.. |
baseclasses
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gsdx: add svn:eol-style metadata
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2011-02-19 10:57:28 +00:00 |
res
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gsdx-ogl-wnd: VS2010 doesn't support string bigger than 64k bytes. So remove PS3&360 shader from fxaa
|
2013-06-15 10:06:47 +00:00 |
vsprops
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gsdx-ogl_wnd: Merging r5633 through r5661
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2013-06-15 09:05:02 +00:00 |
xbyak
|
GSdx:
|
2013-06-06 11:36:01 +00:00 |
CMakeLists.txt
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gsdx-ogl-wnd: implement fxaa. I directly reuse the .fx file with minor update
|
2013-06-14 21:22:44 +00:00 |
GLLoader.cpp
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gsdx-ogl-wnd:
|
2013-06-11 11:14:26 +00:00 |
GLLoader.h
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gsdx-ogl-wnd:
|
2013-06-07 19:16:27 +00:00 |
GPU.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPU.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUDrawScanline.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUDrawScanline.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUDrawScanlineCodeGenerator.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUDrawScanlineCodeGenerator.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUDrawingEnvironment.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPULocalMemory.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPULocalMemory.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPURenderer.cpp
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gsdx-ogl-wnd:
|
2013-01-04 11:41:51 +00:00 |
GPURenderer.h
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gsdx-ogl-wnd:
|
2013-01-04 11:41:51 +00:00 |
GPURendererSW.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPURendererSW.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUScanlineEnvironment.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUSettingsDlg.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUSettingsDlg.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUSetupPrimCodeGenerator.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUSetupPrimCodeGenerator.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUState.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUState.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GPUVertex.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GS.cpp
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gsdx-ogl_wnd: Merging r5633 through r5661
|
2013-06-15 09:05:02 +00:00 |
GS.h
|
gcc:
|
2013-04-14 10:48:50 +00:00 |
GSAlignedClass.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSAlignedClass.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSBlock.cpp
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GSdx: Added a vector class for AVX2 and upgraded a few functions to use it, still a lot to do. New project config AVX2, _M_SSE = 0x501, only use it if you have haswell. Might break GCC or older MSVC, please test it.
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2013-06-10 15:56:11 +00:00 |
GSBlock.h
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GSdx: Added a vector class for AVX2 and upgraded a few functions to use it, still a lot to do. New project config AVX2, _M_SSE = 0x501, only use it if you have haswell. Might break GCC or older MSVC, please test it.
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2013-06-10 15:56:11 +00:00 |
GSCapture.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSCapture.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSCaptureDlg.cpp
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSCaptureDlg.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSClut.cpp
|
GSdx:
|
2013-06-06 11:36:01 +00:00 |
GSClut.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSCodeBuffer.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSCodeBuffer.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSCrc.cpp
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GSdx: Added a crc hack for Steambot Chronicles, made by miseru99. It doesn't look perfect but at least it's rather playable now. Thanks miseru99 :)
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2013-02-11 17:10:22 +00:00 |
GSCrc.h
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GSdx: Added a crc hack for Steambot Chronicles, made by miseru99. It doesn't look perfect but at least it's rather playable now. Thanks miseru99 :)
|
2013-02-11 17:10:22 +00:00 |
GSDevice.cpp
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gsdx-ogl-wnd:
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2013-01-04 11:41:51 +00:00 |
GSDevice.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDevice9.cpp
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GSDX: Applying patch for 2 small errors in GSDX provided by mathew1800.
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2013-04-04 19:39:46 +00:00 |
GSDevice9.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDevice11.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDevice11.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDeviceDX.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDeviceDX.h
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GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
|
2013-02-12 10:57:48 +00:00 |
GSDeviceNull.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDeviceNull.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDeviceOGL.cpp
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gsdx-ogl-wnd: implement fxaa. I directly reuse the .fx file with minor update
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2013-06-14 21:22:44 +00:00 |
GSDeviceOGL.h
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gsdx-ogl-wnd: implement fxaa. I directly reuse the .fx file with minor update
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2013-06-14 21:22:44 +00:00 |
GSDeviceSW.cpp
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gcc:
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2013-04-14 10:48:50 +00:00 |
GSDeviceSW.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDialog.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDialog.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDirtyRect.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDirtyRect.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDrawScanline.cpp
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GSdx: Added a vector class for AVX2 and upgraded a few functions to use it, still a lot to do. New project config AVX2, _M_SSE = 0x501, only use it if you have haswell. Might break GCC or older MSVC, please test it.
