlib is rather portable and doesn't need much configuration.
8. I found a bug in zlib.
Most of the time, such problems are due to an incorrect usage of
zlib. Please try to reproduce the problem with a small program and send
the corresponding source to us at zlib@gzip.org . Do not send
multi-megabyte data files without prior agreement.
9. Why do I get "undefined reference to gzputc"?
If "make test" produces something like
example.o(.text+0x154): undefined reference to `gzputc'
check that you don't have old files libz.* in /usr/lib, /usr/local/lib or
/usr/X11R6/lib. Remove any old versions, then do "make install".
10. I need a Delphi interface to zlib.
See the contrib/delphi directory in the zlib distribution.
11. Can zlib handle .zip archives?
Not by itself, no. See the directory contrib/minizip in the zlib
distribution.
12. Can zlib handle .Z files?
No, sorry. You have to spawn an uncompress or gunzip subprocess, or adapt
the code of uncompress on your own.
13. How can I make a Unix shared library?
make clean
./configure -s
make
14. How do I install a shared zlib library on Unix?
After the above, then:
make install
However, many flavors of Unix come with a shared zlib already installed.
Before going to the trouble of compiling a shared version of zlib and
trying to install it, you may want to check if it's already there! If you
can #include <zlib.h>, it's there. The -lz option will probably link to it.
15. I have a question about OttoPDF.
We are not the authors of OttoPDF. The real author is on the OttoPDF web
site: Joel Hainley, jhainley@myndkryme.com.
16. Can zlib decode Flate data in an Adobe PDF file?
Yes. See http://www.fastio.com/ (ClibPDF), or http://www.pdflib.com/ .
To modify PDF forms, see http://sourceforge.net/projects/acroformtool/ .
17. Why am I getting this "register_frame_info not found" error on Solaris?
After installing zlib 1.1.4 on Solaris 2.6, running applications using zlib
generates an error such as:
ld.so.1: rpm: fatal: relocation error: file /usr/local/lib/libz.so:
symbol __register_frame_info: referenced symbol not found
The symbol __register_frame_info is not part of zlib, it is generated by
the C compiler (cc or gcc). You must recompile applications using zlib
which have this problem. This problem is specific to Solaris. See
http://www.sunfreeware.com for Solaris versions of zlib and applications
using zlib.
18. Why does gzip give an error on a file I make with compress/deflate?
The compress and deflate functions produce data in the zlib format, which
is different and incompatible with the gzip format. The gz* functions in
zlib on the other hand use the gzip format. Both the zlib and gzip
formats use the same compressed data format internally, but have different
headers and trailers around the compressed data.
19. Ok, so why are there two different formats?
The gzip format was designed to retain the directory information about
a single file, such as the name and last modification date. The zlib
format on the other hand was designed for in-memory and communication
channel applications, and has a much more compact header and trailer and
uses a faster integrity check than gzip.
20. Well that's nice, but how do I make a gzip file in memory?
You can request that deflate write the gzip format instead of the zlib
format using deflateInit2(). You can also request that inflate decode
the gzip format using inflateInit2(). Read zlib.h for more details.
21. Is zlib thread-safe?
Yes. However any library routines that zlib uses and any application-
provided memory allocation routines must also be thread-safe. zlib's gz*
functions use stdio library routines, and most of zlib's functions use the
library memory allocation routines by default. zlib's Init functions allow
for the application to provide custom memory allocation routines.
Of course, you should only operate on any given zlib or gzip stream from a
single thread at a time.
22. Can I use zlib in my commercial application?
Yes. Please read the license in zlib.h.
23. Is zlib under the GNU license?
No. Please read the license in zlib.h.
24. The license says that altered source versions must be "plainly marked". So
what exactly do I need to do to meet that requirement?
You need to change the ZLIB_VERSION and ZLIB_VERNUM #defines in zlib.h. In
particular, the final version number needs to be changed to "f", and an
identification string should be appended to ZLIB_VERSION. Version numbers
x.x.x.f are reserved for modifications to zlib by others than the zlib
maintainers. For example, if the version of the base zlib you are altering
is "1.2.3.4", then in zlib.h you should change ZLIB_VERNUM to 0x123f, and
ZLIB_VERSION to something like "1.2.3.f-zachary-mods-v3". You can also
update the version strings in deflate.c and inftrees.c.
For altered source distributions, you should also note the origin and
nature of the changes in zlib.h, as well as in ChangeLog and README, along
with the dates of the alterations. The origin should include at least your
name (or your company's name), and an email address to contact for help or
issues with the library.
Note that distributing a compiled zlib library along with zlib.h and
zconf.h is also a source distribution, and so you should change
ZLIB_VERSION and ZLIB_VERNUM and note the origin and nature of the changes
in zlib.h as you would for a full source distribution.
25. Will zlib work on a big-endian or little-endian architecture, and can I
exchange compressed data between them?
Yes and yes.
26. Will zlib work on a 64-bit machine?
It should. It has been tested on 64-bit machines, and has no dependence
on any data types being limited to 32-bits in length. If you have any
difficulties, please provide a complete problem report to zlib@gzip.org
27. Will zlib decompress data from the PKWare Data Compression Library?
No. The PKWare DCL uses a completely different compressed data format
than does PKZIP and zlib. However, you can look in zlib's contrib/blast
directory for a possible solution to your problem.
28. Can I access data randomly in a compressed stream?
No, not without some preparation. If when compressing you periodically
use Z_FULL_FLUSH, carefully write all the pending data at those points,
and keep an index of those locations, then you can start decompression
at those points. You have to be careful to not use Z_FULL_FLUSH too
often, since it can significantly degrade compression.
29. Does zlib work on MVS, OS/390, CICS, etc.?
We don't know for sure. We have heard occasional reports of success on
these systems. If you do use it on one of these, please provide us with
a report, instructions, and patches that we can reference when we get
these questions. Thanks.
30. Is there some simpler, easier to read version of inflate I can look at
to understand the deflate format?
First off, you should read RFC 1951. Second, yes. Look in zlib's
contrib/puff directory.
31. Does zlib infringe on any patents?
As far as we know, no. In fact, that was originally the whole point behind
zlib. Look here for some more information:
http://www.gzip.org/#faq11
32. Can zlib work with greater than 4 GB of data?
Yes. inflate() and deflate() will process any amount of data correctly.
Each call of inflate() or deflate() is limited to input and output chunks
of the maximum value that can be stored in the compiler's "unsigned int"
type, but there is no limit to the number of chunks. Note however that the
strm.total_in and strm_total_out counters may be limited to 4 GB. These
counters are provided as a convenience and are not used internally by
inflate() or deflate(). The application can easily set up its own counters
updated after each call of inflate() or deflate() to count beyond 4 GB.
compress() and uncompress() may be limited to 4 GB, since they operate in a
single call. gzseek() and gztell() may be limited to 4 GB depending on how
zlib is compiled. See the zlibCompileFlags() function in zlib.h.
The word "may" appears several times above since there is a 4 GB limit
only if the compiler's "long" type is 32 bits. If the compiler's "long"
type is 64 bits, then the limit is 16 exabytes.
33. Does zlib have any security vulnerabilities?
The only one that we are aware of is potentially in gzprintf(). If zlib
is compiled to use sprintf() or vsprintf(), then there is no protection
against a buffer overflow of a 4K string space, other than the caller of
gzprintf() assuring that the output will not exceed 4K. On the other
hand, if zlib is compiled to use snprintf() or vsnprintf(), which should
normally be the case, then there is no vulnerability. The ./configure
script will display warnings if an insecure variation of sprintf() will
be used by gzprintf(). Also the zlibCompileFlags() function will return
information on what variant of sprintf() is used by gzprintf().
If you don't have snprintf() or vsnprintf() and would like one, you can
find a portable implementation here:
http://www.ijs.si/software/snprintf/
Note that you should be using the most recent version of zlib. Versions
1.1.3 and before were subject to a double-free vulnerability.
34. Is there a Java version of zlib?
Probably what you want is to use zlib in Java. zlib is already included
as part of the Java SDK in the java.util.zip package. If you really want
a version of zlib written in the Java language, look on the zlib home
page for links: http://www.zlib.org/
35. I get this or that compiler or source-code scanner warning when I crank it
up to maximally-pedantic. Can't you guys write proper code?
Many years ago, we gave up attempting to avoid warnings on every compiler
in the universe. It just got to be a waste of time, and some compilers
were downright silly. So now, we simply make sure that the code always
works.
36. Valgrind (or some similar memory access checker) says that deflate is
performing a conditional jump that depends on an uninitialized value.
Isn't that a bug?
No. That is intentional for performance reasons, and the output of
deflate is not affected. This only started showing up recently since
zlib 1.2.x uses malloc() by default for allocations, whereas earlier
versions used calloc(), which zeros out the allocated memory.
37. Will zlib read the (insert any ancient or arcane format here) compressed
data format?
Probably not. Look in the comp.compression FAQ for pointers to various
formats and associated software.
38. How can I encrypt/decrypt zip files with zlib?
zlib doesn't support encryption. The original PKZIP encryption is very weak
and can be broken with freely available programs. To get strong encryption,
use GnuPG, http://www.gnupg.org/ , which already includes zlib compression.
For PKZIP compatible "encryption", look at http://www.info-zip.org/
39. What's the difference between the "gzip" and "deflate" HTTP 1.1 encodings?
"gzip" is the gzip format, and "deflate" is the zlib format. They should
probably have called the second one "zlib" instead to avoid confusion
with the raw deflate compressed data format. While the HTTP 1.1 RFC 2616
correctly points to the zlib specification in RFC 1950 for the "deflate"
transfer encoding, there have been reports of servers and browsers that
incorrectly produce or expect raw deflate data per the deflate
specficiation in RFC 1951, most notably Microsoft. So even though the
"deflate" transfer encoding using the zlib format would be the more
efficient approach (and in fact exactly what the zlib format was designed
for), using the "gzip" transfer encoding is probably more reliable due to
an unfortunate choice of name on the part of the HTTP 1.1 authors.
Bottom line: use the gzip format for HTTP 1.1 encoding.
40. Does zlib support the new "Deflate64" format introduced by PKWare?
No. PKWare has apparently decided to keep that format proprietary, since
they have not documented it as they have previous compression formats.
In any case, the compression improvements are so modest compared to other
more modern approaches, that it's not worth the effort to implement.
41. Can you please sign these lengthy legal documents and fax them back to us
so that we can use your software in our product?
No. Go away. Shoo.

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ZLIB DATA COMPRESSION LIBRARY
zlib 1.2.3 is a general purpose data compression library. All the code is
thread safe. The data format used by the zlib library is described by RFCs
(Request for Comments) 1950 to 1952 in the files
http://www.ietf.org/rfc/rfc1950.txt (zlib format), rfc1951.txt (deflate format)
and rfc1952.txt (gzip format). These documents are also available in other
formats from ftp://ftp.uu.net/graphics/png/documents/zlib/zdoc-index.html
All functions of the compression library are documented in the file zlib.h
(volunteer to write man pages welcome, contact zlib@gzip.org). A usage example
of the library is given in the file example.c which also tests that the library
is working correctly. Another example is given in the file minigzip.c. The
compression library itself is composed of all source files except example.c and
minigzip.c.
To compile all files and run the test program, follow the instructions given at
the top of Makefile. In short "make test; make install" should work for most
machines. For Unix: "./configure; make test; make install". For MSDOS, use one
of the special makefiles such as Makefile.msc. For VMS, use make_vms.com.
Questions about zlib should be sent to <zlib@gzip.org>, or to Gilles Vollant
<info@winimage.com> for the Windows DLL version. The zlib home page is
http://www.zlib.org or http://www.gzip.org/zlib/ Before reporting a problem,
please check this site to verify that you have the latest version of zlib;
otherwise get the latest version and check whether the problem still exists or
not.
PLEASE read the zlib FAQ http://www.gzip.org/zlib/zlib_faq.html before asking
for help.
Mark Nelson <markn@ieee.org> wrote an article about zlib for the Jan. 1997
issue of Dr. Dobb's Journal; a copy of the article is available in
http://dogma.net/markn/articles/zlibtool/zlibtool.htm
The changes made in version 1.2.3 are documented in the file ChangeLog.
Unsupported third party contributions are provided in directory "contrib".
A Java implementation of zlib is available in the Java Development Kit
http://java.sun.com/j2se/1.4.2/docs/api/java/util/zip/package-summary.html
See the zlib home page http://www.zlib.org for details.
A Perl interface to zlib written by Paul Marquess <pmqs@cpan.org> is in the
CPAN (Comprehensive Perl Archive Network) sites
http://www.cpan.org/modules/by-module/Compress/
A Python interface to zlib written by A.M. Kuchling <amk@amk.ca> is
available in Python 1.5 and later versions, see
http://www.python.org/doc/lib/module-zlib.html
A zlib binding for TCL written by Andreas Kupries <a.kupries@westend.com> is
availlable at http://www.oche.de/~akupries/soft/trf/trf_zip.html
An experimental package to read and write files in .zip format, written on top
of zlib by Gilles Vollant <info@winimage.com>, is available in the
contrib/minizip directory of zlib.
Notes for some targets:
- For Windows DLL versions, please see win32/DLL_FAQ.txt
- For 64-bit Irix, deflate.c must be compiled without any optimization. With
-O, one libpng test fails. The test works in 32 bit mode (with the -n32
compiler flag). The compiler bug has been reported to SGI.
- zlib doesn't work with gcc 2.6.3 on a DEC 3000/300LX under OSF/1 2.1 it works
when compiled with cc.
- On Digital Unix 4.0D (formely OSF/1) on AlphaServer, the cc option -std1 is
necessary to get gzprintf working correctly. This is done by configure.
- zlib doesn't work on HP-UX 9.05 with some versions of /bin/cc. It works with
other compilers. Use "make test" to check your compiler.
- gzdopen is not supported on RISCOS, BEOS and by some Mac compilers.
- For PalmOs, see http://palmzlib.sourceforge.net/
- When building a shared, i.e. dynamic library on Mac OS X, the library must be
installed before testing (do "make install" before "make test"), since the
library location is specified in the library.
Acknowledgments:
The deflate format used by zlib was defined by Phil Katz. The deflate
and zlib specifications were written by L. Peter Deutsch. Thanks to all the
people who reported problems and suggested various improvements in zlib;
they are too numerous to cite here.
Copyright notice:
(C) 1995-2004 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
If you use the zlib library in a product, we would appreciate *not*
receiving lengthy legal documents to sign. The sources are provided
for free but without warranty of any kind. The library has been
entirely written by Jean-loup Gailly and Mark Adler; it does not
include third-party code.
If you redistribute modified sources, we would appreciate that you include
in the file ChangeLog history information documenting your changes. Please
read the FAQ for more information on the distribution of modified source
versions.

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/* adler32.c -- compute the Adler-32 checksum of a data stream
* Copyright (C) 1995-2004 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#define ZLIB_INTERNAL
#include "zlib.h"
#define BASE 65521UL /* largest prime smaller than 65536 */
#define NMAX 5552
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
#define DO16(buf) DO8(buf,0); DO8(buf,8);
/* use NO_DIVIDE if your processor does not do division in hardware */
#ifdef NO_DIVIDE
# define MOD(a) \
do { \
if (a >= (BASE << 16)) a -= (BASE << 16); \
if (a >= (BASE << 15)) a -= (BASE << 15); \
if (a >= (BASE << 14)) a -= (BASE << 14); \
if (a >= (BASE << 13)) a -= (BASE << 13); \
if (a >= (BASE << 12)) a -= (BASE << 12); \
if (a >= (BASE << 11)) a -= (BASE << 11); \
if (a >= (BASE << 10)) a -= (BASE << 10); \
if (a >= (BASE << 9)) a -= (BASE << 9); \
if (a >= (BASE << 8)) a -= (BASE << 8); \
if (a >= (BASE << 7)) a -= (BASE << 7); \
if (a >= (BASE << 6)) a -= (BASE << 6); \
if (a >= (BASE << 5)) a -= (BASE << 5); \
if (a >= (BASE << 4)) a -= (BASE << 4); \
if (a >= (BASE << 3)) a -= (BASE << 3); \
if (a >= (BASE << 2)) a -= (BASE << 2); \
if (a >= (BASE << 1)) a -= (BASE << 1); \
if (a >= BASE) a -= BASE; \
} while (0)
# define MOD4(a) \
do { \
if (a >= (BASE << 4)) a -= (BASE << 4); \
if (a >= (BASE << 3)) a -= (BASE << 3); \
if (a >= (BASE << 2)) a -= (BASE << 2); \
if (a >= (BASE << 1)) a -= (BASE << 1); \
if (a >= BASE) a -= BASE; \
} while (0)
#else
# define MOD(a) a %= BASE
# define MOD4(a) a %= BASE
#endif
/* ========================================================================= */
uLong ZEXPORT adler32(adler, buf, len)
uLong adler;
const Bytef *buf;
uInt len;
{
unsigned long sum2;
unsigned n;
/* split Adler-32 into component sums */
sum2 = (adler >> 16) & 0xffff;
adler &= 0xffff;
/* in case user likes doing a byte at a time, keep it fast */
if (len == 1) {
adler += buf[0];
if (adler >= BASE)
adler -= BASE;
sum2 += adler;
if (sum2 >= BASE)
sum2 -= BASE;
return adler | (sum2 << 16);
}
/* initial Adler-32 value (deferred check for len == 1 speed) */
if (buf == Z_NULL)
return 1L;
/* in case short lengths are provided, keep it somewhat fast */
if (len < 16) {
while (len--) {
adler += *buf++;
sum2 += adler;
}
if (adler >= BASE)
adler -= BASE;
MOD4(sum2); /* only added so many BASE's */
return adler | (sum2 << 16);
}
/* do length NMAX blocks -- requires just one modulo operation */
while (len >= NMAX) {
len -= NMAX;
n = NMAX / 16; /* NMAX is divisible by 16 */
do {
DO16(buf); /* 16 sums unrolled */
buf += 16;
} while (--n);
MOD(adler);
MOD(sum2);
}
/* do remaining bytes (less than NMAX, still just one modulo) */
if (len) { /* avoid modulos if none remaining */
while (len >= 16) {
len -= 16;
DO16(buf);
buf += 16;
}
while (len--) {
adler += *buf++;
sum2 += adler;
}
MOD(adler);
MOD(sum2);
}
/* return recombined sums */
return adler | (sum2 << 16);
}
/* ========================================================================= */
uLong ZEXPORT adler32_combine(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off_t len2;
{
unsigned long sum1;
unsigned long sum2;
unsigned rem;
/* the derivation of this formula is left as an exercise for the reader */
rem = (unsigned)(len2 % BASE);
sum1 = adler1 & 0xffff;
sum2 = rem * sum1;
MOD(sum2);
sum1 += (adler2 & 0xffff) + BASE - 1;
sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
if (sum1 > BASE) sum1 -= BASE;
if (sum1 > BASE) sum1 -= BASE;
if (sum2 > (BASE << 1)) sum2 -= (BASE << 1);
if (sum2 > BASE) sum2 -= BASE;
return sum1 | (sum2 << 16);
}

