pcsx2/pcsx2
refraction d4d4d78c39 Fix for Eternal Poison video (really this time :P)
There is a current issue with IPU causing videos to cut short, going to need to spend some time checking this

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2863 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-16 01:27:03 +00:00
..
CDVD CDVD: At least pay attention to the plugin when it says there's no disc present. 2010-03-26 23:37:54 +00:00
DebugTools Mucked around with Elfheaders a bit. Cranked up the number of chars in DisR3000A (Because I own a few games with symbols over 64 chars). A few other things. 2010-01-02 13:27:15 +00:00
Docs Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
IPU Fix for Eternal Poison video (really this time :P) 2010-04-16 01:27:03 +00:00
Linux Take care of a few compiler warnings, and get rid of a bit of redundancy in the codeblocks projects. 2010-03-12 09:06:12 +00:00
RDebug Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
System Add some new checks for blocking VM reset/shutdown while savestates are saving (avoids accidental corruption). Renamed a lot of the new event listener code so that it's consistent... ish. 2010-01-23 17:13:03 +00:00
Utilities Patch parsing code cleanups, using some parser helper classes and properly const-qualified wxString parameters; also improved error handling slightly. 2009-11-08 17:18:34 +00:00
gui Fix for last commit :p 2010-04-13 13:35:02 +00:00
ps2 - Improved Path3 Masking, Should fix Sega Superstars Tennis and hopefully improve Star Wars Episode 3 some. 2010-04-15 22:26:39 +00:00
windows Fix the resources' build steps not being run (thanks ltc.inv). 2010-04-15 21:19:51 +00:00
x86 microVU: 2010-04-09 01:35:51 +00:00
3rdparty Linux: Make the build system even more hackish, to avoid issues with AC_OUTPUT and automake 1.11. 2009-06-07 07:13:54 +00:00
CMakeLists.txt Quick Linux compilation fixes. 2010-03-06 00:49:35 +00:00
COP0.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
COP0.h aligned_stack: Finished conversion of all CALLFunc and _callFunctionArg1 functions to aligned-stack safe __fastcall invocations; only IOP's psxExecute and dispatchers remain to be done. (rev is fully functional in this state tho, on win32 at least) 2009-10-20 20:02:07 +00:00
COP2.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Cache.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Cache.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
Common.h wtf? A working framelimiter? Turbo and slowmo hotkeys? Frameskipping?! Why it's all here! Rejoice! And then find lots of bugs, too, I'm sure. Note: Frameskipping has no gui stuff yet... I'll do that soon. 2009-12-03 15:51:39 +00:00
Config.h Pleanty O' Changes: 2010-04-08 01:22:30 +00:00
Counters.cpp Added some info to the GS window title (finally!). Includes an fps readout! 2010-01-11 08:02:17 +00:00
Counters.h Added some info to the GS window title (finally!). Includes an fps readout! 2010-01-11 08:02:17 +00:00
Dmac.h - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
Dump.cpp Started rewriting arithmetic instructions because of the disgusting state of the code, went mad and stripped the main case for the liveness optimisation from the recompiler. It would be very nice if it worked and wasn't such a mess but it hasn't for a long time or never did. Didn't revert the one function I rewrote, next commit will likely be the rest of the file. 2010-03-10 14:56:30 +00:00
Dump.h * Better icon! Transparency in Windows Taskbar icon is still bad, but I can't figure out how to fix it (documented in code) 2009-09-08 16:39:37 +00:00
Elfheader.cpp - Turn off USE_HOSTFS by default for now (was crashing all elf files for me allocating 4gb for some reason...) 2010-04-07 00:33:13 +00:00
Elfheader.h Tweaks to Elfheader & cdvdReadKey. For the moment, lets not read or write Dev9 memory locations in the null plugin... 2010-01-16 12:29:24 +00:00
FPU.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
FiFo.cpp - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
GS.cpp - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
GS.h A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux! 2010-01-22 15:22:01 +00:00
GSState.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Gif.cpp - Improved Path3 Masking, Should fix Sega Superstars Tennis and hopefully improve Star Wars Episode 3 some. 2010-04-15 22:26:39 +00:00
Gif.h - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
Hardware.h More vif refactoring/cleanups. 2010-01-23 04:14:59 +00:00
HostGui.h Add some new checks for blocking VM reset/shutdown while savestates are saving (avoids accidental corruption). Renamed a lot of the new event listener code so that it's consistent... ish. 2010-01-23 17:13:03 +00:00
Hw.cpp Removed the old vif unpack code since pcsx2 is now using newVif. 2010-01-21 06:51:09 +00:00
