zilmar
434e8807ac
[Projecy64] Cleanup usage of __FUNCTION__ in FlashRam.cpp
2016-01-27 20:49:26 +11:00
zilmar
94a7f2f8b5
[Project64] Remove windows.h from Eeprom.cpp
2016-01-27 20:39:46 +11:00
zilmar
26cb3c98c3
[Project64] More line endings ?
2016-01-27 20:39:06 +11:00
zilmar
a228a9d1f9
line ends ?
2016-01-27 20:11:59 +11:00
zilmar
2b2283d876
[Project64] Add N64DiskClass.cpp to vs 2008 project
2016-01-27 20:09:54 +11:00
zilmar
572c24f14b
Merge pull request #936 from Lithium64/tripleplay
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Fixed Triple Play 2000
2016-01-27 19:16:28 +11:00
zilmar
ba7bf929a2
Merge pull request #866 from Jeremy517/master
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Allow for pushing two C Buttons at once when using an analog stick
2016-01-27 19:10:19 +11:00
zilmar
7032ab5d33
Merge pull request #941 from AmbientMalice/new_SM64_wobble_fix
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Super Mario 64 wobble fix
2016-01-27 19:08:55 +11:00
zilmar
a86ba8db2d
Merge pull request #937 from LuigiBlood/64dd_2
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64DD support
2016-01-27 19:07:19 +11:00
zilmar
fb0d13706c
Merge pull request #940 from vgturtle127/Add-gitattributes
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Add .gitattributes
2016-01-27 19:05:33 +11:00
zilmar
b04e0c7a9e
Merge pull request #933 from cxd4/patch-1
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[Glide64] poop :)
2016-01-27 19:04:12 +11:00
AmbientMalice
5b82ca80da
Fix Mario 64 texture wobble (ported from libretro)
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Thanks to anon on /emugen/ for pointing this out. Original fix here bc23392568
2016-01-27 15:26:28 +10:00
AmbientMalice
60905a3017
Merge pull request #34 from project64/master
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bringmetowaifu
2016-01-27 13:49:36 +10:00
Derek "Turtle" Roe
f6f74ceef0
Add .gitattributes
2016-01-26 21:00:39 -06:00
zilmar
03f4a63774
Merge pull request #934 from Lithium64/fifa64
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Fixed FIFA 64 american version
2016-01-27 04:16:27 +11:00
luigiblood
4bf95e61f1
Open ROM/Drag&Drop Error fixed, delete g_DDRom if normal N64 ROM play
2016-01-26 16:43:44 +01:00
luigiblood
7c468bd624
Drag & Drop 64DD Disk support
2016-01-26 15:55:30 +01:00
luigiblood
226c29d5c7
Disk Conversion support, AppCleanup() update
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There's still a problem with Open ROM but other than that it's fully functional.
2016-01-26 15:31:24 +01:00
Lithium64
24ec26ff56
Disable 32bit mode
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This fixes the graphics corruption when in game
2016-01-26 06:25:31 -03:00
zilmar
e693b01ea7
Merge pull request #935 from AmbientMalice/patch-28
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some minor RDB cleanup
2016-01-26 20:16:02 +11:00
AmbientMalice
f141a82111
some minor RDB cleanup
2016-01-26 18:22:39 +10:00
Lithium64
c452353b55
Fixed FIFA 64 USA version
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AmbientMalice forgot to add the fix for american version
2016-01-26 04:03:44 -03:00
luigiblood
96a6862c80
Use Open ROM to open Disk instead
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It's a much better idea anyway.
2016-01-26 03:04:48 +01:00
cxd4
5952632d76
[Glide64] restored the explicit "Error" box titles
2016-01-25 17:13:27 -05:00
luigiblood
f0b81bbfc0
Added "Open Disk" to File menu.
2016-01-25 22:39:26 +01:00
cxd4
a10200cbce
[Glide64] NULL MessageBox title instead of "Error"
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According to MSDN, a MessageBox whose title param is a null pointer defaults to the text "Error".