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1. Compression algorithm (deflate)
The deflation algorithm used by gzip (also zip and zlib) is a variation of
LZ77 (Lempel-Ziv 1977, see reference below). It finds duplicated strings in
the input data. The second occurrence of a string is replaced by a
pointer to the previous string, in the form of a pair (distance,
length). Distances are limited to 32K bytes, and lengths are limited
to 258 bytes. When a string does not occur anywhere in the previous
32K bytes, it is emitted as a sequence of literal bytes. (In this
description, `string' must be taken as an arbitrary sequence of bytes,
and is not restricted to printable characters.)
Literals or match lengths are compressed with one Huffman tree, and
match distances are compressed with another tree. The trees are stored
in a compact form at the start of each block. The blocks can have any
size (except that the compressed data for one block must fit in
available memory). A block is terminated when deflate() determines that
it would be useful to start another block with fresh trees. (This is
somewhat similar to the behavior of LZW-based _compress_.)
Duplicated strings are found using a hash table. All input strings of
length 3 are inserted in the hash table. A hash index is computed for
the next 3 bytes. If the hash chain for this index is not empty, all
strings in the chain are compared with the current input string, and
the longest match is selected.
The hash chains are searched starting with the most recent strings, to
favor small distances and thus take advantage of the Huffman encoding.
The hash chains are singly linked. There are no deletions from the
hash chains, the algorithm simply discards matches that are too old.
To avoid a worst-case situation, very long hash chains are arbitrarily
truncated at a certain length, determined by a runtime option (level
parameter of deflateInit). So deflate() does not always find the longest
possible match but generally finds a match which is long enough.
deflate() also defers the selection of matches with a lazy evaluation
mechanism. After a match of length N has been found, deflate() searches for
a longer match at the next input byte. If a longer match is found, the
previous match is truncated to a length of one (thus producing a single
literal byte) and the process of lazy evaluation begins again. Otherwise,
the original match is kept, and the next match search is attempted only N
steps later.
The lazy match evaluation is also subject to a runtime parameter. If
the current match is long enough, deflate() reduces the search for a longer
match, thus speeding up the whole process. If compression ratio is more
important than speed, deflate() attempts a complete second search even if
the first match is already long enough.
The lazy match evaluation is not performed for the fastest compression
modes (level parameter 1 to 3). For these fast modes, new strings
are inserted in the hash table only when no match was found, or
when the match is not too long. This degrades the compression ratio
but saves time since there are both fewer insertions and fewer searches.
2. Decompression algorithm (inflate)
2.1 Introduction
The key question is how to represent a Huffman code (or any prefix code) so
that you can decode fast. The most important characteristic is that shorter
codes are much more common than longer codes, so pay attention to decoding the
short codes fast, and let the long codes take longer to decode.
inflate() sets up a first level table that covers some number of bits of
input less than the length of longest code. It gets that many bits from the
stream, and looks it up in the table. The table will tell if the next
code is that many bits or less and how many, and if it is, it will tell
the value, else it will point to the next level table for which inflate()
grabs more bits and tries to decode a longer code.
How many bits to make the first lookup is a tradeoff between the time it
takes to decode and the time it takes to build the table. If building the
table took no time (and if you had infinite memory), then there would only
be a first level table to cover all the way to the longest code. However,
building the table ends up taking a lot longer for more bits since short
codes are replicated many times in such a table. What inflate() does is
simply to make the number of bits in the first table a variable, and then
to set that variable for the maximum speed.
For inflate, which has 286 possible codes for the literal/length tree, the size
of the first table is nine bits. Also the distance trees have 30 possible
values, and the size of the first table is six bits. Note that for each of
those cases, the table ended up one bit longer than the ``average'' code
length, i.e. the code length of an approximately flat code which would be a
little more than eight bits for 286 symbols and a little less than five bits
for 30 symbols.
2.2 More details on the inflate table lookup
Ok, you want to know what this cleverly obfuscated inflate tree actually
looks like. You are correct that it's not a Huffman tree. It is simply a
lookup table for the first, let's say, nine bits of a Huffman symbol. The
symbol could be as short as one bit or as long as 15 bits. If a particular
symbol is shorter than nine bits, then that symbol's translation is duplicated
in all those entries that start with that symbol's bits. For example, if the
symbol is four bits, then it's duplicated 32 times in a nine-bit table. If a
symbol is nine bits long, it appears in the table once.
If the symbol is longer than nine bits, then that entry in the table points
to another similar table for the remaining bits. Again, there are duplicated
entries as needed. The idea is that most of the time the symbol will be short
and there will only be one table look up. (That's whole idea behind data
compression in the first place.) For the less frequent long symbols, there
will be two lookups. If you had a compression method with really long
symbols, you could have as many levels of lookups as is efficient. For
inflate, two is enough.
So a table entry either points to another table (in which case nine bits in
the above example are gobbled), or it contains the translation for the symbol
and the number of bits to gobble. Then you start again with the next
ungobbled bit.
You may wonder: why not just have one lookup table for how ever many bits the
longest symbol is? The reason is that if you do that, you end up spending
more time filling in duplicate symbol entries than you do actually decoding.
At least for deflate's output that generates new trees every several 10's of
kbytes. You can imagine that filling in a 2^15 entry table for a 15-bit code
would take too long if you're only decoding several thousand symbols. At the
other extreme, you could make a new table for every bit in the code. In fact,
that's essentially a Huffman tree. But then you spend two much time
traversing the tree while decoding, even for short symbols.
So the number of bits for the first lookup table is a trade of the time to
fill out the table vs. the time spent looking at the second level and above of
the table.
Here is an example, scaled down:
The code being decoded, with 10 symbols, from 1 to 6 bits long:
A: 0
B: 10
C: 1100
D: 11010
E: 11011
F: 11100
G: 11101
H: 11110
I: 111110
J: 111111
Let's make the first table three bits long (eight entries):
000: A,1
001: A,1
010: A,1
011: A,1
100: B,2
101: B,2
110: -> table X (gobble 3 bits)
111: -> table Y (gobble 3 bits)
Each entry is what the bits decode as and how many bits that is, i.e. how
many bits to gobble. Or the entry points to another table, with the number of
bits to gobble implicit in the size of the table.
Table X is two bits long since the longest code starting with 110 is five bits
long:
00: C,1
01: C,1
10: D,2
11: E,2
Table Y is three bits long since the longest code starting with 111 is six
bits long:
000: F,2
001: F,2
010: G,2
011: G,2
100: H,2
101: H,2
110: I,3
111: J,3
So what we have here are three tables with a total of 20 entries that had to
be constructed. That's compared to 64 entries for a single table. Or
compared to 16 entries for a Huffman tree (six two entry tables and one four
entry table). Assuming that the code ideally represents the probability of
the symbols, it takes on the average 1.25 lookups per symbol. That's compared
to one lookup for the single table, or 1.66 lookups per symbol for the
Huffman tree.
There, I think that gives you a picture of what's going on. For inflate, the
meaning of a particular symbol is often more than just a letter. It can be a
byte (a "literal"), or it can be either a length or a distance which
indicates a base value and a number of bits to fetch after the code that is
added to the base value. Or it might be the special end-of-block code. The
data structures created in inftrees.c try to encode all that information
compactly in the tables.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
References:
[LZ77] Ziv J., Lempel A., ``A Universal Algorithm for Sequential Data
Compression,'' IEEE Transactions on Information Theory, Vol. 23, No. 3,
pp. 337-343.
``DEFLATE Compressed Data Format Specification'' available in
http://www.ietf.org/rfc/rfc1951.txt

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/* compress.c -- compress a memory buffer
* Copyright (C) 1995-2003 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#define ZLIB_INTERNAL
#include "zlib.h"
/* ===========================================================================
Compresses the source buffer into the destination buffer. The level
parameter has the same meaning as in deflateInit. sourceLen is the byte
length of the source buffer. Upon entry, destLen is the total size of the
destination buffer, which must be at least 0.1% larger than sourceLen plus
12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
int level;
{
z_stream stream;
int err;
stream.next_in = (Bytef*)source;
stream.avail_in = (uInt)sourceLen;
#ifdef MAXSEG_64K
/* Check for source > 64K on 16-bit machine: */
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
#endif
stream.next_out = dest;
stream.avail_out = (uInt)*destLen;
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
stream.zalloc = (alloc_func)0;
stream.zfree = (free_func)0;
stream.opaque = (voidpf)0;
err = deflateInit(&stream, level);
if (err != Z_OK) return err;
err = deflate(&stream, Z_FINISH);
if (err != Z_STREAM_END) {
deflateEnd(&stream);
return err == Z_OK ? Z_BUF_ERROR : err;
}
*destLen = stream.total_out;
err = deflateEnd(&stream);
return err;
}
/* ===========================================================================
*/
int ZEXPORT compress (dest, destLen, source, sourceLen)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
{
return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
}
/* ===========================================================================
If the default memLevel or windowBits for deflateInit() is changed, then
this function needs to be updated.
*/
uLong ZEXPORT compressBound (sourceLen)
uLong sourceLen;
{
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) + 11;
}

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/* crc32.c -- compute the CRC-32 of a data stream
* Copyright (C) 1995-2005 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*
* Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster
* CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing
* tables for updating the shift register in one step with three exclusive-ors
* instead of four steps with four exclusive-ors. This results in about a
* factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
*/
/* @(#) $Id$ */
/*
Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore
protection on the static variables used to control the first-use generation
of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should
first call get_crc_table() to initialize the tables before allowing more than
one thread to use crc32().
*/
#ifdef MAKECRCH
# include <stdio.h>
# ifndef DYNAMIC_CRC_TABLE
# define DYNAMIC_CRC_TABLE
# endif /* !DYNAMIC_CRC_TABLE */
#endif /* MAKECRCH */
#include "zutil.h" /* for STDC and FAR definitions */
#define local static
/* Find a four-byte integer type for crc32_little() and crc32_big(). */
#ifndef NOBYFOUR
# ifdef STDC /* need ANSI C limits.h to determine sizes */
# include <limits.h>
# define BYFOUR
# if (UINT_MAX == 0xffffffffUL)
typedef unsigned int u4;
# else
# if (ULONG_MAX == 0xffffffffUL)
typedef unsigned long u4;
# else
# if (USHRT_MAX == 0xffffffffUL)
typedef unsigned short u4;
# else
# undef BYFOUR /* can't find a four-byte integer type! */
# endif
# endif
# endif
# endif /* STDC */
#endif /* !NOBYFOUR */
/* Definitions for doing the crc four data bytes at a time. */
#ifdef BYFOUR
# define REV(w) (((w)>>24)+(((w)>>8)&0xff00)+ \
(((w)&0xff00)<<8)+(((w)&0xff)<<24))
local unsigned long crc32_little OF((unsigned long,
const unsigned char FAR *, unsigned));
local unsigned long crc32_big OF((unsigned long,
const unsigned char FAR *, unsigned));
# define TBLS 8
#else
# define TBLS 1
#endif /* BYFOUR */
/* Local functions for crc concatenation */
local unsigned long gf2_matrix_times OF((unsigned long *mat,
unsigned long vec));
local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));
#ifdef DYNAMIC_CRC_TABLE
local volatile int crc_table_empty = 1;
local unsigned long FAR crc_table[TBLS][256];
local void make_crc_table OF((void));
#ifdef MAKECRCH
local void write_table OF((FILE *, const unsigned long FAR *));
#endif /* MAKECRCH */
/*
Generate tables for a byte-wise 32-bit CRC calculation on the polynomial:
x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
Polynomials over GF(2) are represented in binary, one bit per coefficient,
with the lowest powers in the most significant bit. Then adding polynomials
is just exclusive-or, and multiplying a polynomial by x is a right shift by
one. If we call the above polynomial p, and represent a byte as the
polynomial q, also with the lowest power in the most significant bit (so the
byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
where a mod b means the remainder after dividing a by b.
This calculation is done using the shift-register method of multiplying and
taking the remainder. The register is initialized to zero, and for each
incoming bit, x^32 is added mod p to the register if the bit is a one (where
x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
x (which is shifting right by one and adding x^32 mod p if the bit shifted
out is a one). We start with the highest power (least significant bit) of
q and repeat for all eight bits of q.
The first table is simply the CRC of all possible eight bit values. This is
all the information needed to generate CRCs on data a byte at a time for all
combinations of CRC register values and incoming bytes. The remaining tables
allow for word-at-a-time CRC calculation for both big-endian and little-
endian machines, where a word is four bytes.
*/
local void make_crc_table()
{
unsigned long c;
int n, k;
unsigned long poly; /* polynomial exclusive-or pattern */
/* terms of polynomial defining this crc (except x^32): */
static volatile int first = 1; /* flag to limit concurrent making */
static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
/* See if another task is already doing this (not thread-safe, but better
than nothing -- significantly reduces duration of vulnerability in
case the advice about DYNAMIC_CRC_TABLE is ignored) */
if (first) {
first = 0;
/* make exclusive-or pattern from polynomial (0xedb88320UL) */
poly = 0UL;
for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++)
poly |= 1UL << (31 - p[n]);
/* generate a crc for every 8-bit value */
for (n = 0; n < 256; n++) {
c = (unsigned long)n;
for (k = 0; k < 8; k++)
c = c & 1 ? poly ^ (c >> 1) : c >> 1;
crc_table[0][n] = c;
}
#ifdef BYFOUR
/* generate crc for each value followed by one, two, and three zeros,
and then the byte reversal of those as well as the first table */
for (n = 0; n < 256; n++) {
c = crc_table[0][n];
crc_table[4][n] = REV(c);
for (k = 1; k < 4; k++) {
c = crc_table[0][c & 0xff] ^ (c >> 8);
crc_table[k][n] = c;
crc_table[k + 4][n] = REV(c);
}
}
#endif /* BYFOUR */
crc_table_empty = 0;
}
else { /* not first */
/* wait for the other guy to finish (not efficient, but rare) */
while (crc_table_empty)
;
}
#ifdef MAKECRCH
/* write out CRC tables to crc32.h */
{
FILE *out;
out = fopen("crc32.h", "w");
if (out == NULL) return;
fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n");
fprintf(out, " * Generated automatically by crc32.c\n */\n\n");
fprintf(out, "local const unsigned long FAR ");
fprintf(out, "crc_table[TBLS][256] =\n{\n {\n");
write_table(out, crc_table[0]);
# ifdef BYFOUR
fprintf(out, "#ifdef BYFOUR\n");
for (k = 1; k < 8; k++) {
fprintf(out, " },\n {\n");
write_table(out, crc_table[k]);
}
fprintf(out, "#endif\n");
# endif /* BYFOUR */
fprintf(out, " }\n};\n");
fclose(out);
}
#endif /* MAKECRCH */
}
#ifdef MAKECRCH
local void write_table(out, table)
FILE *out;
const unsigned long FAR *table;
{
int n;
for (n = 0; n < 256; n++)
fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ", table[n],
n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", "));
}
#endif /* MAKECRCH */
#else /* !DYNAMIC_CRC_TABLE */
/* ========================================================================
* Tables of CRC-32s of all single-byte values, made by make_crc_table().
*/
#include "crc32.h"
#endif /* DYNAMIC_CRC_TABLE */
/* =========================================================================
* This function can be used by asm versions of crc32()
*/
const unsigned long FAR * ZEXPORT get_crc_table()
{
#ifdef DYNAMIC_CRC_TABLE
if (crc_table_empty)
make_crc_table();
#endif /* DYNAMIC_CRC_TABLE */
return (const unsigned long FAR *)crc_table;
}
/* ========================================================================= */
#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1
/* ========================================================================= */
unsigned long ZEXPORT crc32(crc, buf, len)
unsigned long crc;
const unsigned char FAR *buf;
unsigned len;
{
if (buf == Z_NULL) return 0UL;
#ifdef DYNAMIC_CRC_TABLE
if (crc_table_empty)
make_crc_table();
#endif /* DYNAMIC_CRC_TABLE */
#ifdef BYFOUR
if (sizeof(void *) == sizeof(ptrdiff_t)) {
u4 endian;
endian = 1;
if (*((unsigned char *)(&endian)))
return crc32_little(crc, buf, len);
else
return crc32_big(crc, buf, len);
}
#endif /* BYFOUR */
crc = crc ^ 0xffffffffUL;
while (len >= 8) {
DO8;
len -= 8;
}
if (len) do {
DO1;
} while (--len);
return crc ^ 0xffffffffUL;
}
#ifdef BYFOUR
/* ========================================================================= */
#define DOLIT4 c ^= *buf4++; \
c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \
crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24]
#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4
/* ========================================================================= */
local unsigned long crc32_little(crc, buf, len)
unsigned long crc;
const unsigned char FAR *buf;
unsigned len;
{
register u4 c;
register const u4 FAR *buf4;
c = (u4)crc;
c = ~c;
while (len && ((ptrdiff_t)buf & 3)) {
c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
len--;
}
buf4 = (const u4 FAR *)(const void FAR *)buf;
while (len >= 32) {
DOLIT32;
len -= 32;
}
while (len >= 4) {
DOLIT4;
len -= 4;
}
buf = (const unsigned char FAR *)buf4;
if (len) do {
c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
} while (--len);
c = ~c;
return (unsigned long)c;
}
/* ========================================================================= */
#define DOBIG4 c ^= *++buf4; \
c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \
crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24]
#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4
/* ========================================================================= */
local unsigned long crc32_big(crc, buf, len)
unsigned long crc;
const unsigned char FAR *buf;
unsigned len;
{
register u4 c;
register const u4 FAR *buf4;
c = REV((u4)crc);
c = ~c;
while (len && ((ptrdiff_t)buf & 3)) {
c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
len--;
}
buf4 = (const u4 FAR *)(const void FAR *)buf;
buf4--;
while (len >= 32) {
DOBIG32;
len -= 32;
}
while (len >= 4) {
DOBIG4;
len -= 4;
}
buf4++;
buf = (const unsigned char FAR *)buf4;
if (len) do {
c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
} while (--len);
c = ~c;
return (unsigned long)(REV(c));
}
#endif /* BYFOUR */
#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */
/* ========================================================================= */
local unsigned long gf2_matrix_times(mat, vec)
unsigned long *mat;
unsigned long vec;
{
unsigned long sum;
sum = 0;
while (vec) {
if (vec & 1)
sum ^= *mat;
vec >>= 1;
mat++;
}
return sum;
}
/* ========================================================================= */
local void gf2_matrix_square(square, mat)
unsigned long *square;
unsigned long *mat;
{
int n;
for (n = 0; n < GF2_DIM; n++)
square[n] = gf2_matrix_times(mat, mat[n]);
}
/* ========================================================================= */
uLong ZEXPORT crc32_combine(crc1, crc2, len2)
uLong crc1;
uLong crc2;
z_off_t len2;
{
int n;
unsigned long row;
unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */
unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */
/* degenerate case */
if (len2 == 0)
return crc1;
/* put operator for one zero bit in odd */
odd[0] = 0xedb88320L; /* CRC-32 polynomial */
row = 1;
for (n = 1; n < GF2_DIM; n++) {
odd[n] = row;
row <<= 1;
}
/* put operator for two zero bits in even */
gf2_matrix_square(even, odd);
/* put operator for four zero bits in odd */
gf2_matrix_square(odd, even);
/* apply len2 zeros to crc1 (first square will put the operator for one
zero byte, eight zero bits, in even) */
do {
/* apply zeros operator for this bit of len2 */
gf2_matrix_square(even, odd);
if (len2 & 1)
crc1 = gf2_matrix_times(even, crc1);
len2 >>= 1;
/* if no more bits set, then done */
if (len2 == 0)
break;
/* another iteration of the loop with odd and even swapped */
gf2_matrix_square(odd, even);
if (len2 & 1)
crc1 = gf2_matrix_times(odd, crc1);
len2 >>= 1;
/* if no more bits set, then done */
} while (len2 != 0);
/* return combined crc */
crc1 ^= crc2;
return crc1;
}

