pcsx2/plugins/GSdx
gregory.hainaut 93d2cd6f7e gsdx-ogl-wnd: ... forget to add the file...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5661 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-15 07:22:11 +00:00
..
baseclasses gsdx: add svn:eol-style metadata 2011-02-19 10:57:28 +00:00
res gsdx-ogl-wnd: ... forget to add the file... 2013-06-15 07:22:11 +00:00
vsprops gsdx-ogl-wnd: try to update VS to include 3rdparty and link with opengl32 lib 2013-01-09 11:28:35 +00:00
xbyak GSdx: the x64 ABI on windows is not so nice after all. 2011-02-28 11:08:52 +00:00
CMakeLists.txt gsdx-ogl-wnd: implement fxaa. I directly reuse the .fx file with minor update 2013-06-14 21:22:44 +00:00
GLLoader.cpp gsdx-ogl-wnd: 2013-06-11 11:14:26 +00:00
GLLoader.h gsdx-ogl-wnd: 2013-06-07 19:16:27 +00:00
GPU.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPU.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUDrawScanline.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUDrawScanline.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUDrawScanlineCodeGenerator.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUDrawScanlineCodeGenerator.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUDrawingEnvironment.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPULocalMemory.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPULocalMemory.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPURenderer.cpp gsdx-ogl-wnd: 2013-01-04 11:41:51 +00:00
GPURenderer.h gsdx-ogl-wnd: 2013-01-04 11:41:51 +00:00
GPURendererSW.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPURendererSW.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUScanlineEnvironment.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUSettingsDlg.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUSettingsDlg.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUSetupPrimCodeGenerator.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUSetupPrimCodeGenerator.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUState.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUState.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GPUVertex.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GS.cpp gsdx-ogl-wnd: 2013-06-09 16:41:58 +00:00
GS.h gcc: 2013-04-14 10:48:50 +00:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSCapture.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSCapture.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSCaptureDlg.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSCaptureDlg.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSClut.cpp GSDX: Implemented CLUT temporary buffer wrapping by mirroring writes and hopefully fixed all CSA related bugs. There are fewer asserts on register values in the code now. 2013-04-10 17:55:02 +00:00
GSClut.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSCodeBuffer.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSCodeBuffer.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSCrc.cpp GSdx: Added a crc hack for Steambot Chronicles, made by miseru99. It doesn't look perfect but at least it's rather playable now. Thanks miseru99 :) 2013-02-11 17:10:22 +00:00
GSCrc.h GSdx: Added a crc hack for Steambot Chronicles, made by miseru99. It doesn't look perfect but at least it's rather playable now. Thanks miseru99 :) 2013-02-11 17:10:22 +00:00
GSDevice.cpp gsdx-ogl-wnd: 2013-01-04 11:41:51 +00:00
GSDevice.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDevice9.cpp GSDX: Applying patch for 2 small errors in GSDX provided by mathew1800. 2013-04-04 19:39:46 +00:00
GSDevice9.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDevice11.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDevice11.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDeviceDX.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDeviceDX.h GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :) 2013-02-12 10:57:48 +00:00
GSDeviceNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDeviceNull.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDeviceOGL.cpp gsdx-ogl-wnd: implement fxaa. I directly reuse the .fx file with minor update 2013-06-14 21:22:44 +00:00
GSDeviceOGL.h gsdx-ogl-wnd: implement fxaa. I directly reuse the .fx file with minor update 2013-06-14 21:22:44 +00:00
GSDeviceSW.cpp gcc: 2013-04-14 10:48:50 +00:00
GSDeviceSW.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDialog.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDialog.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDirtyRect.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDirtyRect.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanline.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanline.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.x64.avx.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.x64.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.x86.avx.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.x86.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawingContext.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawingEnvironment.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDump.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDump.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSFunctionMap.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSFunctionMap.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSLinuxDialog.cpp gsdx-ogl-wnd: 2013-06-01 09:29:57 +00:00
GSLinuxLogo.h gsdx-ogl: All the Windows versions get a fancy logo on top, so... 2012-01-08 04:59:29 +00:00
GSLocalMemory.cpp GSDX: Nothing is fixed, the last two revisions did not happen. 2013-02-08 15:36:54 +00:00
GSLocalMemory.h GSDX: Nothing is fixed, the last two revisions did not happen. 2013-02-08 15:36:54 +00:00
GSPerfMon.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRasterizer.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRasterizer.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRenderer.cpp gsdx-ogl-wnd: 2013-01-04 11:41:51 +00:00
GSRenderer.h gsdx-ogl-wnd: 2013-01-04 11:41:51 +00:00
GSRendererCS.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererCS.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererDX.cpp GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :) 2013-02-12 10:57:48 +00:00
GSRendererDX.h GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :) 2013-02-12 10:57:48 +00:00