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2013-06-10 15:56:11 +00:00 |
GSDrawScanline.h
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GSdx: Added a vector class for AVX2 and upgraded a few functions to use it, still a lot to do. New project config AVX2, _M_SSE = 0x501, only use it if you have haswell. Might break GCC or older MSVC, please test it.
|
2013-06-10 15:56:11 +00:00 |
GSDrawScanlineCodeGenerator.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDrawScanlineCodeGenerator.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDrawScanlineCodeGenerator.x64.avx.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDrawScanlineCodeGenerator.x64.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDrawScanlineCodeGenerator.x86.avx.cpp
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GSdx: Added a vector class for AVX2 and upgraded a few functions to use it, still a lot to do. New project config AVX2, _M_SSE = 0x501, only use it if you have haswell. Might break GCC or older MSVC, please test it.
|
2013-06-10 15:56:11 +00:00 |
GSDrawScanlineCodeGenerator.x86.cpp
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GSdx:
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2013-06-06 11:36:01 +00:00 |
GSDrawingContext.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDrawingEnvironment.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDump.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDump.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSFunctionMap.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSFunctionMap.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSLinuxDialog.cpp
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gsdx-ogl-wnd:
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2013-06-01 09:29:57 +00:00 |
GSLinuxLogo.h
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gsdx-ogl: All the Windows versions get a fancy logo on top, so...
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2012-01-08 04:59:29 +00:00 |
GSLocalMemory.cpp
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GSdx: Added a vector class for AVX2 and upgraded a few functions to use it, still a lot to do. New project config AVX2, _M_SSE = 0x501, only use it if you have haswell. Might break GCC or older MSVC, please test it.
|
2013-06-10 15:56:11 +00:00 |
GSLocalMemory.h
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GSDX: Nothing is fixed, the last two revisions did not happen.
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2013-02-08 15:36:54 +00:00 |
GSPerfMon.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSPerfMon.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSRasterizer.cpp
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GSdx: Added a vector class for AVX2 and upgraded a few functions to use it, still a lot to do. New project config AVX2, _M_SSE = 0x501, only use it if you have haswell. Might break GCC or older MSVC, please test it.
|
2013-06-10 15:56:11 +00:00 |
GSRasterizer.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSRenderer.cpp
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gsdx-ogl-wnd:
|
2013-01-04 11:41:51 +00:00 |
GSRenderer.h
|
gsdx-ogl-wnd:
|
2013-01-04 11:41:51 +00:00 |
GSRendererCS.cpp
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSRendererCS.h
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSRendererDX.cpp
|
GSdx:
|
2013-06-06 11:36:01 +00:00 |
GSRendererDX.h
|
GSdx:
|
2013-06-06 11:36:01 +00:00 |
GSRendererDX9.cpp
|
GSdx:
|
2013-06-06 11:36:01 +00:00 |
GSRendererDX9.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSRendererDX11.cpp
|
GSdx:
|
2013-06-06 11:36:01 +00:00 |
GSRendererDX11.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSRendererHW.cpp
|
GSdx:
|
2013-06-06 11:36:01 +00:00 |
GSRendererHW.h
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSRendererNull.cpp
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSRendererNull.h
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSRendererOGL.cpp
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gsdx-ogl-wnd: port (minor) renderer update of r5649 to opengl
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2013-06-15 09:24:13 +00:00 |
GSRendererOGL.h
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gsdx-ogl-wnd: port (minor) renderer update of r5649 to opengl
|
2013-06-15 09:24:13 +00:00 |
GSRendererSW.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSRendererSW.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSScanlineEnvironment.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSSetting.cpp
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSSetting.h
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSSettingsDlg.cpp
|
GSDX: Applying patch for 2 small errors in GSDX provided by mathew1800.
|
2013-04-04 19:39:46 +00:00 |
GSSettingsDlg.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSSetupPrimCodeGenerator.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSSetupPrimCodeGenerator.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSSetupPrimCodeGenerator.x64.avx.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSSetupPrimCodeGenerator.x64.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSSetupPrimCodeGenerator.x86.avx.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSSetupPrimCodeGenerator.x86.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSState.cpp
|
gsdx-ogl_wnd: Merging r5633 through r5661
|
2013-06-15 09:05:02 +00:00 |
GSState.h
|
GSdx:
|
2013-06-06 11:36:01 +00:00 |
GSTables.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTables.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTexture.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTexture.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTexture9.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTexture9.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTexture11.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTexture11.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureCache.cpp
|
GSdx, SPU2-X: Remove old code and disable a now useless warning.
|
2013-02-12 18:41:33 +00:00 |
GSTextureCache.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureCache9.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureCache9.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureCache11.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureCache11.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureCacheOGL.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureCacheOGL.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureCacheSW.cpp
|
GSDX: Nothing is fixed, the last two revisions did not happen.