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/* crc32.h -- tables for rapid CRC calculation
* Generated automatically by crc32.c
*/
local const unsigned long FAR crc_table[TBLS][256] =
{
{
0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
0x2d02ef8dUL
#ifdef BYFOUR
},
{
0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL,
0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL,
0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL,
0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL,
0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL,
0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL,
0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL,
0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL,
0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL,
0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL,
0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL,
0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL,
0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL,
0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL,
0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL,
0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL,
0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL,
0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL,
0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL,
0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL,
0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL,
0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL,
0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL,
0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL,
0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL,
0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL,
0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL,
0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL,
0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL,
0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL,
0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL,
0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL,
0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL,
0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL,
0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL,
0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL,
0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL,
0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL,
0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL,
0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL,
0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL,
0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL,
0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL,
0xce7953d8UL, 0x49e14f17UL, 0x50fa7e56UL, 0x7bd72d95UL, 0x62cc1cd4UL,
0x2d8d8a13UL, 0x3496bb52UL, 0x1fbbe891UL, 0x06a0d9d0UL, 0x5e7ef3ecUL,
0x4765c2adUL, 0x6c48916eUL, 0x7553a02fUL, 0x3a1236e8UL, 0x230907a9UL,
0x0824546aUL, 0x113f652bUL, 0x96a779e4UL, 0x8fbc48a5UL, 0xa4911b66UL,
0xbd8a2a27UL, 0xf2cbbce0UL, 0xebd08da1UL, 0xc0fdde62UL, 0xd9e6ef23UL,
0x14bce1bdUL, 0x0da7d0fcUL, 0x268a833fUL, 0x3f91b27eUL, 0x70d024b9UL,
0x69cb15f8UL, 0x42e6463bUL, 0x5bfd777aUL, 0xdc656bb5UL, 0xc57e5af4UL,
0xee530937UL, 0xf7483876UL, 0xb809aeb1UL, 0xa1129ff0UL, 0x8a3fcc33UL,
0x9324fd72UL
},
{
0x00000000UL, 0x01c26a37UL, 0x0384d46eUL, 0x0246be59UL, 0x0709a8dcUL,
0x06cbc2ebUL, 0x048d7cb2UL, 0x054f1685UL, 0x0e1351b8UL, 0x0fd13b8fUL,
0x0d9785d6UL, 0x0c55efe1UL, 0x091af964UL, 0x08d89353UL, 0x0a9e2d0aUL,
0x0b5c473dUL, 0x1c26a370UL, 0x1de4c947UL, 0x1fa2771eUL, 0x1e601d29UL,
0x1b2f0bacUL, 0x1aed619bUL, 0x18abdfc2UL, 0x1969b5f5UL, 0x1235f2c8UL,
0x13f798ffUL, 0x11b126a6UL, 0x10734c91UL, 0x153c5a14UL, 0x14fe3023UL,
0x16b88e7aUL, 0x177ae44dUL, 0x384d46e0UL, 0x398f2cd7UL, 0x3bc9928eUL,
0x3a0bf8b9UL, 0x3f44ee3cUL, 0x3e86840bUL, 0x3cc03a52UL, 0x3d025065UL,
0x365e1758UL, 0x379c7d6fUL, 0x35dac336UL, 0x3418a901UL, 0x3157bf84UL,
0x3095d5b3UL, 0x32d36beaUL, 0x331101ddUL, 0x246be590UL, 0x25a98fa7UL,
0x27ef31feUL, 0x262d5bc9UL, 0x23624d4cUL, 0x22a0277bUL, 0x20e69922UL,
0x2124f315UL, 0x2a78b428UL, 0x2bbade1fUL, 0x29fc6046UL, 0x283e0a71UL,
0x2d711cf4UL, 0x2cb376c3UL, 0x2ef5c89aUL, 0x2f37a2adUL, 0x709a8dc0UL,
0x7158e7f7UL, 0x731e59aeUL, 0x72dc3399UL, 0x7793251cUL, 0x76514f2bUL,
0x7417f172UL, 0x75d59b45UL, 0x7e89dc78UL, 0x7f4bb64fUL, 0x7d0d0816UL,
0x7ccf6221UL, 0x798074a4UL, 0x78421e93UL, 0x7a04a0caUL, 0x7bc6cafdUL,
0x6cbc2eb0UL, 0x6d7e4487UL, 0x6f38fadeUL, 0x6efa90e9UL, 0x6bb5866cUL,
0x6a77ec5bUL, 0x68315202UL, 0x69f33835UL, 0x62af7f08UL, 0x636d153fUL,
0x612bab66UL, 0x60e9c151UL, 0x65a6d7d4UL, 0x6464bde3UL, 0x662203baUL,
0x67e0698dUL, 0x48d7cb20UL, 0x4915a117UL, 0x4b531f4eUL, 0x4a917579UL,
0x4fde63fcUL, 0x4e1c09cbUL, 0x4c5ab792UL, 0x4d98dda5UL, 0x46c49a98UL,
0x4706f0afUL, 0x45404ef6UL, 0x448224c1UL, 0x41cd3244UL, 0x400f5873UL,
0x4249e62aUL, 0x438b8c1dUL, 0x54f16850UL, 0x55330267UL, 0x5775bc3eUL,
0x56b7d609UL, 0x53f8c08cUL, 0x523aaabbUL, 0x507c14e2UL, 0x51be7ed5UL,
0x5ae239e8UL, 0x5b2053dfUL, 0x5966ed86UL, 0x58a487b1UL, 0x5deb9134UL,
0x5c29fb03UL, 0x5e6f455aUL, 0x5fad2f6dUL, 0xe1351b80UL, 0xe0f771b7UL,
0xe2b1cfeeUL, 0xe373a5d9UL, 0xe63cb35cUL, 0xe7fed96bUL, 0xe5b86732UL,
0xe47a0d05UL, 0xef264a38UL, 0xeee4200fUL, 0xeca29e56UL, 0xed60f461UL,
0xe82fe2e4UL, 0xe9ed88d3UL, 0xebab368aUL, 0xea695cbdUL, 0xfd13b8f0UL,
0xfcd1d2c7UL, 0xfe976c9eUL, 0xff5506a9UL, 0xfa1a102cUL, 0xfbd87a1bUL,
0xf99ec442UL, 0xf85cae75UL, 0xf300e948UL, 0xf2c2837fUL, 0xf0843d26UL,
0xf1465711UL, 0xf4094194UL, 0xf5cb2ba3UL, 0xf78d95faUL, 0xf64fffcdUL,
0xd9785d60UL, 0xd8ba3757UL, 0xdafc890eUL, 0xdb3ee339UL, 0xde71f5bcUL,
0xdfb39f8bUL, 0xddf521d2UL, 0xdc374be5UL, 0xd76b0cd8UL, 0xd6a966efUL,
0xd4efd8b6UL, 0xd52db281UL, 0xd062a404UL, 0xd1a0ce33UL, 0xd3e6706aUL,
0xd2241a5dUL, 0xc55efe10UL, 0xc49c9427UL, 0xc6da2a7eUL, 0xc7184049UL,
0xc25756ccUL, 0xc3953cfbUL, 0xc1d382a2UL, 0xc011e895UL, 0xcb4dafa8UL,
0xca8fc59fUL, 0xc8c97bc6UL, 0xc90b11f1UL, 0xcc440774UL, 0xcd866d43UL,
0xcfc0d31aUL, 0xce02b92dUL, 0x91af9640UL, 0x906dfc77UL, 0x922b422eUL,
0x93e92819UL, 0x96a63e9cUL, 0x976454abUL, 0x9522eaf2UL, 0x94e080c5UL,
0x9fbcc7f8UL, 0x9e7eadcfUL, 0x9c381396UL, 0x9dfa79a1UL, 0x98b56f24UL,
0x99770513UL, 0x9b31bb4aUL, 0x9af3d17dUL, 0x8d893530UL, 0x8c4b5f07UL,
0x8e0de15eUL, 0x8fcf8b69UL, 0x8a809decUL, 0x8b42f7dbUL, 0x89044982UL,
0x88c623b5UL, 0x839a6488UL, 0x82580ebfUL, 0x801eb0e6UL, 0x81dcdad1UL,
0x8493cc54UL, 0x8551a663UL, 0x8717183aUL, 0x86d5720dUL, 0xa9e2d0a0UL,
0xa820ba97UL, 0xaa6604ceUL, 0xaba46ef9UL, 0xaeeb787cUL, 0xaf29124bUL,
0xad6fac12UL, 0xacadc625UL, 0xa7f18118UL, 0xa633eb2fUL, 0xa4755576UL,
0xa5b73f41UL, 0xa0f829c4UL, 0xa13a43f3UL, 0xa37cfdaaUL, 0xa2be979dUL,
0xb5c473d0UL, 0xb40619e7UL, 0xb640a7beUL, 0xb782cd89UL, 0xb2cddb0cUL,
0xb30fb13bUL, 0xb1490f62UL, 0xb08b6555UL, 0xbbd72268UL, 0xba15485fUL,
0xb853f606UL, 0xb9919c31UL, 0xbcde8ab4UL, 0xbd1ce083UL, 0xbf5a5edaUL,
0xbe9834edUL
},
{
0x00000000UL, 0xb8bc6765UL, 0xaa09c88bUL, 0x12b5afeeUL, 0x8f629757UL,
0x37def032UL, 0x256b5fdcUL, 0x9dd738b9UL, 0xc5b428efUL, 0x7d084f8aUL,
0x6fbde064UL, 0xd7018701UL, 0x4ad6bfb8UL, 0xf26ad8ddUL, 0xe0df7733UL,
0x58631056UL, 0x5019579fUL, 0xe8a530faUL, 0xfa109f14UL, 0x42acf871UL,
0xdf7bc0c8UL, 0x67c7a7adUL, 0x75720843UL, 0xcdce6f26UL, 0x95ad7f70UL,
0x2d111815UL, 0x3fa4b7fbUL, 0x8718d09eUL, 0x1acfe827UL, 0xa2738f42UL,
0xb0c620acUL, 0x087a47c9UL, 0xa032af3eUL, 0x188ec85bUL, 0x0a3b67b5UL,
0xb28700d0UL, 0x2f503869UL, 0x97ec5f0cUL, 0x8559f0e2UL, 0x3de59787UL,
0x658687d1UL, 0xdd3ae0b4UL, 0xcf8f4f5aUL, 0x7733283fUL, 0xeae41086UL,
0x525877e3UL, 0x40edd80dUL, 0xf851bf68UL, 0xf02bf8a1UL, 0x48979fc4UL,
0x5a22302aUL, 0xe29e574fUL, 0x7f496ff6UL, 0xc7f50893UL, 0xd540a77dUL,
0x6dfcc018UL, 0x359fd04eUL, 0x8d23b72bUL, 0x9f9618c5UL, 0x272a7fa0UL,
0xbafd4719UL, 0x0241207cUL, 0x10f48f92UL, 0xa848e8f7UL, 0x9b14583dUL,
0x23a83f58UL, 0x311d90b6UL, 0x89a1f7d3UL, 0x1476cf6aUL, 0xaccaa80fUL,
0xbe7f07e1UL, 0x06c36084UL, 0x5ea070d2UL, 0xe61c17b7UL, 0xf4a9b859UL,
0x4c15df3cUL, 0xd1c2e785UL, 0x697e80e0UL, 0x7bcb2f0eUL, 0xc377486bUL,
0xcb0d0fa2UL, 0x73b168c7UL, 0x6104c729UL, 0xd9b8a04cUL, 0x446f98f5UL,
0xfcd3ff90UL, 0xee66507eUL, 0x56da371bUL, 0x0eb9274dUL, 0xb6054028UL,
0xa4b0efc6UL, 0x1c0c88a3UL, 0x81dbb01aUL, 0x3967d77fUL, 0x2bd27891UL,
0x936e1ff4UL, 0x3b26f703UL, 0x839a9066UL, 0x912f3f88UL, 0x299358edUL,
0xb4446054UL, 0x0cf80731UL, 0x1e4da8dfUL, 0xa6f1cfbaUL, 0xfe92dfecUL,
0x462eb889UL, 0x549b1767UL, 0xec277002UL, 0x71f048bbUL, 0xc94c2fdeUL,
0xdbf98030UL, 0x6345e755UL, 0x6b3fa09cUL, 0xd383c7f9UL, 0xc1366817UL,
0x798a0f72UL, 0xe45d37cbUL, 0x5ce150aeUL, 0x4e54ff40UL, 0xf6e89825UL,
0xae8b8873UL, 0x1637ef16UL, 0x048240f8UL, 0xbc3e279dUL, 0x21e91f24UL,
0x99557841UL, 0x8be0d7afUL, 0x335cb0caUL, 0xed59b63bUL, 0x55e5d15eUL,
0x47507eb0UL, 0xffec19d5UL, 0x623b216cUL, 0xda874609UL, 0xc832e9e7UL,
0x708e8e82UL, 0x28ed9ed4UL, 0x9051f9b1UL, 0x82e4565fUL, 0x3a58313aUL,
0xa78f0983UL, 0x1f336ee6UL, 0x0d86c108UL, 0xb53aa66dUL, 0xbd40e1a4UL,
0x05fc86c1UL, 0x1749292fUL, 0xaff54e4aUL, 0x322276f3UL, 0x8a9e1196UL,
0x982bbe78UL, 0x2097d91dUL, 0x78f4c94bUL, 0xc048ae2eUL, 0xd2fd01c0UL,
0x6a4166a5UL, 0xf7965e1cUL, 0x4f2a3979UL, 0x5d9f9697UL, 0xe523f1f2UL,
0x4d6b1905UL, 0xf5d77e60UL, 0xe762d18eUL, 0x5fdeb6ebUL, 0xc2098e52UL,
0x7ab5e937UL, 0x680046d9UL, 0xd0bc21bcUL, 0x88df31eaUL, 0x3063568fUL,
0x22d6f961UL, 0x9a6a9e04UL, 0x07bda6bdUL, 0xbf01c1d8UL, 0xadb46e36UL,
0x15080953UL, 0x1d724e9aUL, 0xa5ce29ffUL, 0xb77b8611UL, 0x0fc7e174UL,
0x9210d9cdUL, 0x2aacbea8UL, 0x38191146UL, 0x80a57623UL, 0xd8c66675UL,
0x607a0110UL, 0x72cfaefeUL, 0xca73c99bUL, 0x57a4f122UL, 0xef189647UL,
0xfdad39a9UL, 0x45115eccUL, 0x764dee06UL, 0xcef18963UL, 0xdc44268dUL,
0x64f841e8UL, 0xf92f7951UL, 0x41931e34UL, 0x5326b1daUL, 0xeb9ad6bfUL,
0xb3f9c6e9UL, 0x0b45a18cUL, 0x19f00e62UL, 0xa14c6907UL, 0x3c9b51beUL,
0x842736dbUL, 0x96929935UL, 0x2e2efe50UL, 0x2654b999UL, 0x9ee8defcUL,
0x8c5d7112UL, 0x34e11677UL, 0xa9362eceUL, 0x118a49abUL, 0x033fe645UL,
0xbb838120UL, 0xe3e09176UL, 0x5b5cf613UL, 0x49e959fdUL, 0xf1553e98UL,
0x6c820621UL, 0xd43e6144UL, 0xc68bceaaUL, 0x7e37a9cfUL, 0xd67f4138UL,
0x6ec3265dUL, 0x7c7689b3UL, 0xc4caeed6UL, 0x591dd66fUL, 0xe1a1b10aUL,
0xf3141ee4UL, 0x4ba87981UL, 0x13cb69d7UL, 0xab770eb2UL, 0xb9c2a15cUL,
0x017ec639UL, 0x9ca9fe80UL, 0x241599e5UL, 0x36a0360bUL, 0x8e1c516eUL,
0x866616a7UL, 0x3eda71c2UL, 0x2c6fde2cUL, 0x94d3b949UL, 0x090481f0UL,
0xb1b8e695UL, 0xa30d497bUL, 0x1bb12e1eUL, 0x43d23e48UL, 0xfb6e592dUL,
0xe9dbf6c3UL, 0x516791a6UL, 0xccb0a91fUL, 0x740cce7aUL, 0x66b96194UL,
0xde0506f1UL
},
{
0x00000000UL, 0x96300777UL, 0x2c610eeeUL, 0xba510999UL, 0x19c46d07UL,
0x8ff46a70UL, 0x35a563e9UL, 0xa395649eUL, 0x3288db0eUL, 0xa4b8dc79UL,
0x1ee9d5e0UL, 0x88d9d297UL, 0x2b4cb609UL, 0xbd7cb17eUL, 0x072db8e7UL,
0x911dbf90UL, 0x6410b71dUL, 0xf220b06aUL, 0x4871b9f3UL, 0xde41be84UL,
0x7dd4da1aUL, 0xebe4dd6dUL, 0x51b5d4f4UL, 0xc785d383UL, 0x56986c13UL,
0xc0a86b64UL, 0x7af962fdUL, 0xecc9658aUL, 0x4f5c0114UL, 0xd96c0663UL,
0x633d0ffaUL, 0xf50d088dUL, 0xc8206e3bUL, 0x5e10694cUL, 0xe44160d5UL,
0x727167a2UL, 0xd1e4033cUL, 0x47d4044bUL, 0xfd850dd2UL, 0x6bb50aa5UL,
0xfaa8b535UL, 0x6c98b242UL, 0xd6c9bbdbUL, 0x40f9bcacUL, 0xe36cd832UL,
0x755cdf45UL, 0xcf0dd6dcUL, 0x593dd1abUL, 0xac30d926UL, 0x3a00de51UL,
0x8051d7c8UL, 0x1661d0bfUL, 0xb5f4b421UL, 0x23c4b356UL, 0x9995bacfUL,
0x0fa5bdb8UL, 0x9eb80228UL, 0x0888055fUL, 0xb2d90cc6UL, 0x24e90bb1UL,
0x877c6f2fUL, 0x114c6858UL, 0xab1d61c1UL, 0x3d2d66b6UL, 0x9041dc76UL,
0x0671db01UL, 0xbc20d298UL, 0x2a10d5efUL, 0x8985b171UL, 0x1fb5b606UL,
0xa5e4bf9fUL, 0x33d4b8e8UL, 0xa2c90778UL, 0x34f9000fUL, 0x8ea80996UL,
0x18980ee1UL, 0xbb0d6a7fUL, 0x2d3d6d08UL, 0x976c6491UL, 0x015c63e6UL,
0xf4516b6bUL, 0x62616c1cUL, 0xd8306585UL, 0x4e0062f2UL, 0xed95066cUL,
0x7ba5011bUL, 0xc1f40882UL, 0x57c40ff5UL, 0xc6d9b065UL, 0x50e9b712UL,
0xeab8be8bUL, 0x7c88b9fcUL, 0xdf1ddd62UL, 0x492dda15UL, 0xf37cd38cUL,
0x654cd4fbUL, 0x5861b24dUL, 0xce51b53aUL, 0x7400bca3UL, 0xe230bbd4UL,
0x41a5df4aUL, 0xd795d83dUL, 0x6dc4d1a4UL, 0xfbf4d6d3UL, 0x6ae96943UL,
0xfcd96e34UL, 0x468867adUL, 0xd0b860daUL, 0x732d0444UL, 0xe51d0333UL,
0x5f4c0aaaUL, 0xc97c0dddUL, 0x3c710550UL, 0xaa410227UL, 0x10100bbeUL,
0x86200cc9UL, 0x25b56857UL, 0xb3856f20UL, 0x09d466b9UL, 0x9fe461ceUL,