GSRendererDX9.cpp GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :) 2013-02-12 10:57:48 +00:00
GSRendererDX9.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererDX11.cpp GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :) 2013-02-12 10:57:48 +00:00
GSRendererDX11.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererHW.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererHW.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererNull.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererOGL.cpp gsdx-ogl-wnd: 2013-06-12 20:57:16 +00:00
GSRendererOGL.h gsdx-ogl-wnd: 2013-05-27 16:53:38 +00:00
GSRendererSW.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererSW.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSScanlineEnvironment.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSSetting.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSSetting.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSSettingsDlg.cpp GSDX: Applying patch for 2 small errors in GSDX provided by mathew1800. 2013-04-04 19:39:46 +00:00
GSSettingsDlg.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.x64.avx.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.x64.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.x86.avx.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.x86.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSState.cpp gsdx-ogl-wnd: sync from trunk (r5550 to r5632) 2013-05-18 16:09:09 +00:00
GSState.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture9.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture9.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture11.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture11.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureCache.cpp GSdx, SPU2-X: Remove old code and disable a now useless warning. 2013-02-12 18:41:33 +00:00
GSTextureCache.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureCache9.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureCache9.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureCache11.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureCache11.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureCacheOGL.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureCacheOGL.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureCacheSW.cpp GSDX: Nothing is fixed, the last two revisions did not happen. 2013-02-08 15:36:54 +00:00
GSTextureCacheSW.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureFX.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureFX9.cpp GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :) 2013-02-12 10:57:48 +00:00
GSTextureFX11.cpp GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :) 2013-02-12 10:57:48 +00:00
GSTextureFXOGL.cpp gsdx-ogl-wnd: 2013-06-09 16:41:58 +00:00
GSTextureNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureNull.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureOGL.cpp gsdx-ogl-wnd: 2013-06-14 16:22:22 +00:00
GSTextureOGL.h gsdx-ogl-wnd: Make the HW renderer "work" on the opensource driver 2013-05-27 18:02:27 +00:00
GSTextureSW.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureSW.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSThread.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSThread.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSUniformBufferOGL.h gsdx-ogl-wnd: 2013-06-07 19:16:27 +00:00
GSUtil.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSUtil.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVector.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVector.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertex.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexArrayOGL.h gsdx-ogl-wnd: 2013-05-19 09:19:20 +00:00
GSVertexHW.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexList.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexList.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexSW.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexSW.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexTrace.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexTrace.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSWnd.cpp gsdx ogl: install a GLX error handler before the context creation. Allow to print a nice message when the user doesn't support opengl 3.3 2013-04-07 14:37:14 +00:00
GSWnd.h gsdx-ogl-wnd: 2013-01-04 11:41:51 +00:00
GSWndDX.cpp gsdx-ogl-wnd: multiple VS compilation fix. 2013-01-04 15:41:37 +00:00
GSWndDX.h gsdx-ogl-wnd: multiple VS compilation fix. 2013-01-04 15:41:37 +00:00
GSWndEGL.cpp gsdx-ogl-wnd: 2013-06-09 16:41:58 +00:00
GSWndEGL.h gsdx-ogl-wgl: 2013-01-18 21:56:43 +00:00
GSWndOGL.cpp gsdx-ogl-wnd: 2013-05-26 13:05:03 +00:00
GSWndOGL.h gsdx-ogl-wnd: 2013-01-17 16:58:48 +00:00
GSWndWGL.cpp gsdx-ogl-wgl: 2013-01-18 21:56:43 +00:00
GSWndWGL.h gsdx-ogl-wnd: * add a preliminary context and wgl management 2013-01-04 21:33:24 +00:00
GSdx.cpp gsdx-ogl-wnd: * add a preliminary context and wgl management 2013-01-04 21:33:24 +00:00
GSdx.def gsdx: add svn:eol-style metadata 2011-02-19 10:57:28 +00:00
GSdx.gcc.cbp gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS 2012-08-15 10:22:19 +00:00
GSdx.gcc.workspace GSdx: renamed None to something else because X11 defined it for itself. 2011-02-23 09:16:00 +00:00
GSdx.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSdx.icc.cbp gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS 2012-08-15 10:22:19 +00:00
GSdx.props gsdx: add svn:eol-style metadata 2011-02-19 10:57:28 +00:00
GSdx.rc GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :) 2013-02-12 10:57:48 +00:00
GSdx.vcxproj gsdx-ogl-wnd: 2013-01-14 09:15:39 +00:00
GSdx.vcxproj.filters gsdx-ogl-wnd: 2013-01-14 09:15:39 +00:00
GSdx_vs11.vcxproj gsdx-ogl-wnd: 2013-01-14 09:15:39 +00:00
GSdx_vs11.vcxproj.filters gsdx-ogl-wnd: 2013-01-14 09:15:39 +00:00
GSdx_vs2008.vcproj gsdx-ogl-wnd: 2013-01-14 09:15:39 +00:00
config.h gsdx-ogl-wnd: Make the HW renderer "work" on the opensource driver 2013-05-27 18:02:27 +00:00
linux_replay.cpp gsdx-ogl-wnd: 2013-06-01 09:29:57 +00:00
resource.h GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :) 2013-02-12 10:57:48 +00:00
stdafx.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
stdafx.h gsdx-ogl-wnd: sync from trunk (r5550 to r5632) 2013-05-18 16:09:09 +00:00