[Bug] Fix Parental Bond multiplier sometimes applying during first strike (#2653)
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@ -1300,7 +1300,7 @@ export class AddSecondStrikeAbAttr extends PreAttackAbAttr {
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hitCount.value *= 2;
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}
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if (!!multiplier?.value && pokemon.turnData.hitsLeft % 2 === 1) {
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if (!!multiplier?.value && pokemon.turnData.hitsLeft % 2 === 1 && pokemon.turnData.hitsLeft !== pokemon.turnData.hitCount) {
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multiplier.value *= this.damageMultiplier;
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}
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return true;
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