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0x810db42eUL, 0x3b5cbdb7UL, 0xad6cbac0UL, 0x2083b8edUL, 0xb6b3bf9aUL,
0x0ce2b603UL, 0x9ad2b174UL, 0x3947d5eaUL, 0xaf77d29dUL, 0x1526db04UL,
0x8316dc73UL, 0x120b63e3UL, 0x843b6494UL, 0x3e6a6d0dUL, 0xa85a6a7aUL,
0x0bcf0ee4UL, 0x9dff0993UL, 0x27ae000aUL, 0xb19e077dUL, 0x44930ff0UL,
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0x71366c19UL, 0xe7066b6eUL, 0x761bd4feUL, 0xe02bd389UL, 0x5a7ada10UL,
0xcc4add67UL, 0x6fdfb9f9UL, 0xf9efbe8eUL, 0x43beb717UL, 0xd58eb060UL,
0xe8a3d6d6UL, 0x7e93d1a1UL, 0xc4c2d838UL, 0x52f2df4fUL, 0xf167bbd1UL,
0x6757bca6UL, 0xdd06b53fUL, 0x4b36b248UL, 0xda2b0dd8UL, 0x4c1b0aafUL,
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0x95770cccUL, 0x03470bbbUL, 0xb9160222UL, 0x2f260555UL, 0xbe3bbac5UL,
0x280bbdb2UL, 0x925ab42bUL, 0x046ab35cUL, 0xa7ffd7c2UL, 0x31cfd0b5UL,
0x8b9ed92cUL, 0x1daede5bUL, 0xb0c2649bUL, 0x26f263ecUL, 0x9ca36a75UL,
0x0a936d02UL, 0xa906099cUL, 0x3f360eebUL, 0x85670772UL, 0x13570005UL,
0x824abf95UL, 0x147ab8e2UL, 0xae2bb17bUL, 0x381bb60cUL, 0x9b8ed292UL,
0x0dbed5e5UL, 0xb7efdc7cUL, 0x21dfdb0bUL, 0xd4d2d386UL, 0x42e2d4f1UL,
0xf8b3dd68UL, 0x6e83da1fUL, 0xcd16be81UL, 0x5b26b9f6UL, 0xe177b06fUL,
0x7747b718UL, 0xe65a0888UL, 0x706a0fffUL, 0xca3b0666UL, 0x5c0b0111UL,
0xff9e658fUL, 0x69ae62f8UL, 0xd3ff6b61UL, 0x45cf6c16UL, 0x78e20aa0UL,
0xeed20dd7UL, 0x5483044eUL, 0xc2b30339UL, 0x612667a7UL, 0xf71660d0UL,
0x4d476949UL, 0xdb776e3eUL, 0x4a6ad1aeUL, 0xdc5ad6d9UL, 0x660bdf40UL,
0xf03bd837UL, 0x53aebca9UL, 0xc59ebbdeUL, 0x7fcfb247UL, 0xe9ffb530UL,
0x1cf2bdbdUL, 0x8ac2bacaUL, 0x3093b353UL, 0xa6a3b424UL, 0x0536d0baUL,
0x9306d7cdUL, 0x2957de54UL, 0xbf67d923UL, 0x2e7a66b3UL, 0xb84a61c4UL,
0x021b685dUL, 0x942b6f2aUL, 0x37be0bb4UL, 0xa18e0cc3UL, 0x1bdf055aUL,
0x8def022dUL
},
{
0x00000000UL, 0x41311b19UL, 0x82623632UL, 0xc3532d2bUL, 0x04c56c64UL,
0x45f4777dUL, 0x86a75a56UL, 0xc796414fUL, 0x088ad9c8UL, 0x49bbc2d1UL,
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0x55d7ae2eUL, 0x14e6b537UL, 0xd7b5981cUL, 0x96848305UL, 0x59981b82UL,
0x18a9009bUL, 0xdbfa2db0UL, 0x9acb36a9UL, 0x5d5d77e6UL, 0x1c6c6cffUL,
0xdf3f41d4UL, 0x9e0e5acdUL, 0xa2248495UL, 0xe3159f8cUL, 0x2046b2a7UL,
0x6177a9beUL, 0xa6e1e8f1UL, 0xe7d0f3e8UL, 0x2483dec3UL, 0x65b2c5daUL,
0xaaae5d5dUL, 0xeb9f4644UL, 0x28cc6b6fUL, 0x69fd7076UL, 0xae6b3139UL,
0xef5a2a20UL, 0x2c09070bUL, 0x6d381c12UL, 0xf33646dfUL, 0xb2075dc6UL,
0x715470edUL, 0x30656bf4UL, 0xf7f32abbUL, 0xb6c231a2UL, 0x75911c89UL,
0x34a00790UL, 0xfbbc9f17UL, 0xba8d840eUL, 0x79dea925UL, 0x38efb23cUL,
0xff79f373UL, 0xbe48e86aUL, 0x7d1bc541UL, 0x3c2ade58UL, 0x054f79f0UL,
0x447e62e9UL, 0x872d4fc2UL, 0xc61c54dbUL, 0x018a1594UL, 0x40bb0e8dUL,
0x83e823a6UL, 0xc2d938bfUL, 0x0dc5a038UL, 0x4cf4bb21UL, 0x8fa7960aUL,
0xce968d13UL, 0x0900cc5cUL, 0x4831d745UL, 0x8b62fa6eUL, 0xca53e177UL,
0x545dbbbaUL, 0x156ca0a3UL, 0xd63f8d88UL, 0x970e9691UL, 0x5098d7deUL,
0x11a9ccc7UL, 0xd2fae1ecUL, 0x93cbfaf5UL, 0x5cd76272UL, 0x1de6796bUL,
0xdeb55440UL, 0x9f844f59UL, 0x58120e16UL, 0x1923150fUL, 0xda703824UL,
0x9b41233dUL, 0xa76bfd65UL, 0xe65ae67cUL, 0x2509cb57UL, 0x6438d04eUL,
0xa3ae9101UL, 0xe29f8a18UL, 0x21cca733UL, 0x60fdbc2aUL, 0xafe124adUL,
0xeed03fb4UL, 0x2d83129fUL, 0x6cb20986UL, 0xab2448c9UL, 0xea1553d0UL,
0x29467efbUL, 0x687765e2UL, 0xf6793f2fUL, 0xb7482436UL, 0x741b091dUL,
0x352a1204UL, 0xf2bc534bUL, 0xb38d4852UL, 0x70de6579UL, 0x31ef7e60UL,
0xfef3e6e7UL, 0xbfc2fdfeUL, 0x7c91d0d5UL, 0x3da0cbccUL, 0xfa368a83UL,
0xbb07919aUL, 0x7854bcb1UL, 0x3965a7a8UL, 0x4b98833bUL, 0x0aa99822UL,
0xc9fab509UL, 0x88cbae10UL, 0x4f5def5fUL, 0x0e6cf446UL, 0xcd3fd96dUL,
0x8c0ec274UL, 0x43125af3UL, 0x022341eaUL, 0xc1706cc1UL, 0x804177d8UL,
0x47d73697UL, 0x06e62d8eUL, 0xc5b500a5UL, 0x84841bbcUL, 0x1a8a4171UL,
0x5bbb5a68UL, 0x98e87743UL, 0xd9d96c5aUL, 0x1e4f2d15UL, 0x5f7e360cUL,
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0xd153b592UL, 0x16c5f4ddUL, 0x57f4efc4UL, 0x94a7c2efUL, 0xd596d9f6UL,
0xe9bc07aeUL, 0xa88d1cb7UL, 0x6bde319cUL, 0x2aef2a85UL, 0xed796bcaUL,
0xac4870d3UL, 0x6f1b5df8UL, 0x2e2a46e1UL, 0xe136de66UL, 0xa007c57fUL,
0x6354e854UL, 0x2265f34dUL, 0xe5f3b202UL, 0xa4c2a91bUL, 0x67918430UL,
0x26a09f29UL, 0xb8aec5e4UL, 0xf99fdefdUL, 0x3accf3d6UL, 0x7bfde8cfUL,
0xbc6ba980UL, 0xfd5ab299UL, 0x3e099fb2UL, 0x7f3884abUL, 0xb0241c2cUL,
0xf1150735UL, 0x32462a1eUL, 0x73773107UL, 0xb4e17048UL, 0xf5d06b51UL,
0x3683467aUL, 0x77b25d63UL, 0x4ed7facbUL, 0x0fe6e1d2UL, 0xccb5ccf9UL,
0x8d84d7e0UL, 0x4a1296afUL, 0x0b238db6UL, 0xc870a09dUL, 0x8941bb84UL,
0x465d2303UL, 0x076c381aUL, 0xc43f1531UL, 0x850e0e28UL, 0x42984f67UL,
0x03a9547eUL, 0xc0fa7955UL, 0x81cb624cUL, 0x1fc53881UL, 0x5ef42398UL,
0x9da70eb3UL, 0xdc9615aaUL, 0x1b0054e5UL, 0x5a314ffcUL, 0x996262d7UL,
0xd85379ceUL, 0x174fe149UL, 0x567efa50UL, 0x952dd77bUL, 0xd41ccc62UL,
0x138a8d2dUL, 0x52bb9634UL, 0x91e8bb1fUL, 0xd0d9a006UL, 0xecf37e5eUL,
0xadc26547UL, 0x6e91486cUL, 0x2fa05375UL, 0xe836123aUL, 0xa9070923UL,
0x6a542408UL, 0x2b653f11UL, 0xe479a796UL, 0xa548bc8fUL, 0x661b91a4UL,
0x272a8abdUL, 0xe0bccbf2UL, 0xa18dd0ebUL, 0x62defdc0UL, 0x23efe6d9UL,
0xbde1bc14UL, 0xfcd0a70dUL, 0x3f838a26UL, 0x7eb2913fUL, 0xb924d070UL,
0xf815cb69UL, 0x3b46e642UL, 0x7a77fd5bUL, 0xb56b65dcUL, 0xf45a7ec5UL,
0x370953eeUL, 0x763848f7UL, 0xb1ae09b8UL, 0xf09f12a1UL, 0x33cc3f8aUL,
0x72fd2493UL
},
{
0x00000000UL, 0x376ac201UL, 0x6ed48403UL, 0x59be4602UL, 0xdca80907UL,
0xebc2cb06UL, 0xb27c8d04UL, 0x85164f05UL, 0xb851130eUL, 0x8f3bd10fUL,
0xd685970dUL, 0xe1ef550cUL, 0x64f91a09UL, 0x5393d808UL, 0x0a2d9e0aUL,
0x3d475c0bUL, 0x70a3261cUL, 0x47c9e41dUL, 0x1e77a21fUL, 0x291d601eUL,
0xac0b2f1bUL, 0x9b61ed1aUL, 0xc2dfab18UL, 0xf5b56919UL, 0xc8f23512UL,
0xff98f713UL, 0xa626b111UL, 0x914c7310UL, 0x145a3c15UL, 0x2330fe14UL,
0x7a8eb816UL, 0x4de47a17UL, 0xe0464d38UL, 0xd72c8f39UL, 0x8e92c93bUL,
0xb9f80b3aUL, 0x3cee443fUL, 0x0b84863eUL, 0x523ac03cUL, 0x6550023dUL,
0x58175e36UL, 0x6f7d9c37UL, 0x36c3da35UL, 0x01a91834UL, 0x84bf5731UL,
0xb3d59530UL, 0xea6bd332UL, 0xdd011133UL, 0x90e56b24UL, 0xa78fa925UL,
0xfe31ef27UL, 0xc95b2d26UL, 0x4c4d6223UL, 0x7b27a022UL, 0x2299e620UL,
0x15f32421UL, 0x28b4782aUL, 0x1fdeba2bUL, 0x4660fc29UL, 0x710a3e28UL,
0xf41c712dUL, 0xc376b32cUL, 0x9ac8f52eUL, 0xada2372fUL, 0xc08d9a70UL,
0xf7e75871UL, 0xae591e73UL, 0x9933dc72UL, 0x1c259377UL, 0x2b4f5176UL,
0x72f11774UL, 0x459bd575UL, 0x78dc897eUL, 0x4fb64b7fUL, 0x16080d7dUL,
0x2162cf7cUL, 0xa4748079UL, 0x931e4278UL, 0xcaa0047aUL, 0xfdcac67bUL,
0xb02ebc6cUL, 0x87447e6dUL, 0xdefa386fUL, 0xe990fa6eUL, 0x6c86b56bUL,
0x5bec776aUL, 0x02523168UL, 0x3538f369UL, 0x087faf62UL, 0x3f156d63UL,
0x66ab2b61UL, 0x51c1e960UL, 0xd4d7a665UL, 0xe3bd6464UL, 0xba032266UL,
0x8d69e067UL, 0x20cbd748UL, 0x17a11549UL, 0x4e1f534bUL, 0x7975914aUL,
0xfc63de4fUL, 0xcb091c4eUL, 0x92b75a4cUL, 0xa5dd984dUL, 0x989ac446UL,
0xaff00647UL, 0xf64e4045UL, 0xc1248244UL, 0x4432cd41UL, 0x73580f40UL,
0x2ae64942UL, 0x1d8c8b43UL, 0x5068f154UL, 0x67023355UL, 0x3ebc7557UL,
0x09d6b756UL, 0x8cc0f853UL, 0xbbaa3a52UL, 0xe2147c50UL, 0xd57ebe51UL,
0xe839e25aUL, 0xdf53205bUL, 0x86ed6659UL, 0xb187a458UL, 0x3491eb5dUL,
0x03fb295cUL, 0x5a456f5eUL, 0x6d2fad5fUL, 0x801b35e1UL, 0xb771f7e0UL,
0xeecfb1e2UL, 0xd9a573e3UL, 0x5cb33ce6UL, 0x6bd9fee7UL, 0x3267b8e5UL,
0x050d7ae4UL, 0x384a26efUL, 0x0f20e4eeUL, 0x569ea2ecUL, 0x61f460edUL,
0xe4e22fe8UL, 0xd388ede9UL, 0x8a36abebUL, 0xbd5c69eaUL, 0xf0b813fdUL,
0xc7d2d1fcUL, 0x9e6c97feUL, 0xa90655ffUL, 0x2c101afaUL, 0x1b7ad8fbUL,
0x42c49ef9UL, 0x75ae5cf8UL, 0x48e900f3UL, 0x7f83c2f2UL, 0x263d84f0UL,
0x115746f1UL, 0x944109f4UL, 0xa32bcbf5UL, 0xfa958df7UL, 0xcdff4ff6UL,
0x605d78d9UL, 0x5737bad8UL, 0x0e89fcdaUL, 0x39e33edbUL, 0xbcf571deUL,
0x8b9fb3dfUL, 0xd221f5ddUL, 0xe54b37dcUL, 0xd80c6bd7UL, 0xef66a9d6UL,
0xb6d8efd4UL, 0x81b22dd5UL, 0x04a462d0UL, 0x33cea0d1UL, 0x6a70e6d3UL,
0x5d1a24d2UL, 0x10fe5ec5UL, 0x27949cc4UL, 0x7e2adac6UL, 0x494018c7UL,
0xcc5657c2UL, 0xfb3c95c3UL, 0xa282d3c1UL, 0x95e811c0UL, 0xa8af4dcbUL,
0x9fc58fcaUL, 0xc67bc9c8UL, 0xf1110bc9UL, 0x740744ccUL, 0x436d86cdUL,
0x1ad3c0cfUL, 0x2db902ceUL, 0x4096af91UL, 0x77fc6d90UL, 0x2e422b92UL,
0x1928e993UL, 0x9c3ea696UL, 0xab546497UL, 0xf2ea2295UL, 0xc580e094UL,
0xf8c7bc9fUL, 0xcfad7e9eUL, 0x9613389cUL, 0xa179fa9dUL, 0x246fb598UL,
0x13057799UL, 0x4abb319bUL, 0x7dd1f39aUL, 0x3035898dUL, 0x075f4b8cUL,
0x5ee10d8eUL, 0x698bcf8fUL, 0xec9d808aUL, 0xdbf7428bUL, 0x82490489UL,
0xb523c688UL, 0x88649a83UL, 0xbf0e5882UL, 0xe6b01e80UL, 0xd1dadc81UL,
0x54cc9384UL, 0x63a65185UL, 0x3a181787UL, 0x0d72d586UL, 0xa0d0e2a9UL,
0x97ba20a8UL, 0xce0466aaUL, 0xf96ea4abUL, 0x7c78ebaeUL, 0x4b1229afUL,
0x12ac6fadUL, 0x25c6adacUL, 0x1881f1a7UL, 0x2feb33a6UL, 0x765575a4UL,
0x413fb7a5UL, 0xc429f8a0UL, 0xf3433aa1UL, 0xaafd7ca3UL, 0x9d97bea2UL,
0xd073c4b5UL, 0xe71906b4UL, 0xbea740b6UL, 0x89cd82b7UL, 0x0cdbcdb2UL,
0x3bb10fb3UL, 0x620f49b1UL, 0x55658bb0UL, 0x6822d7bbUL, 0x5f4815baUL,
0x06f653b8UL, 0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL,
0xed3498beUL
},
{
0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL,
0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL,
0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL,
0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL,
0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL,
0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL,
0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL,
0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL,
0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL,
0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL,
0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL,
0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL,
0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 0xf7e848a8UL, 0x3d58149bUL,
0x583fa823UL, 0xb6901d31UL, 0xd3f7a189UL, 0x6acf7614UL, 0x0fa8caacUL,
0xe1077fbeUL, 0x8460c306UL, 0xd270a05eUL, 0xb7171ce6UL, 0x59b8a9f4UL,
0x3cdf154cUL, 0x85e7c2d1UL, 0xe0807e69UL, 0x0e2fcb7bUL, 0x6b4877c3UL,
0xa20f0dcbUL, 0xc768b173UL, 0x29c70461UL, 0x4ca0b8d9UL, 0xf5986f44UL,
0x90ffd3fcUL, 0x7e5066eeUL, 0x1b37da56UL, 0x4d27b90eUL, 0x284005b6UL,
0xc6efb0a4UL, 0xa3880c1cUL, 0x1ab0db81UL, 0x7fd76739UL, 0x9178d22bUL,
0xf41f6e93UL, 0x03f7263bUL, 0x66909a83UL, 0x883f2f91UL, 0xed589329UL,
0x546044b4UL, 0x3107f80cUL, 0xdfa84d1eUL, 0xbacff1a6UL, 0xecdf92feUL,
0x89b82e46UL, 0x67179b54UL, 0x027027ecUL, 0xbb48f071UL, 0xde2f4cc9UL,
0x3080f9dbUL, 0x55e74563UL, 0x9ca03f6bUL, 0xf9c783d3UL, 0x176836c1UL,
0x720f8a79UL, 0xcb375de4UL, 0xae50e15cUL, 0x40ff544eUL, 0x2598e8f6UL,
0x73888baeUL, 0x16ef3716UL, 0xf8408204UL, 0x9d273ebcUL, 0x241fe921UL,
0x41785599UL, 0xafd7e08bUL, 0xcab05c33UL, 0x3bb659edUL, 0x5ed1e555UL,
0xb07e5047UL, 0xd519ecffUL, 0x6c213b62UL, 0x094687daUL, 0xe7e932c8UL,
0x828e8e70UL, 0xd49eed28UL, 0xb1f95190UL, 0x5f56e482UL, 0x3a31583aUL,
0x83098fa7UL, 0xe66e331fUL, 0x08c1860dUL, 0x6da63ab5UL, 0xa4e140bdUL,
0xc186fc05UL, 0x2f294917UL, 0x4a4ef5afUL, 0xf3762232UL, 0x96119e8aUL,
0x78be2b98UL, 0x1dd99720UL, 0x4bc9f478UL, 0x2eae48c0UL, 0xc001fdd2UL,
0xa566416aUL, 0x1c5e96f7UL, 0x79392a4fUL, 0x97969f5dUL, 0xf2f123e5UL,
0x05196b4dUL, 0x607ed7f5UL, 0x8ed162e7UL, 0xebb6de5fUL, 0x528e09c2UL,
0x37e9b57aUL, 0xd9460068UL, 0xbc21bcd0UL, 0xea31df88UL, 0x8f566330UL,
0x61f9d622UL, 0x049e6a9aUL, 0xbda6bd07UL, 0xd8c101bfUL, 0x366eb4adUL,
0x53090815UL, 0x9a4e721dUL, 0xff29cea5UL, 0x11867bb7UL, 0x74e1c70fUL,
0xcdd91092UL, 0xa8beac2aUL, 0x46111938UL, 0x2376a580UL, 0x7566c6d8UL,
0x10017a60UL, 0xfeaecf72UL, 0x9bc973caUL, 0x22f1a457UL, 0x479618efUL,
0xa939adfdUL, 0xcc5e1145UL, 0x06ee4d76UL, 0x6389f1ceUL, 0x8d2644dcUL,
0xe841f864UL, 0x51792ff9UL, 0x341e9341UL, 0xdab12653UL, 0xbfd69aebUL,
0xe9c6f9b3UL, 0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL,
0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL,
0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL,
0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL,
0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL,
0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL,
0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL,
0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL,
0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL,
0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL,
0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL,
0xf10605deUL
#endif
}
};

