Commit Graph

3343 Commits

Author SHA1 Message Date
Franck TROUILLEZ 1583fdc4cb
Allow to auto-bump the version and show version in title (#2307) 2024-06-30 13:03:05 +02:00
innerthunder 284c3c628b
[Unittest] Remove random berry effects from PBond tests (#2715) 2024-06-29 21:48:05 -04:00
innerthunder d278df8fef
[Bug] Fix multi-hit moves persisting after sleep/freeze (#2712) 2024-06-29 17:30:10 -04:00
EmberCM 6cba5acfd0
[QoL] Remove money modifiers from last wave of classic (#2714) 2024-06-29 17:28:15 -04:00
chaosgrimmon 5e3dcc3ad9
[Sprite] One more Mimikyu Disguised form tag (#2711) 2024-06-29 17:26:42 -04:00
innerthunder a48429de09
[Bug] Fix Make It Rain applying stat change twice after KO'ing both opponents (#2696)
* Revert Make It Rain stat change behavior

* ESLint

* Add double KO unit test
2024-06-29 13:59:26 -04:00
NightKev b82c85899e
[Unittest] Add tests for Tidy Up (#2667) 2024-06-29 13:56:38 -04:00
chaosgrimmon bc94858c40
[Sprite] Fixes Busted Mimikyu variants and icons; Fixes #2683 (#2690)
* [Sprite] Gives Disguised form explicit identifier

`null` defaults to `disguised`, as is desired.

* [Sprite] Renamed Disguised form has exp sprites

* [Sprite] Add Busted Mimikyu to masterlist

* Rename static non-shiny front 778.png to 778-disguised.png

* static non-shiny front

* exp non-shiny front

* static non-shiny back

* exp non-shiny front

* static non-shiny back

* static shiny front

* static shiny front

* non-shiny icon

* exp non-shiny back

* shiny icon

* static var front

* exp non-shiny back

* exp shiny front

* exp shiny front

* exp shiny back

* static shiny back

* exp var front

* static var back

* Delete public/images/pokemon/variant/exp/778_3.png

* Delete public/images/pokemon/variant/exp/778_3.json

* exp shiny back

* exp shiny back

* rare icon

* epic icon

* exp var back

* static var front BUSTED

* static var back BUSTED

* exp var front BUSTED

* exp var back BUSTED

* [Sprite] Static Mimikyu Busted sprite fix

Fixes eyeholes on torso

* [Sprite] Exp Mimikyu sprite fixes

Fixes eyeholes on torsos

* Trim static shiny front sprite size

Addresses issue #2683

* [Sprite] Match static shiny Disguised w non-shiny

Addresses issue #2683
2024-06-29 13:54:02 -04:00
ReneGV 2dd8aaf31a
[miscellaneous] Create single variable for max pokeballs (#2698)
* Configure max pokeballs

* Rename variable
2024-06-29 13:52:30 -04:00
ReneGV fd586ecd8e
[Bug] Fix purify (#2697) 2024-06-28 20:59:06 -04:00
Dakurei 6865b6b846
Application of EBU R 128 to all BGM (#2691)
+ Avoids disparities between tunes, and tunes that were too loud and tended to saturate
2024-06-28 16:06:50 -05:00
Felix Staud e929538569 set development default also to "0" 2024-06-28 13:02:55 -07:00
Felix Staud 782718c293 make i18n debugging an optional env setting
this also reduces output noise in tests
2024-06-28 12:59:54 -07:00
Madmadness65 15671a6922
Add new custom biome music by Firel (#2681) 2024-06-28 11:26:06 -05:00
NightKev 924ee17f70
[Unittest] Fix mocked value in Volt Absorb test (#2685) 2024-06-28 12:13:25 -04:00
AJ Fontaine 96f72eae2f
[QoL] Don't offer ball rewards when you have max in Classic mode (#1677)
* Don't offer ball rewards past floor 189

* Remove balls from reward pool when you have max

* Change only applies to classic

* Function to weigh the player's balls

* Documented hasMaxBalls function

* More specific comment
2024-06-28 12:11:52 -04:00
José Ricardo Fleury Oliveira cd73c37d4b
[Localization(pt)] Fixed translation inconsistencies for critical hit messages (#2676) 2024-06-28 10:33:06 -04:00
chaosgrimmon 51a107f1cf
[Sprite] Implement female Pyroar icon (#2682) 2024-06-28 10:15:04 -04:00
Madmadness65 d4856c34f1 Fix minor BGM title typos
"Marowak Dojo" was missing the "k" in their names.
2024-06-27 23:56:41 -05:00
NightKev 784035b6f5
[Unittest] Prevent berries from interfering with Dry Skin tests (#2679) 2024-06-28 00:55:09 -04:00
flx-sta d5b1459422
[Docs] add some inline docs for boss segments logic (#2678) 2024-06-27 23:20:42 -04:00
mercurius-00 4f9bd85f57
[QoL] Add line break for chinese TM item name (#2677)
Add line break for chinese TM item name
2024-06-27 23:04:55 -04:00
Kang Jisoon c9c1249995
[Localization] Quickdraw message to Korean (#2650)
* Update Localization ko quickDraw

* Add newline character
2024-06-27 22:34:07 -04:00
Lugiad 044b3bd9ab
Update French bgm-name.ts Update (#2673) 2024-06-27 19:29:26 -05:00
Madmadness65 67a21b8a94
[Enhancement] Add battle music for Koraidon & Miraidon (#2654)
* Add battle music for Koraidon & Miraidon