Hw.h - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
HwRead.cpp Add an enable game fixes checkbox that behaves the same as the enable speed hacks checkbox, for ui consistancy. (Defaults to off, so if you are currently using game fixes, you'll need to go in and check it.) 2010-02-20 10:45:49 +00:00
HwWrite.cpp Fix for Eternal Poison video (really this time :P) 2010-04-16 01:27:03 +00:00
Interpreter.cpp Add an enable game fixes checkbox that behaves the same as the enable speed hacks checkbox, for ui consistancy. (Defaults to off, so if you are currently using game fixes, you'll need to go in and check it.) 2010-02-20 10:45:49 +00:00
IopBios.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopBios.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
IopCommon.h SPU2-X: 2010-02-17 17:35:06 +00:00
IopCounters.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopCounters.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
IopDma.cpp SPU2-X: 2010-02-17 22:37:13 +00:00
IopDma.h Whoops missed a file. Another small refactoring too. 2010-02-08 16:35:18 +00:00
IopHw.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopHw.h Pull the IPU Fifo code out of IPU.cpp into its own file. 2010-02-04 12:19:34 +00:00
IopIrq.cpp SPU2-X: 2010-02-17 17:35:06 +00:00
IopMem.cpp Update the Linux project files. A few minor changes I had sitting around. 2010-01-31 05:38:12 +00:00
IopMem.h A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux! 2010-01-22 15:22:01 +00:00
IopSio2.cpp So yeah, an idiot. Everything i coded the other day was bugged, and somehow i didn't realize it before commiting. 2010-02-10 14:40:14 +00:00
IopSio2.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
MMI.cpp Linux compilation fixes and fix some signed/unsigned stuff in IsoReader. 2009-11-18 16:53:44 +00:00
MTGS.cpp --i was looking out of the window, and noticed the cast is missing. So i added it ! 2010-03-08 10:45:05 +00:00
Mdec.cpp Fix up r1169 a bit, and a few minor changes. 2009-05-11 12:12:56 +00:00
Mdec.h Minor variable type changes. 2009-05-21 21:12:01 +00:00
Memory.cpp Add some new checks for blocking VM reset/shutdown while savestates are saving (avoids accidental corruption). Renamed a lot of the new event listener code so that it's consistent... ish. 2010-01-23 17:13:03 +00:00
Memory.h Did some work on HwWrite. Updated my structures in GS.h. Fixed some podsafe object warnings I'd missed previously. 2009-12-10 06:33:14 +00:00
MemoryTypes.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
NakedAsm.h aligned_stack: Implement full compliment of stack alignment options for the IOP (untested in gcc/linux yet); and fix a compiler error in MSVC. 2009-10-21 07:10:30 +00:00
Patch.cpp Mucked around with Elfheaders a bit. Cranked up the number of chars in DisR3000A (Because I own a few games with symbols over 64 chars). A few other things. 2010-01-02 13:27:15 +00:00
Patch.h Patch parsing code cleanups, using some parser helper classes and properly const-qualified wxString parameters; also improved error handling slightly. 2009-11-08 17:18:34 +00:00
PathDefs.h Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while. 2010-03-05 14:24:44 +00:00
Pcsx2Config.cpp Pleanty O' Changes: 2010-04-08 01:22:30 +00:00
PluginManager.cpp Implemented the handlers for channel 8 (dev9) in the new iop dmac. No plugins support the changes yet so don't enable it. 2010-02-06 22:18:26 +00:00
Plugins.h Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while. 2010-03-05 14:24:44 +00:00
PrecompiledHeader.cpp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
PrecompiledHeader.h lets add deque to precompiled header :) 2010-03-06 09:22:56 +00:00
R3000A.cpp Enable the SIO_INLINE_IRQS define, to free some load from the IOP event handler. 2010-02-11 10:04:00 +00:00
R3000A.h Some header cleanup. 2009-11-13 04:36:01 +00:00
R3000AInterpreter.cpp #endif 2010-01-16 03:35:18 +00:00
R3000AOpcodeTables.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
R5900.cpp - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
R5900.h Skip Bios hack works in EE interpreters now. 2009-12-14 14:36:13 +00:00
R5900Exceptions.h Savestates work! Not much else does yet (settings, etc), but at least this monkey's off my back. I can work on tying up more loose ends now. :) 2009-10-07 19:20:11 +00:00
R5900OpcodeImpl.cpp Fixed trap instructions by using the old implementation for now. 2010-03-15 14:15:40 +00:00
R5900OpcodeTables.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
R5900OpcodeTables.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
RecoverySystem.cpp Tweaks to the savestate system that fix some heavy file fragmentation on NTFS in windows (of course :p ), but are also a small speedup. 2010-03-30 18:32:05 +00:00
SPR.cpp - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
SPR.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