1736
Source/zlib/deflate.c Normal file

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331
Source/zlib/deflate.h Normal file
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/* deflate.h -- internal compression state
* Copyright (C) 1995-2004 Jean-loup Gailly
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef DEFLATE_H
#define DEFLATE_H
#include "zutil.h"
/* define NO_GZIP when compiling if you want to disable gzip header and
trailer creation by deflate(). NO_GZIP would be used to avoid linking in
the crc code when it is not needed. For shared libraries, gzip encoding
should be left enabled. */
#ifndef NO_GZIP
# define GZIP
#endif
/* ===========================================================================
* Internal compression state.
*/
#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */
#define LITERALS 256
/* number of literal bytes 0..255 */
#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */
#define D_CODES 30
/* number of distance codes */
#define BL_CODES 19
/* number of codes used to transfer the bit lengths */
#define HEAP_SIZE (2*L_CODES+1)
/* maximum heap size */
#define MAX_BITS 15
/* All codes must not exceed MAX_BITS bits */
#define INIT_STATE 42
#define EXTRA_STATE 69
#define NAME_STATE 73
#define COMMENT_STATE 91
#define HCRC_STATE 103
#define BUSY_STATE 113
#define FINISH_STATE 666
/* Stream status */
/* Data structure describing a single value and its code string. */
typedef struct ct_data_s {
union {
ush freq; /* frequency count */
ush code; /* bit string */
} fc;
union {
ush dad; /* father node in Huffman tree */
ush len; /* length of bit string */
} dl;
} FAR ct_data;
#define Freq fc.freq
#define Code fc.code
#define Dad dl.dad
#define Len dl.len
typedef struct static_tree_desc_s static_tree_desc;
typedef struct tree_desc_s {
ct_data *dyn_tree; /* the dynamic tree */
int max_code; /* largest code with non zero frequency */
static_tree_desc *stat_desc; /* the corresponding static tree */
} FAR tree_desc;
typedef ush Pos;
typedef Pos FAR Posf;
typedef unsigned IPos;
/* A Pos is an index in the character window. We use short instead of int to
* save space in the various tables. IPos is used only for parameter passing.
*/
typedef struct internal_state {
z_streamp strm; /* pointer back to this zlib stream */
int status; /* as the name implies */
Bytef *pending_buf; /* output still pending */
ulg pending_buf_size; /* size of pending_buf */
Bytef *pending_out; /* next pending byte to output to the stream */
uInt pending; /* nb of bytes in the pending buffer */
int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
gz_headerp gzhead; /* gzip header information to write */
uInt gzindex; /* where in extra, name, or comment */
Byte method; /* STORED (for zip only) or DEFLATED */
int last_flush; /* value of flush param for previous deflate call */
/* used by deflate.c: */
uInt w_size; /* LZ77 window size (32K by default) */
uInt w_bits; /* log2(w_size) (8..16) */
uInt w_mask; /* w_size - 1 */
Bytef *window;
/* Sliding window. Input bytes are read into the second half of the window,
* and move to the first half later to keep a dictionary of at least wSize
* bytes. With this organization, matches are limited to a distance of
* wSize-MAX_MATCH bytes, but this ensures that IO is always
* performed with a length multiple of the block size. Also, it limits
* the window size to 64K, which is quite useful on MSDOS.
* To do: use the user input buffer as sliding window.
*/
ulg window_size;
/* Actual size of window: 2*wSize, except when the user input buffer
* is directly used as sliding window.
*/
Posf *prev;
/* Link to older string with same hash index. To limit the size of this
* array to 64K, this link is maintained only for the last 32K strings.
* An index in this array is thus a window index modulo 32K.
*/
Posf *head; /* Heads of the hash chains or NIL. */
uInt ins_h; /* hash index of string to be inserted */
uInt hash_size; /* number of elements in hash table */
uInt hash_bits; /* log2(hash_size) */
uInt hash_mask; /* hash_size-1 */
uInt hash_shift;
/* Number of bits by which ins_h must be shifted at each input
* step. It must be such that after MIN_MATCH steps, the oldest
* byte no longer takes part in the hash key, that is:
* hash_shift * MIN_MATCH >= hash_bits
*/
long block_start;
/* Window position at the beginning of the current output block. Gets
* negative when the window is moved backwards.
*/
uInt match_length; /* length of best match */
IPos prev_match; /* previous match */
int match_available; /* set if previous match exists */
uInt strstart; /* start of string to insert */
uInt match_start; /* start of matching string */
uInt lookahead; /* number of valid bytes ahead in window */
uInt prev_length;
/* Length of the best match at previous step. Matches not greater than this
* are discarded. This is used in the lazy match evaluation.
*/
uInt max_chain_length;
/* To speed up deflation, hash chains are never searched beyond this
* length. A higher limit improves compression ratio but degrades the
* speed.
*/
uInt max_lazy_match;
/* Attempt to find a better match only when the current match is strictly
* smaller than this value. This mechanism is used only for compression
* levels >= 4.
*/
# define max_insert_length max_lazy_match
/* Insert new strings in the hash table only if the match length is not
* greater than this length. This saves time but degrades compression.
* max_insert_length is used only for compression levels <= 3.
*/
int level; /* compression level (1..9) */
int strategy; /* favor or force Huffman coding*/
uInt good_match;
/* Use a faster search when the previous match is longer than this */
int nice_match; /* Stop searching when current match exceeds this */
/* used by trees.c: */
/* Didn't use ct_data typedef below to supress compiler warning */
struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
struct tree_desc_s l_desc; /* desc. for literal tree */
struct tree_desc_s d_desc; /* desc. for distance tree */
struct tree_desc_s bl_desc; /* desc. for bit length tree */
ush bl_count[MAX_BITS+1];
/* number of codes at each bit length for an optimal tree */
int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
int heap_len; /* number of elements in the heap */
int heap_max; /* element of largest frequency */
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
* The same heap array is used to build all trees.
*/
uch depth[2*L_CODES+1];
/* Depth of each subtree used as tie breaker for trees of equal frequency
*/
uchf *l_buf; /* buffer for literals or lengths */
uInt lit_bufsize;
/* Size of match buffer for literals/lengths. There are 4 reasons for
* limiting lit_bufsize to 64K:
* - frequencies can be kept in 16 bit counters
* - if compression is not successful for the first block, all input
* data is still in the window so we can still emit a stored block even
* when input comes from standard input. (This can also be done for
* all blocks if lit_bufsize is not greater than 32K.)
* - if compression is not successful for a file smaller than 64K, we can
* even emit a stored file instead of a stored block (saving 5 bytes).
* This is applicable only for zip (not gzip or zlib).
* - creating new Huffman trees less frequently may not provide fast
* adaptation to changes in the input data statistics. (Take for
* example a binary file with poorly compressible code followed by
* a highly compressible string table.) Smaller buffer sizes give
* fast adaptation but have of course the overhead of transmitting
* trees more frequently.
* - I can't count above 4
*/
uInt last_lit; /* running index in l_buf */
ushf *d_buf;
/* Buffer for distances. To simplify the code, d_buf and l_buf have
* the same number of elements. To use different lengths, an extra flag
* array would be necessary.
*/
ulg opt_len; /* bit length of current block with optimal trees */
ulg static_len; /* bit length of current block with static trees */
uInt matches; /* number of string matches in current block */
int last_eob_len; /* bit length of EOB code for last block */
#ifdef DEBUG
ulg compressed_len; /* total bit length of compressed file mod 2^32 */
ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
#endif
ush bi_buf;
/* Output buffer. bits are inserted starting at the bottom (least
* significant bits).
*/
int bi_valid;
/* Number of valid bits in bi_buf. All bits above the last valid bit
* are always zero.
*/
} FAR deflate_state;
/* Output a byte on the stream.
* IN assertion: there is enough room in pending_buf.
*/
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
* See deflate.c for comments about the MIN_MATCH+1.
*/
#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
* distances are limited to MAX_DIST instead of WSIZE.
*/
/* in trees.c */
void _tr_init OF((deflate_state *s));
int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
int eof));
void _tr_align OF((deflate_state *s));
void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
int eof));
#define d_code(dist) \
((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
/* Mapping from a distance to a distance code. dist is the distance - 1 and
* must not have side effects. _dist_code[256] and _dist_code[257] are never
* used.
*/
#ifndef DEBUG
/* Inline versions of _tr_tally for speed: */
#if defined(GEN_TREES_H) || !defined(STDC)
extern uch _length_code[];
extern uch _dist_code[];
#else
extern const uch _length_code[];
extern const uch _dist_code[];
#endif
# define _tr_tally_lit(s, c, flush) \
{ uch cc = (c); \
s->d_buf[s->last_lit] = 0; \
s->l_buf[s->last_lit++] = cc; \
s->dyn_ltree[cc].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
# define _tr_tally_dist(s, distance, length, flush) \
{ uch len = (length); \
ush dist = (distance); \
s->d_buf[s->last_lit] = dist; \
s->l_buf[s->last_lit++] = len; \
dist--; \
s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
s->dyn_dtree[d_code(dist)].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
#else
# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
# define _tr_tally_dist(s, distance, length, flush) \
flush = _tr_tally(s, distance, length)
#endif
#endif /* DEFLATE_H */

