Commit Graph

2709 Commits

Author SHA1 Message Date
zilmar 02d94ce57b Merge pull request #961 from LuigiBlood/64dd_2
[64DD] Only Head 0 Track 6 is supposed to fail.
2016-01-31 12:18:23 +11:00
luigiblood d2d611c137 [64DD] Only Head 0 Track 6 is supposed to fail. 2016-01-30 22:23:27 +01:00
zilmar 4103e9459f Merge pull request #960 from AmbientMalice/patch-30
R6 software depth buffer enable
2016-01-30 20:02:41 +11:00
AmbientMalice f252ba8c8e R6 software depth buffer enable
Fixes lens flares. Game still has some depth issues, possibly caused by swap modes.
2016-01-30 17:59:55 +10:00
zilmar a08ae5b8cd Merge pull request #959 from dsx-/master
minor rdb edits
2016-01-30 05:30:12 +11:00
dsx- 4b195a6943 king hill/twisted edge plugin note 2016-01-29 22:06:52 +08:00
dsx- 0ce0c93479 64 de hakken plugin note 2016-01-29 21:52:30 +08:00
dsx- f208016599 king hill minor correction 2016-01-29 21:51:42 +08:00
dsx- 8585c37fd6 Revert "revert twisted edge change"
This reverts commit 11f4bb9175.
2016-01-29 21:48:50 +08:00
dsx- 6e8c0a5ddc Revert "64 de hakken plugin note"
This reverts commit 6e19e48448.
2016-01-29 21:48:26 +08:00
dsx- 11f4bb9175 revert twisted edge change 2016-01-29 21:31:36 +08:00
dsx- 6c2ba343c4 conker rdb remove period 2016-01-29 20:34:08 +08:00
dsx- a9e01ec074 tetrisphere remove plugin note 2016-01-29 20:28:03 +08:00
dsx- 5da6e445e6 winback rdb remove period 2016-01-29 20:27:27 +08:00
dsx- 7ca5b91998 rat attack minor rdb edit 2016-01-29 20:26:17 +08:00
dsx- 17beb79c95 nba hangtime plugin note 2016-01-29 20:25:28 +08:00
dsx- 6e19e48448 64 de hakken plugin note 2016-01-29 20:24:13 +08:00
zilmar 5cad324699 Merge pull request #958 from LuigiBlood/64dd_2
64DD IPL ROM Recompiler support
2016-01-29 10:06:21 +11:00
luigiblood 6e1ea7cba7 [RDB] 64DD IPL ROM works on Recompiler (Compatible) 2016-01-29 00:03:53 +01:00
luigiblood 03bd97c46b [Recompiler] Fix COP0_MT() Cause case
Results in 64DD IPL ROM fully working in Recompiler.
Thanks zilmar!
2016-01-28 23:59:53 +01:00
zilmar 5f0a77f897 Merge pull request #957 from cxd4/BOOL-does-not-name-a-type
[Settings] InitializeSettings() can return bool.
2016-01-29 08:02:44 +11:00
zilmar 36efe34b30 Merge pull request #956 from cxd4/fix-glide-unix
[Glide64] small updates for fixing compile errors on non-Windows
2016-01-29 08:02:20 +11:00
a591fefccb [Settings] InitializeSettings() can return bool. 2016-01-28 15:21:23 -05:00
d267a1b895 Include stdarg.h for va_start and va_end. 2016-01-28 15:07:00 -05:00
b759a60417 Include string.h where needed. 2016-01-28 15:00:13 -05:00
fa90c2a472 s/config.h/Config.h 2016-01-28 14:37:37 -05:00
zilmar 6b50bc4ff4 Merge pull request #950 from death-droid/PifRAMCleanupChanges
Prepare the emulator for easier implementation of the transferpak, pa…
2016-01-29 05:13:06 +11:00
zilmar 4203cbd2ef [Common] Make sure we always have a path in CPath::SetComponents 2016-01-29 04:34:50 +11:00
Emmet Young c6fa59ac3a Made a slight mistake when porting over from my old branch.
Mempak and Rumblepak will work fine again.
2016-01-28 22:51:48 +11:00
Emmet Young e879431606 Prepare the emulator for easier implementation of the transferpak, pass Command[5] directly into the Pak functions, and also generate the address beforehand. 2016-01-28 21:58:14 +11:00
zilmar 3a1fc904c6 [Project64] Code cleanup and added some more log messages 2016-01-28 20:40:08 +11:00
zilmar a6bfe74a28 [Project64] Be able to pass base dir to app init 2016-01-28 20:37:44 +11:00
zilmar 8df90936f8 Merge pull request #944 from LuigiBlood/64dd_2
Fix Disk.cpp time/date code & F-Zero X (J) RDB update
2016-01-28 17:51:00 +11:00
zilmar 5b00932156 Merge pull request #946 from death-droid/MempakFix
Change up the way Mempaks are meant to work, use the standard file fu…
2016-01-28 17:43:35 +11:00
zilmar 2885e497bf Merge pull request #945 from AmbientMalice/patch-29
Change Rainbow 6 to use old buffer swap mode.
2016-01-28 17:41:34 +11:00
zilmar 154b94008d Merge pull request #949 from cxd4/corrupt-commits
Don't force other contributors to make unreadable PRs.
2016-01-28 17:41:10 +11:00
22256d6b17 XPM is not a binary-encoded image format; it's text. 2016-01-28 00:53:41 -05:00
7e8d3d8a3b MSVS stuff is indifferent to LF or CRLF, and Windows is CRLF. 2016-01-28 00:53:07 -05:00
7d10c64d5d Don't force other contributors to make unreadable PRs. 2016-01-28 00:49:34 -05:00
Emmet Young 643a684c77 Change up the way Mempaks are meant to work, use the standard file functions. Mempaks are now loaded in when the game launches, and file handles are only opened durring read and writes 2016-01-28 14:02:05 +11:00
AmbientMalice 3d90fa9220 whoops 2016-01-28 13:01:43 +10:00
AmbientMalice e306abb427 Change Rainbow 6 to use old buffer swap mode.
I have absolutely no idea why this works. It should be significantly slower. But with this setting, the game no longer chokes and runs rather smoothly.
2016-01-28 12:45:51 +10:00
luigiblood 7295e098e4 [RDB] F-Zero X (J) to use 8MB RDRAM for Expansion Kit 2016-01-28 01:10:17 +01:00
luigiblood 5505db5201 Fix Disk.cpp time/date code 2016-01-27 22:41:31 +01:00
zilmar f6f86f1efc Merge pull request #942 from LuigiBlood/64dd_2
[RDB] Added 64DD IPL ROM
2016-01-28 04:08:52 +11:00
luigiblood 04518f2060 [RDB] Added 64DD IPL ROM
Checksum for that specific CIC isn't working yet but will work on fixing it.
2016-01-27 14:08:22 +01:00
zilmar 72e6928ea8 [Project64] Remove duplicate Rdb_FixedAudio 2016-01-27 20:54:22 +11:00
zilmar 8bf0902d33 [Projct64] Use real value for _RC_NEAR, _RC_CHOP, etc 2016-01-27 20:53:08 +11:00
zilmar 2d435936ec [Project64] Change DWORD to uint32_t in CRecompilerOps::SPECIAL_DADDU 2016-01-27 20:51:16 +11:00
zilmar 3e888b9b74 {Project64] Clean up some code in N64Class.cpp 2016-01-27 20:50:25 +11:00