|
2013-02-08 15:36:54 +00:00 |
GSTextureCacheSW.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureFX.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureFX9.cpp
|
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
|
2013-02-12 10:57:48 +00:00 |
GSTextureFX11.cpp
|
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
|
2013-02-12 10:57:48 +00:00 |
GSTextureFXOGL.cpp
|
gsdx-ogl-wnd:
|
2013-06-09 16:41:58 +00:00 |
GSTextureNull.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureNull.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureOGL.cpp
|
gsdx-ogl-wnd:
|
2013-06-14 16:22:22 +00:00 |
GSTextureOGL.h
|
gsdx-ogl-wnd: Make the HW renderer "work" on the opensource driver
|
2013-05-27 18:02:27 +00:00 |
GSTextureSW.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureSW.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSThread.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSThread.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSUniformBufferOGL.h
|
gsdx-ogl-wnd:
|
2013-06-07 19:16:27 +00:00 |
GSUtil.cpp
|
GSdx: attempting to fix vs2010 project files, I don't have it installed anymore.
|
2013-06-10 18:48:14 +00:00 |
GSUtil.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSVector.cpp
|
GSdx: Added a vector class for AVX2 and upgraded a few functions to use it, still a lot to do. New project config AVX2, _M_SSE = 0x501, only use it if you have haswell. Might break GCC or older MSVC, please test it.
|
2013-06-10 15:56:11 +00:00 |
GSVector.h
|
GSdx: one more try to fix vs2010
|
2013-06-10 20:43:03 +00:00 |
GSVertex.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSVertexArrayOGL.h
|
gsdx-ogl-wnd:
|
2013-05-19 09:19:20 +00:00 |
GSVertexHW.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSVertexList.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSVertexList.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSVertexSW.cpp
|
GSdx: one more try to fix vs2010
|
2013-06-10 20:43:03 +00:00 |
GSVertexSW.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSVertexTrace.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSVertexTrace.h
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSWnd.cpp
|
gsdx ogl: install a GLX error handler before the context creation. Allow to print a nice message when the user doesn't support opengl 3.3
|
2013-04-07 14:37:14 +00:00 |
GSWnd.h
|
gsdx-ogl-wnd:
|
2013-01-04 11:41:51 +00:00 |
GSWndDX.cpp
|
gsdx-ogl-wnd: multiple VS compilation fix.
|
2013-01-04 15:41:37 +00:00 |
GSWndDX.h
|
gsdx-ogl-wnd: multiple VS compilation fix.
|
2013-01-04 15:41:37 +00:00 |
GSWndEGL.cpp
|
gsdx-ogl-wnd:
|
2013-06-09 16:41:58 +00:00 |
GSWndEGL.h
|
gsdx-ogl-wgl:
|
2013-01-18 21:56:43 +00:00 |
GSWndOGL.cpp
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gsdx-ogl-wnd:
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2013-05-26 13:05:03 +00:00 |
GSWndOGL.h
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gsdx-ogl-wnd:
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2013-01-17 16:58:48 +00:00 |
GSWndWGL.cpp
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gsdx-ogl-wnd: port (minor) renderer update of r5649 to opengl
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2013-06-15 09:24:13 +00:00 |
GSWndWGL.h
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gsdx-ogl-wnd: * add a preliminary context and wgl management
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2013-01-04 21:33:24 +00:00 |
GSdx.cpp
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gsdx-ogl-wnd: * add a preliminary context and wgl management
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2013-01-04 21:33:24 +00:00 |
GSdx.def
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gsdx: add svn:eol-style metadata
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2011-02-19 10:57:28 +00:00 |
GSdx.gcc.cbp
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gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS
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2012-08-15 10:22:19 +00:00 |
GSdx.gcc.workspace
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GSdx: renamed None to something else because X11 defined it for itself.
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2011-02-23 09:16:00 +00:00 |
GSdx.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSdx.icc.cbp
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gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS
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2012-08-15 10:22:19 +00:00 |
GSdx.props
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gsdx: add svn:eol-style metadata
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2011-02-19 10:57:28 +00:00 |
GSdx.rc
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GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
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2013-02-12 10:57:48 +00:00 |
GSdx.vcxproj
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gsdx-ogl_wnd: Merging r5633 through r5661
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2013-06-15 09:05:02 +00:00 |
GSdx.vcxproj.filters
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gsdx-ogl-wnd:
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2013-01-14 09:15:39 +00:00 |
GSdx_vs11.vcxproj
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gsdx-ogl_wnd: Merging r5633 through r5661
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2013-06-15 09:05:02 +00:00 |
GSdx_vs11.vcxproj.filters
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gsdx-ogl-wnd:
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2013-01-14 09:15:39 +00:00 |
GSdx_vs2008.vcproj
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gsdx-ogl-wnd:
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2013-01-14 09:15:39 +00:00 |
config.h
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gsdx-ogl-wnd: Make the HW renderer "work" on the opensource driver
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2013-05-27 18:02:27 +00:00 |
linux_replay.cpp
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gsdx-ogl-wnd:
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2013-06-01 09:29:57 +00:00 |
resource.h
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GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
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2013-02-12 10:57:48 +00:00 |
stdafx.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
stdafx.h
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gsdx-ogl-wnd: sync from trunk (r5550 to r5632)
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2013-05-18 16:09:09 +00:00 |