1026
Source/zlib/gzio.c Normal file

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623
Source/zlib/infback.c Normal file
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/* infback.c -- inflate using a call-back interface
* Copyright (C) 1995-2005 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
This code is largely copied from inflate.c. Normally either infback.o or
inflate.o would be linked into an application--not both. The interface
with inffast.c is retained so that optimized assembler-coded versions of
inflate_fast() can be used with either inflate.c or infback.c.
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
/* function prototypes */
local void fixedtables OF((struct inflate_state FAR *state));
/*
strm provides memory allocation functions in zalloc and zfree, or
Z_NULL to use the library memory allocation functions.
windowBits is in the range 8..15, and window is a user-supplied
window and output buffer that is 2**windowBits bytes.
*/
int ZEXPORT inflateBackInit_(strm, windowBits, window, version, stream_size)
z_streamp strm;
int windowBits;
unsigned char FAR *window;
const char *version;
int stream_size;
{
struct inflate_state FAR *state;
if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
stream_size != (int)(sizeof(z_stream)))
return Z_VERSION_ERROR;
if (strm == Z_NULL || window == Z_NULL ||
windowBits < 8 || windowBits > 15)
return Z_STREAM_ERROR;
strm->msg = Z_NULL; /* in case we return an error */
if (strm->zalloc == (alloc_func)0) {
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
}
if (strm->zfree == (free_func)0) strm->zfree = zcfree;
state = (struct inflate_state FAR *)ZALLOC(strm, 1,
sizeof(struct inflate_state));
if (state == Z_NULL) return Z_MEM_ERROR;
Tracev((stderr, "inflate: allocated\n"));
strm->state = (struct internal_state FAR *)state;
state->dmax = 32768U;
state->wbits = windowBits;
state->wsize = 1U << windowBits;
state->window = window;
state->write = 0;
state->whave = 0;
return Z_OK;
}
/*
Return state with length and distance decoding tables and index sizes set to
fixed code decoding. Normally this returns fixed tables from inffixed.h.
If BUILDFIXED is defined, then instead this routine builds the tables the
first time it's called, and returns those tables the first time and
thereafter. This reduces the size of the code by about 2K bytes, in
exchange for a little execution time. However, BUILDFIXED should not be
used for threaded applications, since the rewriting of the tables and virgin
may not be thread-safe.
*/
local void fixedtables(state)
struct inflate_state FAR *state;
{
#ifdef BUILDFIXED
static int virgin = 1;
static code *lenfix, *distfix;
static code fixed[544];
/* build fixed huffman tables if first call (may not be thread safe) */
if (virgin) {
unsigned sym, bits;
static code *next;
/* literal/length table */
sym = 0;
while (sym < 144) state->lens[sym++] = 8;
while (sym < 256) state->lens[sym++] = 9;
while (sym < 280) state->lens[sym++] = 7;
while (sym < 288) state->lens[sym++] = 8;
next = fixed;
lenfix = next;
bits = 9;
inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
/* distance table */
sym = 0;
while (sym < 32) state->lens[sym++] = 5;
distfix = next;
bits = 5;
inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
/* do this just once */
virgin = 0;
}
#else /* !BUILDFIXED */
# include "inffixed.h"
#endif /* BUILDFIXED */
state->lencode = lenfix;
state->lenbits = 9;
state->distcode = distfix;
state->distbits = 5;
}
/* Macros for inflateBack(): */
/* Load returned state from inflate_fast() */
#define LOAD() \
do { \
put = strm->next_out; \
left = strm->avail_out; \
next = strm->next_in; \
have = strm->avail_in; \
hold = state->hold; \
bits = state->bits; \
} while (0)
/* Set state from registers for inflate_fast() */
#define RESTORE() \
do { \
strm->next_out = put; \
strm->avail_out = left; \
strm->next_in = next; \
strm->avail_in = have; \
state->hold = hold; \
state->bits = bits; \
} while (0)
/* Clear the input bit accumulator */
#define INITBITS() \
do { \
hold = 0; \
bits = 0; \
} while (0)
/* Assure that some input is available. If input is requested, but denied,
then return a Z_BUF_ERROR from inflateBack(). */
#define PULL() \
do { \
if (have == 0) { \
have = in(in_desc, &next); \
if (have == 0) { \
next = Z_NULL; \
ret = Z_BUF_ERROR; \
goto inf_leave; \
} \
} \
} while (0)
/* Get a byte of input into the bit accumulator, or return from inflateBack()
with an error if there is no input available. */
#define PULLBYTE() \
do { \
PULL(); \
have--; \
hold += (unsigned long)(*next++) << bits; \
bits += 8; \
} while (0)
/* Assure that there are at least n bits in the bit accumulator. If there is
not enough available input to do that, then return from inflateBack() with
an error. */
#define NEEDBITS(n) \
do { \
while (bits < (unsigned)(n)) \
PULLBYTE(); \
} while (0)
/* Return the low n bits of the bit accumulator (n < 16) */
#define BITS(n) \
((unsigned)hold & ((1U << (n)) - 1))
/* Remove n bits from the bit accumulator */
#define DROPBITS(n) \
do { \
hold >>= (n); \
bits -= (unsigned)(n); \
} while (0)
/* Remove zero to seven bits as needed to go to a byte boundary */
#define BYTEBITS() \
do { \
hold >>= bits & 7; \
bits -= bits & 7; \
} while (0)
/* Assure that some output space is available, by writing out the window
if it's full. If the write fails, return from inflateBack() with a
Z_BUF_ERROR. */
#define ROOM() \
do { \
if (left == 0) { \
put = state->window; \
left = state->wsize; \
state->whave = left; \
if (out(out_desc, put, left)) { \
ret = Z_BUF_ERROR; \
goto inf_leave; \
} \
} \
} while (0)
/*
strm provides the memory allocation functions and window buffer on input,
and provides information on the unused input on return. For Z_DATA_ERROR
returns, strm will also provide an error message.
in() and out() are the call-back input and output functions. When
inflateBack() needs more input, it calls in(). When inflateBack() has
filled the window with output, or when it completes with data in the
window, it calls out() to write out the data. The application must not
change the provided input until in() is called again or inflateBack()
returns. The application must not change the window/output buffer until
inflateBack() returns.
in() and out() are called with a descriptor parameter provided in the
inflateBack() call. This parameter can be a structure that provides the
information required to do the read or write, as well as accumulated
information on the input and output such as totals and check values.
in() should return zero on failure. out() should return non-zero on
failure. If either in() or out() fails, than inflateBack() returns a
Z_BUF_ERROR. strm->next_in can be checked for Z_NULL to see whether it
was in() or out() that caused in the error. Otherwise, inflateBack()
returns Z_STREAM_END on success, Z_DATA_ERROR for an deflate format
error, or Z_MEM_ERROR if it could not allocate memory for the state.
inflateBack() can also return Z_STREAM_ERROR if the input parameters
are not correct, i.e. strm is Z_NULL or the state was not initialized.
*/
int ZEXPORT inflateBack(strm, in, in_desc, out, out_desc)
z_streamp strm;
in_func in;
void FAR *in_desc;
out_func out;
void FAR *out_desc;
{
struct inflate_state FAR *state;
unsigned char FAR *next; /* next input */
unsigned char FAR *put; /* next output */
unsigned have, left; /* available input and output */
unsigned long hold; /* bit buffer */
unsigned bits; /* bits in bit buffer */
unsigned copy; /* number of stored or match bytes to copy */
unsigned char FAR *from; /* where to copy match bytes from */
code this; /* current decoding table entry */
code last; /* parent table entry */
unsigned len; /* length to copy for repeats, bits to drop */
int ret; /* return code */
static const unsigned short order[19] = /* permutation of code lengths */
{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
/* Check that the strm exists and that the state was initialized */
if (strm == Z_NULL || strm->state == Z_NULL)
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
/* Reset the state */
strm->msg = Z_NULL;
state->mode = TYPE;
state->last = 0;
state->whave = 0;
next = strm->next_in;
have = next != Z_NULL ? strm->avail_in : 0;
hold = 0;
bits = 0;
put = state->window;
left = state->wsize;
/* Inflate until end of block marked as last */
for (;;)
switch (state->mode) {
case TYPE:
/* determine and dispatch block type */
if (state->last) {
BYTEBITS();
state->mode = DONE;
break;
}
NEEDBITS(3);
state->last = BITS(1);
DROPBITS(1);
switch (BITS(2)) {
case 0: /* stored block */
Tracev((stderr, "inflate: stored block%s\n",
state->last ? " (last)" : ""));
state->mode = STORED;
break;
case 1: /* fixed block */
fixedtables(state);
Tracev((stderr, "inflate: fixed codes block%s\n",
state->last ? " (last)" : ""));
state->mode = LEN; /* decode codes */
break;
case 2: /* dynamic block */
Tracev((stderr, "inflate: dynamic codes block%s\n",
state->last ? " (last)" : ""));
state->mode = TABLE;
break;
case 3:
strm->msg = (char *)"invalid block type";
state->mode = BAD;
}
DROPBITS(2);
break;
case STORED:
/* get and verify stored block length */
BYTEBITS(); /* go to byte boundary */
NEEDBITS(32);
if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
strm->msg = (char *)"invalid stored block lengths";
state->mode = BAD;
break;
}
state->length = (unsigned)hold & 0xffff;
Tracev((stderr, "inflate: stored length %u\n",
state->length));
INITBITS();
/* copy stored block from input to output */
while (state->length != 0) {
copy = state->length;
PULL();
ROOM();
if (copy > have) copy = have;
if (copy > left) copy = left;
zmemcpy(put, next, copy);
have -= copy;
next += copy;
left -= copy;
put += copy;
state->length -= copy;
}
Tracev((stderr, "inflate: stored end\n"));
state->mode = TYPE;
break;
case TABLE:
/* get dynamic table entries descriptor */
NEEDBITS(14);
state->nlen = BITS(5) + 257;
DROPBITS(5);
state->ndist = BITS(5) + 1;
DROPBITS(5);
state->ncode = BITS(4) + 4;
DROPBITS(4);
#ifndef PKZIP_BUG_WORKAROUND
if (state->nlen > 286 || state->ndist > 30) {
strm->msg = (char *)"too many length or distance symbols";
state->mode = BAD;
break;
}
#endif
Tracev((stderr, "inflate: table sizes ok\n"));
/* get code length code lengths (not a typo) */
state->have = 0;
while (state->have < state->ncode) {
NEEDBITS(3);
state->lens[order[state->have++]] = (unsigned short)BITS(3);
DROPBITS(3);
}
while (state->have < 19)
state->lens[order[state->have++]] = 0;
state->next = state->codes;
state->lencode = (code const FAR *)(state->next);
state->lenbits = 7;
ret = inflate_table(CODES, state->lens, 19, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid code lengths set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: code lengths ok\n"));
/* get length and distance code code lengths */
state->have = 0;
while (state->have < state->nlen + state->ndist) {
for (;;) {
this = state->lencode[BITS(state->lenbits)];
if ((unsigned)(this.bits) <= bits) break;
PULLBYTE();
}
if (this.val < 16) {
NEEDBITS(this.bits);
DROPBITS(this.bits);
state->lens[state->have++] = this.val;
}
else {
if (this.val == 16) {
NEEDBITS(this.bits + 2);
DROPBITS(this.bits);
if (state->have == 0) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
len = (unsigned)(state->lens[state->have - 1]);
copy = 3 + BITS(2);
DROPBITS(2);
}
else if (this.val == 17) {
NEEDBITS(this.bits + 3);
DROPBITS(this.bits);
len = 0;
copy = 3 + BITS(3);
DROPBITS(3);
}
else {
NEEDBITS(this.bits + 7);
DROPBITS(this.bits);
len = 0;
copy = 11 + BITS(7);
DROPBITS(7);
}
if (state->have + copy > state->nlen + state->ndist) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
while (copy--)
state->lens[state->have++] = (unsigned short)len;
}
}
/* handle error breaks in while */
if (state->mode == BAD) break;
/* build code tables */
state->next = state->codes;
state->lencode = (code const FAR *)(state->next);
state->lenbits = 9;
ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid literal/lengths set";
state->mode = BAD;
break;
}
state->distcode = (code const FAR *)(state->next);
state->distbits = 6;
ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
&(state->next), &(state->distbits), state->work);
if (ret) {
strm->msg = (char *)"invalid distances set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: codes ok\n"));
state->mode = LEN;
case LEN:
/* use inflate_fast() if we have enough input and output */
if (have >= 6 && left >= 258) {
RESTORE();
if (state->whave < state->wsize)
state->whave = state->wsize - left;
inflate_fast(strm, state->wsize);
LOAD();
break;
}
/* get a literal, length, or end-of-block code */
for (;;) {
this = state->lencode[BITS(state->lenbits)];
if ((unsigned)(this.bits) <= bits) break;
PULLBYTE();
}
if (this.op && (this.op & 0xf0) == 0) {
last = this;
for (;;) {
this = state->lencode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + this.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
}
DROPBITS(this.bits);
state->length = (unsigned)this.val;
/* process literal */
if (this.op == 0) {
Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", this.val));
ROOM();
*put++ = (unsigned char)(state->length);
left--;
state->mode = LEN;
break;
}
/* process end of block */
if (this.op & 32) {
Tracevv((stderr, "inflate: end of block\n"));
state->mode = TYPE;
break;
}
/* invalid code */
if (this.op & 64) {
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
/* length code -- get extra bits, if any */
state->extra = (unsigned)(this.op) & 15;
if (state->extra != 0) {
NEEDBITS(state->extra);
state->length += BITS(state->extra);
DROPBITS(state->extra);
}
Tracevv((stderr, "inflate: length %u\n", state->length));
/* get distance code */
for (;;) {
this = state->distcode[BITS(state->distbits)];
if ((unsigned)(this.bits) <= bits) break;
PULLBYTE();
}
if ((this.op & 0xf0) == 0) {
last = this;
for (;;) {
this = state->distcode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + this.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
}
DROPBITS(this.bits);
if (this.op & 64) {
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
state->offset = (unsigned)this.val;
/* get distance extra bits, if any */
state->extra = (unsigned)(this.op) & 15;
if (state->extra != 0) {
NEEDBITS(state->extra);
state->offset += BITS(state->extra);
DROPBITS(state->extra);
}
if (state->offset > state->wsize - (state->whave < state->wsize ?
left : 0)) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
Tracevv((stderr, "inflate: distance %u\n", state->offset));
/* copy match from window to output */
do {
ROOM();
copy = state->wsize - state->offset;
if (copy < left) {
from = put + copy;
copy = left - copy;
}
else {
from = put - state->offset;
copy = left;
}
if (copy > state->length) copy = state->length;
state->length -= copy;
left -= copy;
do {
*put++ = *from++;
} while (--copy);
} while (state->length != 0);
break;
case DONE:
/* inflate stream terminated properly -- write leftover output */
ret = Z_STREAM_END;
if (left < state->wsize) {
if (out(out_desc, state->window, state->wsize - left))
ret = Z_BUF_ERROR;
}
goto inf_leave;
case BAD:
ret = Z_DATA_ERROR;
goto inf_leave;
default: /* can't happen, but makes compilers happy */
ret = Z_STREAM_ERROR;
goto inf_leave;
}
/* Return unused input */
inf_leave:
strm->next_in = next;
strm->avail_in = have;
return ret;
}
int ZEXPORT inflateBackEnd(strm)
z_streamp strm;
{
if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
return Z_STREAM_ERROR;
ZFREE(strm, strm->state);
strm->state = Z_NULL;
Tracev((stderr, "inflate: end\n"));
return Z_OK;
}

318
Source/zlib/inffast.c Normal file
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@ -0,0 +1,318 @@
/* inffast.c -- fast decoding
* Copyright (C) 1995-2004 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
#ifndef ASMINF
/* Allow machine dependent optimization for post-increment or pre-increment.
Based on testing to date,
Pre-increment preferred for:
- PowerPC G3 (Adler)
- MIPS R5000 (Randers-Pehrson)
Post-increment preferred for:
- none
No measurable difference:
- Pentium III (Anderson)
- M68060 (Nikl)
*/
#ifdef POSTINC
# define OFF 0
# define PUP(a) *(a)++
#else
# define OFF 1
# define PUP(a) *++(a)
#endif
/*
Decode literal, length, and distance codes and write out the resulting
literal and match bytes until either not enough input or output is
available, an end-of-block is encountered, or a data error is encountered.
When large enough input and output buffers are supplied to inflate(), for
example, a 16K input buffer and a 64K output buffer, more than 95% of the
inflate execution time is spent in this routine.
Entry assumptions:
state->mode == LEN
strm->avail_in >= 6
strm->avail_out >= 258
start >= strm->avail_out
state->bits < 8
On return, state->mode is one of:
LEN -- ran out of enough output space or enough available input
TYPE -- reached end of block code, inflate() to interpret next block
BAD -- error in block data
Notes:
- The maximum input bits used by a length/distance pair is 15 bits for the
length code, 5 bits for the length extra, 15 bits for the distance code,
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
Therefore if strm->avail_in >= 6, then there is enough input to avoid
checking for available input while decoding.
- The maximum bytes that a single length/distance pair can output is 258
bytes, which is the maximum length that can be coded. inflate_fast()
requires strm->avail_out >= 258 for each loop to avoid checking for
output space.
*/
void inflate_fast(strm, start)
z_streamp strm;
unsigned start; /* inflate()'s starting value for strm->avail_out */
{
struct inflate_state FAR *state;
unsigned char FAR *in; /* local strm->next_in */
unsigned char FAR *last; /* while in < last, enough input available */
unsigned char FAR *out; /* local strm->next_out */
unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
unsigned char FAR *end; /* while out < end, enough space available */
#ifdef INFLATE_STRICT
unsigned dmax; /* maximum distance from zlib header */
#endif
unsigned wsize; /* window size or zero if not using window */
unsigned whave; /* valid bytes in the window */
unsigned write; /* window write index */
unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
unsigned long hold; /* local strm->hold */
unsigned bits; /* local strm->bits */
code const FAR *lcode; /* local strm->lencode */
code const FAR *dcode; /* local strm->distcode */
unsigned lmask; /* mask for first level of length codes */
unsigned dmask; /* mask for first level of distance codes */
code this; /* retrieved table entry */
unsigned op; /* code bits, operation, extra bits, or */
/* window position, window bytes to copy */
unsigned len; /* match length, unused bytes */
unsigned dist; /* match distance */
unsigned char FAR *from; /* where to copy match from */
/* copy state to local variables */
state = (struct inflate_state FAR *)strm->state;
in = strm->next_in - OFF;
last = in + (strm->avail_in - 5);
out = strm->next_out - OFF;
beg = out - (start - strm->avail_out);
end = out + (strm->avail_out - 257);
#ifdef INFLATE_STRICT
dmax = state->dmax;
#endif
wsize = state->wsize;
whave = state->whave;
write = state->write;
window = state->window;
hold = state->hold;
bits = state->bits;
lcode = state->lencode;
dcode = state->distcode;
lmask = (1U << state->lenbits) - 1;
dmask = (1U << state->distbits) - 1;
/* decode literals and length/distances until end-of-block or not enough
input data or output space */
do {
if (bits < 15) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
this = lcode[hold & lmask];
dolen:
op = (unsigned)(this.bits);
hold >>= op;
bits -= op;
op = (unsigned)(this.op);
if (op == 0) { /* literal */
Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", this.val));
PUP(out) = (unsigned char)(this.val);
}
else if (op & 16) { /* length base */
len = (unsigned)(this.val);
op &= 15; /* number of extra bits */
if (op) {
if (bits < op) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
len += (unsigned)hold & ((1U << op) - 1);
hold >>= op;
bits -= op;
}
Tracevv((stderr, "inflate: length %u\n", len));
if (bits < 15) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
this = dcode[hold & dmask];
dodist:
op = (unsigned)(this.bits);
hold >>= op;
bits -= op;
op = (unsigned)(this.op);
if (op & 16) { /* distance base */
dist = (unsigned)(this.val);
op &= 15; /* number of extra bits */
if (bits < op) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
if (bits < op) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
}
dist += (unsigned)hold & ((1U << op) - 1);
#ifdef INFLATE_STRICT
if (dist > dmax) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#endif
hold >>= op;
bits -= op;
Tracevv((stderr, "inflate: distance %u\n", dist));
op = (unsigned)(out - beg); /* max distance in output */
if (dist > op) { /* see if copy from window */
op = dist - op; /* distance back in window */
if (op > whave) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
from = window - OFF;
if (write == 0) { /* very common case */
from += wsize - op;
if (op < len) { /* some from window */
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = out - dist; /* rest from output */
}
}
else if (write < op) { /* wrap around window */
from += wsize + write - op;
op -= write;
if (op < len) { /* some from end of window */
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = window - OFF;
if (write < len) { /* some from start of window */
op = write;
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = out - dist; /* rest from output */
}
}
}
else { /* contiguous in window */
from += write - op;
if (op < len) { /* some from window */
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = out - dist; /* rest from output */
}
}
while (len > 2) {
PUP(out) = PUP(from);
PUP(out) = PUP(from);
PUP(out) = PUP(from);
len -= 3;
}
if (len) {
PUP(out) = PUP(from);
if (len > 1)
PUP(out) = PUP(from);
}
}
else {
from = out - dist; /* copy direct from output */
do { /* minimum length is three */
PUP(out) = PUP(from);
PUP(out) = PUP(from);
PUP(out) = PUP(from);
len -= 3;
} while (len > 2);
if (len) {
PUP(out) = PUP(from);
if (len > 1)
PUP(out) = PUP(from);
}
}
}
else if ((op & 64) == 0) { /* 2nd level distance code */
this = dcode[this.val + (hold & ((1U << op) - 1))];
goto dodist;
}
else {
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
}
else if ((op & 64) == 0) { /* 2nd level length code */
this = lcode[this.val + (hold & ((1U << op) - 1))];
goto dolen;
}
else if (op & 32) { /* end-of-block */
Tracevv((stderr, "inflate: end of block\n"));
state->mode = TYPE;
break;
}
else {
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
} while (in < last && out < end);
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
len = bits >> 3;
in -= len;
bits -= len << 3;
hold &= (1U << bits) - 1;
/* update state and return */
strm->next_in = in + OFF;
strm->next_out = out + OFF;
strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
strm->avail_out = (unsigned)(out < end ?
257 + (end - out) : 257 - (out - end));
state->hold = hold;
state->bits = bits;
return;
}
/*
inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
- Using bit fields for code structure
- Different op definition to avoid & for extra bits (do & for table bits)
- Three separate decoding do-loops for direct, window, and write == 0
- Special case for distance > 1 copies to do overlapped load and store copy
- Explicit branch predictions (based on measured branch probabilities)
- Deferring match copy and interspersed it with decoding subsequent codes
- Swapping literal/length else
- Swapping window/direct else
- Larger unrolled copy loops (three is about right)
- Moving len -= 3 statement into middle of loop
*/
#endif /* !ASMINF */

11
Source/zlib/inffast.h Normal file
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/* inffast.h -- header to use inffast.c
* Copyright (C) 1995-2003 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
void inflate_fast OF((z_streamp strm, unsigned start));

94
Source/zlib/inffixed.h Normal file
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@ -0,0 +1,94 @@
/* inffixed.h -- table for decoding fixed codes
* Generated automatically by makefixed().
*/
/* WARNING: this file should *not* be used by applications. It
is part of the implementation of the compression library and
is subject to change. Applications should only use zlib.h.
*/
static const code lenfix[512] = {
{96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
{0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
{0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
{0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
{0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
{21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
{0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
{0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
{18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
{0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
{0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
{0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
{20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
{0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
{0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
{0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
{16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
{0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
{0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
{0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
{0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
{0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
{0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
{0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
{17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
{0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
{0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
{0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
{19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
{0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
{0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
{0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
{16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
{0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
{0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
{0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
{0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
{20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
{0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
{0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
{17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
{0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
{0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
{0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
{20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
{0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
{0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
{0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
{16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
{0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
{0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
{0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
{0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
{0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
{0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
{0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
{16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
{0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
{0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
{0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
{19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
{0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
{0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
{0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
{16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
{0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
{0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
{0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
{0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
{64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
{0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
{0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
{18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
{0,9,255}
};
static const code distfix[32] = {
{16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
{21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
{18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
{19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
{16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
{22,5,193},{64,5,0}
};

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Source/zlib/inflate.c Normal file