* German track title
2024-06-27 18:59:24 -05:00
Madmadness65 bacd5e939b
Fix Xerneas not changing from Neutral form (#2669) 2024-06-27 18:58:45 -05:00
flx-sta 384f6e1fee
[Bug] add flag to know if pokemon was populated from data-source to fix boss segments for endless double bosses (#2672)
also reverted previous change as this was breaking for non-session-restored fights
2024-06-27 19:55:27 -04:00
innerthunder b2048148c9
[Bug] Fix Make It Rain not applying effect on KO (#2670) 2024-06-27 19:52:13 -04:00
mercurius-00 aa0d01f419
Add chinese splash text (#2656) 2024-06-27 18:24:49 -05:00
Madmadness65 da49424457 Lower volume of Metropolis track
It was too loud compared to the rest of the music, so this has been corrected.
2024-06-27 17:52:26 -05:00
Jannik Tappert 68cd98042e
Evil Team Dialogue is no longer cut off (#2659)
* Giovannis Dialogue is no longer cut off in english

* Fixed the rest of the evil team dialogue

* Update src/locales/en/dialogue.ts

* Update French dialogue.ts

* Update French dialogue.ts

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-06-27 16:40:13 -04:00
José Ricardo Fleury Oliveira 5ec8bf1620
Localization: Localized error message for server connection issue (#2598)
* Localization: localized error message for server connection issue

* forgor about the portuguese translation

* Update src/locales/fr/menu.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* switched the chinese and portuguese translations

* Update src/locales/de/menu.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/menu.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/menu.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* updated pt translation

* last german fix

* Update src/locales/es/menu.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
2024-06-27 15:33:58 -04:00
innerthunder e521862096
[Bug] Fix Make It Rain applying effects for each target (#2664)
* Fix Make It Rain applying effects for each target

* Revert MoneyAttr change

* Remove RNG from parental bond tests
2024-06-27 15:21:24 -04:00
innerthunder 0d25b2332a
[Bug] Fix multi-hit frenzy moves permanently locking the user (#2662) 2024-06-27 13:33:43 -04:00
Adam Clemons d8129dae7d
[Bug} Fix Tidy Up buff (for real this time) (#2649)
* Fix Tidy Up buff

* Force pipe rerun...

* Remove whitespace

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-06-27 12:37:57 -04:00
flx-sta eb77927d4b
[Bug] Fix Tidy-Up boosting stats multiple times right now (#2652)
only apply if user id equals target id. This is necessary because of the  which is necessary for clearing the arena traps
2024-06-27 09:54:36 -04:00
chaosgrimmon b9fd4273c9
[Bug] More non-contacting physical moves (#2660)
Fixes Raging Fury, Barb Barrage, and Triple Arrows.
2024-06-27 09:37:17 -04:00
innerthunder f9d8bd6e7d
[Bug] Fix Parental Bond multiplier sometimes applying during first strike (#2653) 2024-06-27 01:59:57 -04:00
NightKev 23a1c461a9
[unittest] Remove more RNG from Dry Skin tests (#2647) 2024-06-27 01:06:16 -04:00
innerthunder e477fccaab
[Bug] Fix multi-hit early stopping (#2648) 2024-06-27 00:41:31 -04:00
Smewkie 996568ef5b
[Bug] Make it Rain interaction with Multi-Lens (#2638)
Changes make it rain to provide stat changes whenever the move hits multiple times, ie with Multi Lens.
2024-06-26 22:38:31 -04:00
Yonmaru40 59cf02e64b
[localization] Zh_cn type image change (#2639)
* Add files via upload

* Delete public/images/types_zh-CN.png.png

* Add files via upload
2024-06-26 21:33:28 -05:00
Amani H 0e994a7072
Fix Stat Booster Held Items Applying to Party (#2637) 2024-06-27 03:17:22 +01:00
NightKev 8933a9bb05
[Test] Prevent RNG from breaking Dry Skin tests (#2630) 2024-06-26 21:39:35 -04:00
innerthunder 55dd6b5100
[Bug] Fix Multi-Lens/PBond interaction for spread moves (#2633) 2024-06-26 21:05:03 -04:00
damocleas 0d3cd8ab96
[Balance] Quick Adjustments to Rogue Tier Items (#2634) 2024-06-26 19:02:48 -05:00
José Ricardo Fleury Oliveira 4186bd651b
Localization (pt): Added new items' translations (#2627)
* added new items' translations

* forgor
2024-06-26 17:30:38 -05:00
Dmitriy K 576f099243
[Test] Optimize Quick Draw tests (#2625)
* optimize the tests

* add level override in favor of directly changing stats
2024-06-26 17:01:14 -04:00
chaosgrimmon f3eeb6abea
[Sprite] Fix variant icons from Gen7 (#2624)
* [Sprite] Remove unused icons from 6v

* [Sprite] Fix variant icons from Gen7

* [Sprite] Compress icons_7v
2024-06-26 16:18:28 -04:00
innerthunder cd92d4d7d3
[Ability] Implement Parental Bond (#2384)
* Parental Bond basic implementation

* Parental Bond unit tests

* ESLint

* PBond AbAttr rework, documentation, and multi-target unit tests

* Update post-target move attribute logic

For Parental Bond interaction.

* AddSecondStrikeAbAttr now uses Constructor util

* Unit tests for PBond + Multi-Lens interaction

* Remove random damage spread in unit test

* Add null checks to PBond AbAttr

* Set player pokemon for unit test

* Fixed Post Target check to account for KO's

* Fix multi-strike moves applying effects at wrong times

* Test cases for updated effect timing

* Add Wake-Up Slap test case

* Fix Fury Cutter/Echoed Voice multi-hit interaction

* Fix Pay Day, Relic Song, and Fury Cutter (again)

* Add early stopping to multi-hit moves

* RecoilAttr now uses lastHitOnly

* Add faint check to last hit logic
2024-06-26 16:03:14 -04:00