SamplProf.h wxGui branch: Holy crap! I converted it to unicode! This was an absolutely maddening experience. [also: Merged with /trunk] 2009-04-27 02:04:31 +00:00
SaveState.cpp Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while. 2010-03-05 14:24:44 +00:00
SaveState.h Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while. 2010-03-05 14:24:44 +00:00
ShiftJisToUnicode.cpp Fix an unmapped character in the shift-JIS conversion table ( patch applied from Issue 467 ) 2009-11-07 02:32:40 +00:00
Sif.cpp Removed legacy savestate code (should have done it in my prev commits, but forgot). Made the PCSX2 startup a bit smarter and less assumptive about the UserDocs folder. 2010-03-05 21:00:49 +00:00
Sif.h Sif: Check if there is anything in the fifo before reading from it, and if there is any free space in it before writing to it. Tweak logging a bit. 2010-03-13 00:48:02 +00:00
Sif0.cpp - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
Sif1.cpp - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
Sifcmd.h Fix up Linux. Comment out a bit of unused code. 2010-01-21 13:36:01 +00:00
Sio.cpp Removed legacy savestate code (should have done it in my prev commits, but forgot). Made the PCSX2 startup a bit smarter and less assumptive about the UserDocs folder. 2010-03-05 21:00:49 +00:00
Sio.h Enable the SIO_INLINE_IRQS define, to free some load from the IOP event handler. 2010-02-11 10:04:00 +00:00
SourceLog.cpp Update the Linux project files. A few minor changes I had sitting around. 2010-01-31 05:38:12 +00:00
Stats.cpp Lots of new code maintenance stuffs: 2009-10-04 08:27:27 +00:00
Stats.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
StringUtils.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
System.cpp A few fixes to resets and shutdowns. Fixes a few memory leaks. 2010-03-11 21:16:35 +00:00
System.h A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux! 2010-01-22 15:22:01 +00:00
VU.h Some header cleanup. 2009-11-13 04:36:01 +00:00
VU0.cpp Delete sVU macro mode code (was obsolete and got broken somewhere along the way...) 2010-02-24 07:20:33 +00:00
VU0micro.cpp Delete sVU macro mode code (was obsolete and got broken somewhere along the way...) 2010-02-24 07:20:33 +00:00
VU0microInterp.cpp Minor VU changes... (get interpreter and sVU0 to be able to break execution after X cycles, instead of by hardcoded cycles...) 2010-02-26 03:52:53 +00:00
VU1micro.cpp Minor vif/vu changes... 2010-03-02 04:36:09 +00:00
VU1microInterp.cpp Minor VU changes... (get interpreter and sVU0 to be able to break execution after X cycles, instead of by hardcoded cycles...) 2010-02-26 03:52:53 +00:00
VUflags.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
VUflags.h Same general cleanups (mostly to the VU interpreters), but on trunk this time. :) Also Fixes Issue 417 (I hope) 2009-09-21 14:19:49 +00:00
VUmicro.cpp Comment by ramapcsx2: 2010-02-27 01:21:29 +00:00
VUmicro.h Minor vif/vu changes... 2010-03-02 04:36:09 +00:00
VUmicroMem.cpp Re-did the VUmicro's "Cpu Provider" structs into classes, and split sVU and mVU into independent classes. 2009-12-07 14:00:39 +00:00
VUops.cpp * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
VUops.h Same general cleanups (mostly to the VU interpreters), but on trunk this time. :) Also Fixes Issue 417 (I hope) 2009-09-21 14:19:49 +00:00
Vif.cpp Fixes for r2853. 2010-04-15 10:48:44 +00:00
Vif.h Vif: 2010-02-22 02:04:55 +00:00
Vif0_Dma.cpp - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
Vif1_Dma.cpp - Improved Path3 Masking, Should fix Sega Superstars Tennis and hopefully improve Star Wars Episode 3 some. 2010-04-15 22:26:39 +00:00
Vif1_MFIFO.cpp - Improved Path3 Masking, Should fix Sega Superstars Tennis and hopefully improve Star Wars Episode 3 some. 2010-04-15 22:26:39 +00:00
Vif_Codes.cpp - Improved Path3 Masking, Should fix Sega Superstars Tennis and hopefully improve Star Wars Episode 3 some. 2010-04-15 22:26:39 +00:00
Vif_Dma.h - Better implementation of Reverse FIFO (Fatal Frame QWC Warning and more!) 2010-04-15 00:32:58 +00:00
Vif_Transfer.cpp Fixes for r2853. 2010-04-15 10:48:44 +00:00
Vif_Unpack.cpp Minor change... 2010-03-16 03:02:41 +00:00
Vif_Unpack.h Vif - Cleanups/refactoring 2010-02-11 04:36:47 +00:00
Vif_Unpack.inl Vif Cleanups - did some code refactoring so things make more sense. 2010-01-23 02:30:00 +00:00
bin Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins. 2009-02-21 11:14:09 +00:00
cheatscpp.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
missing Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
pcsx2hostfs.cpp Linux compilation fix. 2010-02-15 22:43:31 +00:00
sio_internal.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
vtlb.cpp Disable throwing exceptions on a vtlb miss. 2010-03-31 21:36:06 +00:00
vtlb.h Settings work again! 2009-10-09 15:17:53 +00:00