So instead of allocating extra bytes to pass a pointer to the string `"Error"`, why not pass NULL?
Actually the real reason why I made this PR was me having OCD against a cosmetic spacing inconsistency introduced in this commit: aefe8e603c
. So if you prefer "Error" over NULL I'll just undo that part of this PR and keep the line break change in instead. :P
2016-01-25 15:31:04 -05:00
luigiblood
39a1c9f407
Added "Play Game with Disk" option
2016-01-25 20:58:57 +01:00
zilmar
96903f729e
Merge pull request #932 from AmbientMalice/patch-27
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FIFA Soccer 64 compatible now.
2016-01-26 04:07:52 +11:00
luigiblood
82779033d3
Disk Write fixed, Recompiler support tentative
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Unfortunately there's an opcode that Recompiler doesn't recognize.
However once it's implemented, there's no reason it shouldn't work.
For Disk Writing, so far it works, it seems to not have any trouble so far.
2016-01-25 15:47:12 +01:00
AmbientMalice
1230cd66b4
FIFA Soccer 64 compatible now.
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Credit goes to @LegendOfDragoon & @exhalatio
2016-01-26 00:12:15 +10:00
zilmar
63c52f2055
Merge branch 'master' of https://github.com/project64/project64
2016-01-25 22:27:24 +11:00
zilmar
989c7294cc
[Glide64] Cleanup texture code
2016-01-25 22:26:42 +11:00
zilmar
e66e071d30
Merge pull request #918 from dsx-/master
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minor rdb changes
2016-01-25 22:23:42 +11:00
zilmar
75f88fa73e
Merge pull request #928 from Nekokabu/master
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[RDB] J.League Live 64 (J)
2016-01-25 22:23:07 +11:00
zilmar
b7aebc5127
Merge pull request #930 from AmbientMalice/sinandnoiseeffectspleasekillmeglide64issoawful
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Fix S&P noise and add cheats
2016-01-25 22:22:58 +11:00
zilmar
308010e16c
[Glide64] Remove some wx headers
2016-01-25 22:20:55 +11:00
zilmar
166e5cdace
[Glide64] convert wxInt16 to int16_t
2016-01-25 22:17:03 +11:00
zilmar
4fc4f921e9
[Glide64] Cleanup ucode .h files
2016-01-25 22:14:01 +11:00
zilmar
b8cbfa30c4
[Glide64] change wxUIntPtr to uintptr_t
2016-01-25 22:13:35 +11:00
zilmar
5c9962684f
[Glide64] Clean up some code related to screen capture
2016-01-25 22:00:45 +11:00
zilmar
76a3db6568
[Glide64] fix up rom name being sscii
2016-01-25 21:34:16 +11:00
zilmar
0f185260f4
[Glide64] Rename wxChar to char
2016-01-25 21:27:59 +11:00
zilmar
38205b5ee8
[Glide64] Cleanup rdp.h
2016-01-25 21:25:32 +11:00
zilmar
5a68a1f721
[Glide64] Convert wxUIntPtr to uintptr_t
2016-01-25 21:23:28 +11:00
zilmar
5959a9a0a0
[Glide64] Convert wxInt32 to int32_t
2016-01-25 21:15:26 +11:00
zilmar
aefe8e603c
[Glide64] remove wx/confbase.h from rdp.cpp
2016-01-25 21:12:11 +11:00
zilmar
5fa34066c2
[Glide64] Add stdlib.h to Gfx_1.3.h
2016-01-25 21:07:57 +11:00
zilmar
09da116723
[Glide64] Rename max and min to be maxval and minval
2016-01-25 20:58:29 +11:00
zilmar
834210eaf9
[Glide64] Remove usage of _()
2016-01-25 20:49:28 +11:00
zilmar
be46977de9
[Glide64] Add critical section in to dlist/config
2016-01-25 20:33:04 +11:00