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/* inflate.h -- internal inflate state definition
* Copyright (C) 1995-2004 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* define NO_GZIP when compiling if you want to disable gzip header and
trailer decoding by inflate(). NO_GZIP would be used to avoid linking in
the crc code when it is not needed. For shared libraries, gzip decoding
should be left enabled. */
#ifndef NO_GZIP
# define GUNZIP
#endif
/* Possible inflate modes between inflate() calls */
typedef enum {
HEAD, /* i: waiting for magic header */
FLAGS, /* i: waiting for method and flags (gzip) */
TIME, /* i: waiting for modification time (gzip) */
OS, /* i: waiting for extra flags and operating system (gzip) */
EXLEN, /* i: waiting for extra length (gzip) */
EXTRA, /* i: waiting for extra bytes (gzip) */
NAME, /* i: waiting for end of file name (gzip) */
COMMENT, /* i: waiting for end of comment (gzip) */
HCRC, /* i: waiting for header crc (gzip) */
DICTID, /* i: waiting for dictionary check value */
DICT, /* waiting for inflateSetDictionary() call */
TYPE, /* i: waiting for type bits, including last-flag bit */
TYPEDO, /* i: same, but skip check to exit inflate on new block */
STORED, /* i: waiting for stored size (length and complement) */
COPY, /* i/o: waiting for input or output to copy stored block */
TABLE, /* i: waiting for dynamic block table lengths */
LENLENS, /* i: waiting for code length code lengths */
CODELENS, /* i: waiting for length/lit and distance code lengths */
LEN, /* i: waiting for length/lit code */
LENEXT, /* i: waiting for length extra bits */
DIST, /* i: waiting for distance code */
DISTEXT, /* i: waiting for distance extra bits */
MATCH, /* o: waiting for output space to copy string */
LIT, /* o: waiting for output space to write literal */
CHECK, /* i: waiting for 32-bit check value */
LENGTH, /* i: waiting for 32-bit length (gzip) */
DONE, /* finished check, done -- remain here until reset */
BAD, /* got a data error -- remain here until reset */
MEM, /* got an inflate() memory error -- remain here until reset */
SYNC /* looking for synchronization bytes to restart inflate() */
} inflate_mode;
/*
State transitions between above modes -
(most modes can go to the BAD or MEM mode -- not shown for clarity)
Process header:
HEAD -> (gzip) or (zlib)
(gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME
NAME -> COMMENT -> HCRC -> TYPE
(zlib) -> DICTID or TYPE
DICTID -> DICT -> TYPE
Read deflate blocks:
TYPE -> STORED or TABLE or LEN or CHECK
STORED -> COPY -> TYPE
TABLE -> LENLENS -> CODELENS -> LEN
Read deflate codes:
LEN -> LENEXT or LIT or TYPE
LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
LIT -> LEN
Process trailer:
CHECK -> LENGTH -> DONE
*/
/* state maintained between inflate() calls. Approximately 7K bytes. */
struct inflate_state {
inflate_mode mode; /* current inflate mode */
int last; /* true if processing last block */
int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
int havedict; /* true if dictionary provided */
int flags; /* gzip header method and flags (0 if zlib) */
unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
unsigned long check; /* protected copy of check value */
unsigned long total; /* protected copy of output count */
gz_headerp head; /* where to save gzip header information */
/* sliding window */
unsigned wbits; /* log base 2 of requested window size */
unsigned wsize; /* window size or zero if not using window */
unsigned whave; /* valid bytes in the window */
unsigned write; /* window write index */
unsigned char FAR *window; /* allocated sliding window, if needed */
/* bit accumulator */
unsigned long hold; /* input bit accumulator */
unsigned bits; /* number of bits in "in" */
/* for string and stored block copying */
unsigned length; /* literal or length of data to copy */
unsigned offset; /* distance back to copy string from */
/* for table and code decoding */
unsigned extra; /* extra bits needed */
/* fixed and dynamic code tables */
code const FAR *lencode; /* starting table for length/literal codes */
code const FAR *distcode; /* starting table for distance codes */
unsigned lenbits; /* index bits for lencode */
unsigned distbits; /* index bits for distcode */
/* dynamic table building */
unsigned ncode; /* number of code length code lengths */
unsigned nlen; /* number of length code lengths */
unsigned ndist; /* number of distance code lengths */
unsigned have; /* number of code lengths in lens[] */
code FAR *next; /* next available space in codes[] */
unsigned short lens[320]; /* temporary storage for code lengths */
unsigned short work[288]; /* work area for code table building */
code codes[ENOUGH]; /* space for code tables */
};

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/* inftrees.c -- generate Huffman trees for efficient decoding
* Copyright (C) 1995-2005 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#define MAXBITS 15
const char inflate_copyright[] =
" inflate 1.2.3 Copyright 1995-2005 Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
/*
Build a set of tables to decode the provided canonical Huffman code.
The code lengths are lens[0..codes-1]. The result starts at *table,
whose indices are 0..2^bits-1. work is a writable array of at least
lens shorts, which is used as a work area. type is the type of code
to be generated, CODES, LENS, or DISTS. On return, zero is success,
-1 is an invalid code, and +1 means that ENOUGH isn't enough. table
on return points to the next available entry's address. bits is the
requested root table index bits, and on return it is the actual root
table index bits. It will differ if the request is greater than the
longest code or if it is less than the shortest code.
*/
int inflate_table(type, lens, codes, table, bits, work)
codetype type;
unsigned short FAR *lens;
unsigned codes;
code FAR * FAR *table;
unsigned FAR *bits;
unsigned short FAR *work;
{
unsigned len; /* a code's length in bits */
unsigned sym; /* index of code symbols */
unsigned min, max; /* minimum and maximum code lengths */
unsigned root; /* number of index bits for root table */
unsigned curr; /* number of index bits for current table */
unsigned drop; /* code bits to drop for sub-table */
int left; /* number of prefix codes available */
unsigned used; /* code entries in table used */
unsigned huff; /* Huffman code */
unsigned incr; /* for incrementing code, index */
unsigned fill; /* index for replicating entries */
unsigned low; /* low bits for current root entry */
unsigned mask; /* mask for low root bits */
code this; /* table entry for duplication */
code FAR *next; /* next available space in table */
const unsigned short FAR *base; /* base value table to use */
const unsigned short FAR *extra; /* extra bits table to use */
int end; /* use base and extra for symbol > end */
unsigned short count[MAXBITS+1]; /* number of codes of each length */
unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
static const unsigned short lbase[31] = { /* Length codes 257..285 base */
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
static const unsigned short lext[31] = { /* Length codes 257..285 extra */
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196};
static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577, 0, 0};
static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
28, 28, 29, 29, 64, 64};
/*
Process a set of code lengths to create a canonical Huffman code. The
code lengths are lens[0..codes-1]. Each length corresponds to the
symbols 0..codes-1. The Huffman code is generated by first sorting the
symbols by length from short to long, and retaining the symbol order
for codes with equal lengths. Then the code starts with all zero bits
for the first code of the shortest length, and the codes are integer
increments for the same length, and zeros are appended as the length
increases. For the deflate format, these bits are stored backwards
from their more natural integer increment ordering, and so when the
decoding tables are built in the large loop below, the integer codes
are incremented backwards.
This routine assumes, but does not check, that all of the entries in
lens[] are in the range 0..MAXBITS. The caller must assure this.
1..MAXBITS is interpreted as that code length. zero means that that
symbol does not occur in this code.
The codes are sorted by computing a count of codes for each length,
creating from that a table of starting indices for each length in the
sorted table, and then entering the symbols in order in the sorted
table. The sorted table is work[], with that space being provided by
the caller.
The length counts are used for other purposes as well, i.e. finding
the minimum and maximum length codes, determining if there are any
codes at all, checking for a valid set of lengths, and looking ahead
at length counts to determine sub-table sizes when building the
decoding tables.
*/
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
for (len = 0; len <= MAXBITS; len++)
count[len] = 0;
for (sym = 0; sym < codes; sym++)
count[lens[sym]]++;
/* bound code lengths, force root to be within code lengths */
root = *bits;
for (max = MAXBITS; max >= 1; max--)
if (count[max] != 0) break;
if (root > max) root = max;
if (max == 0) { /* no symbols to code at all */
this.op = (unsigned char)64; /* invalid code marker */
this.bits = (unsigned char)1;
this.val = (unsigned short)0;
*(*table)++ = this; /* make a table to force an error */
*(*table)++ = this;
*bits = 1;
return 0; /* no symbols, but wait for decoding to report error */
}
for (min = 1; min <= MAXBITS; min++)
if (count[min] != 0) break;
if (root < min) root = min;
/* check for an over-subscribed or incomplete set of lengths */
left = 1;
for (len = 1; len <= MAXBITS; len++) {
left <<= 1;
left -= count[len];
if (left < 0) return -1; /* over-subscribed */
}
if (left > 0 && (type == CODES || max != 1))
return -1; /* incomplete set */
/* generate offsets into symbol table for each length for sorting */
offs[1] = 0;
for (len = 1; len < MAXBITS; len++)
offs[len + 1] = offs[len] + count[len];
/* sort symbols by length, by symbol order within each length */
for (sym = 0; sym < codes; sym++)
if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
/*
Create and fill in decoding tables. In this loop, the table being
filled is at next and has curr index bits. The code being used is huff
with length len. That code is converted to an index by dropping drop
bits off of the bottom. For codes where len is less than drop + curr,
those top drop + curr - len bits are incremented through all values to
fill the table with replicated entries.
root is the number of index bits for the root table. When len exceeds
root, sub-tables are created pointed to by the root entry with an index
of the low root bits of huff. This is saved in low to check for when a
new sub-table should be started. drop is zero when the root table is
being filled, and drop is root when sub-tables are being filled.
When a new sub-table is needed, it is necessary to look ahead in the
code lengths to determine what size sub-table is needed. The length
counts are used for this, and so count[] is decremented as codes are
entered in the tables.
used keeps track of how many table entries have been allocated from the
provided *table space. It is checked when a LENS table is being made
against the space in *table, ENOUGH, minus the maximum space needed by
the worst case distance code, MAXD. This should never happen, but the
sufficiency of ENOUGH has not been proven exhaustively, hence the check.
This assumes that when type == LENS, bits == 9.
sym increments through all symbols, and the loop terminates when
all codes of length max, i.e. all codes, have been processed. This
routine permits incomplete codes, so another loop after this one fills
in the rest of the decoding tables with invalid code markers.
*/
/* set up for code type */
switch (type) {
case CODES:
base = extra = work; /* dummy value--not used */
end = 19;
break;
case LENS:
base = lbase;
base -= 257;
extra = lext;
extra -= 257;
end = 256;
break;
default: /* DISTS */
base = dbase;
extra = dext;
end = -1;
}
/* initialize state for loop */
huff = 0; /* starting code */
sym = 0; /* starting code symbol */
len = min; /* starting code length */
next = *table; /* current table to fill in */
curr = root; /* current table index bits */
drop = 0; /* current bits to drop from code for index */
low = (unsigned)(-1); /* trigger new sub-table when len > root */
used = 1U << root; /* use root table entries */
mask = used - 1; /* mask for comparing low */
/* check available table space */
if (type == LENS && used >= ENOUGH - MAXD)
return 1;
/* process all codes and make table entries */
for (;;) {
/* create table entry */
this.bits = (unsigned char)(len - drop);
if ((int)(work[sym]) < end) {
this.op = (unsigned char)0;
this.val = work[sym];
}
else if ((int)(work[sym]) > end) {
this.op = (unsigned char)(extra[work[sym]]);
this.val = base[work[sym]];
}
else {
this.op = (unsigned char)(32 + 64); /* end of block */
this.val = 0;
}
/* replicate for those indices with low len bits equal to huff */
incr = 1U << (len - drop);
fill = 1U << curr;
min = fill; /* save offset to next table */
do {
fill -= incr;
next[(huff >> drop) + fill] = this;
} while (fill != 0);
/* backwards increment the len-bit code huff */
incr = 1U << (len - 1);
while (huff & incr)
incr >>= 1;
if (incr != 0) {
huff &= incr - 1;
huff += incr;
}
else
huff = 0;
/* go to next symbol, update count, len */
sym++;
if (--(count[len]) == 0) {
if (len == max) break;
len = lens[work[sym]];
}
/* create new sub-table if needed */
if (len > root && (huff & mask) != low) {
/* if first time, transition to sub-tables */
if (drop == 0)
drop = root;
/* increment past last table */
next += min; /* here min is 1 << curr */
/* determine length of next table */
curr = len - drop;
left = (int)(1 << curr);
while (curr + drop < max) {
left -= count[curr + drop];
if (left <= 0) break;
curr++;
left <<= 1;
}
/* check for enough space */
used += 1U << curr;
if (type == LENS && used >= ENOUGH - MAXD)
return 1;
/* point entry in root table to sub-table */
low = huff & mask;
(*table)[low].op = (unsigned char)curr;
(*table)[low].bits = (unsigned char)root;
(*table)[low].val = (unsigned short)(next - *table);
}
}
/*
Fill in rest of table for incomplete codes. This loop is similar to the
loop above in incrementing huff for table indices. It is assumed that
len is equal to curr + drop, so there is no loop needed to increment
through high index bits. When the current sub-table is filled, the loop
drops back to the root table to fill in any remaining entries there.
*/
this.op = (unsigned char)64; /* invalid code marker */
this.bits = (unsigned char)(len - drop);
this.val = (unsigned short)0;
while (huff != 0) {
/* when done with sub-table, drop back to root table */
if (drop != 0 && (huff & mask) != low) {
drop = 0;
len = root;
next = *table;
this.bits = (unsigned char)len;
}
/* put invalid code marker in table */
next[huff >> drop] = this;
/* backwards increment the len-bit code huff */
incr = 1U << (len - 1);
while (huff & incr)
incr >>= 1;
if (incr != 0) {
huff &= incr - 1;
huff += incr;
}
else
huff = 0;
}
/* set return parameters */
*table += used;
*bits = root;
return 0;
}

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/* inftrees.h -- header to use inftrees.c
* Copyright (C) 1995-2005 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* Structure for decoding tables. Each entry provides either the
information needed to do the operation requested by the code that
indexed that table entry, or it provides a pointer to another
table that indexes more bits of the code. op indicates whether
the entry is a pointer to another table, a literal, a length or
distance, an end-of-block, or an invalid code. For a table
pointer, the low four bits of op is the number of index bits of
that table. For a length or distance, the low four bits of op
is the number of extra bits to get after the code. bits is
the number of bits in this code or part of the code to drop off
of the bit buffer. val is the actual byte to output in the case
of a literal, the base length or distance, or the offset from
the current table to the next table. Each entry is four bytes. */
typedef struct {
unsigned char op; /* operation, extra bits, table bits */
unsigned char bits; /* bits in this part of the code */
unsigned short val; /* offset in table or code value */
} code;
/* op values as set by inflate_table():
00000000 - literal
0000tttt - table link, tttt != 0 is the number of table index bits
0001eeee - length or distance, eeee is the number of extra bits
01100000 - end of block
01000000 - invalid code
*/
/* Maximum size of dynamic tree. The maximum found in a long but non-
exhaustive search was 1444 code structures (852 for length/literals
and 592 for distances, the latter actually the result of an
exhaustive search). The true maximum is not known, but the value
below is more than safe. */
#define ENOUGH 2048
#define MAXD 592
/* Type of code to build for inftable() */
typedef enum {
CODES,
LENS,
DISTS
} codetype;
extern int inflate_table OF((codetype type, unsigned short FAR *lens,
unsigned codes, code FAR * FAR *table,
unsigned FAR *bits, unsigned short FAR *work));

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/* header created automatically with -DGEN_TREES_H */
local const ct_data static_ltree[L_CODES+2] = {
{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}},
{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}},
{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}},
{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}},
{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}},
{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}},
{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}},
{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}},
{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}},
{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}},
{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}},
{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}},
{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}},
{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}},
{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}},
{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}},
{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}},
{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}},
{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}},
{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}},
{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}},
{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}},
{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}},
{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}},
{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}},
{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}},
{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}},
{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}},
{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}},
{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}},
{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}},
{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}},
{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}},
{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}},
{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}},
{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}},
{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}},
{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}},
{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}},
{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}},
{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}},
{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}},
{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}},
{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}},
{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}},
{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}},
{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}},
{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}},
{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}},
{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}},
{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}},
{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}},
{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}},
{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}},
{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}},
{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}},
{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}},
{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}}
};
local const ct_data static_dtree[D_CODES] = {
{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}},
{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}},
{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}},
{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}},
{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}},
{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}}
};
const uch _dist_code[DIST_CODE_LEN] = {
0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17,
18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29
};
const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {
0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
};
local const int base_length[LENGTH_CODES] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
64, 80, 96, 112, 128, 160, 192, 224, 0
};
local const int base_dist[D_CODES] = {
0, 1, 2, 3, 4, 6, 8, 12, 16, 24,
32, 48, 64, 96, 128, 192, 256, 384, 512, 768,
1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576
};

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/* uncompr.c -- decompress a memory buffer
* Copyright (C) 1995-2003 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#define ZLIB_INTERNAL
#include "zlib.h"
/* ===========================================================================
Decompresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total
size of the destination buffer, which must be large enough to hold the
entire uncompressed data. (The size of the uncompressed data must have
been saved previously by the compressor and transmitted to the decompressor
by some mechanism outside the scope of this compression library.)
Upon exit, destLen is the actual size of the compressed buffer.
This function can be used to decompress a whole file at once if the
input file is mmap'ed.
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer, or Z_DATA_ERROR if the input data was corrupted.
*/
int ZEXPORT uncompress (dest, destLen, source, sourceLen)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
{
z_stream stream;
int err;
stream.next_in = (Bytef*)source;
stream.avail_in = (uInt)sourceLen;
/* Check for source > 64K on 16-bit machine: */
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
stream.next_out = dest;
stream.avail_out = (uInt)*destLen;
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
stream.zalloc = (alloc_func)0;
stream.zfree = (free_func)0;
err = inflateInit(&stream);
if (err != Z_OK) return err;
err = inflate(&stream, Z_FINISH);
if (err != Z_STREAM_END) {
inflateEnd(&stream);
if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0))
return Z_DATA_ERROR;
return err;
}
*destLen = stream.total_out;
err = inflateEnd(&stream);
return err;
}

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/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2005 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
*/
#ifdef Z_PREFIX
# define deflateInit_ z_deflateInit_
# define deflate z_deflate
# define deflateEnd z_deflateEnd
# define inflateInit_ z_inflateInit_
# define inflate z_inflate
# define inflateEnd z_inflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateSetDictionary z_deflateSetDictionary
# define deflateCopy z_deflateCopy
# define deflateReset z_deflateReset
# define deflateParams z_deflateParams
# define deflateBound z_deflateBound
# define deflatePrime z_deflatePrime
# define inflateInit2_ z_inflateInit2_
# define inflateSetDictionary z_inflateSetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateCopy z_inflateCopy
# define inflateReset z_inflateReset
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# define uncompress z_uncompress
# define adler32 z_adler32
# define crc32 z_crc32
# define get_crc_table z_get_crc_table
# define zError z_zError
# define alloc_func z_alloc_func
# define free_func z_free_func
# define in_func z_in_func
# define out_func z_out_func
# define Byte z_Byte
# define uInt z_uInt
# define uLong z_uLong
# define Bytef z_Bytef
# define charf z_charf
# define intf z_intf
# define uIntf z_uIntf
# define uLongf z_uLongf
# define voidpf z_voidpf
# define voidp z_voidp
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const /* note: need a more gentle solution here */
# endif
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# else
# define ZEXPORTVA FAR CDECL
# endif
# endif
#endif
#if defined (__BEOS__)
# ifdef ZLIB_DLL
# ifdef ZLIB_INTERNAL
# define ZEXPORT __declspec(dllexport)
# define ZEXPORTVA __declspec(dllexport)
# else
# define ZEXPORT __declspec(dllimport)
# define ZEXPORTVA __declspec(dllimport)
# endif
# endif
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
#ifndef ZEXPORT
# define ZEXPORT
#endif
#ifndef ZEXPORTVA
# define ZEXPORTVA
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */
# include <sys/types.h> /* for off_t */
# include <unistd.h> /* for SEEK_* and off_t */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# define z_off_t off_t
#endif
#ifndef SEEK_SET
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
#if defined(__OS400__)
# define NO_vsnprintf
#endif
#if defined(__MVS__)
# define NO_vsnprintf
# ifdef FAR
# undef FAR
# endif
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
# pragma map(deflateInit_,"DEIN")
# pragma map(deflateInit2_,"DEIN2")
# pragma map(deflateEnd,"DEEND")
# pragma map(deflateBound,"DEBND")
# pragma map(inflateInit_,"ININ")
# pragma map(inflateInit2_,"ININ2")
# pragma map(inflateEnd,"INEND")
# pragma map(inflateSync,"INSY")
# pragma map(inflateSetDictionary,"INSEDI")
# pragma map(compressBound,"CMBND")
# pragma map(inflate_table,"INTABL")
# pragma map(inflate_fast,"INFA")
# pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* ZCONF_H */

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/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2005 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
*/
#ifdef Z_PREFIX
# define deflateInit_ z_deflateInit_
# define deflate z_deflate
# define deflateEnd z_deflateEnd
# define inflateInit_ z_inflateInit_
# define inflate z_inflate
# define inflateEnd z_inflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateSetDictionary z_deflateSetDictionary
# define deflateCopy z_deflateCopy
# define deflateReset z_deflateReset
# define deflateParams z_deflateParams
# define deflateBound z_deflateBound
# define deflatePrime z_deflatePrime
# define inflateInit2_ z_inflateInit2_
# define inflateSetDictionary z_inflateSetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateCopy z_inflateCopy
# define inflateReset z_inflateReset
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# define uncompress z_uncompress
# define adler32 z_adler32
# define crc32 z_crc32
# define get_crc_table z_get_crc_table
# define zError z_zError
# define alloc_func z_alloc_func
# define free_func z_free_func
# define in_func z_in_func
# define out_func z_out_func
# define Byte z_Byte
# define uInt z_uInt
# define uLong z_uLong
# define Bytef z_Bytef
# define charf z_charf
# define intf z_intf
# define uIntf z_uIntf
# define uLongf z_uLongf
# define voidpf z_voidpf
# define voidp z_voidp
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const /* note: need a more gentle solution here */
# endif
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# else
# define ZEXPORTVA FAR CDECL
# endif
# endif
#endif
#if defined (__BEOS__)
# ifdef ZLIB_DLL
# ifdef ZLIB_INTERNAL
# define ZEXPORT __declspec(dllexport)
# define ZEXPORTVA __declspec(dllexport)
# else
# define ZEXPORT __declspec(dllimport)
# define ZEXPORTVA __declspec(dllimport)
# endif
# endif
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
#ifndef ZEXPORT
# define ZEXPORT
#endif
#ifndef ZEXPORTVA
# define ZEXPORTVA
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */
# include <sys/types.h> /* for off_t */
# include <unistd.h> /* for SEEK_* and off_t */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# define z_off_t off_t
#endif
#ifndef SEEK_SET
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
#if defined(__OS400__)
# define NO_vsnprintf
#endif
#if defined(__MVS__)
# define NO_vsnprintf
# ifdef FAR
# undef FAR
# endif
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
# pragma map(deflateInit_,"DEIN")
# pragma map(deflateInit2_,"DEIN2")
# pragma map(deflateEnd,"DEEND")
# pragma map(deflateBound,"DEBND")
# pragma map(inflateInit_,"ININ")
# pragma map(inflateInit2_,"ININ2")
# pragma map(inflateEnd,"INEND")
# pragma map(inflateSync,"INSY")
# pragma map(inflateSetDictionary,"INSEDI")
# pragma map(compressBound,"CMBND")
# pragma map(inflate_table,"INTABL")
# pragma map(inflate_fast,"INFA")
# pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* ZCONF_H */

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Source/zlib/zlib.h Normal file

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461
Source/zlib/zlib.vcproj Normal file
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@ -0,0 +1,461 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="zlib"
ProjectGUID="{731BD205-2826-4631-B7AF-117658E88DBC}"
RootNamespace="zlib"
Keyword="MFCProj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
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OutputDirectory="$(SolutionDir)bin/$(ConfigurationName)/lib"
IntermediateDirectory="$(SolutionDir)build/$(ConfigurationName)/$(ProjectName)"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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RuntimeTypeInfo="false"
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SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="2057"
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<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLibrarianTool"
SuppressStartupBanner="true"
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<Tool
Name="VCALinkTool"
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<Tool
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<Tool
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SuppressStartupBanner="true"
OutputFile=".\Debug/zlib.bsc"
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<Tool
Name="VCFxCopTool"
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<Tool
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</Configuration>
<Configuration
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OutputDirectory="$(SolutionDir)bin/$(ConfigurationName)/lib"
IntermediateDirectory="$(SolutionDir)build/$(ConfigurationName)/$(ProjectName)"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
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Name="VCCustomBuildTool"
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<Tool
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<Tool
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SuppressStartupBanner="true"
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<Tool
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<Tool
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Culture="2057"
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<Tool
Name="VCFxCopTool"
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<Tool
Name="VCPostBuildEventTool"
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</Configurations>
<References>
</References>
<Files>
<Filter
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Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
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<File
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>
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@ -0,0 +1,65 @@
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318
Source/zlib/zutil.c Normal file
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/* zutil.c -- target dependent utility functions for the compression library
* Copyright (C) 1995-2005 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zutil.h"
#ifndef NO_DUMMY_DECL
struct internal_state {int dummy;}; /* for buggy compilers */
#endif
const char * const z_errmsg[10] = {
"need dictionary", /* Z_NEED_DICT 2 */
"stream end", /* Z_STREAM_END 1 */
"", /* Z_OK 0 */
"file error", /* Z_ERRNO (-1) */
"stream error", /* Z_STREAM_ERROR (-2) */
"data error", /* Z_DATA_ERROR (-3) */
"insufficient memory", /* Z_MEM_ERROR (-4) */
"buffer error", /* Z_BUF_ERROR (-5) */
"incompatible version",/* Z_VERSION_ERROR (-6) */
""};
const char * ZEXPORT zlibVersion()
{
return ZLIB_VERSION;
}
uLong ZEXPORT zlibCompileFlags()
{
uLong flags;
flags = 0;
switch (sizeof(uInt)) {
case 2: break;
case 4: flags += 1; break;
case 8: flags += 2; break;
default: flags += 3;
}
switch (sizeof(uLong)) {
case 2: break;
case 4: flags += 1 << 2; break;
case 8: flags += 2 << 2; break;
default: flags += 3 << 2;
}
switch (sizeof(voidpf)) {
case 2: break;
case 4: flags += 1 << 4; break;
case 8: flags += 2 << 4; break;
default: flags += 3 << 4;
}
switch (sizeof(z_off_t)) {
case 2: break;
case 4: flags += 1 << 6; break;
case 8: flags += 2 << 6; break;
default: flags += 3 << 6;
}
#ifdef DEBUG
flags += 1 << 8;
#endif
#if defined(ASMV) || defined(ASMINF)
flags += 1 << 9;
#endif
#ifdef ZLIB_WINAPI
flags += 1 << 10;
#endif
#ifdef BUILDFIXED
flags += 1 << 12;
#endif
#ifdef DYNAMIC_CRC_TABLE
flags += 1 << 13;
#endif
#ifdef NO_GZCOMPRESS
flags += 1L << 16;
#endif
#ifdef NO_GZIP
flags += 1L << 17;
#endif
#ifdef PKZIP_BUG_WORKAROUND
flags += 1L << 20;
#endif
#ifdef FASTEST
flags += 1L << 21;
#endif
#ifdef STDC
# ifdef NO_vsnprintf
flags += 1L << 25;
# ifdef HAS_vsprintf_void
flags += 1L << 26;
# endif
# else
# ifdef HAS_vsnprintf_void
flags += 1L << 26;
# endif
# endif
#else
flags += 1L << 24;
# ifdef NO_snprintf
flags += 1L << 25;
# ifdef HAS_sprintf_void
flags += 1L << 26;
# endif
# else
# ifdef HAS_snprintf_void
flags += 1L << 26;
# endif
# endif
#endif
return flags;
}
#ifdef DEBUG
# ifndef verbose
# define verbose 0
# endif
int z_verbose = verbose;
void z_error (m)
char *m;
{
fprintf(stderr, "%s\n", m);
exit(1);
}
#endif
/* exported to allow conversion of error code to string for compress() and
* uncompress()
*/
const char * ZEXPORT zError(err)
int err;
{
return ERR_MSG(err);
}
#if defined(_WIN32_WCE)
/* The Microsoft C Run-Time Library for Windows CE doesn't have
* errno. We define it as a global variable to simplify porting.
* Its value is always 0 and should not be used.
*/
int errno = 0;
#endif
#ifndef HAVE_MEMCPY
void zmemcpy(dest, source, len)
Bytef* dest;
const Bytef* source;
uInt len;
{
if (len == 0) return;
do {
*dest++ = *source++; /* ??? to be unrolled */
} while (--len != 0);
}
int zmemcmp(s1, s2, len)
const Bytef* s1;
const Bytef* s2;
uInt len;
{
uInt j;
for (j = 0; j < len; j++) {
if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
}
return 0;
}
void zmemzero(dest, len)
Bytef* dest;
uInt len;
{
if (len == 0) return;
do {
*dest++ = 0; /* ??? to be unrolled */
} while (--len != 0);
}
#endif
#ifdef SYS16BIT
#ifdef __TURBOC__
/* Turbo C in 16-bit mode */
# define MY_ZCALLOC
/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
* and farmalloc(64K) returns a pointer with an offset of 8, so we
* must fix the pointer. Warning: the pointer must be put back to its
* original form in order to free it, use zcfree().
*/
#define MAX_PTR 10
/* 10*64K = 640K */
local int next_ptr = 0;
typedef struct ptr_table_s {
voidpf org_ptr;
voidpf new_ptr;
} ptr_table;
local ptr_table table[MAX_PTR];
/* This table is used to remember the original form of pointers
* to large buffers (64K). Such pointers are normalized with a zero offset.
* Since MSDOS is not a preemptive multitasking OS, this table is not
* protected from concurrent access. This hack doesn't work anyway on
* a protected system like OS/2. Use Microsoft C instead.
*/
voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
{
voidpf buf = opaque; /* just to make some compilers happy */
ulg bsize = (ulg)items*size;
/* If we allocate less than 65520 bytes, we assume that farmalloc
* will return a usable pointer which doesn't have to be normalized.
*/
if (bsize < 65520L) {
buf = farmalloc(bsize);
if (*(ush*)&buf != 0) return buf;
} else {
buf = farmalloc(bsize + 16L);
}
if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
table[next_ptr].org_ptr = buf;
/* Normalize the pointer to seg:0 */
*((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
*(ush*)&buf = 0;
table[next_ptr++].new_ptr = buf;
return buf;
}
void zcfree (voidpf opaque, voidpf ptr)
{
int n;
if (*(ush*)&ptr != 0) { /* object < 64K */
farfree(ptr);
return;
}
/* Find the original pointer */
for (n = 0; n < next_ptr; n++) {
if (ptr != table[n].new_ptr) continue;
farfree(table[n].org_ptr);
while (++n < next_ptr) {
table[n-1] = table[n];
}
next_ptr--;
return;
}
ptr = opaque; /* just to make some compilers happy */
Assert(0, "zcfree: ptr not found");
}
#endif /* __TURBOC__ */
#ifdef M_I86
/* Microsoft C in 16-bit mode */
# define MY_ZCALLOC
#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
# define _halloc halloc
# define _hfree hfree
#endif
voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
{
if (opaque) opaque = 0; /* to make compiler happy */
return _halloc((long)items, size);
}
void zcfree (voidpf opaque, voidpf ptr)
{
if (opaque) opaque = 0; /* to make compiler happy */
_hfree(ptr);
}
#endif /* M_I86 */
#endif /* SYS16BIT */
#ifndef MY_ZCALLOC /* Any system without a special alloc function */
#ifndef STDC
extern voidp malloc OF((uInt size));
extern voidp calloc OF((uInt items, uInt size));
extern void free OF((voidpf ptr));
#endif
voidpf zcalloc (opaque, items, size)
voidpf opaque;
unsigned items;
unsigned size;
{
if (opaque) items += size - size; /* make compiler happy */
return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
(voidpf)calloc(items, size);
}
void zcfree (opaque, ptr)
voidpf opaque;
voidpf ptr;
{
free(ptr);
if (opaque) return; /* make compiler happy */
}
#endif /* MY_ZCALLOC */

269
Source/zlib/zutil.h Normal file
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@ -0,0 +1,269 @@
/* zutil.h -- internal interface and configuration of the compression library
* Copyright (C) 1995-2005 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef ZUTIL_H
#define ZUTIL_H
#define ZLIB_INTERNAL
#include "zlib.h"
#ifdef STDC
# ifndef _WIN32_WCE
# include <stddef.h>
# endif
# include <string.h>
# include <stdlib.h>
#endif
#ifdef NO_ERRNO_H
# ifdef _WIN32_WCE
/* The Microsoft C Run-Time Library for Windows CE doesn't have
* errno. We define it as a global variable to simplify porting.
* Its value is always 0 and should not be used. We rename it to
* avoid conflict with other libraries that use the same workaround.
*/
# define errno z_errno
# endif
extern int errno;
#else
# ifndef _WIN32_WCE
# include <errno.h>
# endif
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
typedef unsigned char uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long ulg;
extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
/* (size given to avoid silly warnings with Visual C++) */
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
#define ERR_RETURN(strm,err) \
return (strm->msg = (char*)ERR_MSG(err), (err))
/* To be used only when the state is known to be valid */
/* common constants */
#ifndef DEF_WBITS
# define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default memLevel */
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
/* The three kinds of block type */
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
/* target dependencies */
#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
# define OS_CODE 0x00
# if defined(__TURBOC__) || defined(__BORLANDC__)
# if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
/* Allow compilation with ANSI keywords only enabled */
void _Cdecl farfree( void *block );
void *_Cdecl farmalloc( unsigned long nbytes );
# else
# include <alloc.h>
# endif
# else /* MSC or DJGPP */
# include <malloc.h>
# endif
#endif
#ifdef AMIGA
# define OS_CODE 0x01
#endif
#if defined(VAXC) || defined(VMS)
# define OS_CODE 0x02
# define F_OPEN(name, mode) \
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
#endif
#if defined(ATARI) || defined(atarist)
# define OS_CODE 0x05
#endif
#ifdef OS2
# define OS_CODE 0x06
# ifdef M_I86
#include <malloc.h>
# endif
#endif
#if defined(MACOS) || defined(TARGET_OS_MAC)
# define OS_CODE 0x07
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
# include <unix.h> /* for fdopen */
# else
# ifndef fdopen
# define fdopen(fd,mode) NULL /* No fdopen() */
# endif
# endif
#endif
#ifdef TOPS20
# define OS_CODE 0x0a
#endif
#ifdef WIN32
# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
# define OS_CODE 0x0b
# endif
#endif
#ifdef __50SERIES /* Prime/PRIMOS */
# define OS_CODE 0x0f
#endif
#if defined(_BEOS_) || defined(RISCOS)
# define fdopen(fd,mode) NULL /* No fdopen() */
#endif
#if (defined(_MSC_VER) && (_MSC_VER > 600))
# if defined(_WIN32_WCE)
# define fdopen(fd,mode) NULL /* No fdopen() */
# ifndef _PTRDIFF_T_DEFINED
typedef int ptrdiff_t;
# define _PTRDIFF_T_DEFINED
# endif
# else
# define fdopen(fd,type) _fdopen(fd,type)
# endif
#endif
/* common defaults */
#ifndef OS_CODE
# define OS_CODE 0x03 /* assume Unix */
#endif
#ifndef F_OPEN
# define F_OPEN(name, mode) fopen((name), (mode))
#endif
/* functions */
#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550)
# ifndef HAVE_VSNPRINTF
# define HAVE_VSNPRINTF
# endif
#endif
#if defined(__CYGWIN__)
# ifndef HAVE_VSNPRINTF
# define HAVE_VSNPRINTF
# endif
#endif
#ifndef HAVE_VSNPRINTF
# ifdef MSDOS
/* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
but for now we just assume it doesn't. */
# define NO_vsnprintf
# endif
# ifdef __TURBOC__
# define NO_vsnprintf
# endif
# ifdef WIN32
/* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */
# if !defined(vsnprintf) && !defined(NO_vsnprintf)
# define vsnprintf _vsnprintf
# endif
# endif
# ifdef __SASC
# define NO_vsnprintf
# endif
#endif
#ifdef VMS
# define NO_vsnprintf
#endif
#if defined(pyr)
# define NO_MEMCPY
#endif
#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
/* Use our own functions for small and medium model with MSC <= 5.0.
* You may have to use the same strategy for Borland C (untested).
* The __SC__ check is for Symantec.
*/
# define NO_MEMCPY
#endif
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
# define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
# define zmemcpy _fmemcpy
# define zmemcmp _fmemcmp
# define zmemzero(dest, len) _fmemset(dest, 0, len)
# else
# define zmemcpy memcpy
# define zmemcmp memcmp
# define zmemzero(dest, len) memset(dest, 0, len)
# endif
#else
extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
extern void zmemzero OF((Bytef* dest, uInt len));
#endif
/* Diagnostic functions */
#ifdef DEBUG
# include <stdio.h>
extern int z_verbose;
extern void z_error OF((char *m));
# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
# define Trace(x) {if (z_verbose>=0) fprintf x ;}
# define Tracev(x) {if (z_verbose>0) fprintf x ;}
# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
#else
# define Assert(cond,msg)
# define Trace(x)
# define Tracev(x)
# define Tracevv(x)
# define Tracec(c,x)
# define Tracecv(c,x)
#endif
voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size));
void zcfree OF((voidpf opaque, voidpf ptr));
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
#endif /* ZUTIL_H */